Difference between revisions of "Necromancer"

From Morloch Wiki
Jump to: navigation, search
 
(36 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[Category:Classes]]
+
{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Necromancer.png|right|A Shade Necromancer and a summoned Wight]]
+
! width="70%"| {{classlorebox|For the first time in thousands of years new Necromancers are learning the secrets of death magic. In addition to raising small hordes of mindless undead minions, Necromancers can lash their enemies with the unholy power of Oblivion, wreak dreadful curses, and cast spells of fear and shadow. Some are wide-eyed zealots who seek to join Ithriana's legions and bring about the final doom of Aerynth, while others are sheer pragmatists who seek to preserve themselves by making pacts with the new shadow, or simply embrace a new path to power. Sages and loremasters of every race look upon the rebirth of Necromancy with horror, fearing that the mere use of necromantic power will strengthen Oblivion's foothold in Aerynth, bringing the world ever closer to total destruction.|{{PAGENAME}} Lore}}
== ''Masters of the Dead'' ==
+
!     
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
+
! {{classtitle
|[[Image:RS_C_Mage.png|center|Mage Runestone]]
+
|img=[[File:Necromancerfi.png]]
 +
|tag=Master of the Dead
 +
|color1=4a4a4a
 +
|color2=645885
 +
}}
 
|-
 
|-
| '''Base Classes'''
+
| colspan="3" |     
[[Mage]]
 
 
|-
 
|-
| '''Races'''
+
| colspan="3" |{{Classnavsp|cccccc}}
[[Aelfborn]]<br>
+
|-
[[Elf]]<br>
+
| style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(100,88,133,1) 1%,rgba(116,110,132,1) 16%,rgba(178,178,178,1) 45%,rgba(43,43,43,1) 100%)}}
[[Human]]<br>
+
<blockquote>'''Necromancers''' channel the dark power of the void beyond this world to unhallow and undermine the Gods' creation on Aerynth. Their incantations corrupt the purity of life by limiting healing, disjoining holy blessings, and gnawing at their targets' very souls with volleys of negative energy. The ability to bind corpses into servitude makes even death no escape from their machinations.</blockquote>
[[Shade]]<br>
+
{{Cheader|Powers and Skills|(to bottom, rgba(100,88,133,1) 1%,rgba(116,110,132,1) 16%,rgba(178,178,178,1) 45%,rgba(43,43,43,1) 100%)}}
[[Vampire]]
+
<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
|-
+
{{Cheader|Playstyle Tips|(to bottom, rgba(100,88,133,1) 1%,rgba(116,110,132,1) 16%,rgba(178,178,178,1) 45%,rgba(43,43,43,1) 100%)}}
| '''Disciplines'''
+
The Necromancer has a lot of ways to interact with the effects bar in a way that few classes can. He has many different playstyles afforded to him but the class is best played when it's honed to one specific role rather than trying to dabble in anything. Many of the roles do not mesh well with each other either so it is advised not to try to combine them into on hodge-podge character build.
[[Archmage]]<br>
+
* ''Harvest of Dust'' is very weak compared to other pet summons; however, it has a unique swarm functionality in that the Grobones will not disappear if you summon another. You will lose control of your previously summoned Grobone; however, it will retain it's current target, unless its hate is altered. A very potent tactic with this traditional Necromancer playstyle is to summon a Grobones, send it to attack a vulnerable building, and summon another to repeat. Waves of Grobones can take down a key objective during a fight very quickly but because they are so weak one AOE is enough to wipe most of them out.
[[Battle Magus]]<br>
+
* ''Unholy Terror'' is extraordinarily potent for kiting and keeping pressure on healers. ''Shadow of Doom'' is the only ranged AOE power that exposes to the damage type used by that class. The combination of the aforementioned powers in conjunction with ''Unholy Storm'' are the backbone of a tried and true Necromancer group composition; however, this group composition is best used sparingly so that enemy guilds don't anticipate it and bring gear with unholy resistance enchantments.
[[Belgosch]]<br>
+
* Aelfborn are a very popular race for Necromancers because of ''Wildkin's Chase''; however, ''Embrace the Void'' and ''Dim the Light'' do a very good job plugging up the weakness with Vampire builds and the drains and fortitudes associated with the race make it a very resilient character. Elves are the hardest hitting race for Necromancer with their naturally high intelligence and access to Archmage. The extra trains from Humans seems like it would be good for trying to dabble in a wider variety of Necromancer's niches but in execution it usually is not very potent.
[[Blade Weaver]]<br>
+
| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
[[Conjurer]]<br>
+
| rowspan="2" style="vertical-align: top;"|
[[Enchanter]]<br>
+
{{Infobox
[[Gorgoi]]<br>
+
|Box title = {{PAGENAME}} Information
[[Shroudborne]]<br>
+
|image = RadarStatsNecromancer.png
[[Traveler]]<br>
+
|imglink = Roles
 +
|imagewidth = 285
 +
|caption =
 +
|Row 1 title = Base Classes
 +
|Row 1 info = [[Mage]]
 +
|Row 2 title = Races
 +
|Row 2 info = [[Aelfborn]], [[Elf]], [[Human]], [[Shade]], [[Vampire]]
 +
|Row 3 title = Disciplines
 +
|Row 3 info = [[Archmage]],
 +
[[Battle Magus]],
 +
[[Belgosch]],
 +
[[Blade Weaver]],
 +
[[Conjurer]],
 +
[[Enchanter]],
 +
[[Gorgoi]],
 +
[[Shroudborne]],
 +
[[Traveler]],
 
