<?xml version="1.0"?>
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	<id>http://morloch.shadowbaneemulator.com/index.php?action=history&amp;feed=atom&amp;title=Sun_Dancing</id>
	<title>Sun Dancing - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://morloch.shadowbaneemulator.com/index.php?action=history&amp;feed=atom&amp;title=Sun_Dancing"/>
	<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;action=history"/>
	<updated>2026-06-04T11:32:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=30198&amp;oldid=prev</id>
		<title>Rewen at 00:05, 14 September 2017</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=30198&amp;oldid=prev"/>
		<updated>2017-09-14T00:05:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 14 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Focus]][[Category:Skills]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Focus]][[Category:Skills&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]][[Category:Needs Game Info&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sun Dancing==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sun Dancing==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Description: This is the Focus skilled required to use the Sun Dancing weapons&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Description: This is the Focus skilled required to use the Sun Dancing weapons&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=23201&amp;oldid=prev</id>
		<title>Rewen at 05:43, 15 May 2013</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=23201&amp;oldid=prev"/>
		<updated>2013-05-15T05:43:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:43, 15 May 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[Strike like the Wind]]===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[Strike like the Wind]]===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Hate Reducer&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Hate Reducer&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[Touch of Pain]]===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[Touch of Pain]]===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Taunt&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Taunt&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot;&gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;[[Dark_Knight#Knavery|Knavery]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;[[Dark_Knight#Knavery|Knavery]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Defense Debuff&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Defense Debuff&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l84&quot;&gt;Line 84:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 87:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hyena&amp;#039;s Laugh===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hyena&amp;#039;s Laugh===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l121&quot;&gt;Line 121:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fists of Stone===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fists of Stone===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Power Block&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Power Block&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l148&quot;&gt;Line 148:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 153:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Power Strike===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Power Strike===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l184&quot;&gt;Line 184:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 190:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;[[Blood Horn#Blood_horns|Blood Horns]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;[[Blood Horn#Blood_horns|Blood Horns]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Bleeding Damage&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Bleeding Damage&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l210&quot;&gt;Line 210:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 217:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Choke of the Bloodfire===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Choke of the Bloodfire===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Power Block&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Power Block&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l280&quot;&gt;Line 280:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 288:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Terror Strike===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Terror Strike===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Image:UA cam.png|Right|Power Cameo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=21254&amp;oldid=prev</id>
		<title>Colest: /* Thrashing Scorpion Form */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=21254&amp;oldid=prev"/>
		<updated>2011-09-20T01:26:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Thrashing Scorpion Form&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:26, 20 September 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l206&quot;&gt;Line 206:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 206:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Health Damage:&#039;&#039;&#039; 7&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;17 points of Health&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Health Damage:&#039;&#039;&#039; 7 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/ins&gt;17 points of Health&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Flagged as &amp;#039;Bleeding&amp;#039; damage&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Flagged as &amp;#039;Bleeding&amp;#039; damage&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Colest</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20605&amp;oldid=prev</id>
		<title>Colest: /* Power Strike */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20605&amp;oldid=prev"/>
