Difference between revisions of "Experience Point"

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The maximum experience per kill from a monster that is blue, yellow, or orange on the selected bar can be calculated using the following formula.
 
The maximum experience per kill from a monster that is blue, yellow, or orange on the selected bar can be calculated using the following formula.
*<code>(((Level^2-Level)/2)+16)
+
*<code>(((Level^2-Level)*50)+16)
 
Meaning that maximum experience per kill is a triangular number with a base of 1 less than the level (+16).
 
Meaning that maximum experience per kill is a triangular number with a base of 1 less than the level (+16).
  
 
The actual experience gained per kill varies with the monster, and can be increased by the [[Leadership]] skill. Light blue yields less experience than the above mentioned, green less than that, until you reach white, which give only 1 experience point.
 
The actual experience gained per kill varies with the monster, and can be increased by the [[Leadership]] skill. Light blue yields less experience than the above mentioned, green less than that, until you reach white, which give only 1 experience point.

Revision as of 15:04, 23 May 2008

Experience or XP points are accumulated after killing a mobile or another player in PvP.


The maximum experience per kill from a monster that is blue, yellow, or orange on the selected bar can be calculated using the following formula.

  • (((Level^2-Level)*50)+16)

Meaning that maximum experience per kill is a triangular number with a base of 1 less than the level (+16).

The actual experience gained per kill varies with the monster, and can be increased by the Leadership skill. Light blue yields less experience than the above mentioned, green less than that, until you reach white, which give only 1 experience point.