[[Wyrmslayer]]
 
[[Wyrmslayer]]
 +
|Row 4 title = Mastery Runes
 +
|Row 4 info = ''none''
 +
|Row 5 title = Skills Granted
 +
|Row 5 info = [[Necromancy]] (level 10)
 +
}}
 +
{{Infobox
 +
|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
 +
|Row 1 title = Stances
 +
|Row 1 info =
 +
{{{!}}
 +
{{!}}-
 +
{{!}}{{stance|Mage|30|30|30}}
 +
{{!}}-
 +
{{!}}}
 +
|Row 2 title = Weapon Powers
 +
|Row 2 info =
 +
{{{!}}
 +
{{!}}-
 +
{{!}} {{wstyle
 +
|baseclass=Mage
 +
|axe=
 +
|bow=
 +
|crossbow=
 +
|dagger=10
 +
|greataxe=
 +
|greathammer=
 +
|greatsword=
 +
|unarmed=
 +
|hammer
 +
|polearm=
 +
|spear=
 +
|staff=10
 +
|sword=
 +
|throwing=
 +
|sundancer=
 +
|blademaster=
 +
|bladeweaver=5
 +
}}
 +
{{!}}-
 +
{{!}}}
 +
}}
 +
|-
 +
|  <!-- Placeholder -->
 
|-
 
|-
| '''Factions'''
 
[[High Court]]<br>
 
[[Unholy Legion]]<br>
 
[[Wizard's Conclave]]
 
|}
 
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
 
| '''Skills'''
 
 
''Level 10: granted [[Necromancy]]<br>''
 
 
'''Primary Attributes'''<br>
 
[[Health Bonus]]: 45<br>
 
[[Mana Bonus]]: 20<br>
 
[[Stamina Bonus]]: 0
 
 
|}
 
 
''Heirs of Elvish magi who first learned the secrets of the Void, Necromancers draw terrible power from the Dark. They can animate the dead as servants or soldiers, and smite their foes with unholy power.''
 
 
''For the first time in thousands of years new Necromancers are learning the secrets of death magic. In addition to raising small hordes of mindless undead minions, Necromancers can lash their enemies with the unholy power of Oblivion, wreak dreadful curses, and cast spells of fear and shadow. Some are wide-eyed zealots who seek to join Ithriana's legions and bring about the final doom of Aerynth, while others are sheer pragmatists who seek to preserve themselves by making pacts with the new shadow, or simply embrace a new path to power. Sages and loremasters of every race look upon the rebirth of Necromancy with horror, fearing that the mere use of necromantic power will strengthen Oblivion's foothold in Aerynth, bringing the world ever closer to total destruction.''
 
 
'''Read more [[Necromancer Lore]]'''.
 
 
== Class Information ==
 
*'''Class Symbol''': Unholy Skull
 
*'''Available Roles''': Damage, Buff Removal, Building Damage
 
*'''Damage Types''': Unholy
 
 
== Class Weapons ==
 
List of weapons with [[Necromancy]] as their mastery:
 
*'''[[Tomb Staff]]''', a 100% [[Staff]].
 
*'''[[Anthame]]''', a 100% [[Dagger]].
 
== Class Armor ==
 
'''Death Sorcerer's Armor''', a set of [[cloth armor]]. Each piece has +1 [[Intelligence]] and +1 [[Necromancy]] skill [[baked-in]].
 
