Difference between revisions of "Enchanter"

From Morloch Wiki
Jump to: navigation, search
Line 1: Line 1:
[[Category:Disciplines]]
 
 
 
[[Image:enchanter.jpg|right|Chronicle Enchanter]]
 
[[Image:enchanter.jpg|right|Chronicle Enchanter]]
<br>
+
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Master of Enchantment''</div>==
<br>
+
{{lorebox|While trying to find a way to fashion new runestones, mighty spell-users discovered that certain materials could store arcane energies if constructed and treated properly. Sorcerers draw and enchant sigils, magical signs that serve as temporary traps of magical power, turning mundane objects into magical items.  
<br>
 
== The Enchanter ==
 
''Master of Enchantment''
 
{| style="float: right; margin-left: 10px; border: 1px #FFFFFF solid; padding: 5px; background-color: #FAEAEA;" align=right
 
| '''[[:Category:Base Classes|Base Classes]] Available'''
 
[[Healer]] <br />
 
[[Mage]] <br />
 
[[Fighter]]<br />
 
[[Rogue]]<br />
 
|-
 
|'''[[:Category:Races|Races]] Available'''
 
[[Aelfborn]]<br>
 
[[Centaur]]<br>
 
[[Dwarf]]<br>
 
[[Elf]]<br>
 
[[Human]]<br>
 
[[Irekei]]<br>
 
[[Shade]] <br>
 
|-
 
| '''[[:Category:Classes|Classes]] Available'''
 
[[Assassin]] <br />
 
[[Bard]]<br>
 
[[Channeler]]<br />
 
[[Confessor]] <br />
 
[[Doomsayer]] <br />
 
[[Druid]]<br>
 
[[Fury]]<br />
 
[[Necromancer]]<br>
 
[[Prelate]] <br />
 
[[Warlock]]<br>
 
[[Wizard]]
 
|}
 
 
 
While trying to find a way to fashion new runestones, mighty spell-users discovered that certain materials could store arcane energies if constructed and treated properly. Sorcerers draw and enchant sigils, magical signs that serve as temporary traps of magical power, turning mundane objects into magical items.  
 
 
 
''More [[Enchanter Lore]]''
 
 
 
== Discipline Effects ==
 
 
 
'''Grants''': Powers<br />
 
  
== Discipline Locations ==
+
The Sorcerer's art is an arduous one: there are thousands of seals, each with its own magical affinity, and a Sorcerer must also know what form and materials best suit a given spell effect. Items of power often require rare or expensive materials, and demand the finest workmanship. For those who have the skill and the patience, the rewards are great. While some purists still scoff at Sorcery, dismissing it as a Lesser Art, few can deny its potential, or the effect it has had upon the World. |[[Enchanter Lore]]}}
 +
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Information''</div>==
 +
{|
 +
|valign=top|
 +
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
 +
'''<big>Available Races and Classes</big>'''</div>
 +
*'''Races''': [[Aelfborn]], [[Centaur]], [[Dwarf]], [[Elf]],<br> [[Human]], [[Irekei]], [[Shade]]
 +
*'''Classes''': [[Assassin]], [[Bard]], [[Channeler]], [[Confessor]],<br> [[Doomsayer]], [[Druid]], [[Fury]], [[Necromancer]], [[Prelate]], [[Warlock]], [[Wizard]]
  
{| style="margin-left: 10px; border: 1px #FFFFFF solid; padding: 5px; background-color: #FAEAEA;"
 
|valign=top|
 
'''Discipline Droppers'''
 
*'''Name''':  Sss'shaass'naal
 
*[[Microzone]]: Voth'ss Shrine
 
*[[Macrozone]]:
 
**[[Vorringia]]: [[The Black Bog]] - 61544 , 34464
 
**[[Aerynth]]: [[The Black Bog|Bog of the Black Drake]] - 39829, 48599
 
**[[Aerynth]]: [[The Black Bog|Voth'ss Swamp]] - 39829, 48587
 
<br />
 
*'''Name''':  Sss'shaass'naal
 
*[[Microzone]]: Occult Glyph
 
*[[Macrozone]]:
 
**[[Vorringia]]: [[Holloch Forest]] - 61922, 46090
 
**[[Vorringia_(modified)]]: [[Holloch Forest]] - 61900, 46100
 
**[[Dalgoth (RiF)]]: [[Vannevaar Forest]] - 70322, 69411
 
**[[Dalgoth RiF 1.5]]: [[Vannevaar Forest]] - 59775, 39353
 
**[[Dalgoth]]: [[Vannevaar Forest]] - 65567, 42410
 
**[[Aerynth]]: [[Holloch Forest|Dreadwood]] - 59854, 68396
 
**[[Aerynth]]: [[Holloch Forest|Cursed Woods]] - 32711, 74241
 
<br />
 
*'''Name''':  Sss'shaass'naal
 
*[[Microzone]]: Vranaxxas' Prison
 
*[[Macrozone]]:
 
