Elf

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Chronicle Elf

The Firstborn, Kings in Exile

Once the masters of the World, the Elves have been reduced to vagabonds and wanderers, the mournful descendants of their broken Empire. Arrogant, decadent, and cruel, Elves are still masters of the magical arts, but lack the discipline and organization to re-conquer all that their former slaves, the Sons of Men, have taken from them. What few Elves still remain are distrusted by all and treated as outcasts rather than Kings - their legendary immortality now a curse, they wander through the ruins of the World their elders made, watching them crumble and waiting to die. The remnants of the great Elvish nations can still be seen, borne out in each elves' skin tone: White in the oldest families, who ruled in the cold Northlands; Brown for those born to the Lords of the wood; and Green for the coastal families who once mapped the great Seas.

Elf Runestone
Available Base Classes

Fighter
Healer
Mage
Rogue

Available Classes
Assassin
Bard
Channeler
Crusader
Doomsayer
Druid
Fury
Huntress
Necromancer
Prelate
Priest
Ranger
Scout
Sentinel
Thief
Warrior
Wizard

Starting Attributes

Creation Cost: 15
Granted: 35 Base Strength / 70 Max Strength
Granted: 60 Base Dexterity / 140 Max Dexterity
Granted: 35 Base Constitution / 70 Max Constitution
Granted: 50 Base Intelligence / 120 Max Intelligence
Granted: 40 Base Spirit / 100 Max Spirit

Racial Abilities

  • Granted Skill: Sword
  • Sword Skill: +10
  • Heal Receptivity: +15%
  • Holy Resistance: +15%
  • Magic Resistance: +15%
  • Poison Resistance: -15%

Racial Armor

Racial Weapons

Aegloril, 50% Blade Weaving sword
Maelegril, 75% Blade Weaving sword
Tlanarion Short Sword, 100% Blade Weaving sword with a +10 Sword Skill baked in
Tlanarion Long Sword, 100% Blade Weaving sword with a +10 Sword Skill baked in
Glass Tlanarion Long Sword, 100% Blade Weaving sword with a +173 Attack Rating, +12 Damage, and a Vampyre Proc
Darmaegil, 110% Blade Weaving sword with a +15 Sword Skill baked in

Bloodline (Sub-Race) Runes

In the Rise of the Upstart Gods 2.5 Patch, April 2004, three elven sub-race runes ("Bloodline Runes") were added to the game. These could be taken at character creation or can be obtained from a "Bloodmage" vendor for free in a freehold. However, the "Bloodmage" vendor no longer exists, and the Bloodline Runes cannot be taken in game. Their cost has also been reduced from 12 stat points to 10.

Scion of the Dar Khelegur

Of the three Elven bloodlines, the blue-skinned High Ice Lords of the Dar Khelegur were the cruelest, and the most beloved of Saedron, goddess of magic. You are of that noble bloodline.
Costs 10 stat points to apply
Grants: +5 Intelligence / +10 Maximum Intelligence
Grants: Mana Regeneration +10%

Dropped By:

  • Name: Sothesudil the Bloodmage
    • Location: Aeran Belendor - Chimaera Grounds
      • Coordinates: 86080 x 63180

Scion of the Gwaridorn

Of the three kindreds of the Firstborn, the green-skinned Sea Lords of the Gwaridorn were the strongest, masters of war and battle. You are of that storied bloodline, hardy in combat.
'Costs 10 stat points to apply'
Grants: +5 Constitution / +10 Maximum Constitution
Grants: Health Regeneration +10%


Dropped By:

  • Name: Corath the Bloodmage

Scion of the Twathedilion

Of the three nations of the Elves, the gold-skinned Twathedelion were the fairest, agile dwellers in the deep forest and masters of the bow. You are of that renowned bloodline.
Costs 10 stat points to apply
Grants: +5 Dexterity / +10 Maximum Dexterity
Grants: Stamina Regeneration +10%

Dropped By:

  • Name: Zaneba the Bloodmage

Available Charter Types

Note: Applies only to Loreplay servers

Patch History

9/19/2014

  • Bloodline runes now drop ingame from Bloodmage NPCs throughout the world.

04/30/2004

  • Added Elven Bloodline (or Sub-Race) Runestones to Character Creation and the Bloodmage Vendor .

See Also