http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&feed=atom&action=history
Do Not Train - Revision history
2024-03-28T19:02:27Z
Revision history for this page on the wiki
MediaWiki 1.30.0
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35477&oldid=prev
Rewen at 14:25, 28 February 2018
2018-02-28T14:25:26Z
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 14:25, 28 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l38" >Line 38:</td>
<td colspan="2" class="diff-lineno">Line 38:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#Redeem_the_Shadow_DNT|Redeem the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#Redeem_the_Shadow_DNT|Redeem the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#Smite_the_Dead_DNT|Smite the Dead]]''': It is ill-advised to spend training points on a mob-only damage power since general damage powers work on them too.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#Smite_the_Dead_DNT|Smite the Dead]]''': It is ill-advised to spend training points on a mob-only damage power since general damage powers work on them too.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Thief ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*The '''[[Bargaining]]''' skill is currently not functional. If it were functional, it offers no combat benefit and is usually not worth training unless it is the first few days of the server and one needs to purchase [[City]] assets from [[NPC]]s.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td></tr>
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Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35137&oldid=prev
Rewen at 18:45, 9 February 2018
2018-02-09T18:45:29Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:45, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l5" >Line 5:</td>
<td colspan="2" class="diff-lineno">Line 5:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Class ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Class ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Assassin ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Assassin ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Assassin Powers#<del class="diffchange diffchange-inline">Summon_Darkspawn</del>|Summon Darkspawn]]''': A [[Pet]] power. Since pets disappear when a player uses [[invisibility]], this spell serves no purpose on a class whose abilities are centered around invisibility. Furthermore, the damage the pet causes is trivial at best.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Assassin Powers#<ins class="diffchange diffchange-inline">Summon_Darkspawn_DNT</ins>|Summon Darkspawn]]''': A [[Pet]] power. Since pets disappear when a player uses [[invisibility]], this spell serves no purpose on a class whose abilities are centered around invisibility. Furthermore, the damage the pet causes is trivial at best.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Assassin_Powers#Slayer.<del class="diffchange diffchange-inline">27s_Focus</del>|Slayer's Focus]] should only be trained to PR-1''': The only difference between PR-1 and PR-40 is duration. That difference is only 80 seconds. Since this buff can be refreshed while [[invisibility|stealthed]], no serious Assassin places more than one point into it.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Assassin_Powers#Slayer.<ins class="diffchange diffchange-inline">27s_Focus_DNT</ins>|Slayer's Focus]] should only be trained to PR-1''': The only difference between PR-1 and PR-40 is duration. That difference is only 80 seconds. Since this buff can be refreshed while [[invisibility|stealthed]], no serious Assassin places more than one point into it.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Channeler ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Channeler ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''All [[Pet]] powers''' (''[[Channeler_Powers#<del class="diffchange diffchange-inline">Weave_of_the_Gnome</del>|Weave of the Gnome]], [[Channeler_Powers#Weave_of_the_Salamander|Weave of the Salamander]], [[Channeler_Powers#Weave_of_the_Sylph|Weave of the Sylph]], [[Channeler_Powers#Weave_of_the_Undine|Weave of theUndine]]''): Apart from being functionally identical, these pets suffer from poor damage that does not synergize in any way with a Channeneler's class. They have some utility as an [[AoE]] target source, but this only requires a single training point.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''All [[Pet]] powers''' (''[[Channeler_Powers#<ins class="diffchange diffchange-inline">Weave_of_the_Gnome_DNT</ins>|Weave of the Gnome]], [[Channeler_Powers#Weave_of_the_Salamander|Weave of the Salamander]], [[Channeler_Powers#Weave_of_the_Sylph|Weave of the Sylph]], [[Channeler_Powers#Weave_of_the_Undine|Weave of theUndine]]''): Apart from being functionally identical, these pets suffer from poor damage that does not synergize in any way with a Channeneler's class. They have some utility as an [[AoE]] target source, but this only requires a single training point.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Confessor ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Confessor ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Confessor Powers#<del class="diffchange diffchange-inline">Convert_the_Shadow</del>|Convert the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Confessor Powers#<ins class="diffchange diffchange-inline">Convert_the_Shadow_DNT</ins>|Convert the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Doomsayer ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Doomsayer ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''Class heal powers''' (''[[Doomsayer_Powers#<del class="diffchange diffchange-inline">Touch_of_Chaos</del>|Touch of Chaos]] and [[Doomsayer_Powers#<del class="diffchange diffchange-inline">Bounty_of_Chaos</del>|Bounty of Chaos]]''): These spells are inferior in every way to heal spells granted by the [[Healer]] base class.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''Class heal powers''' (''[[Doomsayer_Powers#<ins class="diffchange diffchange-inline">Touch_of_Chaos_DNT</ins>|Touch of Chaos]] and [[Doomsayer_Powers#<ins class="diffchange diffchange-inline">Bounty_of_Chaos_DNT</ins>|Bounty of Chaos]]''): These spells are inferior in every way to heal spells granted by the [[Healer]] base class.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Druid ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Druid ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Druid_Powers#<del class="diffchange diffchange-inline">Charm_Beast</del>|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Druid_Powers#<ins class="diffchange diffchange-inline">Charm_Beast_DNT</ins>|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Talons_of_the_Beast|Talons of the Beast]]''': Druids are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Talons_of_the_Beast|Talons of the Beast]]''': Druids are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Serpent.