Difference between revisions of "Enchantment"

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Enchantments can also be restricted by the race of the vendor. Human vendors, as the easiest to obtain, are not considered "racial" and are very limited in their potential for any kind of gear creation. Take this into consideration when planning your city and the vendors you hire.  
 
Enchantments can also be restricted by the race of the vendor. Human vendors, as the easiest to obtain, are not considered "racial" and are very limited in their potential for any kind of gear creation. Take this into consideration when planning your city and the vendors you hire.  
  
=== <span style="background: -webkit-linear-gradient(#ef0202, #8c0000); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Four</span> ===
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=== <span style="background: -webkit-linear-gradient(#ef0202, #8c0000); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Four - Ex-Pac</span> ===
Also called ''expansion'' or ''xpac'' tier, this is the best type of gear that players can create, and is only available through formula crafting. All of these enchantments require the rare expansion resources of Bloodstone or Obsidian.<!--  
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Tier four is the best type of gear that players can create, and is only available through formula crafting. All of these enchantments require the rare expansion resources of Bloodstone or Obsidian.<!--  
  
 
BEGIN TABLE  
 
BEGIN TABLE  
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<center><hr width="80%"></center>
  
=== <span style="background: -webkit-linear-gradient(#5963c1, #26283a); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Three</span> ===
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=== <span style="background: -webkit-linear-gradient(#5963c1, #26283a); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Three - Vanilla</span> ===
Also called ''vanilla'', this is the highest teir of gear that players will see while random rolling or from mob corpses.
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Tier three is the best sort of gear that players will see while random rolling or from mob corpses. The resource costs for this gear can all be obtained from non-expansion zone mines.
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
 
|colspan="8" style="background: #cecece;"| <strong><span style="background: -webkit-linear-gradient(#5963c1, #26283a); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Three Prefixes</span></strong>
 
|colspan="8" style="background: #cecece;"| <strong><span style="background: -webkit-linear-gradient(#5963c1, #26283a); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Three Prefixes</span></strong>
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<center><hr width="80%"></center>
  
=== <span style="background: -webkit-linear-gradient(#f4b642, #4f3a14); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Two</span> ===
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=== <span style="background: -webkit-linear-gradient(#f4b642, #4f3a14); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Two - Agate</span> ===
Also called ''agate tier''. This gear is just below tier three in terms of strength. '''Each enchantment in these lists costs just one unit of agate to create.'''  
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Tier two is just below tier three in terms of strength. '''Each enchantment in this tier costs just one unit of agate to create.'''  
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
 
|colspan="3" style="background: #cecece;"| <strong><span style="background: -webkit-linear-gradient(#f4b642, #4f3a14); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Two Prefixes</span></strong>
 
|colspan="3" style="background: #cecece;"| <strong><span style="background: -webkit-linear-gradient(#f4b642, #4f3a14); -webkit-background-clip: text; -webkit-text-fill-color: transparent;">Tier Two Prefixes</span></strong>

Revision as of 19:31, 12 February 2018

The mystic arts are not forgotten here, good patron! Mystic talismans, powerful scrolls, and magical trinkets I have to sell, and will gladly buy any you might carry.

- Sage

Enchantments are special affixes that appear on weapons armor, and jewelry when crafted in player cities, or found randomly on mob corpses. Items without enchantments are commonly called non-magic and have a white title on their mouseover. Items with at least one enchantment are called magic and have a blue title.

Item Crafting Basics

When a player chooses to create gear in a city, they must decide whether to use random rolling or formula crafting.

Random Rolling

Random rolling means that the crafting player only chooses the base item that is created; all magical effects are randomized. The effect that is produced will never be more than tier three (see below). Higher-ranked NPCs will produce better effects more often. The advantage of random rolling is that it only costs gold, so players without access to mines or resources can still have access to viable equipment.

Formula Crafting

Formula crafting allows a player to choose the base item and the specific enchantments applied to it. This method requires specific resources, but it drastically reduces the time commitment and is the only way to obtain tier four enchantments. For a list of enchantment resource costs, see the tables below.

List of Enchantments

What equipment can I put that on?
Shield All Weapons
Shield Bows and Crossbows
Shield Staffs, Wands, & Scepters
Shield Shields
Shield All Armor
Shield Cloth Robes & Hoods
Shield Rings
Shield Amulets

Restrictions

Enchantments are restricted to certain types of equipment. Use the table to the right, and the corresponding gear icons to easily see which enchantments can be used.

