Difference between revisions of "5.9.0"

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===Changes===
 
===Changes===
* This patch is not implemented.
+
*Bane Metrics improved, additional information will be pushed to https://sbemudata.net/ to document bane statistics. Note the bane metrics are not live yet on the data site yet.  
**Bane Metrics improved, additional information will be pushed to https://sbemudata.net/ to document bane statistics. Note the bane metrics are not live yet.  
+
*Siege Assets now correctly stay unprotected after a bane ends.  
**Bulwarks now correctly stay unprotected after a bane ends.  
+
*Architecture updated to support implementation of Proxy's (We will be releasing more information on this over the coming weeks)
**Architecture updated to support Proxy's (Not implemented yet)
+
*Issue resolved where wrapped gifts would throw an error log if inventory is full.  
**Issue resolved where wrapped gifts would throw an error log if inventory is full.  
+
*Removed code restriction on resource cost for in preparation for the Mastery system.  
**Removed code restriction on resource cost in preparation for the Master system.  
+
*Resources capped at 500 on warehouses now have been increased to 3000 in preparation for the Mastery system.  
**Resources capped at 500 on warehouses now have been increased to 3000.  
 
  
 
{{Patch
 
{{Patch
 
|prever=5.6.0
 
|prever=5.6.0
|nextver=5.9.0
+
|nextver=5.11.0
 
}}
 
}}

Latest revision as of 17:50, 6 December 2019

Changes

  • Bane Metrics improved, additional information will be pushed to https://sbemudata.net/ to document bane statistics. Note the bane metrics are not live yet on the data site yet.
  • Siege Assets now correctly stay unprotected after a bane ends.
  • Architecture updated to support implementation of Proxy's (We will be releasing more information on this over the coming weeks)
  • Issue resolved where wrapped gifts would throw an error log if inventory is full.
  • Removed code restriction on resource cost for in preparation for the Mastery system.
  • Resources capped at 500 on warehouses now have been increased to 3000 in preparation for the Mastery system.



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Next Version: 5.11.0
Patch History    In Development    Known Issues