Difference between revisions of "Patch 8.0"

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[[Category:Patch History]]
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The September 2005 Content Patch (patch 8) was added to Shadowbane on September 7{{th}}, 2005.
== September Content Patch ==
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{{header|General Changes}}
'''Patch 8: September Content Patch''' was added to live servers on September 7th, 2005.
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*[[Power]] mouseovers now report the amount of time remaining to recast.  
 
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*The [[Commands#Simple Commands|who list]] received some minor UI updates.  
== Changelog ==
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*Upon promotion, a new message alert players to the [[class]] channels.  
=== '''GENERAL''' ===
 
*Power mouseovers now report the amount of time remaining to recast.  
 
*The who list received some minor UI updates.  
 
*Upon promotion, a new message alert players to the class channels.  
 
 
*Newly promoted players are now announced to their class' class channel.  
 
*Newly promoted players are now announced to their class' class channel.  
 
*The promotion reminder HUD is now a little more user friendly.  
 
*The promotion reminder HUD is now a little more user friendly.  
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*PvP death messages have been shortened and simplified.  
 
*PvP death messages have been shortened and simplified.  
 
*The tracking HUD can now be resized.  
 
*The tracking HUD can now be resized.  
*Stacks of resources no longer have gold value.  
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*Stacks of [[resource]]s no longer have gold value.  
 
*Light armor sleeves purchased at the Black Market should be repairable.  
 
*Light armor sleeves purchased at the Black Market should be repairable.  
 
*PvE Messages will no longer be announced in Nation Chat  
 
*PvE Messages will no longer be announced in Nation Chat  
 
*Fixed a server crash  
 
*Fixed a server crash  
 
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{{header|World Changes}}
=== '''WORLD''' ===
 
 
*The hit point curve was significantly reduced for monsters over level 40.  
 
*The hit point curve was significantly reduced for monsters over level 40.  
 
*Runemasters have a new travel option, much like repledging without the guild membership change. All cities available for repledge are also open to travel.  
 
*Runemasters have a new travel option, much like repledging without the guild membership change. All cities available for repledge are also open to travel.  
*Irekei bankers now call themselves such.  
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*[[Irekei]] bankers now call themselves such.  
 
*Adjusted the Siege and Mine Windows of Opportunity
 
*Adjusted the Siege and Mine Windows of Opportunity
 
**Mourning and Test
 
**Mourning and Test
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***Siege Windows of Opportunity: From 2 PM CST to 10 PM CST (20-4 GMT)  
 
***Siege Windows of Opportunity: From 2 PM CST to 10 PM CST (20-4 GMT)  
 
***Mine Windows of Opportunity: From 1 PM CST to 11 PM CST (19-5 GMT)
 
***Mine Windows of Opportunity: From 1 PM CST to 11 PM CST (19-5 GMT)
 
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{{header|City & Siege}}
=== '''CITY / SIEGE''' ===
 
 
*Banes may only occur during specified times of the day. Like mine windows, the defender chooses a time between two bounds (currently, the same times as mines). If the defender doesn't choose a time, the closest bound is chosen for them.  
 
*Banes may only occur during specified times of the day. Like mine windows, the defender chooses a time between two bounds (currently, the same times as mines). If the defender doesn't choose a time, the closest bound is chosen for them.  
*Guild and nation leaders may set a message of the day for their members. It may be set from either an option in the Guild menu or from slash commands: "/SetNationMotD" and "/SetGuildMotD."  
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*Guild and [[nation leader]]s may set a message of the day for their members. It may be set from either an option in the Guild menu or from slash commands: "/SetNationMotD" and "/SetGuildMotD."  
 
*Asset maintenance messages now report the specific city's name.  
 
*Asset maintenance messages now report the specific city's name.  
 
*Mine attack messages are now sent to the nation channel.  
 
*Mine attack messages are now sent to the nation channel.  
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*New members are now announced to the guild channel.  
 
*New members are now announced to the guild channel.  
 
*You must now wait an hour between changing guilds.  
 
*You must now wait an hour between changing guilds.  
*Guild charters are significantly more expensive.
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*Guild [[charter]]s are significantly more expensive.
 