**[[Vorringia]]: [[Aeran Belendor]] - 85050, 63113
 
**[[Dalgoth]]: [[Aeran Belendor]] - 34046, 61599
 
**[[Dalgoth]]: [[Aeran Sillestor]] - 70147, 69532
 
**[[Aerynth]]: [[Aeran Belendor]] - 56122, 61056
 
  
|valign=top|  
+
|valign=top|
'''Disciplines Trainers'''
+
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
*'''Name''': Andreina of Tial, Master Enchantress
+
'''<big>Discipline Effects</big>'''</div>
*Race: [[Human]]
+
*''Grants Powers''
*[[Microzone]]: Rough Forge
+
!
**[[Vorringia]]: [[Hethland Holm]] - 46364, 68594
+
!
**[[Vorringia]]: [[Kralgaar Holm]] - 40476, 77810
+
!
**[[Vorringia]]: [[Ragnir Holm]] - 53788, 80370
+
!
**[[Dalgoth (RiF)]]: [[Eisenorr Holm]] - 40474, 91626
+
|valign=top|
**[[Dalgoth RiF 1.5]]: [[Eisenorr Holm]] - 19107, 87576
+
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
**[[Dalgoth]]: [[Eisenorr Holm]] - 40466, 91640
+
'''<big>Discipline Dropper</big>'''</div>
**[[Vorringia]]: [[Hethland Holm|Volgarth]] - 111129, 57073
+
*'''Name''': Sss'shaass'naal<br>
<br />
+
**'''Location''': [[Holloch Forest]] - Occult Glyph
*'''Name''': Helanna Mondraven, Master Enchantress
+
!
*Race: [[Human]]
+
!
*[[Microzone]]: Wood Witch Lair
+
!
**[[Vorringia]]: [[Valkos Wilds]] - 43978, 39611
+
!
**[[Dalgoth]]: [[Emmeron Wilds]] - 27610, 72526<br />
+
|valign=top|
**[[Dalgoth (RiF)]]: [[Wilds of Arvennus]] - 71011, 51028
+
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
**[[Dalgoth]]: [[Wilds of Arvennus]] - 57356, 52691
+
'''<big>Trainer Locations</big>'''</div>
**[[Aerynth]]: [[Valkos Wilds|Essing Wilds]] - 36264, 65903
+
*Master Enchanter
**[[Aerynth]]: [[Valkos Wilds|Wilds of Harquin]] - 51891, 67438
+
**[[Aeran Belendor]] - City of Eglan Nanvirond
*'''Name''': Andreina of Tial, Master Enchantress
+
**[[Hethland Holm]] - Place of Telling
*Race: [[Human]]
+
**[[Holloch Forest]] - Council of Mages
*[[Microzone]]: Council of Mages
 
**[[Vorringia]]: [[Holloch Forest]] - 61206, 46604
 
**[[Dalgoth (RiF)]]: [[Vannevaar Forest]] - 69594, 69923
 
**[[Dalgoth RiF 1.5]]: [[Vannevaar Forest]] - 59045, 39871
 
**[[Dalgoth]]: [[Vannevaar Forest]] - 64866, 42942
 
**[[Aerynth]]: [[Holloch Forest|Dreadwood]] - 59169, 68863
 
**[[Aerynth]]: [[Holloch Forest|Cursed Woods]] - 32036, 74748
 
<br />
 
*'''Name''': Antilia, Master Enchantress
 
*Race: [[Elf]]
 
*[[Microzone]]: City of Eglan Nanvirond
 
**[[Vorringia]]: [[Aeran Belendor]] - 85601, 63715
 
**[[Dalgoth]]: [[Aeran Belendor]] - 34396, 62243
 
**[[Dalgoth (RiF)]]: [[Aeran Belendor]] - 64352, 33508
 
**[[Dalgoth RiF 1.5]]: [[Aeran Belendor]] - 64354, 33508
 
**[[Dalgoth]]: [[Aeran Sillestor]] - 70677, 70148
 
**[[Aerynth]]: [[Aeran Belendor]] - 56677, 61667
 
 
|}
 
|}
  
== Discipline Powers ==
+
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Powers''</div>==
=== Infuse with Power ===
+
{|
 +
|valign=top|
 +
'''Infuse with Power'''<br>
 
[[Image:Infuse cam.png|Right|Infuse with Power's Power Cameo]]
 
[[Image:Infuse cam.png|Right|Infuse with Power's Power Cameo]]
''"Temporary Jewelry Enchantment"''
+
''"Temporary Jewelry Enchantment"''<br>
  
