Difference between revisions of "Known Bugs"

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This page is created to track known bugs:
 
This page is created to track known bugs:
  
'''Weapons:'''
+
'''Rolling:'''
 
*Deadly Prefix does not correctly roll. Do not roll this prefix.   
 
*Deadly Prefix does not correctly roll. Do not roll this prefix.   
 
*Masterwork FryFrost Lance does not correctly apply Focus Skills.   
 
*Masterwork FryFrost Lance does not correctly apply Focus Skills.   
 
*+3 Block Affix only applies 3% Block Chance instead of +15 as designed.   
 
*+3 Block Affix only applies 3% Block Chance instead of +15 as designed.   
 +
 +
 +
'''Weapons:'''
 +
*Bellugh Hammer, if removed and reapplied with a proc active, will cause duplicative mana heal procs.
  
 
'''Buildings:'''
 
'''Buildings:'''
  
 
'''Zones:'''
 
'''Zones:'''
*You are able to attack players in all three zones, instead of only the central zone as designed.  
+
*You can attack players in all three zones, instead of only the central zone as designed.
 +
*Logging out of zones is inconsistent; characters may remain at the location of their log out instead of back at their tree for an extended logout.  
  
 
'''Spells:'''
 
'''Spells:'''
 
*Drannok Dread Gaze is unable to be removed by Priest's IoR.  
 
*Drannok Dread Gaze is unable to be removed by Priest's IoR.  
 +
*Vampire's Kiss does not show casting animation to others
 +
 +
'''Powers:'''
 +
*Peeking someone who is actively looting causes sb.exe
 +
*Wizards can exploit group teleport, if you are seen doing this, '''your account will be permanently suspended.'''
 +
*Wereform powers increase melee siege damage
 +
*Templar Blessing of the Sacred Flame tooltip does not show the full amount of Fire REsist (+11 v +25). The actual fire resistance is correct.
  
 
'''Skills:'''
 
'''Skills:'''
*Templar 1H Swords are able to use Great Sword Mastery Powers.
+
*Templar 1H Swords can use Great Sword Mastery Powers.
  
 
'''Resources:'''
 
'''Resources:'''
Line 23: Line 35:
 
*Healer Channeler Stances Incorrect
 
*Healer Channeler Stances Incorrect
 
*Healer Channeler Defensive Stance should be +21% Defense with -28% Power Damage. The actual is +13% Defense, -17% Power Damage.
 
*Healer Channeler Defensive Stance should be +21% Defense with -28% Power Damage. The actual is +13% Defense, -17% Power Damage.
*Healer Channeler Offensive Stance should be +34% Power Damage, instead, it is +26%
+
*Healer Channeler Offensive Stance should be +34% Power Damage; instead, it is +26%
 +
 
 +
'''Shrines:'''
 +
*Heretical Text cannot be used on Assassin Shrine
 +
*Votary does not appear directly in front of Aracoix Shrine
 +
 
 +
'''Client:'''
 +
*Modifying the loot window transparency causes a client crash.

Revision as of 15:34, 16 January 2021

This page is created to track known bugs:

Rolling:

  • Deadly Prefix does not correctly roll. Do not roll this prefix.
  • Masterwork FryFrost Lance does not correctly apply Focus Skills.
  • +3 Block Affix only applies 3% Block Chance instead of +15 as designed.


Weapons:

  • Bellugh Hammer, if removed and reapplied with a proc active, will cause duplicative mana heal procs.

Buildings:

Zones:

  • You can attack players in all three zones, instead of only the central zone as designed.
  • Logging out of zones is inconsistent; characters may remain at the location of their log out instead of back at their tree for an extended logout.

Spells:

  • Drannok Dread Gaze is unable to be removed by Priest's IoR.
  • Vampire's Kiss does not show casting animation to others

Powers:

  • Peeking someone who is actively looting causes sb.exe
  • Wizards can exploit group teleport, if you are seen doing this, your account will be permanently suspended.
  • Wereform powers increase melee siege damage
  • Templar Blessing of the Sacred Flame tooltip does not show the full amount of Fire REsist (+11 v +25). The actual fire resistance is correct.

Skills:

  • Templar 1H Swords can use Great Sword Mastery Powers.

Resources:

  • Double Cold Resist Rings incorrectly require 10 Lumber to roll.

Stances:

  • Healer Channeler Stances Incorrect
  • Healer Channeler Defensive Stance should be +21% Defense with -28% Power Damage. The actual is +13% Defense, -17% Power Damage.
  • Healer Channeler Offensive Stance should be +34% Power Damage; instead, it is +26%

Shrines:

  • Heretical Text cannot be used on Assassin Shrine
  • Votary does not appear directly in front of Aracoix Shrine

Client:

  • Modifying the loot window transparency causes a client crash.