Enchantments can also be restricted by the race of the vendor. Human vendors, as the easiest to obtain, are not considered "racial" and are very limited in their potential for any kind of gear creation. Take this into consideration when planning your city and the vendors you hire.

Tier Four - Ex-Pac

Tier four is the best type of gear that players can create, and is only available through formula crafting. All of these enchantments require the rare expansion resources of Bloodstone or Obsidian.

Tier Four Prefixes
Prefix Effects Found On Resource Costs
Abomination's +25 Holy Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Mandrake 40
Beast Hide +5.5 Crush Resist Armor Obsidian 5 Adamant 20 Antimony 20 Coal 40 Diamond 20
Carnelian +12 Dexterity, +35% Stamina Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Antimony 20 Azoth 20 Coal 40
Charmed +10 Fire, Cold, & Lightning Resist Amulets Obsidian 10 Antimony 20 Coal 40 Diamond 20 Quicksilver 20 Sulfur 20
Chrysoberyl +12 Strength, +35% Stamina Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Bronzewood 30 Sulfur 20
Cobra's +25 Poison Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Onyx 20
Deadly +165 Attack, +33% Armor Piercing Bows & Crossbows Obsidian 20 Iron 40 Orichalk 40 Sulfur 20
Dragonbone +12 Spirit, +35% Mana Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Azoth 20 Bronzewood 30 Mandrake 40
Emperor's +165 Attack Weapons Obsidian 20 Iron 40 Orichalk 40 Sulfur 20
Englamored +25 Magic Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Mandrake 40
Exalted +110 Mana Rings Amulets Cloth Robes & Hoods Obsidian 10 Azoth 20 Mandrake 40 Oak 40
Frykka's +25 Cold Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Antimony 20 Coal 40 Diamond 20
Granite +12 Constitution, +35% Health Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Bronzewood 30
Helldrake's +25 Fire Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Coal 40 Diamond 20 Sulfur 20
Hematite +12 Intelligence, +35% Mana Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Coal 40 Quicksilver 20
Imperturbable +25 Mental Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Coal 40 Diamond 20 Quicksilver 20
Invincible +9 Defense Armor Obsidian 5 Antimony 20 Orichalk 40 Truesteel 40
Kenaryn's +45 Stamina all boots KI Obsidian 10 Adamant 20 Azoth 20 Orichalk 40
Malachite +12 Strength, +35% Health Recovery Staff, Wand, and Scepter Rings Amulets Obsidian 10 Adamant 20 Azoth 20 Bronzewood 30 Sulfur 20
Morloch's +165 Attack, +10 Damage Weapons Obsidian 20 Coal 40 Iron 40 Sulfur 20
Ornamented +30 Defense Rings Amulets Obsidian 10 Antimony 20 Orichalk 40 Truesteel 40
Peerless +165 Attack, +17% Attack Speed Weapons Bows & Crossbows Obsidian 20 Iron 40 Orichalk 40 Quicksilver 20 Sulfur 20
Sacred +25 Unholy Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Bronzewood 30 Diamond 20 Onyx 20
Stormborn +25 Lightning Resist Rings AmuletsScepter & Wand Shields Obsidian 10 Coal 40 Diamond 20 Quicksilver 20
Trueshaped +5.5 Pierce Resist Armor Obsidian 5 Adamant 20 Antimony 20 Coal 40 Diamond 20
Truewoven +5.5 Slash Resist Armor Obsidian 5 Antimony 20 Coal 40 Diamond 20 Sulfur 20
Tier Four Suffixes
Suffix Effect Found On Resource Costs
of Arnomus +12 Dexterity Weapons Rings Amulets Cloth Robe & Hood Bloodstone 10 Azoth 20 Antimony 20 Oak 40
of Blizzards +12 Cold Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Antimony 20 Orichalk 40 Truesteel 40
of Blood +7 Min Damage Weapons Bows & Crossbows Bloodstone 20 Antimony 20 Iron 40 Orichalk 40
of Dispatch +22% Attack Speed Weapons Bloodstone 20 Iron 40 Orichalk 40 Quicksilver 20
of Hedrusiel +12 Strength Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Azoth 20 Oak 40 Sulfur 20
of Madness +12 Mental Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Coal 40 Quicksilver 20 Truesteel 40
of Perforation +20% Armor Piercing Bows & Crossbows Bloodstone 20 Iron 40 Orichalk 40 Sulfur 20
of Ruin +7 Max Damage Weapons Bows & Crossbows Bloodstone 20 Iron 40 Orichalk 40 Sulfur 20
of Stoneskin +5 Pierce Resist Armor Bloodstone 5 Antimony 20 Coal 40 Diamond 20
of Tempests +12 Lightning Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Quicksilver 20 Truesteel 40
of the Archmagi +12 Magic Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Mandrake 40 Truesteel 40
of the Banelords +12 Poison Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Coal 40 Onyx 20 Truesteel 40
of the Chosen +12 Holy Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Mandrake 40 Truesteel 40
of the Forsaken +12 Unholy Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Onyx 20 Orichalk 40 Truesteel 40
of the Gods +6 All Attributes Amulets Wand & Scepter Bloodstone 10 Adamant 20 Antimony 20 Azoth 20 Quicksilver 20 Sulfur 20 Bronzewood 30 Mandrake 40
of the Mastermind +12 Intelligence Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Oak 40 Quicksilver 20
of the Pillar +5 Crush Resist Armor Bloodstone 5 Adamant 20 Coal 40 Diamond 20
of the Thanes +12 Constitution Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Adamant 20 Azoth 20 Orichalk 40
of the Trueson +5 Slash Resist Armor Bloodstone 5 Coal 40 Diamond 20 Sulfur 20
of the Windlords +5% Movement Speed all boots Bloodstone 5 Azoth 10 Bronzewood 30 Quicksilver 20
of Thorns +12 Bleeding Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Coal 40 Onyx 20 Truesteel 40
of Thurin +75 Health Rings Amulets Bloodstone 5 Adamant 20 Azoth 20 Orichalk 40
of Transcendence +12 Spirit Cloth Robes & Hoods Rings Amulets Staff, Wand, and Scepter Bloodstone 10 Azoth 20 Mandrake 40 Oak 40
of Uvoriel +12 Fire Damage Shield Shields Cloth Robe & Hood Bloodstone 10 Bronzewood 30 Sulfur 20 Truesteel 40

