Difference between revisions of "Staff Mastery"

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== Staff Mastery Powers ==
 
== Staff Mastery Powers ==
  
==='''Hermit Strike'''===
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===[[Hermit Strike]]===
 
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''"Weapon Power and Power Block"''<br>
Requires: Staff Mastery Skill ( 30 )
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''Requires: Staff Mastery Skill (30)''<br>
"Weapon Power and Power Block"
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<UL>
 
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*'''Granted''': Level 1
'''Granted''': Level 1<br>
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*'''Casting Time''': 0.2 seconds
'''Casting Time''': 0.2 seconds<br>
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*'''Recycle Time''': 20.0 seconds
'''Recycle Time''': 20.0 seconds<br>
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*'''Generates Hate''': Moderate
'''Generates Hate''': Moderate<br>
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*'''Power User Requirements''': Requires [[Staff weapon]] in right hand.
'''Power User Requirements''': Requires Staff weapon in right hand.<br>
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*'''Mode Required''': Combat Mode Only
'''Mode Required''': Combat Mode Only<br>
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*'''Requires Hit Roll''': No
'''Requires Hit Roll''': No<br>
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*'''Target and Range''': Self/No target
'''Target and Range''': Self/No target<br>
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*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br>
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*'''Duration''': 10 seconds
'''Duration''': 10 seconds<br>
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*<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>:
*'''On Next Combat Swing Apply Power:
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**'''Casting Time''': 0.8 seconds
*'''Starting Power Rank''': 12 ( Neophyte)
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**'''Generates Hate''': No
*'''Casting Time''': 0.8 seconds
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**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.
*'''Generates Hate''': No
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**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
*'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.
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***'''Duration''': 8 to 16 seconds (at power ranks 0 to 40)
*'''Applies Effect(s):
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***'''Stackability''': Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
**'''Duration''': 4.5 to 8 seconds (from power 5 to 40)
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***Immune to Power Block
**'''Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0)
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**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
**'''Target cannot cast spells or use powers.
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***'''Duration''': 4 to 8 seconds (at power ranks 0 to 40)
*'''Applies Effect(s):
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***'''Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0)
**'''Duration''': 13.5 to 24 seconds (from power rank 5 to 40)
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***Target cannot cast spells or use powers.
**'''Immune to Power Block
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***'''Dispel Tags''': Debuff, Effect, Powerblock</UL><br>
 
 
  
 
==='''Windmill Sweep'''===  
 
==='''Windmill Sweep'''===  

Revision as of 18:45, 18 November 2009

Staff Mastery Rune Narrative

Races, Classes, and Runes

Skill granted by:

Staff Weapons

Staff Weapons

Staff Mastery Powers

Hermit Strike

"Weapon Power and Power Block"
Requires: Staff Mastery Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Staff weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
        • Immune to Power Block
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
        • Target cannot cast spells or use powers.
        • Dispel Tags: Debuff, Effect, Powerblock

Windmill Sweep

Requires: Staff Mastery Skill ( 40 ) "Weapon Power and Attack Speed Debuff"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 20 ( Journeyman)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 5.65 to 10.2 seconds (from power 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
    • Delay Between Attacks: + 21%

Sheppard's Dance

Requires: Staff Mastery Skill ( 50 ) "Weapon Power and Attack Debuff"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 15 ( Adept)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 16.9 to 30 seconds (from power rank 5 to 40 )
    • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
    • Attack Penalty: -6% to -41%


Skull Cracker

Requires: Staff Mastery Skill ( 60 ) "Weapon Power and Power Block"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 18 ( Journeyman)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 4.5 to 8 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
    • Target cannot cast spells or use powers.
  • Applies Effect(s):
    • Duration: 13.5 to 24 seconds (from power rank 5 to 40)
    • Immune to Power Block

Spoke and the Wheel

Requires: Staff Mastery Skill ( 70 ) "Weapon Power and Stun"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 20 ( Journeyman)
  • Casting Time: 0 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Removes Effect
    • Removes "Flight" Effect.
  • Applies Effect(s):
    • Duration: 9.4 to 12.2 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
    • Cannot be stunned
  • Applies Effect(s):
    • Duration: 3.15 to 4.2 seconds (From Power Ranks 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'Stun' (0)
    • Target cannot move.
    • Target is stunned.

See Also

Staff