Difference between revisions of "User:RewenX"

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I plan on sharing my knowledge as best I can in this wiki. If I make a mistake, don't harass me, just correct it! It is a wiki after all. As a hobby I help out in [http://www.wikipedia.org Wikipedia], so I know some basic editing stuff, but nothing complicated. If you have any tips, please post them in my talk page! Also if there is a page you would like to see added let me know.
 
I plan on sharing my knowledge as best I can in this wiki. If I make a mistake, don't harass me, just correct it! It is a wiki after all. As a hobby I help out in [http://www.wikipedia.org Wikipedia], so I know some basic editing stuff, but nothing complicated. If you have any tips, please post them in my talk page! Also if there is a page you would like to see added let me know.
  
= Wishlist =
+
= Wish List =
 
This is a list of changes I would like to see added to Shadowbane in the format of a patch log!  
 
This is a list of changes I would like to see added to Shadowbane in the format of a patch log!  
  
Line 17: Line 17:
 
* Weapon mastery runes are now available upon character selection and will no longer be found in the world
 
* Weapon mastery runes are now available upon character selection and will no longer be found in the world
 
* Several weapons and armor sets have had their damage, speed, resistances, and defense values improved while requiring 100% skill for their use
 
* Several weapons and armor sets have had their damage, speed, resistances, and defense values improved while requiring 100% skill for their use
 +
* Power cost mouse-over will now display accurate information when a player is buffed with a power cost modifier.
 
* The weapon enchantment prefix "Glass" as been modified to include -17% attack speed
 
* The weapon enchantment prefix "Glass" as been modified to include -17% attack speed
 
* Fixed a texture issue with the Vampire Armor light armor vest
 
* Fixed a texture issue with the Vampire Armor light armor vest
Line 24: Line 25:
 
* Fixed an issue that caused powers to be blocked following a death but after death shroud had expired
 
* Fixed an issue that caused powers to be blocked following a death but after death shroud had expired
 
* Fixed an issue that would cause powers to fail after running or flying: If a power is cast and does not complete casting trance due to server-client sync, the power will have it's recast timer reset.
 
* Fixed an issue that would cause powers to fail after running or flying: If a power is cast and does not complete casting trance due to server-client sync, the power will have it's recast timer reset.
 +
* Parry chance has been greatly increased when fighting someone using the same type of weapon
 
* When a player has finished casting a power that will render them invisible, if other players can not see their level of stealth, their target will clear immediately.
 
* When a player has finished casting a power that will render them invisible, if other players can not see their level of stealth, their target will clear immediately.
  
Line 31: Line 33:
 
* Vendors can now be asked to automatically set prices for random rolled items using the production feature
 
* Vendors can now be asked to automatically set prices for random rolled items using the production feature
 
* Aracoix vendors are now available from Aracoix mobiles.  
 
* Aracoix vendors are now available from Aracoix mobiles.  
* All variations racial stewarts are now available as random item drops and are extremely rare!
+
* All variations racial stewards are now available as random item drops and are extremely rare!
 
* Several additional damage-type debuff siege spires have been added to the Builder's stock
 
* Several additional damage-type debuff siege spires have been added to the Builder's stock
* Warants now display the name and guild of the crest they hold.
+
* Warrants now display the name and guild of the crest they hold.
 
* Guards will now pass through city structures only during time when they are assigned to a new location or have recently respawned.
 
* Guards will now pass through city structures only during time when they are assigned to a new location or have recently respawned.
 
* Fixed a bug that caused Elven guard captains to appear to lose a rank when defeated.
 
* Fixed a bug that caused Elven guard captains to appear to lose a rank when defeated.
Line 50: Line 52:
 
None Yet
 
None Yet
 
===Fighter ===
 
===Fighter ===
* Fighters are now granted a power called "Stand Your Ground" at level 10 that prevents player from passing through them while reducing defense by 60 percent, and resistance to power damages by 20. Stand Your Ground is considered aggressive and may not be used in peace zones.  
+
* Fighters are now granted a power called "Stand Your Ground" at level 10 that prevents player from passing through them while reducing defense by 60 percent, and resistance to power damages by 20. This power will be canceled if the player casts a power or attempts to move. Stand Your Ground is considered aggressive and may not be used in peace zones.  
  