 
{|
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Damage</font></div> ==
 
{{HRED}}
 
|valign=top|
 
=== Unholy Blast ===
 
[[Image:Unholy cam.png|Right|Unholy Blast's Power Cameo]]
 
''"Single Target Unholy Damage"''<br>
 
''Requires Necromancy Skill ( 15 )''<br>
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''':18 to 42.4 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 3.6 seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units) <br>
 
'''Effect(s)''':<br>
 
*'''Unholy Damage'''
 
**Health Damage: 11 — 25 to 26 — 59 points (from power rank 0 to 40)<br>
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Unholy Storm ===
 
[[Image:Unholy cam.png|Right|Unholy Storm's Power Cameo]]
 
''"Area of Effect Unholy Damage"''<br>
 
''"Excludes Caster"''<br>
 
''Requires Necromancy Skill ( 43 )''<br>
 
 
'''Granted''': Level 18<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 30 to 110 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 3.6 seconds<br>
 
'''Recycle Time''': 20 seconds<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units) - Spherical<br>
 
'''Area of Effect''': 32 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Max player targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Unholy Damage'''
 
**Health Damage: 10 — 24 to 24 — 57 points (from power rank 0 to 40)<br>
 
|}
 
 
{|
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Buffs</font></div> ==
 
{{HREB}}
 
|valign=top|
 
=== Shadowcloak ===
 
[[Image:Defensive cam.png|Right|Shadowcloak's Power Cameo]]
 
''"Personal Defense Buff"''<br>
 
''Requires Warding Skill ( 15 )''<br>
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Warding<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 19<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br> 
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':<br>
 
*'''Defense'''
 
**Defense Bonus: + 27 to 150 (from power rank 0 to 40)<br>
 
**Duration: 600 to 1800 minutes (at power ranks 0 to 40)<br>
 
**Stack Category: StackableDefenseBuff<br>
 
**Stack Rank: 1<br>
 
**Stack Rule: Standard
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Mantle of Corpseflesh ===
 
[[Image:DA cam.png|Right|Mantle of Corpseflesh's Power Cameo]]
 
''"Personal Damage Absorber"''<br>
 
''Requires Warding Skill ( 59 )'' <br>
 
 
'''Granted''': Level 18<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 25<br>
 
'''Casting Time''': 0.02 seconds<br>
 
'''Recycle Time''': 300 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':<br>
 
*'''Physical Damage Absorber'''
 
**Crushing Resistance: + 15 to 75 (power rank 0 to 40)
 
**Piercing Resistance: + 15 to 75 (power rank 0 to 40)
 
**Slashing Resistance: + 15 to 75 (power rank 0 to 40)
 
**Breakpoint: 250 to 1000 points (power rank 0 to 40)
 
**Duration: 300 seconds
 
**Stack Category: DamageAbsorber
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Embrace the Void ===
 
[[Image:Void cam.png|Right|Embrace the Void's Power Cameo]]
 
''"Single Target Power Cost Buff"''<br>
 
''Requires Necromancy Skill ( 48 )''<br>
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 50 to 90 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Power Cost Reduction Buff'''
 
**Power Cost: - 6% to 25% (from power rank 0 to 40)<br>
 
**Duration: 300 seconds
 
**Stack Category: PowerCostBuff
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
 
=== Dim the Light ===
 
[[Image:Resistholy cam.png|Right|Dim the Light's Power Cameo]]
 
''"Single Target Holy Resistance Buff"''<br>
 
''Requires Necromancy Skill ( 58 )''<br>
 
 
'''Granted''': Level 24<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 25 to 65 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Holy Resistance Buff'''
 
**Holy Resistance: + 10 to 50 (from power rank 0 to 40)
 
**Duration: 60 seconds (at power ranks 0 to 40)
 
**Stack Category: ResistanceBuff
 
**Dispel Tags: Buff, Effect
 
|}
 
{|
 
|valign=top|
 
=== Sepulchre's Bounty ===
 
[[Image:Buffdexstr cam.png|Right|Sepulchre's Bounty's Power Cameo]]
 
''"Area of Effect Pet Damage and Attack Speed Buff"''<br>
 
''Requires Necromancy Skill ( 93 )''<br>
 
 
'''Granted''': Level 40<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 88 to 168 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Pets Only (100 Units) - Spherical<br>
 
'''Area of Effect''': 32 Units<br>
 
'''Effect(s)''':<br>
 
*'''Attack Speed and Damage Buff'''
 
**Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)<br>
 
**Damage Dealt: + 10% to 30% (from power rank 0 to 40)
 
**Duration: 1:00 to 1:30 minutes (at power ranks 0 to 40
 
**Stack Category: PetBuff<br>
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Channel the Void ===
 
[[Image:Voidgroup cam.png|Right|Channel the Void's Power Cameo]]
 
''"Group Target Power Cost Buff"''<br>
 
''Requires Embrace the Void Power ( 30 )''<br>
 
''Necromancy Skill ( 115 )'' <br>
 
 
'''Granted''': Level 50 <br>
 
'''Focus Skill''': Necromancy <br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 102 <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Group Members - Point Blank<br>
 