<del class="diffchange diffchange-inline">27s_Boon</del>|Serpent's Boon]]''': Druids are not recommended to use any form of meele damage. Furthermore, this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Serpent.<ins class="diffchange diffchange-inline">27s_Boon_DNT</ins>|Serpent's Boon]]''': Druids are not recommended to use any form of meele damage. Furthermore, this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Necromancer ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Necromancer ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Necromancer_Powers#<del class="diffchange diffchange-inline">Spirit_Chains</del>|Spirit Chains]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Necromancer becomes [[invisibility|invisible]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Necromancer_Powers#<ins class="diffchange diffchange-inline">Spirit_Chains_DNT</ins>|Spirit Chains]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Necromancer becomes [[invisibility|invisible]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Nightstalker ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Nightstalker ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Nightstalker_Powers#Stalker.<del class="diffchange diffchange-inline">27s_Fury</del>|Stalker's Fury]]''': this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Nightstalker_Powers#Stalker.<ins class="diffchange diffchange-inline">27s_Fury_DNT</ins>|Stalker's Fury]]''': this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Prelate ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Prelate ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Prelate_Powers#<del class="diffchange diffchange-inline">Wrath_of_the_Heavens</del>|Wrath of the Heavens]]''': Prelates are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Prelate_Powers#<ins class="diffchange diffchange-inline">Wrath_of_the_Heavens_DNT</ins>|Wrath of the Heavens]]''': Prelates are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Priest ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Priest ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#<del class="diffchange diffchange-inline">Divine_Condemnation</del>|Divine Condemnation]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Sanction|Sanction]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#<ins class="diffchange diffchange-inline">Divine_Condemnation_DNT</ins>|Divine Condemnation]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Sanction|Sanction]].</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Priest_Powers#<del class="diffchange diffchange-inline">Holy_Curse_DN</del>|Holy Curse]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Priest_Powers#Psalm_of_Sanction|Psalm of Sanction]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Priest_Powers#<ins class="diffchange diffchange-inline">Holy_Curse_DNT</ins>|Holy Curse]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Priest_Powers#Psalm_of_Sanction|Psalm of Sanction]].</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#<del class="diffchange diffchange-inline">Holy_Righteousness</del>|Holy Righteousness]]''': Priests are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#<ins class="diffchange diffchange-inline">Holy_Righteousness_DNT</ins>|Holy Righteousness]]''': Priests are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#<del class="diffchange diffchange-inline">Blessed_Alacrity</del>|Blessed Alacrity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#<ins class="diffchange diffchange-inline">Blessed_Alacrity_DNT</ins>|Blessed Alacrity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#<del class="diffchange diffchange-inline">Blessed_Purity</del>|Blessed Purity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#<ins class="diffchange diffchange-inline">Blessed_Purity_DNT</ins>|Blessed Purity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#<del class="diffchange diffchange-inline">Prayer_of_Protection</del>|Prayer of Protection]]''': This spell is made completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#<ins class="diffchange diffchange-inline">Prayer_of_Protection_DNT</ins>|Prayer of Protection]]''': This spell is made completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Ranger ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Ranger ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Ranger_Powers#<del class="diffchange diffchange-inline">Charm_Beast</del>|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Ranger becomes [[invisibility|invisible]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Ranger_Powers#<ins class="diffchange diffchange-inline">Charm_Beast_DNT</ins>|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Ranger becomes [[invisibility|invisible]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Scout ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Scout ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Scout_Powers#<del class="diffchange diffchange-inline">Rapid_Shot</del>|Rapid Shot]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Scout_Powers#<ins class="diffchange diffchange-inline">Rapid_Shot_DNT</ins>|Rapid Shot]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Templar ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Templar ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#Redeem_the_Shadow_DNT|Redeem the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#Redeem_the_Shadow_DNT|Redeem the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l40" >Line 40:</td>
<td colspan="2" class="diff-lineno">Line 40:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#<del class="diffchange diffchange-inline">Charm_of_Illumination</del>|Charm of Illumination]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 5 ability points after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#<ins class="diffchange diffchange-inline">Charm_of_Illumination_DNT</ins>|Charm of Illumination]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 5 ability points after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#<del class="diffchange diffchange-inline">Charm_of_Haste</del>|Charm of Haste]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#<ins class="diffchange diffchange-inline">Charm_of_Haste_DNT</ins>|Charm of Haste]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Wizard_Powers#<del class="diffchange diffchange-inline">Charm_of_Insight</del>|Charm of Insight]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Wizard_Powers#<ins class="diffchange diffchange-inline">Charm_of_Insight_DNT</ins>|Charm of Insight]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35136&oldid=prev
Rewen at 18:43, 9 February 2018
2018-02-09T18:43:35Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:43, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25" >Line 25:</td>