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{{header|Racial Changes}}
=== '''RACE''' ===
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*Half-Giants now receive +10 to [[great axe mastery]], [[great hammer mastery]] and [[great sword mastery]]
==== [[Half-Giant]] ====
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*A new [[power block]] immunity power, [[Half-Giant#Undaunted|Undaunted]], is granted to Half-Giants for free at level 25.  
*Half-Giants now receive +10 to great axe mastery, great hammer mastery, and great sword mastery.
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{{header|Class Changes}}
*A new power block immunity power, Undaunted, is granted to Half-Giants for free at level 25.  
 
 
 
=== '''CLASS''' ===
 
==== GENERAL ====
 
 
*The "Proficient with Bows" character creation starting rune has been removed.  
 
*The "Proficient with Bows" character creation starting rune has been removed.  
 
*A minor weapon power is now available at level 1.  
 
*A minor weapon power is now available at level 1.  
*A personal dispel stealth power, Reveal Thyself, is available to all rogues at level 2. It costs no stamina.  
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*A personal dispel stealth power, [[Rogue#Reveal Thyself|Reveal Thyself]], is available to all rogues at level 2. It costs no stamina.  
*Base class trainers now talk about Nightstalkers and Necromancers.
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*Base class trainers now talk about [[Nightstalkers]] and [[Necromancers]].=
 
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*All fighters now receive the bow skill at level 1.  
==== [[Fighter]] ====
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*All fighters may now take a bow starting kit in character creation.  
*All fighters and rogues now receive the bow skill at level 1.  
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*All rogues  now receive the bow skill at level 1.
*All fighters and rogues may now take a bow starting kit in character creation.  
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*All rogues may now take a bow starting kit in character creation.
 
 
==== [[Rogue]] ====
 
 
*Rogue starting kits that provide a single sword and a single dagger have been removed.  
 
*Rogue starting kits that provide a single sword and a single dagger have been removed.  
 
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*Last month's Crusader weapon power, [[Crusader#Darius' Fist|Darius' Fist]], is no longer a weapon power, but a regular point-blank area of effect DOT. It still requires a Liturgy weapon.
==== [[Crusader]] ====
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{{header|Discipline Changes}}
*Last month's Crusader weapon power, Darius Fist, is no longer a weapon power, but a regular point-blank area of effect DOT. It still requires a Liturgy weapon.  
 
 
 
=== '''DISCIPLINE''' ===
 
==== GENERAL ====
 
 
*Expansion Discipline mouseovers now say that they require an expansion.  
 
*Expansion Discipline mouseovers now say that they require an expansion.  
 
==== [[Clan Warden]] ====
 
 
*A new discipline, Clan Warden, is now available to Dwarven Priests.  
 
*A new discipline, Clan Warden, is now available to Dwarven Priests.  
**Shaper's Sanction - Single Target Holy Resistance Debuff  
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**[[Clan Warden#Shaper's Sanction|Shaper's Sanction]] - Single Target Holy Resistance Debuff  
**Grasp of Thurin - Single Target Grounding Shot  
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**[[Clan Warden#Grasp of Thurin|Grasp of Thurin]] - Single Target Grounding Shot  
**Dwarvish Wrath - Personal Attack Buff  
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**[[Clan Warden#Dwarvish Wrath|Dwarvish Wrath]] - Personal Attack Buff  
**Simeron's Song - Group Power Damage Buff Chant (Dwarf only)  
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**[[Clan Warden#Simeron's Song|Simeron's Song]] - Group Power Damage Buff Chant (Dwarf only)  
 
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* The Huntsman Power "[[Huntsman#Skin the Beast|Skin the Beast]]" is now flagged as aggressive  
==== [[Huntsman]] ====
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*The Saboteur power [[Saboteur#Infiltrate|Infiltrate]] should no longer be blocked by no teleport spires.  
The Huntsman Power "Skin the Beast" is now flagged as aggressive  
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*The Savant discipline heal, [[Savant#Strength of the Many|Strength of the Many]], should heal about 50% more hit points.
 
