<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://morloch.shadowbaneemulator.com/index.php?action=history&amp;feed=atom&amp;title=Patch_23</id>
	<title>Patch 23 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://morloch.shadowbaneemulator.com/index.php?action=history&amp;feed=atom&amp;title=Patch_23"/>
	<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;action=history"/>
	<updated>2026-06-04T07:59:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=34108&amp;oldid=prev</id>
		<title>Rewen at 21:28, 15 January 2018</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=34108&amp;oldid=prev"/>
		<updated>2018-01-15T21:28:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:28, 15 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Patch 23&#039;&#039;&#039; was added to Shadowbane on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;release date missing&amp;lt;sup&amp;gt;[http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;amp;action=edit ?]&amp;lt;/sup&amp;gt;&#039;&#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Patch 23&#039;&#039;&#039; was added to Shadowbane on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;August 1{{st}}, 2008&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{header|General Changes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{header|General Changes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Adjusted all snares to scale between 11% to 60% movement speed debuff from PR-1 to PR-40 and have a duration of 7 to 15 seconds from PR-1 to PR-40.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Adjusted all snares to scale between 11% to 60% movement speed debuff from PR-1 to PR-40 and have a duration of 7 to 15 seconds from PR-1 to PR-40.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=31884&amp;oldid=prev</id>
		<title>Rewen at 13:33, 21 September 2017</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=31884&amp;oldid=prev"/>
		<updated>2017-09-21T13:33:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:33, 21 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Added the [[Skullcrusher]] hammer to the game. A 110% 1H Crushing Damage hammer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Added the [[Skullcrusher]] hammer to the game. A 110% 1H Crushing Damage hammer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Added the [[Righteous Hammer]] to the game. A 100% 2H Crushing Damage, Abjuration-based hammer for the [[Sentinel|Sentinel Class]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Added the [[Righteous Hammer]] to the game. A 100% 2H Crushing Damage, Abjuration-based hammer for the [[Sentinel|Sentinel Class]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{header|Weapon Refinements}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Added the [[Scythe]] pole arm to the game. A 110% 2H Slashing Damage pole arm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Added the [[Scythe]] pole arm to the game. A 110% 2H Slashing Damage pole arm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All staves and wands except for the 25% staves have baked in enchantments. Additional enchantments may be stacked on top of these baked in enchantments when rolled in a player city.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*All staves and wands except for the 25% staves have baked in enchantments. Additional enchantments may be stacked on top of these baked in enchantments when rolled in a player city.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=31883&amp;oldid=prev</id>
		<title>Rewen at 13:32, 21 September 2017</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=31883&amp;oldid=prev"/>
		<updated>2017-09-21T13:32:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:32, 21 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Patch 23&#039;&#039;&#039; was added to Shadowbane on &#039;&#039;release date missing&amp;lt;sup&amp;gt;?&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Patch 23&#039;&#039;&#039; was added to Shadowbane on &#039;&#039;release date missing&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://morloch.shadowbaneemulator.com/index.php&lt;/ins&gt;?&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title=Patch_23&amp;amp;action=edit ?]&lt;/ins&gt;&amp;lt;/sup&amp;gt;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{header|General Changes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{header|General Changes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Adjusted all snares to scale between 11% to 60% movement speed debuff from PR-1 to PR-40 and have a duration of 7 to 15 seconds from PR-1 to PR-40.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Adjusted all snares to scale between 11% to 60% movement speed debuff from PR-1 to PR-40 and have a duration of 7 to 15 seconds from PR-1 to PR-40.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=31882&amp;oldid=prev</id>
		<title>Rewen at 13:31, 21 September 2017</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=31882&amp;oldid=prev"/>
		<updated>2017-09-21T13:31:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;amp;diff=31882&amp;amp;oldid=26113&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=26113&amp;oldid=prev</id>
