Difference between revisions of "Scout"

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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Scout.png|right|An Aracoix Scout]]
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! width="70%"| {{classlorebox|Most consider Rogues creatures of civilization, but there are some among their ranks who almost never venture into a city or town, specializing in reconnaissance instead of burglary or murder. Anyone looking to find an ancient ruin or wage war in rough country will need a guide through the wilderness, someone who can find their way through forest or fog and spy out the movements of enemies. The are some among the Rogues who will eagerly provide all of these services... for a price. A keen eye, nimble foot, and silent tread: the traditional talents of the Rogue can prove quite valuable in the wild, and Scouts have them in abundance.|{{PAGENAME}} Lore}}
== ''<span style="text-shadow: 0 0 10px darkcyan; color:black; font-family:Helvetica;"><center>Master Pathfinder</center></span>'' ==
+
! &nbsp;&nbsp;&nbsp;&nbsp;
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
+
! {{classtitle
|[[Image:RS_C_Rogue.png|right|Rogue Runestone]]
+
|img=[[File:Scoutfi.png]]
 +
|tag=The Master Pathfinder
 +
|color1=378c9b
 +
|color2=878787
 +
}}
 
|-
 
|-
| '''Base Classes'''
+
| colspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
[[Rogue]]
 
 
|-
 
|-
| '''Races'''
+
| colspan="3" |{{Classnavsp|cccccc}}
[[Aelfborn]]<br>
+
|-
[[Aracoix]]<br>
+
|style="vertical-align: top;"|{{Cheader|Overview|(to top, rgba(135,135,135,1) 0%,rgba(123,199,206,1) 54%,rgba(55,140,155,1) 100%)}}
[[Elf]]<br>
+
<blockquote>'''Scouts''' are agents in the unseen war of information playing out behind the brawn and prattling of every battle. Their job is to be detached from their regiment, too cunning for their enemy focus any real effort upon. While stealth affords rogues the ability to choose their battles, Scouts are in a league of their own, often ruining the ambushes of their sly peers.</blockquote>
[[Human]]<br>
+
{{Cheader|Powers and Skills|(to top, rgba(135,135,135,1) 0%,rgba(123,199,206,1) 54%,rgba(55,140,155,1) 100%)}}
[[Irekei]]<br>
+
<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div>
[[Nephilim]]<br>
+
<br>
[[Shade]]<br>
+
{{Cheader|Playstyle Tips|(to top, rgba(135,135,135,1) 0%,rgba(123,199,206,1) 54%,rgba(55,140,155,1) 100%)}}
 +
* As the best stealth detector in the game, the Scout's most common enemy is other Scouts.
 +
* Scouts are valued in large-scale battles for their grandmaster-rank [[bow]] powers, enabling them to cut [[defense]] and ground [[Flight|flyers]] with ease.
 +
* ''Camouflage'' can cloak the caster and two allies with max-rank [[invisibility]], preventing all but other Scouts to see them.
 +
* The Scout's own [[Horwathi Long Bow]] has the longest range of any bow.
 +
* [[Aracoix]] and [[Nephilim]] make particularly slippery Scouts due to the 30% speed bonus from flying.
 +
* A [[Belgosch]] Scout makes an excellent envoy. When an area is deemed safe, he can [[Belgosch#Summon|summon]] his master.
 +
| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
 +
| rowspan="2" style="vertical-align: top;"|
 +
{{Infobox
 +
|Box title = {{PAGENAME}} Information
 +
|image = RadarStatsScout.png
 +
|imglink = Roles
 +
|imagewidth = 285
 +
|caption =
 +
|Row 1 title = Base Classes
 +
|Row 1 info = [[Rogue]]
 +
|Row 2 title = Races
 +
|Row 2 info = [[Aelfborn]],
 +
[[Aracoix]],
 +
[[Elf]],
 +
[[Human]],
 +
[[Irekei]],
 +
[[Nephilim]],
 +
[[Shade]],
 
[[Vampire]]
 
[[Vampire]]
|-
+
|Row 3 title = Disciplines
| '''Disciplines'''
+
|Row 3 info = [[Artillerist]],
[[Artillerist]]<br>
+
[[Belgosch]],
[[Belgosch]]<br>
+
[[Black Mask]],
[[Black Mask]]<br>
+
[[Blade Master]],
[[Blade Master]]<br>
+
[[Blade Weaver]],
[[Blade Weaver]]<br>
+
[[Bounty Hunter]],
[[Bounty Hunter]]<br>
+
[[Gladiator]],
[[Gladiator]]<br>
+
[[Huntsman]],
[[Huntsman]]<br>
+
[[Prospector]],
[[Prospector]]<br>
+
[[Rat Catcher]],
[[Rat Catcher]]<br>
+
[[Rune Caster]],
[[Rune Caster]]<br>
+
[[Saboteur]],
[[Saboteur]]<br>
+
[[Sky Dancer]],
[[Sky Dancer]]<br>
+
[[Sun Dancer]],
[[Sun Dancer]]<br>
+
[[Strigoi]],
[[Strigoi]]<br>
+
[[Traveler]],
[[Traveler]]<br>
+
[[Undead Hunter]],
[[Undead Hunter]]<br>
 
