http://morloch.shadowbaneemulator.com/index.php?title=5.6.0&feed=atom&action=history5.6.0 - Revision history2024-03-28T11:19:28ZRevision history for this page on the wikiMediaWiki 1.30.0http://morloch.shadowbaneemulator.com/index.php?title=5.6.0&diff=36039&oldid=prevMalant at 13:13, 21 November 20192019-11-21T13:13:54Z<p></p>
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</table>Malanthttp://morloch.shadowbaneemulator.com/index.php?title=5.6.0&diff=36013&oldid=prevMalant at 13:29, 25 October 20192019-10-25T13:29:37Z<p></p>
<p><b>New page</b></p><div>===Changes===<br />
* [[Morloch's Revelry|Morloch's Revelry]] (anti-zerg mechanic) has been reworked to incorporate community feedback as well as removed methods players were using to circumvent the mechanic. <br />
**'''Crashers will be slain after 20 seconds of entering the grid while a bane buff is active.<br />
**A warning message is generated over the Siege channel to inform the player they should retreat from the area. <br />
**Characters with a multi-box debuff are now treated as crashers, only bring one character to a bane.<br />
**Scanning Frequency has been reduced from 5 minutes to 5 seconds, a data model is used to determine the buff based on a larger 15 minute window populated every 5 seconds. This means no more drastic swings in calculations for players dropping tags, entering or exiting the grid. <br />
**Crashers will only be slain if the minimum requirements for the bane buff are met. In smaller bane encounters, all characters will be in an unmodified state. <br />
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