Difference between revisions of "Raidstones Draft"

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'''Rank:''' R1
 
'''Rank:''' R1
  
'''Attacker Wins Reward:''' Warehouse Tax: 20% of Gold & Raidstone Reimbursement Reward
+
'''Attacker Wins Reward:''' Warehouse Tax: 20% of Gold.
  
'''Defender Reward:''' 100% Cost of Raidstone
+
'''Defender Reward:''' 500,000
  
 
'''Duration''' - 60 minutes
 
'''Duration''' - 60 minutes
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'''Rank:''' R2
 
'''Rank:''' R2
  
'''Attacker Reward:''' Warehouse Tax: 30% of Gold & Raidstone Reimbursement Reward
+
'''Attacker Reward:''' Warehouse Tax: 30% of Gold
  
'''Defender Reward:''' 100% Cost of Raidstone
+
'''Defender Reward:''' 1,100,000
  
 
'''Duration''' - 30 minutes
 
'''Duration''' - 30 minutes
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'''Attacker Reward:''' Warehouse Tax: 10% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward.
 
'''Attacker Reward:''' Warehouse Tax: 10% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward.
  
'''Defender Reward:''' 100% Cost of Raidstone
+
'''Defender Reward:''' 1,650,000
  
 
'''Duration''' - 30 minutes
 
'''Duration''' - 30 minutes
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'''Attacker Reward:''' Warehouse Tax: 15% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward
 
'''Attacker Reward:''' Warehouse Tax: 15% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward
  
'''Defender Reward:''' 100% Cost of Raidstone
+
'''Defender Reward:''' 2,200,000
  
 
'''Duration''' - 60 minutes
 
'''Duration''' - 60 minutes
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'''Raidstone Reimbursement Reward:'''
 
'''Raidstone Reimbursement Reward:'''
Attacker won Raidstones will have 25% the cost of the stone available added to a reimbursement pot. If an attacker wins and the Raidstone has full health, the attacker receives 100% the pot deposited to their warehouse. If the Defender applies 50% damage to the Raidstone, the defender will receive 50% of the pot reward applied to their warehouse.
+
Attacker won Raidstones will also reward the defender a percentage of the stones cost based on damage the defender applied to the stone. The maximum rebate is 50% of the cost of the stone. If the defenders take the stone down to 30%, defenders get 70%. Example, R2 Raidstone, Maximum rebate: 1,100,000. Defenders take the stone to 30% Health. In this situation, even if the attackers win, the defenders will get 770,000 for the damage they applied to the stone.

Revision as of 13:49, 11 February 2019

System is on test server.

Raidstones: R1-4 Raidstones Eligible to drop on any city regardless of TOL rank, limited to place between 7-11PM EST. Raidstones have relatively low HP. Attackers must protect stone for duration of Raidstone timer to receive the reward. Raidstones take 30 minutes to roll on any sage, regardless of rank or race.

Raidstones are treated like a normal bane stone in regards to siege buffs and damage from Sanctifier, Battle Magus and Artillerist.

When the Raidstone is dropped, an alert sent to /nation and /guild when the stone is dropped and again when event starts. Raidstones can only be placed once per day per city.

Rank: R1

Attacker Wins Reward: Warehouse Tax: 20% of Gold.

Defender Reward: 500,000

Duration - 60 minutes

Health: 20,000 hp

Event starts 10 minutes after the stone is dropped.


Rank: R2

Attacker Reward: Warehouse Tax: 30% of Gold

Defender Reward: 1,100,000

Duration - 30 minutes

Health: 30,000 hp

Event starts 10 minutes after the stone is dropped.


Rank: R3 & 25% Of the Raidstone Cost

Attacker Reward: Warehouse Tax: 10% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward.

Defender Reward: 1,650,000

Duration - 30 minutes

Health: 50,000 hp

Event starts 30 minutes after the stone is dropped.


Rank: R4

Attacker Reward: Warehouse Tax: 15% of Gold, Walls & Baracks vulnerable during event & Raidstone Reimbursement Reward

Defender Reward: 2,200,000

Duration - 60 minutes

Health: 75,000 hp

Event starts 60 minutes after the stone is dropped.


Raidstone Reimbursement Reward: Attacker won Raidstones will also reward the defender a percentage of the stones cost based on damage the defender applied to the stone. The maximum rebate is 50% of the cost of the stone. If the defenders take the stone down to 30%, defenders get 70%. Example, R2 Raidstone, Maximum rebate: 1,100,000. Defenders take the stone to 30% Health. In this situation, even if the attackers win, the defenders will get 770,000 for the damage they applied to the stone.