Difference between revisions of "Staff Mastery"

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**'''Stackability''': Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
 
**'''Stackability''': Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
 
**'''Attack Penalty''': -16% to -41%
 
**'''Attack Penalty''': -16% to -41%
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 +
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Skull Cracker
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Requires: Staff Mastery Skill ( 60 )
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"Weapon Power and Power Block"
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'''Granted''': Level 1<br>
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'''Casting Time''': 0.2 seconds<br>
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'''Recycle Time''': 20.0 seconds<br>
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'''Generates Hate''': Moderate<br>
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'''Power User Requirements''': Requires Staff weapon in right hand.<br>
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'''Mode Required''': Combat Mode Only<br>
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'''Requires Hit Roll''': No<br>
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'''Target and Range''': Self/No target<br>
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'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)<br>
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'''Duration''': 10 seconds<br>
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*'''On Next Combat Swing Apply Power:
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*'''Starting Power Rank''': 18 ( Journeyman)
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*'''Casting Time''': 0.8 seconds
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*'''Generates Hate''': No
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*'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.
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*'''Applies Effect(s):
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**''' Duration''': 4.5 to 8 seconds (from power rank 5 to 40)
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**''' Stackability''': Cannot be stacked with other effects of type 'PowerInhibitor' (0)
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**''' Target cannot cast spells or use powers.

Revision as of 16:52, 18 February 2009

Staff Mastery Rune Narrative

Races, Classes, and Runes

Skill granted by:

Staff Mastery Powers

Hermit Strike

Requires: Staff Mastery Skill ( 30 ) "Weapon Power and Power Block"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 12 ( Neophyte)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 4.5 to 8 seconds (from power 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
    • Target cannot cast spells or use powers.
  • Applies Effect(s):
    • Duration: 13.5 to 24 seconds (from power rank 5 to 40)
    • Immune to Power Block


Windmill Sweep

Requires: Staff Mastery Skill ( 40 ) "Weapon Power and Attack Speed Debuff"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 20 ( Journeyman)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 5.65 to 10.2 seconds (from power 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
    • Delay Between Attacks: + 21%

Sheppard's Dance

Requires: Staff Mastery Skill ( 50 ) "Weapon Power and Attack Debuff"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 15 ( Adept)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 16.9 to 30 seconds (from power rank 5 to 40 )
    • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
    • Attack Penalty: -16% to -41%


Skull Cracker

Requires: Staff Mastery Skill ( 60 ) "Weapon Power and Power Block"

Granted: Level 1
Casting Time: 0.2 seconds
Recycle Time: 20.0 seconds
Generates Hate: Moderate
Power User Requirements: Requires Staff weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
Duration: 10 seconds

  • On Next Combat Swing Apply Power:
  • Starting Power Rank: 18 ( Journeyman)
  • Casting Time: 0.8 seconds
  • Generates Hate: No
  • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 4.5 to 8 seconds (from power rank 5 to 40)
    • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
    • Target cannot cast spells or use powers.