'''Granted''': Rank 0 at Level 20<br>
+
'''Granted''': Level 20<br>
'''Teachers''': Master Enchanter (20) <br>
 
 
'''Focus Skill:''' None <br>
 
'''Focus Skill:''' None <br>
 
'''Mana Cost''': 35 to 56 (at power ranks 0 to 20) <br>
 
'''Mana Cost''': 35 to 56 (at power ranks 0 to 20) <br>
 
'''Casting Time''': 7 Seconds<br>
 
'''Casting Time''': 7 Seconds<br>
 
'''Recycle Time''': 600 Seconds<br>
 
'''Recycle Time''': 600 Seconds<br>
'''Generates Hate''': No <br>
 
'''Power User Requirements''': Player must not be moving when activating this power <br>
 
'''Mode Required''': Either Combat or Non-Combat Mode<br>
 
 
'''Requires Hit Roll''': No<br>
 
'''Requires Hit Roll''': No<br>
'''Target and Range''': Jewelry (Inventory Items) <br />
+
'''Target and Range''': Jewelry (Inventory Items) <br>
'''Effects''': (From power ranks 0 to 4)
+
'''Effect(s)''':<br>
* '''Duration''': 1800 seconds
+
*'''Enchantment'''
* '''Stackability''': Can be stacked with any spell other than itself
+
**Strength Adjustment: +2 (from power rank 0 to 4)
* Strength Adjustment: +2
+
**Constitution Adjustment: +2 (from power rank 5 to 9)
'''Effects''': (From power ranks 5 to 9)
+
**Dexterity Adjustment: +2 (from power rank 10 to 14)
* '''Duration''': 1800 seconds
+
**Spirit Adjustment: +2 (from power rank 15 to 19)
* '''Stackability''': Can be stacked with any spell other than itself
+
**Intelligence Adjustment: +2 (At power rank 20)
* Strength Adjustment: +2
+
**Duration: 1800 seconds
* Constitution Adjustment: +2
+
|}
'''Effects''': (From power ranks 10 to 14)
+
 
* '''Duration''': 1800 seconds
+
 
* '''Stackability''': Can be stacked with any spell other than itself
+
 
* Strength Adjustment: +2
+
 
* Constitution Adjustment: +2
+
 
* Dexterity Adjustment: +2
+
 
'''Effects''': (From power ranks 15 to 19)
+
[[Category:Disciplines]]
* '''Duration''': 1800 seconds
 
* '''Stackability''': Can be stacked with any spell other than itself
 
* Strength Adjustment: +2
 
* Constitution Adjustment: +2
 
* Dexterity Adjustment: +2
 
* Spirit Adjustment: +2
 
'''Effects''': ( At power ranks 20)
 
* '''Duration''': 1800 seconds
 
* '''Stackability''': Can be stacked with any spell other than itself
 
* Strength Adjustment: +2
 
* Constitution Adjustment: +2
 
* Dexterity Adjustment: +2
 
* Spirit Adjustment: +2
 
* Intelligence Adjustment: +2<br><br>
 

Revision as of 17:55, 30 August 2017

Chronicle Enchanter

Master of Enchantment

While trying to find a way to fashion new runestones, mighty spell-users discovered that certain materials could store arcane energies if constructed and treated properly. Sorcerers draw and enchant sigils, magical signs that serve as temporary traps of magical power, turning mundane objects into magical items. The Sorcerer's art is an arduous one: there are thousands of seals, each with its own magical affinity, and a Sorcerer must also know what form and materials best suit a given spell effect. Items of power often require rare or expensive materials, and demand the finest workmanship. For those who have the skill and the patience, the rewards are great. While some purists still scoff at Sorcery, dismissing it as a Lesser Art, few can deny its potential, or the effect it has had upon the World.

Discipline Information

Available Races and Classes


Discipline Effects
  • Grants Powers
Discipline Dropper
Trainer Locations

Discipline Powers

Infuse with Power
Infuse with Power's Power Cameo "Temporary Jewelry Enchantment"

Granted: Level 20
Focus Skill: None
Mana Cost: 35 to 56 (at power ranks 0 to 20)
Casting Time: 7 Seconds
Recycle Time: 600 Seconds
Requires Hit Roll: No
Target and Range: Jewelry (Inventory Items)
Effect(s):

  • Enchantment
    • Strength Adjustment: +2 (from power rank 0 to 4)
    • Constitution Adjustment: +2 (from power rank 5 to 9)
    • Dexterity Adjustment: +2 (from power rank 10 to 14)
    • Spirit Adjustment: +2 (from power rank 15 to 19)
    • Intelligence Adjustment: +2 (At power rank 20)
    • Duration: 1800 seconds