 
== Race ==
 
== Race ==
Line 57: Line 59:
 
== Class ==
 
== Class ==
 
=== Assassin ===
 
=== Assassin ===
* Cloak of Shadows now includes an unscailing +5 resistance to all physical damage types
+
* Cloak of Shadows now includes an +5 resistance to all physical damage types
 
* Assassins have been given a new power called ""
 
* Assassins have been given a new power called ""
 
* Slayer's Focus is now granted at GM
 
* Slayer's Focus is now granted at GM
Line 69: Line 71:
 
* Bards have been given a new power called "Intonation of Saedron" which is a magic resistance debuff
 
* Bards have been given a new power called "Intonation of Saedron" which is a magic resistance debuff
 
* Bards have been given a new one-handed class weapon called a Lute with a mastery of Bardsong that requires 20 points in the [[staff]] skill to wield.
 
* Bards have been given a new one-handed class weapon called a Lute with a mastery of Bardsong that requires 20 points in the [[staff]] skill to wield.
* Anthem of Avoidance has been updated to dissolve after 1100 poins of absorbed damage
+
* Anthem of Avoidance has been updated to dissolve after 1100 points of absorbed damage
 
* Baleful Battlehym will now stack with priest and potion enchantments and has been rescaled to increase defense by 100 at power rank 40
 
* Baleful Battlehym will now stack with priest and potion enchantments and has been rescaled to increase defense by 100 at power rank 40
  
Line 76: Line 78:
 
* Flame Blades now have a skill requirement of 20 in the [[sword]] focus line
 
* Flame Blades now have a skill requirement of 20 in the [[sword]] focus line
 
* Stone Maces now have a skill requirement of 20 in the [[hammer]] focus line
 
* Stone Maces now have a skill requirement of 20 in the [[hammer]] focus line
* Mantle of Stone now includes an unscailing +5 resistance to all physical damage types
+
* Mantle of Stone now includes an +5 resistance to all physical damage types
* Flesh of Granite has been updated to dissolve after 1100 poins of absorbed damage
+
* Flesh of Granite has been updated to dissolve after 1100 points of absorbed damage
* Flesh of Lead has been updated to dissolve after 1100 poins of absorbed damage
+
* Flesh of Lead has been updated to dissolve after 1100 points of absorbed damage
 
* Aura of Flame has been rescaled to last for 10 minutes at power rank 40
 
* Aura of Flame has been rescaled to last for 10 minutes at power rank 40
 
* Ice Bolt has had it's cast time reduced to 3 seconds
 
* Ice Bolt has had it's cast time reduced to 3 seconds
Line 86: Line 88:
  
 
=== Confessor ===
 
=== Confessor ===
* Steadfast Soul has been updated to dissolve after 1100 poins of absorbed damage
+
* Steadfast Soul has been updated to dissolve after 1100 points of absorbed damage
* Steadfast Congregation has been updated to dissolve after 1100 poins of absorbed damage
+
* Steadfast Congregation has been updated to dissolve after 1100 points of absorbed damage
 
* Saint Malorn's Wrath has had it's damage range increased to 30 - 71 at power rank 40
 
* Saint Malorn's Wrath has had it's damage range increased to 30 - 71 at power rank 40
  
Line 96: Line 98:
 
=== Doomsayer ===
 
=== Doomsayer ===
 
* Chaos Staves now have a skill requirement of 20 in the staff focus line
 
* Chaos Staves now have a skill requirement of 20 in the staff focus line
* Confusion's Curse now includes an unscailing +5 resistance to all physical damage types
+
* Confusion's Curse now includes an +5 resistance to all physical damage types
 
* Vengeance of the Pit has had its recast time increased to five minutes (the duration of the spell's effect)
 
* Vengeance of the Pit has had its recast time increased to five minutes (the duration of the spell's effect)
 
* Corrupt the Flesh has been modified to have a casting time of 0.2 seconds and a recycle time of 10 seconds
 
* Corrupt the Flesh has been modified to have a casting time of 0.2 seconds and a recycle time of 10 seconds
* Halgannon's Armor has been updated to dissolve after 1100 poins of absorbed damage
+
* Halgannon's Armor has been updated to dissolve after 1100 points of absorbed damage
  
