Difference between revisions of "Heart Seeker"

From Morloch Wiki
Jump to: navigation, search
Line 25: Line 25:
 
***Player's attacks bypass passive defense (target cannot Block, Dodge or Parry).</UL>
 
***Player's attacks bypass passive defense (target cannot Block, Dodge or Parry).</UL>
 
<br>
 
<br>
 +
*<b>Mage-Assassin</b> ''(Granted Rank: Beginner (5))''
 +
**Damage Dealt: + 32.1%
 +
**Stamina Cost: 14.4
 +
**Duration:
 
*<b>Rogue-Assassin</b> ''(Granted Rank: Adept (15))''
 
*<b>Rogue-Assassin</b> ''(Granted Rank: Adept (15))''
**Attack Bonus: + 44.3%
 
 
**Damage Dealt: + 38.2%
 
**Damage Dealt: + 38.2%
**<b>Stamina Cost:</b> 13.2
+
**Stamina Cost: 13.2
*<b>Mage-Assassin</b> ''(Granted Rank: Beginner (5))''
+
**Duration:
**Attack Bonus: + 32.1%
+
*<b>Mage-Bard</b> ''(Granted Rank: Adept (15))''
**Damage Dealt: + 32.1%
+
**Damage Dealt: + 38.2%
**<b>Stamina Cost:</b> 14.4
+
**Stamina Cost: 13.2
 +
**Duration:
 
*<b>Rogue-Bard</b> ''(Granted Rank: Skilled (25))''
 
*<b>Rogue-Bard</b> ''(Granted Rank: Skilled (25))''
**Attack Bonus: + 56.5%
 
 
**Damage Dealt: + 50.4%
 
**Damage Dealt: + 50.4%
**<b>Stamina Cost:</b> 12
+
**Stamina Cost: 12
*<b>Mage-Bard</b> ''(Granted Rank: Adept (15))''
+
**Duration:
**Attack Bonus: + 44.3%
 
**Damage Dealt: + 38.2%
 
**<b>Stamina Cost:</b> 13.2
 
 
*<b>Fighter-Ranger</b> ''(Granted Rank: Adept (15))''
 
*<b>Fighter-Ranger</b> ''(Granted Rank: Adept (15))''
**Attack Bonus: + 44.3%
 
 
**Damage Dealt: + 38.2%
 
**Damage Dealt: + 38.2%
**<b>Stamina Cost:</b> 13.2
+
**Stamina Cost: 13.2
 +
**Duration:
 
*<b>Rogue-Ranger</b> ''(Granted Rank: Adept (15))''
 
*<b>Rogue-Ranger</b> ''(Granted Rank: Adept (15))''
**Attack Bonus: + 44.3%
 
 
**Damage Dealt: + 38.2%
 
**Damage Dealt: + 38.2%
**<b>Stamina Cost:</b> 13.2
+
**Stamina Cost: 13.2
 +
**Duration:
 
*<b>Rogue-Scout</b> ''(Granted Rank: Journeyman (20))''
 
*<b>Rogue-Scout</b> ''(Granted Rank: Journeyman (20))''
**Attack Bonus: + 50.4%
 
 
**Damage Dealt: + 44.3%
 
**Damage Dealt: + 44.3%
**<b>Stamina Cost:</b> 12.6
+
**Stamina Cost: 12.6
 +
**Duration:
 
*<b>Rogue-Thief</b> ''(Granted Rank: Grand Master (40))''
 
*<b>Rogue-Thief</b> ''(Granted Rank: Grand Master (40))''
**Attack Bonus: + 74.8%
 
 
**Damage Dealt: + 74.8%
 
**Damage Dealt: + 74.8%
**<b>Stamina Cost:</b> 10.2
+
**Stamina Cost: 10.2
 +
**Duration: 10
 
*<b>Fighter-Warrior</b> ''(Granted Rank: Grand Master (40))''
 
*<b>Fighter-Warrior</b> ''(Granted Rank: Grand Master (40))''
**Attack Bonus: + 74.8%
 
 
**Damage Dealt: + 74.8%
 
**Damage Dealt: + 74.8%
**<b>Stamina Cost:</b> 10.2
+
**Stamina Cost: 10.2
 +
**Duration: 10
 
*<b>All Other Fighters</b> ''(Granted Rank: Apprentice (10))''
 
*<b>All Other Fighters</b> ''(Granted Rank: Apprentice (10))''
**Attack Bonus: + 38.2%
 
 
**Damage Dealt: + 38.2%
 
**Damage Dealt: + 38.2%
**<b>Stamina Cost:</b> 13.8
+
**Stamina Cost: 13.8
 +
**Duration:
 
*<b>All Other Rogues</b> ''(Granted Rank: Apprentice (10))''
 
*<b>All Other Rogues</b> ''(Granted Rank: Apprentice (10))''
**Attack Bonus: + 38.2%
 
 
**Damage Dealt: + 38.2%
 
**Damage Dealt: + 38.2%
**<b>Stamina Cost:</b> 13.8
+
**Stamina Cost: 13.8
 +
**Duration:
 
==See Also==
 
==See Also==
 
[[Dagger]]<br>
 
[[Dagger]]<br>
 
[[Dagger Mastery]]
 
[[Dagger Mastery]]

Revision as of 22:38, 3 July 2011

"Weapon Power and Ignore Passive Defense"
Requires: Dagger Mastery Skill (50)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Dagger weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10 seconds (at power ranks 0 to 40)
        • Stackability:
          • Stack Category: NoPassiveDefense
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Player's attacks bypass passive defense (target cannot Block, Dodge or Parry).

  • Mage-Assassin (Granted Rank: Beginner (5))
    • Damage Dealt: + 32.1%
    • Stamina Cost: 14.4
    • Duration:
  • Rogue-Assassin (Granted Rank: Adept (15))
    • Damage Dealt: + 38.2%
    • Stamina Cost: 13.2
    • Duration:
  • Mage-Bard (Granted Rank: Adept (15))
    • Damage Dealt: + 38.2%
    • Stamina Cost: 13.2
    • Duration:
  • Rogue-Bard (Granted Rank: Skilled (25))
    • Damage Dealt: + 50.4%
    • Stamina Cost: 12
    • Duration:
  • Fighter-Ranger (Granted Rank: Adept (15))
    • Damage Dealt: + 38.2%
    • Stamina Cost: 13.2
    • Duration:
  • Rogue-Ranger (Granted Rank: Adept (15))
    • Damage Dealt: + 38.2%
    • Stamina Cost: 13.2
    • Duration:
  • Rogue-Scout (Granted Rank: Journeyman (20))
    • Damage Dealt: + 44.3%
    • Stamina Cost: 12.6
    • Duration:
  • Rogue-Thief (Granted Rank: Grand Master (40))
    • Damage Dealt: + 74.8%
    • Stamina Cost: 10.2
    • Duration: 10
  • Fighter-Warrior (Granted Rank: Grand Master (40))
    • Damage Dealt: + 74.8%
    • Stamina Cost: 10.2
    • Duration: 10
  • All Other Fighters (Granted Rank: Apprentice (10))
    • Damage Dealt: + 38.2%
    • Stamina Cost: 13.8
    • Duration:
  • All Other Rogues (Granted Rank: Apprentice (10))
    • Damage Dealt: + 38.2%
    • Stamina Cost: 13.8
    • Duration:

See Also

Dagger
Dagger Mastery