<td colspan="2" class="diff-lineno">Line 25:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Priest ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Priest ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Divine_Condemnation|Divine Condemnation]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Sanction|Sanction]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Divine_Condemnation|Divine Condemnation]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Sanction|Sanction]].</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''[[Priest_Powers#Priest_Powers#Holy_Curse_DN|Holy Curse]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Priest_Powers#Psalm_of_Sanction|Psalm of Sanction]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Holy_Righteousness|Holy Righteousness]]''': Priests are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Holy_Righteousness|Holy Righteousness]]''': Priests are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Alacrity|Blessed Alacrity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Alacrity|Blessed Alacrity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35133&oldid=prev
Rewen at 18:41, 9 February 2018
2018-02-09T18:41:01Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:41, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24" >Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Prelate_Powers#Wrath_of_the_Heavens|Wrath of the Heavens]]''': Prelates are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Prelate_Powers#Wrath_of_the_Heavens|Wrath of the Heavens]]''': Prelates are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Priest ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Priest ===</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''[[Priest_Powers#Divine_Condemnation|Divine Condemnation]]''': This spell is made completely redundant by the Priest's own spell, [[Priest_Powers#Sanction|Sanction]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Holy_Righteousness|Holy Righteousness]]''': Priests are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Priest_Powers#Holy_Righteousness|Holy Righteousness]]''': Priests are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Alacrity|Blessed Alacrity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Alacrity|Blessed Alacrity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Purity|Blessed Purity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Purity|Blessed Purity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Prayer_of_Protection|Prayer of Protection]]''': This spell is made completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Prayer_of_Protection|Prayer of Protection]]''': This spell is made completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Ranger ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Ranger ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Ranger_Powers#Charm_Beast|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Ranger becomes [[invisibility|invisible]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Ranger_Powers#Charm_Beast|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Ranger becomes [[invisibility|invisible]].</div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35131&oldid=prev
Rewen at 18:37, 9 February 2018
2018-02-09T18:37:22Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:37, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l33" >Line 33:</td>
<td colspan="2" class="diff-lineno">Line 33:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Scout_Powers#Rapid_Shot|Rapid Shot]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Scout_Powers#Rapid_Shot|Rapid Shot]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Templar ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Templar ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#<del class="diffchange diffchange-inline">Redeem_the_Shadow</del>|Redeem the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*'''[[Templar_Powers#<ins class="diffchange diffchange-inline">Redeem_the_Shadow_DNT</ins>|Redeem the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]].</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''[[Templar_Powers#Smite_the_Dead_DNT|Smite the Dead]]''': It is ill-advised to spend training points on a mob-only damage power since general damage powers work on them too.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Illumination|Charm of Illumination]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 5 ability points after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Illumination|Charm of Illumination]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 5 ability points after a 40-point training investment.</div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35117&oldid=prev
Rewen at 18:25, 9 February 2018
2018-02-09T18:25:45Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:25, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l14" >Line 14:</td>
<td colspan="2" class="diff-lineno">Line 14:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''Class heal powers''' (''[[Doomsayer_Powers#Touch_of_Chaos|Touch of Chaos]] and [[Doomsayer_Powers#Bounty_of_Chaos|Bounty of Chaos]]''): These spells are inferior in every way to heal spells granted by the [[Healer]] base class.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''Class heal powers''' (''[[Doomsayer_Powers#Touch_of_Chaos|Touch of Chaos]] and [[Doomsayer_Powers#Bounty_of_Chaos|Bounty of Chaos]]''): These spells are inferior in every way to heal spells granted by the [[Healer]] base class.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Druid ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Druid ===</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''[[Druid_Powers#Charm_Beast|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Talons_of_the_Beast|Talons of the Beast]]''': Druids are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Talons_of_the_Beast|Talons of the Beast]]''': Druids are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Serpent.27s_Boon|Serpent's Boon]]''': Druids are not recommended to use any form of meele damage. Furthermore, this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Serpent.27s_Boon|Serpent's Boon]]''': Druids are not recommended to use any form of meele damage. Furthermore, this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Necromancer ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''[[Necromancer_Powers#Spirit_Chains|Spirit Chains]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Necromancer becomes [[invisibility|invisible]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Nightstalker ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Nightstalker ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Nightstalker_Powers#Stalker.27s_Fury|Stalker's Fury]]''': this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Nightstalker_Powers#Stalker.27s_Fury|Stalker's Fury]]''': this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25" >Line 25:</td>