 
=== Druid ===
 
=== Druid ===
Line 108: Line 110:
 
* Braialla's Aid has had its cast time reduced to 2 seconds
 
* Braialla's Aid has had its cast time reduced to 2 seconds
 
* Breath of Spring has had its cast time reduced to 4 seconds
 
* Breath of Spring has had its cast time reduced to 4 seconds
* Poison Ward, Flame Ward, and Ice Ward will now be granted at GM if their single target counterpart is GMed
+
* Poison Ward, Flame Ward, and Ice Ward will now be granted at GM if their single target counterpart is trained to 40 (Grandmaster)
  
 
=== Fury ===
 
=== Fury ===
 
* Removed "Blessing of the Crocodile" from available fury powers
 
* Removed "Blessing of the Crocodile" from available fury powers
* Ward Against Harm now includes an unscailing +5 resistance to all physical damage types
+
* Ward Against Harm now includes +5 resistance to all physical damage types
* Flesh Ward has been updated to dissolve after 1100 poins of absorbed damage
+
* Flesh Ward has been updated to dissolve after 1100 points of absorbed damage
  
 
=== Huntress ===
 
=== Huntress ===
None Yet
+
* Vashteera's Favor's cast time has been reduced to 2 seconds
  
 
=== Necromancer ===
 
=== Necromancer ===
None Yet
+
* Draw Back the Shadows has has its range increased to 120 units
 +
* Dread Whispers, Gnawing Fear, Spirit Chains, Dread Howl, Oblivion's Touch,  Oblivion's Tide, and Phantasmagoria are now granted at 40 (Grandmaster)
 +
* Mantle of Corpseflesh  has been updated to dissolve after 1100 points of absorbed damage
 +
* Channel the Void will now auto-GM in the event that Embrace the Void is trained to 40 (Grandmaster)
 +
* Sepulchre's Bounty is now a single pet target power and is no longer an area of effect.
 +
* Reduced the cost of "Harvest of Bones" from 320 to 100 at power rank 40 (Grandmaster)
 +
* Reduced the cost of "Harvest of Dust" from 160 to 100 at power rank 40 (Grandmaster)
  
 
=== Nightstalker ===
 
=== Nightstalker ===
None Yet
+
* Litany of Discretion and  Litany of Caution have been placed in line with other debuffs and had their effect icons changed to violet instead of green.
  
 
=== Prelate ===
 
=== Prelate ===
None Yet
+
* Prelate offensive stance has been rebalanced to power rank 35
 +
* Divine Mantle now includes an +5 resistance to all physical damage types
 +
* Smite the Dead and Invocation of Saint Nemmorane are now granted at power rank 40 (Grandmaster)
 +
* Saint Lorne's Ire's recast timer has been reduced to 10 seconds
 +
* Saint Victor's Vigor's recast timer has been scaled; the power's recast timer will increase with training and starts out at 20 seconds.
 +
* Divine Resurrection has been removed
 +
* Saint Alaric's Benediction will will now auto-GM in the event that Saint Alaric's Blessing is trained to 40
 +
* Prelates have been given a new power called Vanquish the Darkness that is a group unholy resistance buff and will auto-GM in the event that Withstand the Darkness is trained to 40
 +
* Prelates have been granted a new power called "Grasp of the All-Father" which is a root, a carbon copy of the Priest power of the same name
  
 
=== Priest ===
 
=== Priest ===
None Yet
+
* Priests have been trained in the ways of the stick, and are now granted Staff and Staff Mastery powers at power rank 35
 +
* Additionally, Hammer, Hammer Mastery and Great Hammer mastery powers have been increased to 25
 +
* A Priest-only staff called "Saint's Staff" has been added that uses Theugry as its mastery
 +
* Holy Righteousness now includes an attack speed component
 +
* Work Holy Miracle has been removed
 +
* Sacred Bonds, Calming Touch, Calming Word, and Divine Word are now granted at power rank 40 (Grandmaster)
  
 
=== Ranger ===
 
=== Ranger ===
None Yet
+
* Rangers are now granted the Archery focus at level 20
 +
* Charm Beast and Beast Lord's Boon are now granted at power rank 40 (Grandmaster)
  
