Difference between revisions of "4.10.0"

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*Movement Sync code when flying has been improved to prevent grounding during resync.   
 
*Movement Sync code when flying has been improved to prevent grounding during resync.   
 
*Movement Sync has been optimized and improved.  
 
*Movement Sync has been optimized and improved.  
*Issue where negative training points displaying has been fixed.
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*Issue that caused negative trains has been fixed.
*Errant buildings are now able to be managed.  
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*Errant buildings are now able to be correctly managed.  
 
*Fixed printtrains command for admins
 
*Fixed printtrains command for admins
  
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'''Internal Code Improvements:'''<br>
 
'''Internal Code Improvements:'''<br>
 
*Refactored code around building cache.<br>
 
*Refactored code around building cache.<br>
*Removed code analysis.<br>
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*Removed code analysis code.<br>
*Fixed health manager stack overflow<br>
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*Fixed health manager stack overflow.<br>
*Mass cleanup of dead code<br>
+
*Mass cleanup of dead code.<br>
*Removed deprecated method usage in Effect & EffectsBase code<br>
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*Removed deprecated method usage in Effect & EffectsBase code.<br>
*Removed deprecated WorldGrid methods<br>
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*Removed deprecated WorldGrid methods.<br>
  
  
 
{{Patch
 
{{Patch
 
|prever=4.9.0
 
|prever=4.9.0
|nextver=No Future Patch
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|nextver=4.11.0
 
}}
 
}}

Latest revision as of 11:23, 21 June 2019

Patch 4.10.0
Patch

Patch 4.10.0 is focused around bug fixing and additional code cleanups.


Changes:

  • Resolved issue where players would go to Seafloor when using bridges in Phaedra's Prize.
  • Players now receive credit for kills when your pet has the final blow.
  • Players will now have a delay when leaving guild to teleport off Noob Island if in combat.
  • Movement Sync code when flying has been improved to prevent grounding during resync.
  • Movement Sync has been optimized and improved.
  • Issue that caused negative trains has been fixed.
  • Errant buildings are now able to be correctly managed.
  • Fixed printtrains command for admins


Internal Code Improvements:

  • Refactored code around building cache.
  • Removed code analysis code.
  • Fixed health manager stack overflow.
  • Mass cleanup of dead code.
  • Removed deprecated method usage in Effect & EffectsBase code.
  • Removed deprecated WorldGrid methods.



Larrow.png Previous Version: 4.9.0 Rarrow.png
Next Version: 4.11.0
Patch History    In Development    Known Issues