 
[[Wererat]]
 
[[Wererat]]
|-
+
|Row 4 title = Mastery Runes
| '''Mastery Runes'''
+
|Row 4 info = [[Great Sword Mastery|Master of Great Swords]],
[[Mastery_Runes#Master_of_Great_Swords|Master of Great Swords]]<br>
+
[[Staff Mastery|Master of Staves]],
[[Mastery_Runes#Master_of_Staves|Master of Staves]]<br>
+
[[Sword Mastery|Master of Swords]],
[[Mastery_Runes#Master_of_Swords|Master of Swords]]
+
|Row 5 title = Skills Granted
 +
|Row 5 info = [[Bow]], [[Athletics]], [[Running]] (level 10)<br>
 +
[[Archery]], [[Dagger Mastery]], [[Throwing]], [[Unarmed Combat Mastery]] (level 20)
 +
}}
 +
{{Infobox
 +
|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
 +
|Row 1 title = Stances
 +
|Row 1 info =
 +
{{{!}}
 +
{{!}}-
 +
{{!}}{{stance|Rogue|40|20|40}}
 +
{{!}}-
 +
{{!}}}
 +
|Row 2 title = Weapon Powers
 +
|Row 2 info =
 +
{{{!}}
 +
{{!}}-
 +
{{!}} {{wstyle
 +
|baseclass=Rogue
 +
|axe=
 +
|bow=40
 +
|crossbow=5
 +
|dagger=20
 +
|greataxe=
 +
|greathammer=
 +
|greatsword=
 +
|unarmed=20
 +
|hammer
 +
|polearm=
 +
|spear=
 +
|staff=5
 +
|sword=5
 +
|throwing=25
 +
|sundancer=20
 +
|blademaster=10
 +
|bladeweaver=10
 +
}}
 +
{{!}}-
 +
{{!}}}
 +
}}
 +
|-
 +
|  <!-- Placeholder -->
 
|-
 
|-
| '''Factions'''
+
| colspan="3"|{{Concredit|Colest and Rewen|2018}}{{Classnav}}
[[Amazon Temple]]<br>
 
[[Aracoix Kh'ree]]<br>
 
[[Barbarian Clan]]<br>
 
[[Church of the All-Father]]<br>
 
[[Cult of the Scourge]]<br>
 
[[High Court]]<br>
 
[[Mercenary Company]]<br>
 
[[Military Legion]]<br>
 
[[Noble House]]<br>
 
[[Ranger's Brotherhood]]<br>
 
[[Temple of the Cleansing Flame]]<br>
 
[[Thieves' Den]]<br>
 
[[Unholy Legion]]<br>
 
[[Virakt]]
 
|}
 
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
 
| '''Skills'''
 
''Level 1'': granted [[Bow]]<br>
 
''Level 10'': granted [[Athletics]]<br>
 
''Level 10'': granted [[Running]]<br>
 
 
 
 
 
'''Weapon Specializations'''<br>
 
''Level 20'': granted [[Archery]] (Bow Skill 80)<br>
 
''Level 20'': granted [[Dagger Mastery]] (Dagger Skill 80)<br>
 
''Level 20'': granted [[Throwing]] (Dagger Skill 80)<br>
 
''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Combat Skill 80)
 
 
 
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 51<br>
 
[[Mana Bonus]]: 0<br>
 
[[Stamina Bonus]]: 0
 
|}
 
''Most consider Rogues creatures of civilization, but there are some among their ranks who almost never venture into a city or town, specializing in reconnaissance instead of burglary or murder. Anyone looking to find an ancient ruin or wage war in rough country will need a guide through the wilderness, someone who can find their way through forest or fog and spy out the movements of enemies. The are some among the Rogues who will eagerly provide all of these services... for a price. A keen eye, nimble foot, and silent tread: the traditional talents of the Rogue can prove quite valuable in the wild, and Scouts have them in abundance.''
 
 
 
'''Read more [[Scout Lore]]'''.
 