 
=== Scout ===
 
=== Scout ===
None Yet
+
* Detect hidden has had its recast timer increased to 60 seconds to match its duration
 +
* Scout bow and archery powers have been balanced to power rank 30
 +
* Scout dagger and dagger mastery powers have been balanced to 30
  
 
=== Sentinel ===
 
=== Sentinel ===
None Yet
+
* Word of Binding has been removed
 +
* Exalted Word of Binding's mana drain component now requires a hit roll versus its targets' defense
 +
* Sentinels have been given a two-handed version of their hammer
 +
* Blessed of Binding has been modified, in addition to dexterity, to include a strength debuff of the same value
 +
* Litany of Hedrusiel has been balanced to grant 30 strength and 50% stamina recovery at power rank 40
 +
* Sentinels have been granted a new power called "Faithful Word of Binding" which is an area of effect mana recovery and health recovery debuff chant
  
 
=== Templar ===
 
=== Templar ===
Line 143: Line 172:
  
 
=== Thief ===
 
=== Thief ===
None Yet
+
* Thieves have been given a new power called "Appraisal" which will identify items
 +
* Peek and Steal have had their success formulas rescaled to 100% at power rank 40
  
 
=== Warlock ===
 
=== Warlock ===
Line 149: Line 179:
  
 
=== Warrior ===
 
=== Warrior ===
None Yet
+
* Warriors now receive power rank 40 for all weapon powers across the board
 +
* Hold Fast has had its root component changed to a 60% movement rate debuff and is now granted at power rank 40 (Grandmaster)
  
 
=== Wizard ===
 
=== Wizard ===
 
None Yet
 
None Yet

Revision as of 23:27, 29 October 2007

Rewen is a skilled Aracoix Scout in service of the mighty Aracoix Empire.

Interesting Facts about Rewen

  • has been playing Shadowbane since retail release
  • is probably the only Aracoix advocate left :(
  • Rewen's first character was a very gimp Aracoix Rogue Assassin, which he still keeps as a memento
  • Played on Fear, then Mourning, then the Test Server
  • plays primarily on the test server, but escapes to Vindication from time to time

MorlochWiki

I plan on sharing my knowledge as best I can in this wiki. If I make a mistake, don't harass me, just correct it! It is a wiki after all. As a hobby I help out in Wikipedia, so I know some basic editing stuff, but nothing complicated. If you have any tips, please post them in my talk page! Also if there is a page you would like to see added let me know.

Wish List

This is a list of changes I would like to see added to Shadowbane in the format of a patch log!

General

  • Weapon mastery runes are now available upon character selection and will no longer be found in the world
  • Several weapons and armor sets have had their damage, speed, resistances, and defense values improved while requiring 100% skill for their use
  • Power cost mouse-over will now display accurate information when a player is buffed with a power cost modifier.
  • The weapon enchantment prefix "Glass" as been modified to include -17% attack speed
  • Fixed a texture issue with the Vampire Armor light armor vest
  • Fixed an issue where equipt weapons appear to be inside-out
  • Travel Stance can now be used in flight
  • Mana health and stamina will no longer stop regenerating naturally when players are casting a power
  • Fixed an issue that caused powers to be blocked following a death but after death shroud had expired
  • Fixed an issue that would cause powers to fail after running or flying: If a power is cast and does not complete casting trance due to server-client sync, the power will have it's recast timer reset.
  • Parry chance has been greatly increased when fighting someone using the same type of weapon
  • When a player has finished casting a power that will render them invisible, if other players can not see their level of stealth, their target will clear immediately.

City/Siege/Guild

  • Alchemists can now be ranked to R7, and now provide an automatic stock for all potions (like recall scrolls). R7 alchemists may now grant these buffs to the player for the price of a concoction potion. (much in the same way boons are granted)
  • Helmsmiths have been provisioned to repair all items capable of receiving damage
  • Vendors can now be asked to automatically set prices for random rolled items using the production feature
  • Aracoix vendors are now available from Aracoix mobiles.
  • All variations racial stewards are now available as random item drops and are extremely rare!
  • Several additional damage-type debuff siege spires have been added to the Builder's stock
  • Warrants now display the name and guild of the crest they hold.
  • Guards will now pass through city structures only during time when they are assigned to a new location or have recently respawned.
  • Fixed a bug that caused Elven guard captains to appear to lose a rank when defeated.

