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  • Bane Metrics improved, additional information will be pushed to https://sbemudata.net/ to document bane statistics. Note the bane metrics are not live yet on the data site yet.
  • Siege Assets now correctly stay unprotected after a bane ends.
  • Architecture updated to support implementation of Proxy's (We will be releasing more information on this over the coming weeks)
  • Issue resolved where wrapped gifts would throw an error log if inventory is full.
  • Removed code restriction on resource cost for in preparation for the Mastery system.
  • Resources capped at 500 on warehouses now have been increased to 3000 in preparation for the Mastery system.

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