Great Axes

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Great Axe Mastery Powers

Staggering Strike (1)

Requires: Great Axe Mastery Skill ( 30 )
"Weapon Power and Exposes to Slashing"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0)


Limb Wrecker (1)

Requires: Great Axe Mastery Skill ( 40 )
"Weapon Power and Exposes to Piercing"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
''''Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)


Ravage (1)

Requires: Great Axe Mastery Skill ( 50 )
"Weapon Power and Attack Debuff"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s): (From Power Ranks 20 to 20)
  • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)


Malog's Wail (1)

Requires: Great Axe Mastery Skill ( 60 )
"Weapon Power and Exposes to Bludgeons"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
  • Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0)


Carnival of Gore (1)

Requires: Great Axe Mastery Skill ( 70 )
"Weapon Power and Stun"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Axe weapon in right hand. Forbids Axe Mastery weapon in right hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
On Next Combat Swing Apply Power:

  • Starting Power Rank: 10 ( Apprentice)
  • Casting Time: 0 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Removes Effect
  • Removes "Flight" Effect.
  • Applies Effect(s):
  • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
  • Cannot be stunned
  • Applies Effect(s):
  • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
  • Target cannot move.
  • Target is stunned.