Base Class

Mage

  • Mages are now granted 10 free points in the Warding focus line
  • Mage defensive stance now provides additional mana recovery
  • Reflection has been rescaled to last 10 minutes at power rank 40

Healer

  • Contageion is now granted at GM and its damage has been modified to 8-20 points of damage
  • Healers are now granted 10 free points in the Benediction focus line
  • Healer defensive stance now provides additional mana recovery
  • Group buffs are now automatically grand mastered when the single-target versions are

Rogue

None Yet

Fighter

  • Fighters are now granted a power called "Stand Your Ground" at level 10 that prevents player from passing through them while reducing defense by 60 percent, and resistance to power damages by 20. This power will be canceled if the player casts a power or attempts to move. Stand Your Ground is considered aggressive and may not be used in peace zones.

Race

None Yet

Class

Assassin

  • Cloak of Shadows now includes an +5 resistance to all physical damage types
  • Assassins have been given a new power called ""
  • Slayer's Focus is now granted at GM
  • Mage Assassins have been given a new power called "Shield of Shadows" which is a damage absorber that protects against poison, lightning, and crushing damage
  • Counter Venom has been granted 20 free trains
  • Summon Darkspawn has been modified to scale from a level 30 pet at one train to a level 55 pet at 40 trains
  • Assassins have been re-granted a power called "Grasp of the Pallid" that is a single target summon mantle and blocked recall and teleport which can only be used in close range
  • Assassins have been granted a power called "Disguise" which will copy the guild crest of an individual for a short period of time

Bard

  • Bards have been given a new power called "Intonation of Saedron" which is a magic resistance debuff
  • Bards have been given a new one-handed class weapon called a Lute with a mastery of Bardsong that requires 20 points in the staff skill to wield.
  • Anthem of Avoidance has been updated to dissolve after 1100 points of absorbed damage
  • Baleful Battlehym will now stack with priest and potion enchantments and has been rescaled to increase defense by 100 at power rank 40

Channeler

  • Healer channelers have had their offensive and precise stances increased to power rank 20
  • Flame Blades now have a skill requirement of 20 in the sword focus line
  • Stone Maces now have a skill requirement of 20 in the hammer focus line
  • Mantle of Stone now includes an +5 resistance to all physical damage types
  • Flesh of Granite has been updated to dissolve after 1100 points of absorbed damage
  • Flesh of Lead has been updated to dissolve after 1100 points of absorbed damage
  • Aura of Flame has been rescaled to last for 10 minutes at power rank 40
  • Ice Bolt has had it's cast time reduced to 3 seconds
  • Divert the Aerial Flow, Divert the Aqueous Flow, and Divert the Pyretic Flow have had their range increased to 120 units
  • Defeat Water's Chill, Defeat Fire's Fury, and Defeat the Sky's Vengeance will now be granted at GM if their single target counterpart is GMed
  • Weave of the Salamander, Weave of the Gnome, Weave of the Undine, and Weave of the Sylph have been updated to scale from level 21 pet ar power rank 1 to a level 55 pet at power rank 40

Confessor

  • Steadfast Soul has been updated to dissolve after 1100 points of absorbed damage
  • Steadfast Congregation has been updated to dissolve after 1100 points of absorbed damage
  • Saint Malorn's Wrath has had it's damage range increased to 30 - 71 at power rank 40

Crusader

  • Crusaders have been granted a new sword weapon power that causes holy damage over time
  • Crusaders have been granted a new hammer weapon power that causes holy damage over time

Doomsayer

  • Chaos Staves now have a skill requirement of 20 in the staff focus line
  • Confusion's Curse now includes an +5 resistance to all physical damage types
  • Vengeance of the Pit has had its recast time increased to five minutes (the duration of the spell's effect)
  • Corrupt the Flesh has been modified to have a casting time of 0.2 seconds and a recycle time of 10 seconds
  • Halgannon's Armor has been updated to dissolve after 1100 points of absorbed damage