<td colspan="2" class="diff-lineno">Line 28:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Purity|Blessed Purity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Blessed_Purity|Blessed Purity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Prayer_of_Protection|Prayer of Protection]]''': This spell is made completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Prayer_of_Protection|Prayer of Protection]]''': This spell is made completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Ranger ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''[[Ranger_Powers#Charm_Beast|Charm Beast]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. Furthermore, a charmed creature will become hostile if the Ranger becomes [[invisibility|invisible]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Scout ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Scout ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Scout_Powers#Rapid_Shot|Rapid Shot]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Scout_Powers#Rapid_Shot|Rapid Shot]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Templar ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''[[Templar_Powers#Redeem_the_Shadow|Redeem the Shadow]]''': All [[Crowd Control#Charm|charm]] powers do not function at this time due to a bug. Furthermore, this power suffers from the same weaknesses as other [[Pet]] powers, with the added disadvantage of needing to find a living [[mob]] ahead of time. A charmed pet cannot accompany a player who has been [[Healer#Summon|summoned]] or who travels through a [[Runegate]]. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Wizard ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Illumination|Charm of Illumination]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 5 ability points after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Illumination|Charm of Illumination]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 5 ability points after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Haste|Charm of Haste]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Haste|Charm of Haste]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Wizard_Powers#Charm_of_Insight|Charm of Insight]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Wizard_Powers#Charm_of_Insight|Charm of Insight]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Unless otherwise noted, all listed discipline powers can be trained to PR-20 only.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Unless otherwise noted, all listed discipline powers can be trained to PR-20 only.</div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35113&oldid=prev
Rewen at 18:13, 9 February 2018
2018-02-09T18:13:19Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:13, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l48" >Line 48:</td>
<td colspan="2" class="diff-lineno">Line 48:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Summoner ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Summoner ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''all summoner powers''' suffer from the same issues as other [[Pet]]s and are not worth a training point investment in the current meta.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''all summoner powers''' suffer from the same issues as other [[Pet]]s and are not worth a training point investment in the current meta.  </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Sun Dancer ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''Strike of the Manticore''' offers an attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Valkyr ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Valkyr ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''Lashava's Frenzy'''  offers an attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''Lashava's Frenzy'''  offers an attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35112&oldid=prev
Rewen at 18:09, 9 February 2018
2018-02-09T18:09:52Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:09, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l39" >Line 39:</td>
<td colspan="2" class="diff-lineno">Line 39:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Commander ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Commander ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''Cry Havok''' offers a group attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*'''Cry Havok''' offers a group attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Dark Knight ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''Intimidate''' only affects monsters below level 28.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Huntsman ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''Hunting Hound''' suffers from the same issues as other [[Pet]]s and is not worth a training point investment in the current meta. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Rat Catcher ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''Call of the Sewers''' suffers from the same issues as other [[Pet]]s and is not worth a training point investment in the current meta. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''Slay Rat''' only works on mobs that are rats and offers perhaps the most restrictive damage bonus in the game. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Summoner ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''all summoner powers''' suffer from the same issues as other [[Pet]]s and are not worth a training point investment in the current meta. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Valkyr ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''Lashava's Frenzy'''  offers an attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Wyrmslayer ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''Strike of the Manticore''' offers an attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== See Also ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== See Also ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*[[Known Issues]], a list of known bugs.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*[[Known Issues]], a list of known bugs.</div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35111&oldid=prev
Rewen at 17:57, 9 February 2018
2018-02-09T17:57:11Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 17:57, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l31" >Line 31:</td>
