Difference between revisions of "4.9.0"

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{{header|Patch}}
 
{{header|Patch}}
  
Patch 4.9.0 is a code refactor patch.
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Patch 4.9.0 is a code refactor patch. This patch is quite large, addressing some of the most frequent support cases the staff triage's day to day. 
  
  
 
'''Changes:'''<br>
 
'''Changes:'''<br>
 
*Resolved bug where powers untrained after server reset or hard log-out.  
 
*Resolved bug where powers untrained after server reset or hard log-out.  
*Resolved bug where login error messages would not show.<br>
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*Resolved bug where login error messages would not show, incorrect password, MAC not registered etc.<br>
*Remove item storage on NPC's not designed to hold items. Moving forward Vendors & Merchants will be the only NPC's able to store items.<br>
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*Remove item storage on NPC's not designed to hold items. Moving forward Vendors & Merchants will be the only NPC's able to store items.
  
  
'''Improvements:'''<br>
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'''Internal Code Improvements:'''<br>
*Improved database independence.<br>
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*Cleanup of database and engine layers<br>
*Removed the use of playerCharacterID in message serialization.<br>
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*Refactored world object loading.<br>
*Resolved an issue with the LoadManager, removed unnecessary references.<br>
 
*Increased loading distance for buildings.<br>
 
 
*Refactor of training.<br>
 
*Refactor of training.<br>
 
*Bane & City Code Refactor<br>
 
*Bane & City Code Refactor<br>
  
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Note: This patch has the potential to uncover additional bugs. If you have training points you are not able to spend, target yourself and type ./printtrains and send the results to the staff.
  
 
{{Patch
 
{{Patch
 
|prever=4.8.0
 
|prever=4.8.0
|nextver=No Future Patch
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|nextver=4.10.0
 
}}
 
}}

Latest revision as of 11:27, 29 May 2019

Patch 4.9.0
Patch

Patch 4.9.0 is a code refactor patch. This patch is quite large, addressing some of the most frequent support cases the staff triage's day to day.


Changes:

  • Resolved bug where powers untrained after server reset or hard log-out.
  • Resolved bug where login error messages would not show, incorrect password, MAC not registered etc.
  • Remove item storage on NPC's not designed to hold items. Moving forward Vendors & Merchants will be the only NPC's able to store items.


Internal Code Improvements:

  • Cleanup of database and engine layers
  • Refactored world object loading.
  • Refactor of training.
  • Bane & City Code Refactor

Note: This patch has the potential to uncover additional bugs. If you have training points you are not able to spend, target yourself and type ./printtrains and send the results to the staff.



Larrow.png Previous Version: 4.8.0 Rarrow.png
Next Version: 4.10.0
Patch History    In Development    Known Issues