		<title>Rewen at 22:41, 13 October 2014</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=26113&amp;oldid=prev"/>
		<updated>2014-10-13T22:41:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:41, 13 October 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:&lt;/del&gt;Patch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;History]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Patch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;23 (Date Missing!)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Changelog ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Changelog ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[:Category:Combat|Combat]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== [[:Category:Combat|Combat]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l171&quot;&gt;Line 171:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 170:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Retraining Attribute points no longer scale upwards per untrain.&amp;lt;/UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Retraining Attribute points no longer scale upwards per untrain.&amp;lt;/UL&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Patch&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==&lt;/del&gt;Patch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Progression==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prever&lt;/ins&gt;=Patch 22&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|nextver=&lt;/ins&gt;Patch 24.3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{&lt;/del&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;style&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;margin-center 10px; border: 1px #BBB solid; padding: 5px; background-color: #99FF99;&quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&#039;&#039;&#039;Previous Patch&#039;&#039;&#039;: [[&lt;/del&gt;Patch 22&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Next Patch&#039;&#039;&#039;:  &#039;&#039;[[&lt;/del&gt;Patch 24.3&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] released to the live servers&amp;lt;br /&amp;gt;on January 7th, 2009&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/center&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=22623&amp;oldid=prev</id>
		<title>Rewen: /* Armor */</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Patch_23&amp;diff=22623&amp;oldid=prev"/>
		<updated>2012-11-13T16:20:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Armor&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Patch History]]&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Combat|Combat]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted all snares to scale between 11% to 60% movement speed debuff from PR-1 to PR-40 and have a duration of 7 to 15 seconds from PR-1 to PR-40.&lt;br /&gt;
*Disallowed the Power Block Immunity to be dispelled.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weapon Redistribution ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Increased many of the low-end (below 100%) weapons up to either 100% or 110% skill requirement along with adjusting their damage and weapon speeds to match already established weapons at those skill levels.&lt;br /&gt;
*Each weapon category now has 25%, 50%, 75%, 100%, and 110% weapons.&lt;br /&gt;
*There is at least one weapon in each skill requirement per weapon category.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
==== [[Axe]]s ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the [[Wyvern&amp;#039;s Beak]] axe to the game. A 110% 1H Piercing Damage axe.&lt;br /&gt;
*Added the [[Bonereaver]] axe to the game. A 110% 1H Slashing Damage axe.&lt;br /&gt;
*Added the [[Death&amp;#039;s Beak]] axe to the game. A 110% 1H Piercing Damage axe.&lt;br /&gt;
*Added the [[Doomthorn]] axe to the game. A 110% 2H Piercing Damage axe.&lt;br /&gt;
*Added the [[Rune Axe]] to the game. A 110% 2H Piercing Damage axe.&lt;br /&gt;
*Adjusted the [[Drake Axe]] to be Slashing Damage instead of Piercing Damage.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Bows]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the [[Fanged Bow]] to the game. A 110% bow.&lt;br /&gt;
*Adjusted the [[War Bow]] to be a faster bow with less damage output per arrow.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Crossbows]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the [[Dwarven War Crossbow]] to the game. A 100% Strength-based Dwarf-only crossbow.&lt;br /&gt;
*Adjusted the [[Double Crossbow]] to be a faster bow with less damage output per bolt.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Daggers]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the [[Death&amp;#039;s Grasp]] dagger to the game. A 110% dagger.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Hammer|Hammers]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the [[Skullthumper]] hammer to the game. A 110% 1H Crushing Damage hammer.&lt;br /&gt;
*Added the [[Skullcrusher]] hammer to the game. A 110% 1H Crushing Damage hammer.&lt;br /&gt;
