Difference between revisions of "Warlock"

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The '''Warlock''' uses high discipline and meditation to achieve an ideal state of mind and body. Their unique training enables them to telekinetically bolster their defenses, shed the fear of gods, and even lift themselves into the air. When projected outward, the Warlock can even delve into the minds of others at their whim, both for good and for ill.
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The '''Warlock''' uses high discipline and meditation to achieve an ideal state of mind and body. Their unique training enables them to telekinetically bolster their defenses, shed the fear of gods, and even lift themselves into the air. When projected outward, the Warlock can delve into the minds of others at their whim, shaping their thoughts both for good and for ill.
 
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Revision as of 17:15, 30 January 2018

A New Age has begun, and a new breed of magician walks the World, born of change, ready to inherit the sundered World. Most folk reach ever outward, whether they be Warriors striving for power, Rogues grasping for wealth, Healers seeking the blessings of dead Gods or Wizards studying the World and Universe. Those born with the Gift, the Warlocks, know that all of these paths are doomed to fail. Warlocks turn their vision inward, and have discovered that self-awareness and Focus of will are the keys to true power and wisdom.

    

 Warlock

Warlockfi.png
 Warrior of the Mind

    
Overview

The Warlock uses high discipline and meditation to achieve an ideal state of mind and body. Their unique training enables them to telekinetically bolster their defenses, shed the fear of gods, and even lift themselves into the air. When projected outward, the Warlock can delve into the minds of others at their whim, shaping their thoughts both for good and for ill.

    
Warlock Information
Slock.png

Base Classes

Mage, Fighter

Races

Aelfborn, Aracoix, Human, Nephilim, Shade, Vampire

Disciplines

Artillerist, Battle Magus, Belgosch, Blade Master, Bounty Hunter, Commander, Conjurer, Drannok, Enchanter, Gorgoi, Prospector, Sapper, Savant, Shroudborne, Skydancer, Summoner, Traveler

Mastery Runes

Master of Daggers, Master of Great Swords

Skills Granted

Staff, Sword, Warlockry (level 10)
Staff Mastery, Sword Mastery, Unarmed Combat Mastery (level 20)
Granted 10 trains in Block and Parry upon promotion

Gender Restriction

Male Only

Warlock Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Mage
Defensive Stance
30
Offensive Stance
20
Precise Stance
30
stance details
Fighter
Defensive Stance
30
Offensive Stance
20
Precise Stance
30
stance details

Weapon Powers

Mage
Staff Powers 30
Sword Powers 30
Great Sword Powers 10
Blade Master Powers 30
Fighter
Axe Powers 10
Great Axe Powers 10
Dagger Powers 10
Unarmed Powers 30
Hammer Powers 10
Great Hammer Powers 10
Pole Arm Powers 10
Staff Powers 40
Sword Powers 40
Blade Master Powers 40
Powers and Skills
Level Icon Ability Description
10 Mind Strike Mind Strike Single-target mental damage and short Stun
Hypnotic Gaze Hypnotic Gaze Single-target non-player Mesmerize
Surpass Limits Surpass Limits Personal health-to-stamina conversion
12 Danger Sense Danger Sense Personal Defense buff
Calm Calm Single-target non-player Lull
14 Dull the Body Dull the Body Single-target Strength, Dexterity, and health recovery debuff
Unleash Nightmare Unleash Nightmare Single-target non-player Fear
15 Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Psychic Shout Psychic Shout Area mental damage and short Stun
Shatter Will Shatter Will Single-target mental damage resistance debuff
18 Psychic Shield Psychic Shield Personal melee damage Damage Absorber
Mental Shield Mental Shield Personal mental damage Damage Absorber
Mind Snare Mind Snare Single-target Snare
20 Ignore the Old Order Ignore the Old Order Single-target holy damage resistance buff
Dull the Mind Dull the Mind Single-target Intelligence, Spirit, and mana recovery debuff
22 Battlemind Battlemind Personal attack speed and melee damage buff
Levitation Levitation Personal flight
24 Mind Ward Mind Ward Single-target mental damage resistance buff
Break Enchantment Break Enchantment Personal dispel debuff
26 Psychic Healing Psychic Healing Personal heal
Mind and Body One Mind and Body One Personal Constitution, Dexterity and Strength buff
28 Dominate Dominate Single-target non-player Charm (humanoid only)
30 Needs of the One Needs of the One Area mana Drain
Mental Backlash Mental Backlash Personal mental-based Damage Shield
32 Mindwipe Mindwipe Single-target non-player Amnesia
34 Free Thought Free Thought Personal Constitution, Intelligence and Spirit buff
36 Fortress of the Mind Fortress of the Mind Personal mental damage Fortitude
38 Mind Trap Mind Trap Area snare
40 Hypnotic Aura Hypnotic Aura Area non-player Mesmerize
42 Total Mindwipe Total Mindwipe Area non-player Amnesia
50 Mental Projection Mental Projection Personal invulnurability
Playstyle Tips

Tips TBA

Mage

Mage Tips TBA

Fighter

Fighter Tips TBA

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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