		<updated>2011-07-19T04:58:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Power Strike&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:58, 19 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l168&quot;&gt;Line 168:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 168:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 3 to 9 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 3 to 9 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cannot be stacked with other effects of type &lt;/ins&gt;&#039;NoStun&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;2).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Category:&#039;&#039;&#039; &lt;/del&gt;&#039;NoStun&#039;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rank:&#039;&#039;&#039; &lt;/del&gt;2&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rule:&#039;&#039;&#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&#039;s power&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Cannot be stunned&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Cannot be stunned&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 1 to 3 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 1 to 3 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cannot be stacked with other effects of type &lt;/ins&gt;&#039;Stun&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;0).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Category:&#039;&#039;&#039; &lt;/del&gt;&#039;Stun&#039;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rank:&#039;&#039;&#039; &lt;/del&gt;0&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rule:&#039;&#039;&#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&#039;s power&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Target cannot move.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Target cannot move.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Target is stunned.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Target is stunned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Colest</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20604&amp;oldid=prev</id>
		<title>Colest: /* Fists of Stone */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20604&amp;oldid=prev"/>
		<updated>2011-07-19T04:57:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Fists of Stone&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:57, 19 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l139&quot;&gt;Line 139:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 139:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 8 to 16 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 8 to 16 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cannot be stacked with other effects of type &lt;/ins&gt;&#039;NoPowerInhibitor&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;0)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Category:&#039;&#039;&#039; &lt;/del&gt;&#039;NoPowerInhibitor&#039;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rank:&#039;&#039;&#039; &lt;/del&gt;0&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rule:&#039;&#039;&#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&#039;s power&lt;/del&gt;)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Is unaffected by Power Block spells and effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Is unaffected by Power Block spells and effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 4 to 8 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 4 to 8 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cannot be stacked with other effects of type &lt;/ins&gt;&#039;PowerInhibitor&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;0).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Category:&#039;&#039;&#039; &lt;/del&gt;&#039;PowerInhibitor&#039;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rank:&#039;&#039;&#039; &lt;/del&gt;0&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rule:&#039;&#039;&#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&#039;s power&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Target cannot cast spells or use powers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***Target cannot cast spells or use powers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect, Powerblock&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect, Powerblock&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Colest</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20603&amp;oldid=prev</id>
		<title>Colest: /* Rippling Dune Stance */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20603&amp;oldid=prev"/>
		<updated>2011-07-19T04:55:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rippling Dune Stance&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:55, 19 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 15 to 30.2 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 15 to 30.2 seconds (at power ranks 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&#039;&#039;&#039;Stackability:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cannot be stacked with other effects of type &lt;/ins&gt;&#039;DefenseDebuff&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;0)  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Category:&#039;&#039;&#039; &lt;/del&gt;&#039;DefenseDebuff&#039;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rank:&#039;&#039;&#039; &lt;/del&gt;0&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****&#039;&#039;&#039;Stack Rule:&#039;&#039;&#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&#039;s power&lt;/del&gt;)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Defense Penalty:&amp;#039;&amp;#039;&amp;#039; -1% to -41% (from power rank 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Defense Penalty:&amp;#039;&amp;#039;&amp;#039; -1% to -41% (from power rank 0 to 40)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Colest</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20589&amp;oldid=prev</id>
		<title>Colest: /* Rippling Dune Stance */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20589&amp;oldid=prev"/>
		<updated>2011-07-19T04:36:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rippling Dune Stance&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:36, 19 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (120 Units) -- Can affect caster and group members.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (120 Units) -- Can affect caster and group members.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Rippling Dune Stance===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Rippling Dune Stance&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| style=&amp;quot;margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;&amp;quot; align=right&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| style=&amp;quot;margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;&amp;quot; align=right&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;This power will stack with:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;This power will stack with:&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Colest</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20585&amp;oldid=prev</id>
		<title>Colest: /* Touch of Pain */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20585&amp;oldid=prev"/>
		<updated>2011-07-19T04:33:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Touch of Pain&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:33, 19 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (120 Units) -- Can affect caster and group members.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (120 Units) -- Can affect caster and group members.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Touch of Pain===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Touch of Pain&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Taunt&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;quot;Weapon Power and Taunt&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Colest</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20583&amp;oldid=prev</id>
