Difference between revisions of "Health"

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[[Category:Attributes]]
 
[[Category:Attributes]]
A measure of how well characters deal with injury, hit points decrease every time a character gets hurt. When they reach zero, the character dies.
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'''Health''', also known as ''HP'', ''hit points'', or ''life'', is a measure of how much damage a character can sustain before dying. Health is represented on the Shadowbane GUI as a red bar that will diminish when a character is damaged by a mobile or another player. If health is reduced below zero, the character will experience [[death]].
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Health will recover slowly on it's own, and the speed at which it recovers can be modified by a few factors. Health can also be restored with [[heal]]s, or a health-restoring [[potion]].
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== Increasing Maximum Health ==
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Health can be increased in a number of ways:
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* Receiving a [[stat bonus]] by gaining a level or promoting class.
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* Increasing one's [[constitution]] attribute
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* Wearing constitution-increasing jewelry
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* Wearing health-increasing jewelry or [[armor]]
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* Receiving a constitution [[buff]] (temporary)

Latest revision as of 20:23, 29 January 2018

Health, also known as HP, hit points, or life, is a measure of how much damage a character can sustain before dying. Health is represented on the Shadowbane GUI as a red bar that will diminish when a character is damaged by a mobile or another player. If health is reduced below zero, the character will experience death.

Health will recover slowly on it's own, and the speed at which it recovers can be modified by a few factors. Health can also be restored with heals, or a health-restoring potion.

Increasing Maximum Health

Health can be increased in a number of ways:

  • Receiving a stat bonus by gaining a level or promoting class.
  • Increasing one's constitution attribute
  • Wearing constitution-increasing jewelry
  • Wearing health-increasing jewelry or armor
  • Receiving a constitution buff (temporary)