Tier Three - Vanilla

Tier three is the best sort of gear that players will see while random rolling or from mob corpses. The resource costs for this gear can all be obtained from non-expansion zone mines.

Tier Three Prefixes
Prefix Effect Found On Resource Costs
Adamant +8 Damage Weapons Iron 20 Orichalk 20 Sulfur 10
Aegis +8 Defense Armor Antimony 10 Orichalk 20 Truesteel 20
Amber +25% Stamina Recovery Rings Amulets Adamant 10 Azoth 10 Oak 20
Apostate's +20 Holy Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Mandrake 20
Archmage's +15 Sorcery & Warding Skill Cloth Robe & Hood Staff, Wand, and Scepter Antimony 10 Coal 20
Avatar's +150 Attack Weapons Bows & Crossbows Adamant 10 Iron 20 Orichalk 20 Sulfur 10
Baron's +150 Attack Weapons Iron 20 Orichalk 20 Sulfur 10
Boned +4.5 Slash Resist Armor Antimony 10 Coal 20 Diamond 10 Sulfur 10
Chalcedony +10 Strength, +30% Stamina Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Bronzewood 15 Sulfur 10
Conqueror's +150 Attack Weapons Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
Crackling Lightning Proc I Weapons Bows & Crossbows Iron 20 Quicksilver 10 Sulfur 10
Diamond +20% Mana Recovery Rings Amulets Adamant 10 Azoth 10 Mandrake 20 Oak 20
Doublestitched +4.5 Crush Resist Armor Adamant 10 Antimony 10 Coal 20 Diamond 10
Dwarvish +8 Defense, +50% Durability Armor Adamant 10 Antimony 10 Orichalk 20 Truesteel 20
Emerald +10 Dexterity, +30% Stamina Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Antimony 10 Azoth 10 Coal 20
Ethereal +20 Magic Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Mandrake 20
Fell Fear Proc I Weapons Coal 20 Onyx 10
Fiery Fire Proc I Weapons Bows & Crossbows Coal 20 Iron 20 Sulfur 10
Greatwyrm's +20 Fire Resist Rings Amulets Staff, Wand, and Scepter Shields Coal 20 Diamond 10 Sulfur 10
Haliodor +10 Strength, +30% Health Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Bronzewood 15 Sulfur 10
Hallowed +20 Unholy Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Onyx 10
Heimnir's +20 Lightning Resist Rings Amulets Staff, Wand, and Scepter Shields Coal 20 Diamond 10 Quicksilver 10
High Priest's +15 Benediction & Restoration Skill Cloth Robe & Hood Staff, Wand, and Scepter Coal 20 Mandrake 20
Iceborn +20 Cold Resist Rings Amulets Staff, Wand, and Scepter Shields Antimony 10 Coal 20 Diamond 10
Icy Cold Proc I Weapons Bows & Crossbows Antimony 10 Coal 20 Iron 20 Sulfur 10
Indomitable +25 Defense Shields Antimony 10 Orichalk 20 Truesteel 20
Inscribed +25 Defense Rings Amulets Shields Antimony 10 Orichalk 20 Truesteel 20
Intractable +20 Mental Resist Rings Amulets Staff, Wand, and Scepter Shields Coal 20 Diamond 10 Quicksilver 10
Ivory +10 Spirit, +30% Mana Recovery Amulets Rings Staff, Wand, and Scepter Azoth 10 Bronzewood 15 Mandrake 20
Jacinth +25% Health Recovery Rings Amulets Adamant 10 Azoth 10 Orichalk 20
Jade +10 Constitution, +30% Health Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Bronzewood 15
Lapis +10 Intelligence, +30% Mana Recovery Amulets Rings Staff, Wand, and Scepter Adamant 10 Azoth 10 Coal 20 Quicksilver 10
Legendary +150 Attack, +15% Attack Speed Weapons Bows & Crossbows Iron 20 Orichalk 20 Quicksilver 10 Sulfur 10
Lethal +150 Attack Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
Manticore's +20 Poison Resist Rings Amulets Staff, Wand, and Scepter Shields Bronzewood 15 Diamond 10 Onyx 10
Massive Stamina Damage Proc I Weapons Bows & Crossbows Adamant 10 Iron 20 Sulfur 10
