Difference between revisions of "Staff Mastery"

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**'''Casting Time''': 0.8 seconds
 
**'''Casting Time''': 0.8 seconds
 
**'''Generates Hate''': No
 
**'''Generates Hate''': No
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.
+
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members
 
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
 
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
 
***'''Duration''': 8 to 16 seconds (at power ranks 0 to 40)
 
***'''Duration''': 8 to 16 seconds (at power ranks 0 to 40)
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***''' Duration''': 4 to 8 seconds (at power ranks 0 to 40)
 
***''' Duration''': 4 to 8 seconds (at power ranks 0 to 40)
 
***''' Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0)
 
***''' Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0)
***Target cannot cast spells or use powers.
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***Target cannot cast spells or use powers
***'''Dispel Tags''': Debuff, Effect, Powerblock</UL><br>
+
***'''Dispel Tags''': Debuff, Effect, PowerInhibitor</UL><br>
  
 
===[[Spoke and the Wheel]]===
 
===[[Spoke and the Wheel]]===

Revision as of 22:40, 7 September 2011

Staff Mastery Rune Narrative

Races, Classes, and Runes

Skill granted by:

Staff Weapons

Staff Weapons

Staff Mastery Powers

Hermit Strike

"Weapon Power and Power Block"
Requires: Staff Mastery Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
        • Immune to Power Block
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
        • Target cannot cast spells or use powers
        • Dispel Tags: Debuff, Effect, PowerInhibitor

Windmill Sweep

"Weapon Power and Attack Speed Debuff"
Requires: Staff Mastery Skill (40)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: + 1% to 41% (from power rank 0 to 40)
        • Dispel Tags: Debuff, Effect

Shepherd's Dance

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Attack Debuff"
Requires: Staff Mastery Skill (50)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
        • Attack Penalty: – 1% to 41% (from power rank 0 to 40)
        • Dispel Tags: Debuff, Effect

Skull Cracker

"Weapon Power and Power Block"
Requires: Staff Mastery Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
        • Immune to Power Block
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
        • Target cannot cast spells or use powers
        • Dispel Tags: Debuff, Effect, PowerInhibitor

Spoke and the Wheel

This power will stack with:

Find The Weakness
Find The Weakness

"Weapon Power and Expose to Crushing"
Requires: Staff Mastery Skill (70)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Requires Hit Roll: No
      • Target and Range: Monsters or Players (10 Units) --- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10 to 20 seconds (at power rank 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'CrushResistanceDebuff' (0)
        • Crushing Resistance: -1% to -41% (from power rank 0 to 40)

See Also

Staff