__TOC__
 
 
 
== Class Information ==
 
*'''Class Symbol''': [[file:Sscout.png|20px|bottom]]
 
*'''Primary Roles''': Support, Damage
 
*'''Base Class''': [[Rogue]]
 
*'''Damage Types''': Melee
 
 
 
== Class Weapons ==
 
*'''[[Horwathi Long Bow]]''', a [[Bow Weapons|bow weapon]] that requires 100% [[bow]] skill to equip. This bow has 15% longer range that all other bows.
 
 
 
== Class Armor ==
 
* '''[[Wear Armor, Light#Scout Leather (Scout)|Scout Leather]]''', a [[Light Armor]] set, it has a baked-in +2 [[dexterity]] per piece (6 pieces), and requires 100% [[Light Armor|light armor skill]] to equip.
 
 
 
:''Note: [[Aracoix]] cannot wear the Scout Leather Hood.''
 
{|
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Buffs</font></div> ==
 
{{HRNB}}
 
|valign=top|
 
=== Pathfinding ===
 
[[Image:Sprint cam.png|Right|Pathfinding's Power Cameo]]
 
''"Personal Movement Buff"''
 
 
 
'''Granted''': Level 15<br>
 
'''Power Rank''': 40 (Grandmaster)<br>
 
'''Power Type''': Skill<br>
 
'''Mana Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 300 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':
 
*'''Movement Speed Buff'''
 
**Movement Bonus: +60%
 
**Duration: 60 seconds
 
**Stack Category: MovementSpeedBuff
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Detect Hidden ===
 
[[Image:Detect cam.png|Right|Detect Hidden's Power Cameo]]
 
''"Personal Detect [[Invisibility]]"''
 
 
 
'''Granted''': Level 10<br>
 
'''Power Type''': Skill<br>
 
'''Mana Cost''': 50<br>
 
'''Casting Time''': 3 Seconds<br>
 
'''Recycle Time''': 0 Seconds<br>
 
'''Requirements''': Must not be moving.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':
 
*'''See Invisible'''
 
**Can See Invisible Monsters and players
 
**Duration: 60 seconds
 
**Stack Category: DetectInvis
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Rapid Shot ===
 
[[Image:Alac cam.png|Right|Rapid Shot's Power Cameo]]
 
''"Personal Attack Speed Buff"''
 
 
 
'''Granted''': Level 20<br>
 
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''':0<br>
 
'''Requirements''': Bow<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':<br>
 
*'''Attack Speed Buff'''
 
**Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)
 
**Duration: 300 to 900 minutes (at power ranks 0 to 40)<br>
 
**Stack Category: AttackSpeedBuff
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Precision ===
 
[[Image:Precise cam.png|Right|Precision's Power Cameo]]
 
''"Personal Weapon Power Buff"''
 
 
 
'''Granted''': Level 20<br>
 
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''':0<br>
 
'''Requirements''': Bow<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':<br>
 
*'''Attack Rating Buff'''
 
**Attack Bonus: + 30 to 230 (from power rank 0 to 40)
 
**Duration: 300 to 900 seconds (at power ranks 0 to 40)<br>
 
**Stack Category: ArcheryPrecisionBuff
 
**Dispel Tags: Buff, Effect
 
|}
 
 
 
{|
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Debuffs</font></div> ==
 
{{HRNE}}
 
|valign=top|
 
===Pin Down===
 
[[Image:Bow_cam.png|Right|Pin Down's Power Cameo]]
 
''"Single Target Unbreakable Root"''<br>
 
''Requires Detect Hidden Power ( 10 )''<br>
 
 
 
'''Granted''': Level 20<br>
 
'''Power Type''': Spell<br>
 
'''Stamina Cost''': 35<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 40 Seconds<br>
 
'''Power User Requirements''': Bow<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Monsters or Players (140 Units)<br>
 
'''Effect(s)''':
 
*'''Root'''
 
**Target can not move<br>
 
**Duration: 4 seconds
 
**Breakpoint: None
 
**Stack Category: Root<br>
 
**Dispel Tags: Debuff, Effect, Root
 
!
 
!
 
!
 
!
 
|valign=top|
 
===Pinpoint===
 
[[Image:Reveal cam.png|Right|Pinpoint's Power Cameo]]
 
''"Single Reveal & Point Out"''<br>
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': Weapon Attack<br>
 
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 35<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 60 Seconds<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': Monsters or Players (140 Units)<br>
 
'''Effect(s)''':
 
*'''Block Invisibility'''
 
**Cannot become [[Invisibility|Invisible]]
 
**Duration: 20 seconds
 
**Dispel Tags: Debuff, Effect
 
|}
 
 
 
{|
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Utility</font></div> ==
 
{{HRNU}}
 
|valign=top|
 
=== Track ===
 
[[Image:Track cam.png|Right|Track's Power Cameo]]
 
''"Improved [[Tracking|Track]]"''
 
 
 
'''Granted''': Level 15<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
 
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 3 Seconds<br>
 
'''Recycle Time''':0<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''':  Players Only (1408 Units)<br>
 
'''Effect(s)''':
 
*'''Track Player'''
 
**Up to 40 targets in player's track list at a time
 
**Duration: 10:00 minutes<br>
 
**Stack Category: Track<br>
 
!
 