Mithril +8 Defense Armor Antimony 10 Orichalk 20 Truesteel 20
Primal +100 Mana Amulets Rings Wand and Scepter Cloth Robe & Hood Azoth 10 Mandrake 20 Oak 20
Runed +100 Mana, +25% Mana Recovery Amulets Rings Wand and Scepter Cloth Robe & Hood Adamant 10 Azoth 10 Mandrake 20 Oak 20
Sanctified +8 Fire, Cold, Lightning Resistance Amulets Wand and Scepter Antimony 10 Coal 20 Diamond 10 Quicksilver 10 Sulfur 10
Savage +8 Damage Weapons Iron 20 Orichalk 20 Sulfur 10
Sentinel's +25 Defense, +50% Durability Shields Adamant 10 Antimony 10 Orichalk 20 Truesteel 20
Truewrought +8 Defense, +50% Durability Armor Adamant 10 Antimony 10 Orichalk 20 Truesteel 20
Warlord's +150 Attack, +9 Damage Weapons Coal 20 Iron 20 Sulfur 10
Wrought +4.5 Pierce Resist Armor Adamant 10 Antimony 10 Coal 20 Diamond 10
Yglandor +8 Damage Weapons Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
Tier Three Suffixes
Suffix Effect Found On Resource Costs
of Abjuration +10 Abjuration Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Alacrity +20% Attack Speed Weapons Iron 20 Orichalk 20 Quicksilver 10
of Assassins +10 Poison Damage Shield Cloth Robe & Hood Shields Coal 20 Onyx 10 Truesteel 20
of Bardsong +10 Bardsong Skill Rings Amulets Staff, Wand, and Scepter Antimony 10 Coal 20
of Beastcraft +10 Beastcraft Skill Rings Amulets Staff, Wand, and Scepter Adamant 10 Coal 20
of Blessedness +15 Unholy Resist Weapons Rings Amulets Shields Bronzewood 15 Diamond 10 Onyx 10
of Bloodcraft +10 Bloodcraft Skill Rings Amulets Staff, Wand, and Scepter Antimony 10 Coal 20
of Bloodletting Bleeding Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of Celerity +10 Dexterity Rings Amulets Bows & Crossbows Antimony 10 Azoth 10 Oak 20
of Channeling +10 Channeling Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Corruption +10 Corruption Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Onyx 10
of Defense +3 Passive Defense Shields Antimony 10 Bronzewood 15 Truesteel 20
of Divine Shadow +15 Holy Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of Exorcism +10 Exorcism Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Fate +10 Spirit Cloth Robe & Hood Rings Amulets Staff, Wand, and Scepter Azoth 10 Mandrake 20 Oak 20
of Fire Fire Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Sulfur 10
of Fortification +4 Crush Resist Armor Adamant 10 Coal 20 Diamond 10
of Frykka Cold Proc III Weapons Bows & Crossbows Antimony 10 Coal 20 Iron 20 Sulfur 10
of Genius +10 Intelligence Cloth Robe & Hood Rings Amulets Staff, Wand, and Scepter Azoth 10 Oak 20 Quicksilver 10
of Godspite +15 Holy Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of Khalikryst +15 Fire Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Sulfur 10
of Liturgy +10 Liturgy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Marksmanship +20% Weapon Range Bows & Crossbows Iron 20 Orichalk 20 Quicksilver 10
of Nature Lore +10 Nature Lore Skill Rings Amulets Staff, Wand, and Scepter Adamant 10 Coal 20
of Necromancy +10 Necromancy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Onyx 10
of Oblivion Unholy Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of Persistence +75 Stamina all cloth boots Adamant 10 Azoth 10 Orichalk 20
of Power +5 All Attributes Rings Amulets Staff, Wand, and Scepter Adamant 10 Antimony 10 Azoth 10 Bronzewood 15 Mandrake 20 Quicksilver 10 Sulfur 10