Druid

  • Druids have been granted the ability to wear medium armor at level 10
  • Removed "Oaken Flesh" from available druid powers
  • Removed "Rebirth" from available druid powers
  • Cloak of Thorns duration has been rescaled to last 10 minutes at power rank 40
  • Braialla's Aid has had its cast time reduced to 2 seconds
  • Breath of Spring has had its cast time reduced to 4 seconds
  • Poison Ward, Flame Ward, and Ice Ward will now be granted at GM if their single target counterpart is trained to 40 (Grandmaster)

Fury

  • Removed "Blessing of the Crocodile" from available fury powers
  • Ward Against Harm now includes +5 resistance to all physical damage types
  • Flesh Ward has been updated to dissolve after 1100 points of absorbed damage

Huntress

  • Vashteera's Favor's cast time has been reduced to 2 seconds

Necromancer

  • Draw Back the Shadows has has its range increased to 120 units
  • Dread Whispers, Gnawing Fear, Spirit Chains, Dread Howl, Oblivion's Touch, Oblivion's Tide, and Phantasmagoria are now granted at 40 (Grandmaster)
  • Mantle of Corpseflesh has been updated to dissolve after 1100 points of absorbed damage
  • Channel the Void will now auto-GM in the event that Embrace the Void is trained to 40 (Grandmaster)
  • Sepulchre's Bounty is now a single pet target power and is no longer an area of effect.
  • Reduced the cost of "Harvest of Bones" from 320 to 100 at power rank 40 (Grandmaster)
  • Reduced the cost of "Harvest of Dust" from 160 to 100 at power rank 40 (Grandmaster)

Nightstalker

  • Litany of Discretion and Litany of Caution have been placed in line with other debuffs and had their effect icons changed to violet instead of green.

Prelate

  • Prelate offensive stance has been rebalanced to power rank 35
  • Divine Mantle now includes an +5 resistance to all physical damage types
  • Smite the Dead and Invocation of Saint Nemmorane are now granted at power rank 40 (Grandmaster)
  • Saint Lorne's Ire's recast timer has been reduced to 10 seconds
  • Saint Victor's Vigor's recast timer has been scaled; the power's recast timer will increase with training and starts out at 20 seconds.
  • Divine Resurrection has been removed
  • Saint Alaric's Benediction will will now auto-GM in the event that Saint Alaric's Blessing is trained to 40
  • Prelates have been given a new power called Vanquish the Darkness that is a group unholy resistance buff and will auto-GM in the event that Withstand the Darkness is trained to 40
  • Prelates have been granted a new power called "Grasp of the All-Father" which is a root, a carbon copy of the Priest power of the same name

Priest

  • Priests have been trained in the ways of the stick, and are now granted Staff and Staff Mastery powers at power rank 35
  • Additionally, Hammer, Hammer Mastery and Great Hammer mastery powers have been increased to 25
  • A Priest-only staff called "Saint's Staff" has been added that uses Theugry as its mastery
  • Holy Righteousness now includes an attack speed component
  • Work Holy Miracle has been removed
  • Sacred Bonds, Calming Touch, Calming Word, and Divine Word are now granted at power rank 40 (Grandmaster)

Ranger

  • Rangers are now granted the Archery focus at level 20
  • Charm Beast and Beast Lord's Boon are now granted at power rank 40 (Grandmaster)

Scout

  • Detect hidden has had its recast timer increased to 60 seconds to match its duration
  • Scout bow and archery powers have been balanced to power rank 30
  • Scout dagger and dagger mastery powers have been balanced to 30

Sentinel

  • Word of Binding has been removed
  • Exalted Word of Binding's mana drain component now requires a hit roll versus its targets' defense
  • Sentinels have been given a two-handed version of their hammer
  • Blessed of Binding has been modified, in addition to dexterity, to include a strength debuff of the same value
  • Litany of Hedrusiel has been balanced to grant 30 strength and 50% stamina recovery at power rank 40
  • Sentinels have been granted a new power called "Faithful Word of Binding" which is an area of effect mana recovery and health recovery debuff chant

Templar

None Yet

Thief

  • Thieves have been given a new power called "Appraisal" which will identify items
  • Peek and Steal have had their success formulas rescaled to 100% at power rank 40

Warlock

None Yet

Warrior

  • Warriors now receive power rank 40 for all weapon powers across the board
  • Hold Fast has had its root component changed to a 60% movement rate debuff and is now granted at power rank 40 (Grandmaster)

Wizard

None Yet