Category:Weapon Class

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Melee

Strength Based

Sword
1 handed
Pros: Relatively high DPS, snare power, a number of debuffs (Str/Dex debuff, physical damage debuff, attack speed debuff)
Cons: No def cut, no stun, no powerblock
2 handed
Pros: Relatively high DPS, passive defense blocking power, a number of debuffs (Str/Dex debuff, physical damage debuff, attack speed debuff)
Cons: No def cut, no stun, no powerblock
Axe
1 handed
Pros: Def cut, powerblock x2, physical damage debuff
Cons: No stun
2 handed
Pros: Def cut, stun, powerblock, physical damage debuff
Cons: None
Hammer
1 handed
Pros: Many stuns and powerblocks, stance knocking power, physical damage debuff
Cons: No def cut
2 handed
Pros: Many stuns and powerblocks, stance knocking power, stamina damaging weapon power
Cons: No def cut
Spear
Pros: Stun, powerblock, some debuffs (physical damage debuff), most toons using it gets access to Wyrmslayer rune, which grants a nice power (DoT and snare)
Cons: No def cut
Pole Arm
Pros: Relatively high damage, stun, powerblock, physical damage debuff
Cons: None (One should take note though that the slashing expose on the Polearm is shorter than the one on the axe, and therefore PA is considered somewhat subpar to axe)

Dexterity Based

Dagger
Pros: Atk debuffs, exposes, bleeds, passive defense blocking power, healing debuff power
Cons: No def cut, no stun, no powerblock
Unarmed
Pros: Fastest attacks (procs), def cut, stun, powerblock
Cons: No atr cut unless a toon is Irekei and has a Sundancer rune applied
Staff
Pros: Slow animation + fast atk spd = bursts of damage, 3 stuns, 2 powerblocks, 1 attack speed debuff and 1 Atr cut
Cons: No def cut
Blademaster/Bladeweaver
Pros: Access to sword powers ( STR/Dex debuff, bleed), stun, powerblock, def cut
Cons: None


Ranged

Strength Based

Throwing Hammer
Pros: Somewhat faster than throwing axes, a ranged stun (3 sec duration), a ranged snare
Cons: Can only be rolled with suboptimal enchantements, no def cut
Throwing Axe
Pros: Relatively high DPS, ranged powerblock (9 seconds, this is widely considered very useful), a ranged snare
Cons: Can only be rolled with suboptimal enchantments

Dexterity Based

Throwing Dagger
Pros: Fast (procs), a ranged snare
Cons: Can only be rolled with suboptimal enchantements, no def cut
Bow
Pros: Overall good weapon powers, long range (150 units), can ground fliers
Cons: No expose to it`s damage type, no stun, no powerblock
Crossbow
Pros: Overall good weapon powers, long range (150+ units), a potential for high bursts of damage, can ground fliers
Cons: No expose to it`s damage type, no stun, no powerblock, expensive powers