*Added the [[Righteous Hammer]] to the game. A 100% 2H Crushing Damage, Abjuration-based hammer for the [[Sentinel|Sentinel Class]].&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Pole Arms]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the [[Scythe]] pole arm to the game. A 110% 2H Slashing Damage pole arm.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Staff|Staves and Wands]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*All staves and wands except for the 25% staves have baked in enchantments. Additional enchantments may be stacked on top of these baked in enchantments when rolled in a player city.&lt;br /&gt;
*The 50% staves and wands now have +5 Sorcery and +5 Warding baked in.&lt;br /&gt;
*The 75% staves and wands now have +10 Sorcery and +10 Warding baked in.&lt;br /&gt;
*The 100% staves and wands now have +15 Sorcery, +15 Warding, and either +10 Intelligence or +10 Focus (dependant on class-based weapons) baked in.&lt;br /&gt;
*The 110% staves and wands now have +20 Sorcery, +20 Warding, and +10 Intelligence baked in.&lt;br /&gt;
*The [[Bone Staff]] is now a Shadowmastery-based staff and restricted to the [[Assassin|Assassin Class]]. The baked in stats are +15 Sorcery, +15 Warding, and +10 Shadowmastery.&lt;br /&gt;
*The [[Long Staff]] is now a Bardsong-based staff and restricted to the [[Bard|Bard Class]]. The baked in stats are +15 Sorcery, +15 Warding, and +10 Bardsong.&lt;br /&gt;
*The [[Crystal Staff]] has been added to the game and is a Channeling-based staff restricted to the [[Channeler|Channeler Class]]. The baked in stats are +15 Sorcery, +15 Warding, and +10 Channeling.&lt;br /&gt;
*The [[Druid Staff]] now has +15 Benediction, +15 Restoration, and +10 Nature Lore baked in.&lt;br /&gt;
*The [[Warlock Staff]] now has +15 Sorcery, +15 Warding, and +10 Warlockry baked in.&lt;br /&gt;
*The [[Elder Staff]] is now a Wizardry-based staff and restricted to the [[Wizard|Wizard Class]]. The baked in stats are +15 Sorcery, +15 Warding, and +10 Wizardry.&lt;br /&gt;
*Added the [[Vaashta Staff]] to the game. A 100% 2H Crushing Damage staff.&lt;br /&gt;
*Added the [[Skrell Staff]] to the game. A 100% 2H Crushing Damage staff.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Swords]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the [[Reaver&amp;#039;s Fang]] sword to the game. A 110% 1H Slashing Damage sword.&lt;br /&gt;
*Added the [[Rime Blade]] sword to the game. A 100% 1H Slashing Damage sword.&lt;br /&gt;
*Added the [[Khan&amp;#039;arkh]] sword to the game. A 110% 1H Slashing Damage sword.&lt;br /&gt;
*Added the [[Deathblade]] sword to the game. A 100% 1H Slashing Damage sword.&lt;br /&gt;
*Adjusted the [[Swept Hilt Rapier]] and [[Scimitar]] swords to have Dexterity as their Primary Attribute and Strength as their Secondary Attribute.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Unarmed]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the [[Rha&amp;#039;khanakar]] to 110%.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Elite Weapons|Elite]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*The [[Vorgrim Sword|Vorgrim Legionnaire&amp;#039;s Sword]] and [[Vorgrim Axe|Vorgrim Legionnaire&amp;#039;s Axe]] were adjusted to have +165 Attack Rating, +11 Damage, and -22% Weapon Speed.&lt;br /&gt;
*The [[Vorgrim Dagger|Vorgrim Auxiliary&amp;#039;s Dagger]] was adjusted to have +165 Attack Rating, +11 Damage, +6 Max Damage, and a Snare Proc that applies a 35% snare to the target.&lt;br /&gt;
*The [[Vorgrim Axe|Vorgrim Auxiliary&amp;#039;s Bow]] was adjusted to Poison Damage from Piercing Damage, +165 Attack Rating, +11 Damage, and +12 Dexterity.&lt;br /&gt;
*The [[Crimson Circle Staff|Staff of the Crimson Circle]] was adjusted to have -15% Attack Rating, +20% Power Damage, +100 Mana, and +25% Mana Recovery and is a 100% 2H staff.&lt;br /&gt;
*The [[Bellugh Nuathal Hammer]] was adjusted to have +15 Benediction, +15 Restoration, +12 Intelligence, and +12 Spirit.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Glass Weapon|Glass]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*All Glass weapons continue to have a 100% skill requirement.&lt;br /&gt;
*All Glass weapon damage types were changed to Bleeding Damage, with the exception of the [[Glass Bow]] and the [[Glass Crossbow]], which are Poison Damage.&lt;br /&gt;
*The [[Glass Tlanarion Long Sword]] was adjusted to have +173 Attack Rating, +12 Damage, and a Vampyre Proc.&lt;br /&gt;
*The [[Glass Throwing Hammer]] was adjusted to have +173 Attack Rating, +12 Damage, +7 Max Damage.&lt;br /&gt;
*The [[Glass Throwing Dagger]] was adjusted to have +173 Attack Rating and a Vampyre Proc.&lt;br /&gt;
*The [[Glass Throwing Axe]] was adjusted to have +173 Attack Rating, +12 Damage, and +7 Max Damage.&lt;br /&gt;
*The [[Glass Sword]] was adjusted to have +173 Attack Rating, +12 Damage, and -22% Weapon Speed.&lt;br /&gt;
*The [[Glass Staff]] was adjusted to have +173 Attack Rating, +12 Damage, and -22% Weapon Speed.&lt;br /&gt;
*The [[Glass Spear]] was adjusted to have +173 Attack Rating, +12 Damage, and -22% Weapon Speed.&lt;br /&gt;
*The [[Glass Pole Arm]] was adjusted to have +173 Attack Rating, +12 Damage, and +7 Max Damage.&lt;br /&gt;
*The [[Glass Long Blade]] was adjusted to have +173 Attack Rating, +12 Damage, -22% Weapon Speed.&lt;br /&gt;
*The [[Glass Hammer]] was adjusted to have +173 Attack Rating, +12 Damage, -22% Weapon Speed.&lt;br /&gt;