<td colspan="2" class="diff-lineno">Line 31:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Haste|Charm of Haste]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Wizard_Powers#Charm_of_Haste|Charm of Haste]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Wizard_Powers#Charm_of_Insight|Charm of Insight]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Priest_Powers#Wizard_Powers#Charm_of_Insight|Charm of Insight]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Unless otherwise noted, all listed discipline powers can be trained to PR-20 only.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Animator ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''[[Animator]]''': Due to the state of [[Pet]]s, this entire discipline rune is mostly obsolete.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Blood Horn ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''Blood Hooves''' cannot be trained high enough to affect most snares and roots that will be encountered in PvP, and what's more, the three classes with access to this power ([[Barbarian]], [[Doomsayer]], and [[Warrior]]) all have better means of dealing with snares and roots. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== Commander ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*'''Cry Havok''' offers a group attack speed bonus far below that offered by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== See Also ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== See Also ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*[[Known Issues]], a list of known bugs.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*[[Known Issues]], a list of known bugs.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*[[In Development]], a list of changes being considered.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>*[[In Development]], a list of changes being considered.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Navbox</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|header=Shadowbane Guides</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|body={{Guides}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|bgcolor=darkred</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|textcolor=white</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">|wt=999</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">}}</ins></div></td></tr>
</table>
Rewen
http://morloch.shadowbaneemulator.com/index.php?title=Do_Not_Train&diff=35110&oldid=prev
Rewen at 17:33, 9 February 2018
2018-02-09T17:33:53Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 17:33, 9 February 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The following trainable spells are made fully or mostly redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] similar easily-obtained alternatives, or have been neglected by developers. <del class="diffchange diffchange-inline">These </del>powers should not be trained on '''any''' character build.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The following trainable spells are made fully or mostly redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]]<ins class="diffchange diffchange-inline">, </ins>similar easily-obtained alternatives, or have been neglected by developers <ins class="diffchange diffchange-inline">over several patch cycles</ins>. <ins class="diffchange diffchange-inline">Unless otherwise noted, these </ins>powers should not be trained on '''any''' character build.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This list is maintained alongside patches and can be used as a reliable source of character building advice.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This list is maintained alongside patches and can be used as a reliable source of character building advice.  </div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l14" >Line 14:</td>
<td colspan="2" class="diff-lineno">Line 14:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''Class heal powers''' (''[[Doomsayer_Powers#Touch_of_Chaos|Touch of Chaos]] and [[Doomsayer_Powers#Bounty_of_Chaos|Bounty of Chaos]]''): These spells are inferior in every way to heal spells granted by the [[Healer]] base class.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* '''Class heal powers''' (''[[Doomsayer_Powers#Touch_of_Chaos|Touch of Chaos]] and [[Doomsayer_Powers#Bounty_of_Chaos|Bounty of Chaos]]''): These spells are inferior in every way to heal spells granted by the [[Healer]] base class.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Druid ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Druid ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Talons_of_the_Beast|Talons of the Beast]]''': Druids are not recommended to use any form of melee damage.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Talons_of_the_Beast|Talons of the Beast]]''': Druids are not recommended to use any form of melee damage<ins class="diffchange diffchange-inline">, therefore a personal melee damage buff is not useful</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Serpent.27s_Boon|Serpent's Boon]]''': Druids are not recommended to use any form of meele damage. Furthermore, this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''[[Druid_Powers#Serpent.27s_Boon|Serpent's Boon]]''': Druids are not recommended to use any form of meele damage. Furthermore, this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] <ins class="diffchange diffchange-inline">by offering a meager 4.08% speed increase after a 40-point training investment.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Nightstalker ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Nightstalker_Powers#Stalker.27s_Fury|Stalker's Fury]]''': this spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Prelate ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''[[Prelate_Powers#Wrath_of_the_Heavens|Wrath of the Heavens]]''': Prelates are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Priest ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*'''[[Priest_Powers#Holy_Righteousness|Holy Righteousness]]''': Priests are not recommended to use any form of melee damage, therefore a personal melee damage buff is not useful.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Priest_Powers#Blessed_Alacrity|Blessed Alacrity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Priest_Powers#Blessed_Purity|Blessed Purity]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Priest_Powers#Prayer_of_Protection|Prayer of Protection]]''': This spell is made completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]].</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Scout ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Scout_Powers#Rapid_Shot|Rapid Shot]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=== Wizard ===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Wizard_Powers#Charm_of_Illumination|Charm of Illumination]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 5 ability points after a 40-point training investment.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Wizard_Powers#Charm_of_Haste|Charm of Haste]]''': This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 4.08% speed increase after a 40-point training investment.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''[[Priest_Powers#Wizard_Powers#Charm_of_Insight|Charm of Insight]]''' (''and its group version''): This spell is made nigh completely redundant by [[Alchemy#Greater_Concoction_Potion|concoction potions]] by offering a meager 15% mana regeneration increase after a 40-point training investment</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Discipline ==</div></td></tr>
</table>
Rewen