of Saedron +15 Magic Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of Serenity +15 Mental Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Quicksilver 10
of Shadowmastery +10 Shadowmastery Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Onyx 10
of Slaughter +6 Max Damage Weapons Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
of Stormcalling +10 Stormcalling Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Quicksilver 10
of Subduing Stamina Damage Proc III Weapons Bows & Crossbows Adamant 10 Coal 20 Iron 20 Sulfur 10
of Thaumaturgy +10 Thaumaturgy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Sulfur 10
of the Accursed +10 Unholy Damage Shield Cloth Robe & Hood Shields Onyx 10 Orichalk 20 Truesteel 20
of the Arcanum +50 Mana Cloth Robe & Hood Azoth 10 Mandrake 20 Oak 20
of the Asp +15 Poison Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Onyx 10
of the Bloodlords +15 Bleed Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Onyx 10
of the Bull's Eye +15% Armor Piercing Bows & Crossbows Iron 20 Orichalk 20 Sulfur 10
of the Butcher +6 Min Damage Weapons Bows & Crossbows Antimony 10 Iron 20 Orichalk 20
of the Elflords +10 Magic Damage Shield Cloth Robe & Hood Shields Bronzewood 15 Mandrake 20 Truesteel 20
of the Fang Poison Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of the Fey Magic Proc III Weapons Bows & Crossbows Bronzewood 15 Iron 20 Mandrake 20 Sulfur 10
of the Flood +15 Fire Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Sulfur 10
of the Gaana +10 Way of the Gaana Skill Rings Amulets Staff, Wand, and Scepter Adamant 10 Coal 20
of the Giants +10 Strength Rings Amulets Weapons Azoth 10 Oak 20 Sulfur 10
of the Jen'e'tai +4 Slash Resist Armor Coal 20 Diamond 10 Sulfur 10
of the Khelegur +15 Magic Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Mandrake 20
of the Mentalist Mental Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Quicksilver 10 Sulfur 10
of the Phalanx +10 Pierce Damage Shield Cloth Robe & Hood Shields Antimony 10 Coal 20 Truesteel 20
of the Porcupine +10 Bleed Damage Shield Cloth Robe & Hood Shields Coal 20 Onyx 10 Truesteel 20
of the Shaper +10 Constitution Rings Amulets Cloth Robe & HoodStaff, Scepter, & Wand Adamant 10 Azoth 10 Orichalk 20
of the Sidhe See Invisible (PR-16) Rings Amulets Oak 20 Quicksilver 10
of the Treant +15 Bleed Resist Rings Amulets Weapons Shields Bronzewood 15 Diamond 10 Onyx 10
of the Turtle +4 Pierce Resist Armor Antimony 10 Coal 20 Diamond 10
of the Vampyre Health Drain Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10
of the Zephyr +3% Movement Speed all boots Azoth 10 Bronzewood 15 Quicksilver 10
of Theurgy +10 Theurgy Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Mandrake 20
of Thorns Bleeding Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Onyx 10 Sulfur 10
of Thunderbolts Lightning Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Quicksilver 10 Sulfur 10
of Torvald +15 Lightning Resist Rings Amulets Weapons Shields Coal 20 Diamond 10 Quicksilver 10
of Truth Holy Proc III Weapons Bows & Crossbows Coal 20 Iron 20 Mandrake 20 Sulfur 10
of Warlockry +10 Warlockry Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Quicksilver 10
of Warmth +15 Cold Resist Rings Amulets Weapons Shields Antimony 10 Coal 20 Diamond 10
of Wizardry +10 Wizardry Skill Rings Amulets Staff, Wand, and Scepter Coal 20 Quicksilver 10
of Ymir +60 Health Armor Rings Amulets Shields Adamant 10 Azoth 10 Orichalk 20