'''Area of Effect''': 50 Radius<br>
 
'''Effect(s)''':<br>
 
*'''Power Cost Reduction Buff'''
 
**Power Cost: - 25%<br>
 
**Duration: 300 seconds
 
**Stack Category: PowerCostBuff
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
 
=== Douse the Light ===
 
[[Image:Resistholygroup cam.png|Right|Douse the Light's Power Cameo]]
 
''"Group Target Holy Resistance Buff"''<br>
 
''Requires Dim the Light Power ( 30 )''<br>
 
''Necromancy Skill ( 115 )''<br>
 
 
'''Granted''': Level 50 <br>
 
'''Focus Skill''': Warding <br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 70 to 110 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 0.0 seconds <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Group Members - Point Blank<br>
 
'''Area of Effect''': 50 Radius<br>
 
'''Effect(s)''':<br>
 
*'''Holy Resistance Buff'''
 
**Holy Resistance: + 25
 
**Duration: 300 second
 
**Stack Category: GroupResistanceBuff
 
**Dispel Tags: Buff, Effect
 
|}
 
 
 
{|
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Debuffs</font></div> ==
 
{{HREE}}
 
|valign=top|
 
=== Unholy Fright ===
 
[[Image:Snare cam.png|Right|Unholy Fright's Power Cameo]]
 
''"Single Target Snare and Heal Receptivity Debuff"''<br>
 
''Requires Necromancy Skill ( 15 )''<br>
 
 
'''Granted''': Level 10<br> 
 
'''Focus Skill''': Sorcery<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 20 to 60 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 3 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Snare'''
 
**Movement Rate: -11% to -60% (from power rank 0 to 40)
 
**Duration: 7 to 15 seconds (at power ranks 0 to 40)
 
**Removes effect with "Flight" dispel tag
 
**Stack Category: Snare
 
**Dispel Tags: Debuff, Effect, Snare
 
*'''Heal Receptivity Debuff
 
**Healing Resistance: +6% to +40% (from power rank 0 to 40)
 
**Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
 
**Stack Category: HealingResBuff
 
**Dispel Tags: Debuff, Effect
 
*'''Health Regeneration Debuff'''
 
**Health Regeneration Rate: -20% to -60% (from power rank 0 to 40)
 
**Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
 
**Dispel Tags: Debuff, Effect
 
|valign=top|
 
=== Shadow of Death ===
 
[[Image:Debuffunholy cam.png|Right|Shadow of Death's Power Cameo]]
 
''"Single Target Unholy Resistance Debuff"''<br>
 
''Requires Necromancy Skill ( 39 )''<br>
 
 
'''Granted''': Level 16<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 30 to 70 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 1.5 seconds<br>
 
'''Recycle Time''': 10 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Unholy Resistance Debuff'''
 
**Unholy Resistance: -10 to -50 (from power rank 0 to 40)
 
**Duration: 30 to 60 seconds (at power ranks 0 to 40)
 
**Stack Category: UnholyResistanceDeBuff
 
**Dispel Tags: Debuff, Effect, Unholy
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Unholy Terror ===
 
[[Image:Snareaoe cam.png|Right|Unholy Terror's Power Cameo]]
 
''"Area of Effect Snare and Healing Resistance Buff"''<br>
 
''"Excludes Caster and Group Members"''<br>
 
''Requires Unholy Fright Power ( 16 )''
 
''Necromancy Skill ( 84 )''<br>
 
 
'''Granted''': Level 36<br>
 
'''Focus Skill''': Sorcery<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 50 to 90 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units) -- Spherical<br>
 
'''Area of Effect''': 32 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Max player targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Snare'''
 
**Movement Rate: -11% to -60% (from power rank 0 to 40)
 
**Duration: 7 to 15 seconds (at power ranks 0 to 40)
 
**Removes effect with "Flight" dispel tag
 
**Stack Category: Snare
 
**Dispel Tags: Debuff, Effect, Snare
 
*'''Heal Receptivity Debuff
 
**Healing Resistance: +6% to +40% (from power rank 0 to 40)
 
**Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
 
**Stack Category: HealingResBuff
 
**Dispel Tags: Debuff, Effect
 
*'''Health Regeneration Debuff'''
 
**Health Regeneration Rate: -20% to -60% (from power rank 0 to 40)
 
**Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
 
**Dispel Tags: Debuff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Shadow of Doom ===
 
[[Image:Debuffunholyaoe cam.png|Right|Shadow of Doom's Power Cameo]]
 