*The [[Glass Great Sword]] was adjusted to have +173 Attack Rating, +12 Damage, -22% Weapon Speed.&lt;br /&gt;
*The [[Glass Great Hammer]] was adjusted to have +173 Attack Rating, +12 Damage, -22% Weapon Speed.&lt;br /&gt;
*The [[Glass Great Axe]] was adjusted to have +173 Attack Rating, +12 Damage, +7 Max Damage.&lt;br /&gt;
*The [[Glass Dagger]] was adjusted to have +173 Attack Rating and a Vampyre Proc.&lt;br /&gt;
*The [[Glass Crossbow]] was adjusted to be Poison Damage, have +173 Attack Rating, +12 Damage, and a Vampyre Proc. The Crossbow now shoots faster but deals less damage.&lt;br /&gt;
*The [[Glass Cestas]] was adjusted to hav +173 Attack Rating and a Vampyre Proc.&lt;br /&gt;
*The [[Glass Bow]] was adjusted to be Poison Damage, was adjusted to have +173 Attack Rating, +12 Damage, and a Vampyre Proc.&lt;br /&gt;
*The [[Glass Axe]] was adjusted to have +173 Attack Rating, +12 Damage, and +7 Max Damage.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the [[Necromancer#Class Armor|Death Sorcerer&amp;#039;s]] baked in stats down to +1 Intelligence and +1 Necromancy per armor piece.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Base Class]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
==== [[Mage]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the Mage-based Health Bonus per level from 13 to 15.&amp;lt;/UL&amp;gt;&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Prestige Class]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
==== [[Channeler]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the Channeler&amp;#039;s Health Bonus per level from 39 to 45.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Fury]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the Fury&amp;#039;s Health Bonus per level from 39 to 45.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Necromancer]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the Necromancer&amp;#039;s Health Bonus per level from 39 to 45.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Priest]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*&amp;quot;Banish the Darkness&amp;quot; can no longer be removed by &amp;quot;Dispel Debuff&amp;quot; powers.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Ranger]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Fixed the Ranger power &amp;quot;Shred&amp;quot;. The Defense Debuff effect was not applying to the target.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Wizard]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the Wizard&amp;#039;s Health Bonus per level from 39 to 45.&lt;br /&gt;
*Adjusted the recast time on &amp;quot;Sign of Disruption&amp;quot; from 5 seconds to 3 seconds.&amp;lt;/UL&amp;gt;&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Disciplines]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
==== [[Gorgoi]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Disallowed the removal of the snare component applied while under the effects of the &amp;quot;Crimson Pact&amp;quot; power.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== [[Werewolf]] ====&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Removed the Attack Rating modifier from the weapon power &amp;quot;Rend the Throat&amp;quot;.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[City Building Guide|City]] / [[Sieging|Siege]] / [[Guild]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Added the Dexterity Suffix to the roll tables for rings on the Amazon, Elven, and Gwendannen Sages.&lt;br /&gt;
*Removed the &amp;quot;Item Durability&amp;quot;, &amp;quot;Item Value&amp;quot;, and &amp;quot;See Invis&amp;quot; Suffixes from the NPC roll tables.&lt;br /&gt;
*Removed all negative enchantments from NPC roll tables. For example, you will no longer roll -20% Attack Rating and +20% Weapon Speed, better known as the &amp;quot;Poor&amp;quot; Prefix.&lt;br /&gt;
*Bumped all of the Infernal Weapons up to 110% as well as allowed them to be rolled on all Player City hirelings instead of keeping them restricted to the Nephilim hirelings.&lt;br /&gt;
*Resource cost on 110% weapons lowered to 10 wormwood or galvor for 1-handed weapons and 20 wormwood or galvor for 2-handed weapons.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Mines]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Adjusted the Pandemonium Mine output to no longer check distance.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Trainer#Refiner|Refining System]] ===&lt;br /&gt;
&amp;lt;UL&amp;gt;&lt;br /&gt;
*Retraining Attribute points no longer scale upwards per untrain.&amp;lt;/UL&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Patch Progression==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| style=&amp;quot;margin-center 10px; border: 1px #BBB solid; padding: 5px; background-color: #99FF99;&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Previous Patch&amp;#039;&amp;#039;&amp;#039;: [[Patch 22]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Next Patch&amp;#039;&amp;#039;&amp;#039;:  &amp;#039;&amp;#039;[[Patch 24.3]] released to the live servers&amp;lt;br /&amp;gt;on January 7th, 2009&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
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