		<title>Colest: /* Strike like the Wind */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Sun_Dancing&amp;diff=20583&amp;oldid=prev"/>
		<updated>2011-07-19T04:09:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strike like the Wind&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Focus]][[Category:Skills]]&lt;br /&gt;
==Sun Dancing==&lt;br /&gt;
Description: This is the Focus skilled required to use the Sun Dancing weapons&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Race:&amp;#039;&amp;#039;&amp;#039; [[Irekei]]&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Rune:&amp;#039;&amp;#039;&amp;#039; [[Sundancer]]&lt;br /&gt;
&lt;br /&gt;
== Special Weapons ==&lt;br /&gt;
&lt;br /&gt;
There are special Sun Dancer-only weapons called Khan&amp;#039;Xir. They are available at any rank seven daggersmith, except Nephilim.&lt;br /&gt;
*100% [[Khan&amp;#039;xhir]]&lt;br /&gt;
*110% [[Rha&amp;#039;khanakar]]&lt;br /&gt;
&lt;br /&gt;
==Sun Dancing Weapon Powers==&lt;br /&gt;
&lt;br /&gt;
===[[Strike like the Wind]]===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Hate Reducer&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 20&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Reduces Hate&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability&amp;#039;&amp;#039;&amp;#039;: Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 10 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Reduces Hate&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (120 Units) -- Can affect caster and group members.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Touch of Pain===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Taunt&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 23&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; High&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability&amp;#039;&amp;#039;&amp;#039;: Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 10 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; High&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (120 Units) -- Can affect caster and group members.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rippling Dune Stance===&lt;br /&gt;
{| style=&amp;quot;margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;&amp;quot; align=right&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;This power will stack with:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;[[Sentinel#Pious_Word_of_Binding|Pious Word of Binding]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Assassin#Blindness|Blindness]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Assassin#Plague_of_Blindness|Plague of Blindness]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Doomsayer#Glimpse_of_the__Pit|Glimpse of the Pit]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Fury#Strike_Blind|Strike Blind]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Fury#Claws_of_Blindness|Claws of Blindness]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Dark_Knight#Knavery|Knavery]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Defense Debuff&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 26&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability&amp;#039;&amp;#039;&amp;#039;: Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 10 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.8 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) -- Can affect caster and group members.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 15 to 30.2 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;DefenseDebuff&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Defense Penalty:&amp;#039;&amp;#039;&amp;#039; -1% to -41% (from power rank 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hyena&amp;#039;s Laugh===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 29&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039; Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) -- Can affect caster and group members.&lt;br /&gt;
**&amp;lt;FONT color=#0000ff&amp;gt;&amp;#039;&amp;#039;&amp;#039;Removes Effect&amp;#039;&amp;#039;&amp;#039;&amp;lt;/FONT&amp;gt;&lt;br /&gt;
***Removes &amp;#039;Flight&amp;#039; effect&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 6 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;NoStun&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 2&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Cannot be stunned&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 2 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; Stun&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Target cannot move.&lt;br /&gt;
***Target is stunned.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect, Stun.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fists of Stone===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Power Block&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 32&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039; Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.8 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) -- Can affect caster and group members.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 8 to 16 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;NoPowerInhibitor&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Is unaffected by Power Block spells and effects.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 4 to 8 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;PowerInhibitor&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Target cannot cast spells or use powers.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect, Powerblock&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Strike===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 35&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039; Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) -- Can affect caster and group members.&lt;br /&gt;
**&amp;lt;FONT color=#0000ff&amp;gt;&amp;#039;&amp;#039;&amp;#039;Removes Effect&amp;#039;&amp;#039;&amp;#039;&amp;lt;/FONT&amp;gt;&lt;br /&gt;
*** Removes effect with &amp;quot;Flight&amp;quot; dispel tag.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 3 to 9 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;NoStun&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 2&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Cannot be stunned&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 1 to 3 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;Stun&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Target cannot move.&lt;br /&gt;
***Target is stunned.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect, Stun.