''"Area of Effect Unholy Resistance Debuff"''<br>
 
''"Excludes Caster"''<br>
 
''Requires Shadow of Death Power ( 30 )''<br>
 
''Necromancy Skill ( 106 )''<br>
 
 
'''Granted''': Level 46<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 65 to 105 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 30.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units) -- Spherical<br>
 
'''Area of Effect''': 32 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Max player targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Unholy Resistance Debuff'''
 
**Unholy Resistance: -10 to -50 (from power rank 0 to 40)
 
**Duration: 30 to 60 seconds (at power ranks 0 to 40)
 
**Stack Category: UnholyResistanceDeBuff
 
**Dispel Tags: Debuff, Effect, Unholy
 
|}
 
{|
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Utility</font></div> ==
 
{{HREU}}
 
|valign=top|
 
=== Draw Back the Shadows ===
 
[[Image:Dispellunholy cam.png|Right|Draw Back the Shadows Power Cameo]]
 
''"Single Target Dispel Unholy"''<br>
 
''Requires Necromancy Skill ( 29 )''<br>
 
 
'''Granted''': Level 13<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 60<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Unholy'''
 
**Removes effect with ''Unholy'' dispel tag
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Gravechill ===
 
[[Image:Removeallbuffs cam.png|Right|Gravechill's Power Cameo]]
 
''"Single Target Dispel All Buffs"''<br>
 
''Requires Necromancy Skill ( 88 )''<br>
 
 
'''Granted''': Level 38<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 80 to 160 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 150 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Dispel All Buffs'''
 
**Removes all effects with dispel tag of "Buff"
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Spectre Form ===
 
[[Image:Invis cam.png|Right|Spectre Form's Power Cameo]]
 
''"Personal Invisibility"''<br>
 
''Requires Necromancy Skill ( 115 ) ''<br>
 
 
'''Granted''': Level 50 <br>
 
'''Focus Skill''': Necromancy <br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 80 to 100 (at power ranks 0 to 20) <br>
 
'''Casting Time''': 23 to 0.2 seconds (at power ranks 0 to 20) <br>
 
'''Recycle Time''': 30.0 seconds <br>
 
'''Generates Hate''': No <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Self/No target <br>
 
'''Effect(s)''':
 
*'''Invisibility'''
 
**Hidden from view
 
**Movement Rate: -25% to -5% (from power rank 0 to 20)
 
**Duration: 120 to 300 seconds
 
**Stack Category: Invisible<br>
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Harvest of Dust ===
 
[[Image:Petnecro1 cam.png|Right|Harvest of Dust's Power Cameo]]
 
''"Summon Pet (Grobones)"''<br>
 
''Requires Necromancy Skill ( 48 )''<br>
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 120 to 160 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 50.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':
 
*'''Summon Grobone'''
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Harvest of Bones ===
 
[[Image:Petnecro2 cam.png|Right|Harvest of Bones Power Cameo]]
 
''"Summon Pet (Wight)"''<br>
 
''requires Harvest of Dust Power ( 40 )''<br>
 
''Necromancy Skill ( 90 )<br>''
 
 
'''Granted''': Level 40 <br>
 
'''Focus Skill''': Necromancy <br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 240 to 320 (at power ranks 0 to 40) <br>
 
'''Casting Time''': 4 seconds <br>
 
'''Recycle Time''': 75.0 seconds <br>
 
'''Requires Hit Roll''': No <br>
 
'''Target and Range''': Self/No target <br>
 
'''Effect(s)''':
 
*'''Summon Wight'''
 
|}
 
 
{|
 
|valign=top|
 
=== Spirit Chains ===
 
[[Image:Charm cam.png|Right|Spirit Chains Power Cameo]]
 
''"Single Target Charm Undead"''<br>
 
''Requires Necromancy Skill ( 48 )''<br>
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 120 to 160 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 600 to 300 seconds (at power ranks 0 to 40)<br> 
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Undead Only (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Charm Monster'''
 
**Target becomes Pet
 
**Level Cap: 20 to 52(from power ranks 1 to 40)
 
**Duration: 600 to 1800 Seconds (at power ranks 0 to 40)
 
**Stack Category: Charm<br>
 
**Stack Rule: Standard
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Lurking Fear ===
 
[[Image:Lull cam.png|Right|Lurking Fear's Power Cameo]]
 
''"Single Target Non-Player Lull"''
 
 
'''Granted''': Level 12<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 50<br>
 
'''Casting Time''': 3.5 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Lull'''
 
**AI Awareness Radius: -20%
 
**Duration: 1:00 seconds
 
**Stack Category: AggRangeDeBuff
 
**Dispel Tags: Debuff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Dread Whispers ===
 
[[Image:Stun cam.png|Right|Dread Whispers Power Cameo]]
 
