Difference between revisions of "Experience Point"

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*<code>(((Level^2-Level)*50)+16)
 
*<code>(((Level^2-Level)*50)+16)
  
The actual experience gained per kill varies with the monster, and can be increased by the [[Leadership]] skill. Light blue yields less experience than the above mentioned, green less than that, until you reach white, which give only 1 experience point.
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The actual experience gained per kill varies with the monster, and can be increased by the [[Leadership]] skill. Light blue yields less experience than the above mentioned, green less than that, until you reach white, which gives only 1 experience point.
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The total experience needed to reach a level starting from level one can be calculated using the following formula.
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*<code>(((Level-1)^3)*150)

Revision as of 18:42, 11 June 2008

Experience or XP is the term used to refer to points which are accumulated after killing a mobile or another player in PVP (provided said player is level 40 and above, not killed by the same person in the passed 30 minutes, and not in the same nation).


The maximum experience per kill from a monster that is blue, yellow, or orange on the selected bar can be calculated using the following formula.

  • (((Level^2-Level)*50)+16)

The actual experience gained per kill varies with the monster, and can be increased by the Leadership skill. Light blue yields less experience than the above mentioned, green less than that, until you reach white, which gives only 1 experience point.


The total experience needed to reach a level starting from level one can be calculated using the following formula.

  • <code>(((Level-1)^3)*150)