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{{Patch
==== [[Saboteur]] ====
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|prever=Patch 7.0
*The Saboteur power Infiltrate should no longer be blocked by no teleport spires.  
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|nextver=Patch 9.0
 
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}}
==== [[Savant]] ====
 
*The Savant discipline heal, Strength of the Many, should heal about 50% more hit points.
 

Latest revision as of 13:02, 21 September 2017

The September 2005 Content Patch (patch 8) was added to Shadowbane on September 7th, 2005.

General Changes
  • Power mouseovers now report the amount of time remaining to recast.
  • The who list received some minor UI updates.
  • Upon promotion, a new message alert players to the class channels.
  • Newly promoted players are now announced to their class' class channel.
  • The promotion reminder HUD is now a little more user friendly.
  • The group experience and gold grant radius has been reduced.
  • PvP death messages have been shortened and simplified.
  • The tracking HUD can now be resized.
  • Stacks of resources no longer have gold value.
  • Light armor sleeves purchased at the Black Market should be repairable.
  • PvE Messages will no longer be announced in Nation Chat
  • Fixed a server crash
World Changes
  • The hit point curve was significantly reduced for monsters over level 40.
  • Runemasters have a new travel option, much like repledging without the guild membership change. All cities available for repledge are also open to travel.
  • Irekei bankers now call themselves such.
  • Adjusted the Siege and Mine Windows of Opportunity
    • Mourning and Test
      • Siege Windows of Opportunity: From 1 PM to 12 AM CST (18-5 GMT)
      • Mine Windows of Opportunity: From 12 PM to 12 AM CST (17-5 GMT)
    • Redemption
      • Siege Windows of Opportunity: From 12 PM CST to 8 AM CST (18-14 GMT)
      • Mine Windows of Opportunity: 11 PM CST to 8 AM CST (17-14 GMT)
    • Wrath
      • Siege Windows of Opportunity: From 12 PM CST to 8 PM CST (18-2 GMT)
      • Mine Windows of Opportunity: From 11 AM CST to 9 PM CST (17-2 GMT)
    • Vindication
      • Siege Windows of Opportunity: From 2 PM CST to 10 PM CST (20-4 GMT)
      • Mine Windows of Opportunity: From 1 PM CST to 11 PM CST (19-5 GMT)
City & Siege
  • Banes may only occur during specified times of the day. Like mine windows, the defender chooses a time between two bounds (currently, the same times as mines). If the defender doesn't choose a time, the closest bound is chosen for them.
  • Guild and nation leaders may set a message of the day for their members. It may be set from either an option in the Guild menu or from slash commands: "/SetNationMotD" and "/SetGuildMotD."
  • Asset maintenance messages now report the specific city's name.
  • Mine attack messages are now sent to the nation channel.
  • Mine claim news is now broadcast around the world.
  • Simple PvP death messages are now sent to the nation channel.
  • New members are now announced to the guild channel.
  • You must now wait an hour between changing guilds.
  • Guild charters are significantly more expensive.
Racial Changes
Class Changes
  • The "Proficient with Bows" character creation starting rune has been removed.
  • A minor weapon power is now available at level 1.
  • A personal dispel stealth power, Reveal Thyself, is available to all rogues at level 2. It costs no stamina.
  • Base class trainers now talk about Nightstalkers and Necromancers.=
  • All fighters now receive the bow skill at level 1.
  • All fighters may now take a bow starting kit in character creation.
  • All rogues now receive the bow skill at level 1.
  • All rogues may now take a bow starting kit in character creation.
  • Rogue starting kits that provide a single sword and a single dagger have been removed.
  • Last month's Crusader weapon power, Darius' Fist, is no longer a weapon power, but a regular point-blank area of effect DOT. It still requires a Liturgy weapon.
Discipline Changes
  • Expansion Discipline mouseovers now say that they require an expansion.
  • A new discipline, Clan Warden, is now available to Dwarven Priests.
  • The Huntsman Power "Skin the Beast" is now flagged as aggressive
  • The Saboteur power Infiltrate should no longer be blocked by no teleport spires.
  • The Savant discipline heal, Strength of the Many, should heal about 50% more hit points.

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Next Version: Patch 9.0
Patch History    In Development    Known Issues