&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Thrashing Scorpion Form===&lt;br /&gt;
{| style=&amp;quot;margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;&amp;quot; align=right&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;This power will stack with:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;[[Ranger#Shred|Shred]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Werewolf#Rend_the_throat|Rend The Throat]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Blood Horn#Blood_horns|Blood Horns]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Bleeding Damage&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 38&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability&amp;#039;&amp;#039;&amp;#039;: Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 10 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;&amp;#039;&amp;#039;&amp;#039;: &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) -- Can affect caster and group members.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Does damage over time (Every 5 seconds)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 25 to 65 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;Bleeding&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Health Damage:&amp;#039;&amp;#039;&amp;#039; 7- 17 points of Health&lt;br /&gt;
***Flagged as &amp;#039;Bleeding&amp;#039; damage&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Choke of the Bloodfire===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Power Block&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 41&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability&amp;#039;&amp;#039;&amp;#039;: Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 10 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.8 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) -- Can affect caster and group members.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 10 to 20 seconds (at power ranks 10 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;NoPowerInhibitor&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Is unaffected by Power Block spells and effects.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 5 to 10 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;PowerInhibitor&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Target cannot cast spells or use powers.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect, Powerblock&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Deep Sands Strike===&lt;br /&gt;
{| style=&amp;quot;margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;&amp;quot; align=right&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;This power will stack with:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;[[Sentinel#Pious_Word_of_Binding|Pious Word of Binding]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Assassin#Blindness|Blindness]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Assassin#Plague_of_Blindness|Plague of Blindness]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Doomsayer#Glimpse_of_the__Pit|Glimpse of the Pit]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Fury#Strike_Blind|Strike Blind]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Fury#Claws_of_Blindness|Claws of Blindness]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[[Dark_Knight#Knavery|Knavery]]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Attack Debuff&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 44&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability&amp;#039;&amp;#039;&amp;#039;: Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 10 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;&amp;#039;&amp;#039;&amp;#039;: &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.8 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) --- Can affect caster and group members.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 15 to 30.2 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;AttackValueDebuff&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Attack Penalty:&amp;#039;&amp;#039;&amp;#039; -1% to -41% (from power rank 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Terror Strike===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;Weapon Power and Stun&amp;quot;&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Granted:&amp;#039;&amp;#039;&amp;#039; Level 47&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recycle Time: &amp;#039;&amp;#039;&amp;#039;20.0 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; Moderate&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Power User Requirements:&amp;#039;&amp;#039;&amp;#039; Requires [[Unarmed weapon]] in right hand. Forbids [[Unarmed Combat Mastery]] weapon in right hand.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mode Required:&amp;#039;&amp;#039;&amp;#039; Combat Mode Only&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Requires Hit Roll:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Self/No target&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Stackability&amp;#039;&amp;#039;&amp;#039;: Cannot be stacked with other effects of type &amp;#039;WeaponMove&amp;#039; (0)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039;: 10 seconds&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;On Next Combat Swing Apply Power&amp;lt;/Font&amp;gt;&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Casting Time: &amp;#039;&amp;#039;&amp;#039;0.2 seconds&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Generates Hate:&amp;#039;&amp;#039;&amp;#039; No&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Target and Range:&amp;#039;&amp;#039;&amp;#039; Monsters or Players (10 Units) -- Can affect caster and group members.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Removes Effect&amp;lt;/FONT&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*** Removes &amp;#039;Flight&amp;#039; effect&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 9 to 12.6 seconds (at power ranks 0 to 40)&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;NoStun&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 3&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Cannot be stunned&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;&amp;lt;FONT color=#0000ff&amp;gt;Applies Effect(s)&amp;lt;/FONT&amp;gt;:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Duration:&amp;#039;&amp;#039;&amp;#039; 3 to 4.2 seconds (at power ranks 0 to 40)&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Stackability:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Category:&amp;#039;&amp;#039;&amp;#039; &amp;#039;Stun&amp;#039;&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rank:&amp;#039;&amp;#039;&amp;#039; 0&lt;br /&gt;
****&amp;#039;&amp;#039;&amp;#039;Stack Rule:&amp;#039;&amp;#039;&amp;#039; Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell&amp;#039;s power).&lt;br /&gt;
***Target cannot move.&lt;br /&gt;
***Target is stunned.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Dispel Tags:&amp;#039;&amp;#039;&amp;#039; DeBuff, Effect, Stun&amp;lt;/UL&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Unarmed Combat]]&lt;/div&gt;</summary>
		<author><name>Colest</name></author>
	</entry>
</feed>