''"Single Target Non-Player Mesmerize"''<br>
 
''Requires Necromancy Skill ( 33 )''<br>
 
 
'''Granted''': Level 14<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 20 to 80 (at power ranks 0 to 10)<br>
 
'''Casting Time''': 3 seconds<br>
 
'''Recycle Time''': 60.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters (120 Units)<br>
 
'''Effect(s)''':<br>
 
**'''Mesmerize'''
 
**Target is Stunned<br>
 
**Duration: 20 to 60 Seconds (at power ranks 0 to 10)<br>
 
**Breakpoint: 1
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Oblivion's Touch ===
 
[[Image:Amnesia cam.png|Right|Oblivion's Touch's Power Cameo]]
 
''"Single Target Non-Player Amnesia"''<br>
 
''Requires Necromancy Skill ( 75 )''<br>
 
 
'''Granted''': Level 32<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 70<br>
 
'''Casting Time''': 3.5 seconds<br>
 
'''Recycle Time''': 30.0 seconds<br> 
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters Only (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Amnesia'''
 
**Clear target's aggression list
 
|}
 
 
{|
 
|valign=top|
 
=== Phantasmagoria ===
 
[[Image:Fearaoe cam.png|Right|Phantasmagoria's Power Cameo]]
 
''"Area of Effect Non-Player Fear (0 range)"''<br>
 
''Requires Necromancy Skill ( 79 )''<br>
 
 
'''Granted''': Level 34<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 44 to 54 (at power ranks 0 to 10)<br>
 
'''Casting Time''': 3 seconds<br>
 
'''Recycle Time''': 300 to 240 seconds (at power ranks 0 to 10)<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters Only - Point Blank<br>
 
'''Area of Effect''': 40 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Fear'''
 
**Monster is Scared<br>
 
**Level Cap: 24 to 61 (from power ranks 1 to 10)
 
**10 to 15 seconds (at power ranks 0 to 10)
 
**Breakpoint: 1
 
**Stack Category: Fear
 
**Stack Rule: Standard
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Gnawing Fear ===
 
[[Image:Lull cam.png|Right|Gnawing Fear's Power Cameo]]
 
''"Area of Effect Non-Player Lull"''<br>
 
''Requires Necromancy Skill ( 97 )''<br>
 
 
'''Granted''': Level 42<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 70<br>
 
'''Casting Time''': 4.5 seconds<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters Only (100 Units) -- Spherical<br>
 
'''Area of Effect''': 30 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Lull'''
 
**AI Awareness Radius: -60%
 
**Duration: 1:00 seconds
 
**Stack Category: AggRangeDeBuff
 
**Dispel Tags: Debuff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Dread Howl ===
 
[[Image:Stunaoe cam.png|Right|Dread Howl's Power Cameo]]
 
''"Area of Effect Non-Player Mesmerize"''<br>
 
''requires Necromancy Skill ( 72 )''<br>
 
 
'''Granted''': Level 25<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 70 to 90 (at power ranks 0 to 10)<br>
 
'''Casting Time''': 3 seconds<br>
 
'''Recycle Time''': 60 to 54 seconds (at power ranks 0 to 10)<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters Only (120 Units) -- Spherical<br>
 
'''Area of Effect''': 40 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Effect(s)''':<br>
 
**'''Mesmerize'''
 
**Target is Stunned<br>
 
**Duration: 20 to 60 Seconds (at power ranks 0 to 10)<br>
 
**Breakpoint: 1
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Oblivion's Tide ===
 
[[Image:Amnesiaaoe cam.png|Right|Oblivion's Tide's Power Cameo]]
 
''"Area of Effect Non-Player Amnesia"''<br>
 
''Requires Necromancy Skill ( 108 )''<br>
 
 
'''Granted''': Level 47<br>
 
'''Power Rank:''' 40 (Grand Master)<br>
 
'''Focus Skill''': Necromancy<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 110<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 30.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters Only (100 Units) -- Spherical<br>
 
'''Area of Effect''': 32 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Amnesia'''
 
**Clear target's aggression list
 
 
 
|}
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Stances & Weapon Powers</div> ==
 
[[Image:Necromancer.jpg|right|Chronicle Necromancer Illustration]]
 
{|
 
|valign=top|
 
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Power Type'': Skill<br>
 
''Casting Time'': 0<br>
 
''Recycle Time'': 30 seconds<br>
 
 
[[Image:Defensive cam.png|Right|Defensive Stance's Power Cameo]]
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': 30 (Proficient)<br>
 
[[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]]
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': 30 (Proficient)<br>
 
[[Image:Precise cam.png|Right|Precise Stance's Power Cameo]]
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': 30 (Proficient)<br>
 