Tier Two - Agate

Tier two is just below tier three in terms of strength. Each enchantment in this tier costs just one unit of agate to create.

Tier Two Prefixes
Prefix Effects Found On
Amethyst What? Where?
Angrim What? Where?
Anointed What? Where?
Aquamarine What? Where?
Archaic What? Where?
Astral What? Where?
Basilisk's What? Where?
Bloodstone What? Where?
Bronzewood What? Where?
Engraved What? Where?
Fortified What? Where?
General's What? Where?
Guardian's What? Where?
Heartwood What? Where?
Hero's What? Where?
Immaculate What? Where?
Imperial What? Where?
Impervious What? Where?
Intricate What? Where?
Mage's What? Where?
Masterwork What? Where?
Messenger's What? Where?
Pearl What? Where?
Priest's What? Where?
Profane What? Where?
Rawhide What? Where?
Royal What? Where?
Ruby What? Where?
Sapphire What? Where?
Scribed What? Where?
Serpentine What? Where?
Tenacious What? Where?
Terrible What? Where?
Thunderous What? Where?
Topaz What? Where?
Truethread What? Where?
Uncanny What? Where?
Unyielding What? Where?
Warded What? Where?
Wicked What? Where?
Winter What? Where?
Wyrmkin's What? Where?
Tier Two Suffixes
Suffix Effects Found On
of Absorption What? Where?
of Accuracy What? Where?
of Antidote What? Where?
of Bladeturning What? Where?
of Braialla What? Where?
of Briars What? Where?
of Brilliance What? Where?
of Carnage What? Where?
of Claws What? Where?
of Craftsmanship What? Where?
of Deflection What? Where?
of Divinity What? Where?
of Embers What? Where?
of Exhausting What? Where?
of Faith What? Where?
of Feedback What? Where?
of Feysight What? Where?
of Frost What? Where?
of Hoarfrost What? Where?
of Holly What? Where?
of Khalykryst What? Where?
of Life What? Where?
of Measure What? Where?
of Piercing What? Where?
of Potential What? Where?
of Quickness What? Where?
of Rain What? Where?
of Sacrilege What? Where?
of Shadow What? Where?
of Silver What? Where?
of Skyfire What? Where?
of Skywarding What? Where?
of Sorcery What? Where?
of Storms What? Where?
of Superiority What? Where?
of Talons What? Where?
of the Defender What? Where?
of the Dryads What? Where?
of the Hedgehog What? Where?
of the Inferno What? Where?
of the Just What? Where?
of the Lamprey What? Where?
of the Lost What? Where?
of the Mammoth What? Where?
of the Minotaur What? Where?
of the Parapet What? Where?
of the Quester What? Where?
of the Skrell What? Where?
of the Unbeliever What? Where?
of the Warlock What? Where?
of the Willow What? Where?
of the Wind What? Where?
of the Witch What? Where?
of Trueflight What? Where?
of Venom What? Where?
of Will What? Where?

Tier One

Tier one includes all gear below the agate tier. Any enchantments that are not in the above lists are considered tier one. This gear costs no resources to create, even when using formula crafting. This is the most common tier of enchantments found on mob corpses. Usually it is better to wait for good results from random rolling than to settle for gear as weak as tier one s.

Creation Time

Rolling time varies based on the rank of the NPC and the forge they reside in. However, if a player has Mithril (Mithril) in their warehouse, rolling will consume one unit and become almost instant.

See Also


Shadowbane Equipment

Weapons Axes | Bows | Crossbows | Daggers | Unarmed | Hammers | Pole Arms | Spears | Staffs | Swords | Glass
Armor Cloth | Light Armor | Medium Armor | Heavy Armor | Shields
Others Gear Enchantments | Jewelry | Elite Equipment | FC Gear | Quartermasters