Difference between revisions of "Bargaining"

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[[Category:Skills]]
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[[Category:Skills]] {{lorebox|Seller beware!  A keen eye, and quick wit can convince even the stingiest merchant to undercut some of the profit they covet.  The merchant princes of Tariponto make haggling an art form.  The frugal can learn much from their example.|Bargaining skill description}}
'''Bargaining''' is a skill used by the [[Thief]] class, or anyone who chose the "Shopkeeper's Apprentice" trait during character creation. Bargaining lowers the cost of vendor items, and makes the vendor pay more for sold ones. Bargaining, unlike most other skills, has no effect if trained past 100%.
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'''Bargaining''' is a skill that lowers the cost of vendor items, and makes the vendor pay more for sold ones. Bargaining, unlike most other skills, has no effect if trained past 100%.
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This skill is granted to [[Thief|thieves]] at level 10, or any character who chose the "''Shopkeeper's Apprentice''" trait during character creation.
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== Formula ==
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At 100% Bargaining, a vendor will only have a maximum of 10% profit. That is, they will charge a minimum of 110% of an item's base value.  
  
 
=== Example ===
 
=== Example ===
At 100% Bargaining, a vendor will only have a maximum of 10% profit. The base value of a [[Potion#Greater_Concoction_Potion|Greater Concoction Potion]] is 5,000 gold. An R7 Alchemist that sells a Greater Concoction Potion will do so at 100% profit, which is <profit percentage>*<base value>+<base value> = <buying price>, (100/100) * 5,000 + 5,000 = 10,000. If bought by a character who has 100% bargaining (a maximum profit of 10%) the price would be, (10/100) * 5,000 + 5000 = 5,500.
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The '''base value''' of a [[Potion#Greater_Concoction_Potion|Greater Concoction Potion]] is 5,000 gold. An Alchemist that sells a Greater Concoction Potion will do so at 200% base value by default.
  
== Lore Description ==
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* '''Cost for characters without the bargaining skill:'''
''"Seller beware! A keen eye, and quick wit can convince even the stingiest merchant to undercut some of the profit they covet.  The merchant princes of Tariponto make haggling an art form.  The frugal can learn much from their example."''
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(200%) * 5,000 = '''10,000'''.
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* '''Same item bought by a character who has 100% bargaining:'''
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  (110%) * 5,000 = '''5,500'''.

Revision as of 15:34, 14 September 2017

Seller beware! A keen eye, and quick wit can convince even the stingiest merchant to undercut some of the profit they covet. The merchant princes of Tariponto make haggling an art form. The frugal can learn much from their example.

- Bargaining skill description

Bargaining is a skill that lowers the cost of vendor items, and makes the vendor pay more for sold ones. Bargaining, unlike most other skills, has no effect if trained past 100%.

This skill is granted to thieves at level 10, or any character who chose the "Shopkeeper's Apprentice" trait during character creation.

Formula

At 100% Bargaining, a vendor will only have a maximum of 10% profit. That is, they will charge a minimum of 110% of an item's base value.

Example

The base value of a Greater Concoction Potion is 5,000 gold. An Alchemist that sells a Greater Concoction Potion will do so at 200% base value by default.

  • Cost for characters without the bargaining skill:
(200%) * 5,000 = 10,000.
  • Same item bought by a character who has 100% bargaining:
(110%) * 5,000 = 5,500.