'''[[Stances#Necromancer|Necromancer Stance Details]]'''
 
 
|valign=top|
 
[[Image:RS_C_Mage.png|left|Mage Runestone]]
 
|valign=top|
 
=== Mage Necromancer ===
 
<div class="left" style="width: auto; margin-left: auto; margin-right: auto;">
 
*'''[[Dagger]] Powers''': 10<br>
 
*'''[[Staff]] Powers''': 10<br>
 
*'''[[Blade Weaving]] Powers''': 5<br></div>
 
 
|}
 
|}
 
+
{{Concredit|Colest and Rewen|2018}}{{Classnav}}
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[:Category:Patch History | Patch History ]]</div> ==
+
__NOTOC__
[[Patch 24.3#Necromancer|01/07/2009]]
 
*"Shadow of Doom" recast increased to 30.0 seconds.
 
*"Shadow of Death" is now flagged as an UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff.
 
*"Shadow of Death" cast time reduced to 1.5 seconds.
 
*"Shadow of Death" recast time increased to 10 seconds.
 
*"Shadow of Doom" is now flagged as a UnholyDebuff and will stack with other resistance debuffs not flagged as UnholyDebuff.
 
*"Unholy Fright" is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff.
 
*"Unholy Terror" is now flagged as a HealResBuff and will stack with other resistance buffs not flagged as HealResBuff.
 
[[Patch_16#Necromancer|6/19/2007]]
 
*The healing resistance on [[#Unholy Fright (10)|Unholy Fright]] and [[#Unholy Terror (36)|Unholy Terror]] have been increased from +6 at Power Rank 1 to +40 at Power Rank 40.
 
*Reduced the recast on [[#Gravechill (38)|Gravechill]] from 300 seconds to 150 seconds.
 
*[[#Mantle of Corpseflesh (18)|Mantle of Corpseflesh]] has been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
 
*Gravechill has been updated to only affect other players, not creatures.
 
[[Patch_14#Necromancer|9/27/2006]]
 
*Mantle of Corpseflesh has been modified to be a personal Damage Absorber with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. [[Mana]] costs have been reduced to 25. This Damage Absorber absorbs and protects from [[Crushing]], [[Piercing]], and [[Slashing]] damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
 
*[[#Spectre Form (50)|Spectre Form]] now has the same de-aggro effect as [[Rogue#Hide|Hide]] and [[Rogue#Sneak|Sneak]].
 
[[Patch_13.5#Necromancer|8/2/2006]]
 
*The Necromancer Power Unholy Terror has been updated to remove the Healing Mantle and replaced that effect with a Healing Resistance and [[Health]] Recovery Debuff
 
*The Necromancer Power Unholy Fright has been updated to have the secondary effects of a Healing Resistance and Health Recovery Debuff
 
[[Patch_13#Necromancer|7/25/2006]]
 
*Increased the Offensive [[Stance]] of Necromancers
 
*The Necromancer's power Unholy Terror is now group-friendly and has a healing mantle secondary effect
 
*Reduced the Recycle time on [[#Unholy Storm (18)|Unholy Storm]] for Necromancers
 
*The Necromancer power Mantle of Flesh has been changed to Self-Only and increased the amount of damage it will absorb
 
[[Patch_11#Necromancer|2/7/2006]]
 
*When a Necromancer casts Spectre Form, any creatures or guards will forget about them and not try to attack them while hidden.
 
[[Patch_6.5#Necromancer|7/25/2005]]
 
*Fixed the Necromancer Shrine to grant the [[Necromancy]] Skill
 
[[Patch_4.5#Necromancer|12/21/2004]]
 
*The Necromancer Pet Summon ability can no longer be interrupted
 
[[Patch_4#Necromancer|12/7/2004]]
 
*Added the new Necromancer Class to include class-specific armor and weapon
 
 
 
== See Also ==
 
*[[Necromancer Templates]]
 

Latest revision as of 01:33, 18 February 2018

For the first time in thousands of years new Necromancers are learning the secrets of death magic. In addition to raising small hordes of mindless undead minions, Necromancers can lash their enemies with the unholy power of Oblivion, wreak dreadful curses, and cast spells of fear and shadow. Some are wide-eyed zealots who seek to join Ithriana's legions and bring about the final doom of Aerynth, while others are sheer pragmatists who seek to preserve themselves by making pacts with the new shadow, or simply embrace a new path to power. Sages and loremasters of every race look upon the rebirth of Necromancy with horror, fearing that the mere use of necromantic power will strengthen Oblivion's foothold in Aerynth, bringing the world ever closer to total destruction.

