Difference between revisions of "Patch 12"

From Morloch Wiki
Jump to: navigation, search
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Category:Patch History]]
+
The '''March 2006 Content Patch''' (patch 12) was added to Shadowbane on March 15{{th}}, 2006.
== March Content Patch ==
+
{{header|General Changes}}
'''Patch 12: March Content Patch''' was added to live servers on March 15th, 2006.
 
 
 
== Changelog ==
 
=== '''GENERAL''' ===
 
 
*Implemented a Kill List that works like the Death List but shows whom you have recently killed.
 
*Implemented a Kill List that works like the Death List but shows whom you have recently killed.
*Fixed an exploit where players could "Use" items in their banks or while peeking (for Thieves) which would not consume the item used
+
*Fixed an exploit where players could "Use" items in their banks or while peeking (for [[Thieves]]) which would not consume the item used
 
*Lists will no longer reset to the top; for example when selecting a Trait in Character Creation, the list will not scroll to the top any longer.
 
*Lists will no longer reset to the top; for example when selecting a Trait in Character Creation, the list will not scroll to the top any longer.
 
*Login Errors are more explanatory.
 
*Login Errors are more explanatory.
Line 13: Line 9:
 
*Fixed a server crash issue.
 
*Fixed a server crash issue.
 
*When specific items in the world are placed in a creature's inventory, the creature's name and zone will be broadcast to the world.
 
*When specific items in the world are placed in a creature's inventory, the creature's name and zone will be broadcast to the world.
 
+
{{header|World Changes}}
=== '''WORLD''' ===
+
*[[Sea Dog's Rest]] has a new [[Banker#Vault Keeper|Vault Keeper]] that will allow you to not only store items in it like a bank, but allows all characters on your account (that reside on this server) to access anything put in there
*Sea Dog's Rest has a new Vault Keeper that will allow you to not only store items in it like a bank, but allows all characters on your account (that reside on this server) to access anything put in there
 
 
*Sea Dog's Rest has a new Gambler who will sell you packages of certain types; some items are top grade... some are not.
 
*Sea Dog's Rest has a new Gambler who will sell you packages of certain types; some items are top grade... some are not.
 
**The Gambler, also known as Fate's Peddler, has packages for every weapon and armor type, one for Runes, and one for City Improvements. However, she only sells some of those packages at a time and this list is changed after every server reboot.
 
**The Gambler, also known as Fate's Peddler, has packages for every weapon and armor type, one for Runes, and one for City Improvements. However, she only sells some of those packages at a time and this list is changed after every server reboot.
 
**For every weapon and armor package, you have a very high change of receiving low-end items, a small chance of receiving an item with high stats or baked in enchantments (such as the Vorgrim items), and a small chance of receiving a 110% weapon with high-end enchantments.
 
**For every weapon and armor package, you have a very high change of receiving low-end items, a small chance of receiving an item with high stats or baked in enchantments (such as the Vorgrim items), and a small chance of receiving a 110% weapon with high-end enchantments.
 
**Runes and Deeds work the same way, the most desirable items have a smaller chance of being obtained.
 
**Runes and Deeds work the same way, the most desirable items have a smaller chance of being obtained.
 
+
{{header|City & Siege}}
=== '''CITY / SIEGE''' ===
+
*First Place Shrines now get First Place [[Boon]]s
*First Place Shrines now get First Place Boons
 
 
*Implemented an Inner Council MOTD message (/SETICMOTD)
 
*Implemented an Inner Council MOTD message (/SETICMOTD)
 
*Votaries will no longer cast a Boon on you if you already have one active
 
*Votaries will no longer cast a Boon on you if you already have one active
==== '''SIEGE EFFECTS''' ====
+
*Reimplemented '''Siege Effects'''.
*Reimplemented Siege Effects.
+
**Siege Effects now affect the Defending City's Guards.
*Siege Effects now affect the Defending City's Guards.
+
**Siege Effects now contain a Defense component.
*Siege Effects now contain a Defense component.
+
**The buff have been toned down to 5% across the board.
*The buff have been toned down to 5% across the board.
+
**Implemented Siege Effects that buff the attacking and defending Nations during the War Phase of a siege with increased attack ratings, power and melee damage, and hit points.
*Implemented Siege Effects that buff the attacking and defending Nations during the War Phase of a siege with increased attack ratings, power and melee damage, and hit points.
+
**Siege Effects have extended to the allies of both the attacking and enemy Nations.
*Siege Effects have extended to the allies of both the attacking and enemy Nations.
+
{{header|Class Changes}}
 
+
*Rebalanced the Huntress Poison DoTs, ([[Huntress#Naargal's Dart|Naargal's Dart]] and [[Huntress#Naargal's Bite|Naargal's Bite]]) to last for 20-30 seconds
=== '''CLASS''' ===
+
{{Patch
==== [[Huntress]] ====
+
|prever=Patch 11
*Rebalanced the Huntress Poison DoT to last for 20 - 30 seconds
+
|nextver=Patch 13
<center>
+
}}
{| style="margin-center 10px; border: 1px #BBB solid; padding: 5px; background-color: #99FF99;"
 
|'''Previous Patch''': [[Patch 11]]<br>
 
'''Next Patch''': [[Patch 13]]
 
|}
 
</center>
 

Latest revision as of 13:10, 21 September 2017

The March 2006 Content Patch (patch 12) was added to Shadowbane on March 15th, 2006.

General Changes
  • Implemented a Kill List that works like the Death List but shows whom you have recently killed.
  • Fixed an exploit where players could "Use" items in their banks or while peeking (for Thieves) which would not consume the item used
  • Lists will no longer reset to the top; for example when selecting a Trait in Character Creation, the list will not scroll to the top any longer.
  • Login Errors are more explanatory.
  • Added a toggle for turning on and off timestamps for chat messages; this can be turned on and off in the Chat Windows Properties menu.
  • Fixed an issue where players could still target other players when they have stealthed.
  • Fixed a server crash issue.
  • When specific items in the world are placed in a creature's inventory, the creature's name and zone will be broadcast to the world.
World Changes
  • Sea Dog's Rest has a new Vault Keeper that will allow you to not only store items in it like a bank, but allows all characters on your account (that reside on this server) to access anything put in there
  • Sea Dog's Rest has a new Gambler who will sell you packages of certain types; some items are top grade... some are not.
    • The Gambler, also known as Fate's Peddler, has packages for every weapon and armor type, one for Runes, and one for City Improvements. However, she only sells some of those packages at a time and this list is changed after every server reboot.
    • For every weapon and armor package, you have a very high change of receiving low-end items, a small chance of receiving an item with high stats or baked in enchantments (such as the Vorgrim items), and a small chance of receiving a 110% weapon with high-end enchantments.
    • Runes and Deeds work the same way, the most desirable items have a smaller chance of being obtained.
City & Siege
  • First Place Shrines now get First Place Boons
  • Implemented an Inner Council MOTD message (/SETICMOTD)
  • Votaries will no longer cast a Boon on you if you already have one active
  • Reimplemented Siege Effects.
    • Siege Effects now affect the Defending City's Guards.
    • Siege Effects now contain a Defense component.
    • The buff have been toned down to 5% across the board.
    • Implemented Siege Effects that buff the attacking and defending Nations during the War Phase of a siege with increased attack ratings, power and melee damage, and hit points.
    • Siege Effects have extended to the allies of both the attacking and enemy Nations.
Class Changes

Larrow.png Previous Version: Patch 11 Rarrow.png
Next Version: Patch 13
Patch History    In Development    Known Issues