!
 
!
 
!
 
|valign=top|
 
 
 
=== Camouflage ===
 
[[Image:Hide cam.png|Right|Camouflage's Power Cameo]]
 
''"Area Sneak - Camouflage up to 2 Allies"''<br>
 
'''Granted''': Level 25<br>
 
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 15<br>
 
'''Casting Time''': 5 Seconds<br>
 
'''Recycle Time''': 30 to 10 Seconds (from power ranks 1 to 40)<br>
 
'''Requirements''': Must not be moving.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Group - Point Blank<br>
 
'''Area of Effect''': 10 Units<br>
 
'''Max player targets''': 3<br>
 
'''Effect(s)''':
 
*'''Invisibility'''
 
**Movement Rate: -40% to -0% (from power rank 0 to 40)
 
**Duration: 100 to 180 seconds (from power rank 0 to 40)
 
**Stack Category: Invisible<br>
 
|}
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Stances & Weapon Powers</div> ==
 
[[Image:Scout.jpg|right|Chronicle Scout Illustration]]
 
{|
 
|valign=top|
 
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Power Type'': Skill<br>
 
''Casting Time'': 0<br>
 
''Recycle Time'': 30 seconds<br>
 
 
 
[[Image:Defensive cam.png|Right|Defensive Stance's Power Cameo]]
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': 40 (Grand Master)<br>
 
[[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]]
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': 20 (Journeyman)<br>
 
[[Image:Precise cam.png|Right|Precise Stance's Power Cameo]]
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': 40 (Grand Master)<br>
 
'''[[Stances#Scout|Scout Stance Details]]'''<br><br>
 
 
 
|valign=top|
 
[[Image:RS_C_Rogue.png|left|Rogue Runestone]]
 
|valign=top|
 
=== Rogue Scout ===
 
<div class="left" style="width: auto; margin-left: auto; margin-right: auto;"> 
 
*'''[[Bow]]''': 40
 
**'''[[Archery]]''': 40
 
*'''[[Crossbow]]''': 5
 
**'''[[Archery]]''': 5
 
*'''[[Dagger]]''': 20
 
**'''[[Dagger Mastery]]''': 20
 
*'''[[Staff]]''': 5
 
**'''[[Staff Mastery]]''': 5
 
*'''[[Sword]]''': 5
 
**'''[[Sword Mastery]]''': 5
 
**'''[[Blade Mastery]]''': 10
 
**'''[[Blade Weaving]]''': 10
 
*'''[[Throwing]]''': 25
 
*'''[[Unarmed Combat]]''': 20
 
**'''[[Unarmed Combat Mastery]]''': 20
 
**'''[[Sun Dancing]]''': 20</div>
 
 
|}
 
|}
 
+
__NOTOC__
== [[:Category:Patch History | Patch History]] ==
 
[[Patch 24.3#Scout|01/07/2009]]
 
*Removed all free trains in the [[#Running|Running]] skill.
 
[[Patch 22#Scout|3/25/2008]]
 
*Modified the Scout power [[#Camouflage|Camouflage]] from a Single-Target Power into a Group Power.
 
[[Patch_14#Scout|9/27/2006]]
 
*Updated [[#Pathfinding (15)|Pathfinding]] to be a personal Movement [[Buff]] with an increase of 60% movement speed and a duration of 60 seconds. This power has no cost (0 [[Mana]]) and takes 300 seconds to recycle and does not stack with any other movement buffs. This power no longer breaks on combat and has been granted at Power Rank 40 for free.
 
*Granted Scouts 50 free trains in the [[Running]] Skill.
 
*[[Archery#Shot to the Leg ( Bow )|Shot to the Leg]] is now a Snare.
 
*Scouts can now apply the [[Blade Master]] Rune.[[Patch_13#Scout|7/25/2006]]
 
*Changed the Scout's Pathfinding power to be mana based
 
*Increased the range of the Scout's [[#Hunt Foe (15)|Hunt Foe]] power
 
*Decreased the [[Stamina]] Cost on a Scout's [[#Hunt Prey (30)|Hunt Prey]] power
 
[[Patch_11#Scout|2/7/2006]]
 
*Added a one second recycle timer to the Scout Power Pathfinding.
 