    

 Necromancer

Necromancerfi.png
 Master of the Dead

    
Overview
Necromancers channel the dark power of the void beyond this world to unhallow and undermine the Gods' creation on Aerynth. Their incantations corrupt the purity of life by limiting healing, disjoining holy blessings, and gnawing at their targets' very souls with volleys of negative energy. The ability to bind corpses into servitude makes even death no escape from their machinations.
Powers and Skills
Level Icon Ability Description
10 Unholy Blast Unholy Blast Single-target unholy damage
Shadowcloak Shadowcloak Personal Defense buff
Unholy Fright Unholy Fright Single-target Snare and heal receptivity debuff
12 Lurking Fear Lurking Fear Single-target non-player Fear
13 Draw Back the Shadows Draw Back the Shadows Single-target dispel unholy effect
14 Dread Whispers Dread Whispers Single-target non-player Mesmerize
15 Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Shadow of Death Shadow of Death Single-target unholy damage resistance debuff
18 Unholy Storm Unholy Storm Area unholy damage (affects group members!)
Mantle of Corpseflesh Mantle of Corpseflesh Personal melee Damage Absorber
20 Embrace the Void Embrace the Void Single-target power cost reduction
Harvest of Dust Harvest of Dust Summon Pet (Grobones)
Spirit Chains Spirit Chains Single-target non-player Charm
24 Dim the Light Dim the Light Single-target holy damage resistance buff
25 Dread Howl Dread Howl Area non-player Mesmerize
32 Oblivion's Touch Oblivion's Touch Single-target non-player Amnesia
34 Phantasmagoria Phantasmagoria Area non-player Fear
36 Unholy Terror Unholy Terror Area Snare and healing receptivity debuff (excludes group)
38 Gravechill Gravechill Single-target dispel all buffs
40 Sepulchre's Bounty Sepulchre's Bounty Area melee damage and attack speed buff (Pet-only)
Harvest of Bones Harvest of Bones Summon Pet (Wight)
42 Gnawing Fear Gnawing Fear Area non-player Lull (reduces monster awareness radius)
46 Shadow of Doom Shadow of Doom Area unholy damage resistance debuff (affects group members!)
47 Oblivion's Tide Oblivion's Tide Area non-player Amnesia
50 Channel the Void Channel the Void Group power cost reduction
Spectre Form Spectre Form Personal Invisibility
Douse the Light Douse the Light Group holy damage resistance buff

Playstyle Tips

The Necromancer has a lot of ways to interact with the effects bar in a way that few classes can. He has many different playstyles afforded to him but the class is best played when it's honed to one specific role rather than trying to dabble in anything. Many of the roles do not mesh well with each other either so it is advised not to try to combine them into on hodge-podge character build.

  • Harvest of Dust is very weak compared to other pet summons; however, it has a unique swarm functionality in that the Grobones will not disappear if you summon another. You will lose control of your previously summoned Grobone; however, it will retain it's current target, unless its hate is altered. A very potent tactic with this traditional Necromancer playstyle is to summon a Grobones, send it to attack a vulnerable building, and summon another to repeat. Waves of Grobones can take down a key objective during a fight very quickly but because they are so weak one AOE is enough to wipe most of them out.
  • Unholy Terror is extraordinarily potent for kiting and keeping pressure on healers. Shadow of Doom is the only ranged AOE power that exposes to the damage type used by that class. The combination of the aforementioned powers in conjunction with Unholy Storm are the backbone of a tried and true Necromancer group composition; however, this group composition is best used sparingly so that enemy guilds don't anticipate it and bring gear with unholy resistance enchantments.
  • Aelfborn are a very popular race for Necromancers because of Wildkin's Chase; however, Embrace the Void and Dim the Light do a very good job plugging up the weakness with Vampire builds and the drains and fortitudes associated with the race make it a very resilient character. Elves are the hardest hitting race for Necromancer with their naturally high intelligence and access to Archmage. The extra trains from Humans seems like it would be good for trying to dabble in a wider variety of Necromancer's niches but in execution it usually is not very potent.
    
Necromancer Information
RadarStatsNecromancer.png

Base Classes

Mage

Races

Aelfborn, Elf, Human, Shade, Vampire

Disciplines

Archmage, Battle Magus, Belgosch, Blade Weaver, Conjurer, Enchanter, Gorgoi, Shroudborne, Traveler, Wyrmslayer

Mastery Runes

none

Skills Granted

Necromancy (level 10)

Necromancer Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Mage
Defensive Stance
30
Offensive Stance
30
Precise Stance
30
stance details

Weapon Powers

Mage
Dagger Powers 10
Staff Powers 10
Blade Weaving Powers 5

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

Retrieved from "http://morloch.shadowbaneemulator.com/index.php?title=Necromancer&oldid=35380"