Difference between revisions of "Archery"

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**'''Casting Time: '''0.8 seconds
 
**'''Casting Time: '''0.8 seconds
 
**'''Generates Hate:''' No
 
**'''Generates Hate:''' No
**'''Target and Range:''' Monsters or Players (150 Units) - Can affect caster and group members
+
**'''Target and Range:''' Monsters or Players (150 Units) -- Can affect caster and group members
 
**<font color="#0000ff">'''Applies Effect(s):'''</font>
 
**<font color="#0000ff">'''Applies Effect(s):'''</font>
 
***'''Duration:''' 8 to 15.6 seconds (at power ranks 0 to 40)
 
***'''Duration:''' 8 to 15.6 seconds (at power ranks 0 to 40)

Revision as of 01:07, 20 September 2011

Narrative

Thought to be the legacy of the lost Anomani, the art of Archery teaches any bow or crossbow user to attune themselves to their weapon and to the spirits of the very winds, increasing their shots' accuracy, range, and power.

Races, Classes, and Runes

Skill granted by:

  • Race: None
  • Base Class: None
  • Starting Trait: None
  • Class: Scout
  • Discipline: Archer
  • Mastery Rune: None

Archery Powers

Eagle's Aim

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Defense Debuff"
Requires: Bow Skill (75), Archery Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members
      • Applies Effect(s):
        • Duration: 8 to 15.6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: – 1% to 41% (from power rank 0 to 40)
        • Dispel Tags: Debuff, Effect

Shot to the Leg

"Weapon Power and Snare"
Requires: Bow Skill (75), Archery Skill (40)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members
      • Removes Effect:
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 7 to 15 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Snare' (0)
        • Movement Rate: – 10% to 50% (from power rank 0 to 40)
        • Dispel Tags: Debuff, Effect, Snare

Wicked Barb

This power will stack with:

Shred
Rend The Throat
Blood Horns

"Weapon Power and Bleeding Damage"
Requires: Bow Skill (75), Archery Skill (50)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members
      • Does damage over time (Every 5 seconds):
        • Duration: 25 to 65 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
        • Health Damage: 5 — 13 points of Health
        • Flagged as 'Bleeding' damage
        • Dispel Tags: Bleed, Effect

Wyvern's Sting

"Weapon Power and Attack Speed Debuff"
Requires: Bow Skill (75), Archery Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDebuff' (0)
        • Delay Between Attacks: +1% to +41% (from power rank 0 to 40)

Kenaryn's Mark

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Defense Debuff"
Requires: Bow Skill (75), Archery Skill (70)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -1% to -41% (from power rank 0 to 40)

Grounding Shot

"Weapon Power and Ground"
Requires: Bow Skill (110), Archery Skill (95)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Bow weapon in left hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Removes Effect(s):
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 3 seconds
        • Stackability:
          • Stack Category: NoStun
          • Stack Rank: 5
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 1 seconds
        • Stackability:
          • Stack Category: Stun
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: DeBuff, Effect, Stun
      • Applies Effect(s):
        • Target is grounded
        • Target cannot fly

Steady Aim

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Defense Debuff"
Requires: Crossbow Skill (75), Archery Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10 to 20 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'DefenseDebuff' (0)
        • Defense Penalty: -1% to -41% (from power rank 0 to 40)

Vital Shot

"Weapon Power and Snare"
Requires: Crossbow Skill (75), Archery Skill (40)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Removes Effect:
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 7 to 15 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Snare' (0)
        • Movement Rate: -11% to -50% (from power rank 0 to 40)

True Marksmanship

"Weapon Power and Attack Speed Debuff"
Requires: Archery Skill (50)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8 to 15.6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: +1% to +41% (from power rank 0 to 40)

Shoot to Kill

This power will stack with:

Shred
Rend The Throat
Blood Horns

"Weapon Power and Bleeding Damage"
Requires: Archery Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.2 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Does damage over time (Every 5 seconds):
        • Duration: 25 to 65 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
        • Health Damage: 6- 15 points of Health
        • Flagged as 'Bleeding' damage

Doom Bolt

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Attack Debuff"
Requires: Archery Skill (70)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
        • Attack Penalty: -1% to 41% (from power rank 0 to 40)

Death from Above

"Weapon Power and Ground"
Requires: Crossbow Skill (110), Archery Skill (95)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Player must not be moving when he activates this power. Requires Crossbow weapon in left hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (150 Units) -- Can affect caster and group members.
      • Removes Effect(s):
        • Removes 'Flight' effect
      • Applies Effect(s):
        • Duration: 3 seconds
        • Stackability:
          • Stack Category: NoStun
          • Stack Rank: 5
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Cannot be stunned
      • Applies Effect(s):
        • Duration: 1 seconds
        • Stackability:
          • Stack Category: Stun
          • Stack Rank: 0
          • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
        • Target cannot move.
        • Target is stunned.
        • Dispel Tags: DeBuff, Effect, Stun
      • Applies Effect(s):
        • Target is grounded
        • Target cannot fly

See Also

Bow
Crossbow