[[Patch_3#Scout|7/21/2004]]
 
*Scout's '[[#Camouflage (25)|Camouflage]]' only works on Group members now.
 
[[Patch_2.5#Scout|4/30/2004]]
 
*Scouts will be granted a power ([[Archery#Grounding_Shot|Grounding Shot]]) which grounds fliers (including natural fliers). The power requires 110% [[Bow]] skill and 95% [[Archery]].
 
[[Patch_1#Scout|1/14/2004]]
 
*Grant [[Dagger]] powers at 20
 
*Grant [[Throwing]] powers at 25
 
*Grant defensive [[Stance]] at 40
 
*Pathfinding castable while moving
 
*[[#Rapid Shot (20)|Rapid Shot]] is mastered at a 40% haste
 
*Scouts can no longer use the [[Mastery_Runes#Master_of_Daggers|Master of Daggers]] rune (it was redundant).
 
[[Patch_1.0.8.7#Scout|7/23/2003]]
 
*Scouts will now get tracking at level 15 instead of 30.
 
*Scouts will now have access to the traveller rune.
 
 
 
== See Also ==
 
*[[Scout Templates]]
 

Latest revision as of 05:41, 6 February 2018

Most consider Rogues creatures of civilization, but there are some among their ranks who almost never venture into a city or town, specializing in reconnaissance instead of burglary or murder. Anyone looking to find an ancient ruin or wage war in rough country will need a guide through the wilderness, someone who can find their way through forest or fog and spy out the movements of enemies. The are some among the Rogues who will eagerly provide all of these services... for a price. A keen eye, nimble foot, and silent tread: the traditional talents of the Rogue can prove quite valuable in the wild, and Scouts have them in abundance.

    

 Scout

Scoutfi.png
 The Master Pathfinder

    
Overview
Scouts are agents in the unseen war of information playing out behind the brawn and prattling of every battle. Their job is to be detached from their regiment, too cunning for their enemy focus any real effort upon. While stealth affords rogues the ability to choose their battles, Scouts are in a league of their own, often ruining the ambushes of their sly peers.
Powers and Skills
Level Icon Ability Description
10 Detect Hidden Detect Hidden Personal Invisibility detection (can see invisible creatures)
15 Track Track Personal Tracking (up to 40 players within 1408 unit radius)
Pathfinding Pathfinding Personal movement speed buff
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
20 Rapid Shot Rapid Shot Personal attack speed buff (requires bow to be equipped)
Precision Precision Personal melee Attack Rating buff (requires bow to be equipped)
Pin Down Pin Down Single-target root (not broken on damage)
Pinpoint Pinpoint Single-target dispel Invisibility and highlight
25 Camouflage Camouflage Group Invisibility (self and up to two other targets, trainable to 40)


Playstyle Tips
  • As the best stealth detector in the game, the Scout's most common enemy is other Scouts.
  • Scouts are valued in large-scale battles for their grandmaster-rank bow powers, enabling them to cut defense and ground flyers with ease.
  • Camouflage can cloak the caster and two allies with max-rank invisibility, preventing all but other Scouts to see them.
  • The Scout's own Horwathi Long Bow has the longest range of any bow.
  • Aracoix and Nephilim make particularly slippery Scouts due to the 30% speed bonus from flying.
  • A Belgosch Scout makes an excellent envoy. When an area is deemed safe, he can summon his master.
    
Scout Information
RadarStatsScout.png

Base Classes

Rogue

Races

Aelfborn, Aracoix, Elf, Human, Irekei, Nephilim, Shade, Vampire

Disciplines

Artillerist, Belgosch, Black Mask, Blade Master, Blade Weaver, Bounty Hunter, Gladiator, Huntsman, Prospector, Rat Catcher, Rune Caster, Saboteur, Sky Dancer, Sun Dancer, Strigoi, Traveler, Undead Hunter, Wererat

Mastery Runes

Master of Great Swords, Master of Staves, Master of Swords,

Skills Granted

Bow, Athletics, Running (level 10)
Archery, Dagger Mastery, Throwing, Unarmed Combat Mastery (level 20)

Scout Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Rogue
Defensive Stance
40
Offensive Stance
20
Precise Stance
40
stance details

Weapon Powers

Rogue
Bow Powers 40
Crossbow Powers 5
Dagger Powers 20
Unarmed Powers 20
Staff Powers 5
Sword Powers 5
Throwing Powers 25
Blade Master Powers 10
Blade Weaving Powers 10
Sun Dancing Powers 20

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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