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	<id>http://morloch.shadowbaneemulator.com/index.php?action=history&amp;feed=atom&amp;title=Category%3ASkills</id>
	<title>Category:Skills - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://morloch.shadowbaneemulator.com/index.php?action=history&amp;feed=atom&amp;title=Category%3ASkills"/>
	<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;action=history"/>
	<updated>2026-06-04T08:06:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=35999&amp;oldid=prev</id>
		<title>Malant at 10:28, 22 October 2019</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=35999&amp;oldid=prev"/>
		<updated>2019-10-22T10:28:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:28, 22 October 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Availability ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Availability ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skills can come from [[Starting_Traits|starting traits]], [[Races|races]], [[Prestige Class|classes]], [[Disciplines|disciplines]], and [[Mastery Rune|mastery runes]]. Note that just because a skill is available to your class, it does not mean it will be very effective; each class receives weapon powers at a specific rank.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skills can come from [[Starting_Traits|starting traits]], [[Races|races]], [[Prestige Class|classes]], [[Disciplines|disciplines]], and [[Mastery Rune|mastery runes]]. Note that just because a skill is available to your class, it does not mean it will be very effective; each class receives weapon powers at a specific rank&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Mastery lines such as Throwing or Axe Mastery require 80% in a primary [[skills]] before being eligible to be trained&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mechanics ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mechanics ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike [[power]]s, skills do not have a hard cap. There is a &amp;quot;soft cap&amp;quot; which determined by the player&amp;#039;s [[intelligence]] score. Training a skill to the soft cap is called &amp;quot;golding&amp;quot; that skill, because the number turns gold in the skills window.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike [[power]]s, skills do not have a hard cap. There is a &amp;quot;soft cap&amp;quot; which determined by the player&amp;#039;s [[intelligence]] score. Training a skill to the soft cap is called &amp;quot;golding&amp;quot; that skill, because the number turns gold in the skills window.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Malant</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=30996&amp;oldid=prev</id>
		<title>Rewen at 15:39, 19 September 2017</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=30996&amp;oldid=prev"/>
		<updated>2017-09-19T15:39:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:39, 19 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skills or &#039;&#039;focus skills&#039;&#039; are areas of [[Training Point|training]] that unlocks more advanced [[powers]] and [[skills]]. Training a skill also affects a player&#039;s [[Hit Roll|hit chance]] with weapons and spells that are based on that skill, and plays a minor role in [[damage]] as well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Skills&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; &lt;/ins&gt;or &#039;&#039;focus skills&#039;&#039; are areas of [[Training Point|training]] that unlocks more advanced [[powers]] and [[skills]]. Training a skill also affects a player&#039;s [[Hit Roll|hit chance]] with weapons and spells that are based on that skill, and plays a minor role in [[damage]] as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Availability ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Availability ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=30995&amp;oldid=prev</id>
		<title>Rewen at 15:39, 19 September 2017</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=30995&amp;oldid=prev"/>
		<updated>2017-09-19T15:39:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Skills or &amp;#039;&amp;#039;focus skills&amp;#039;&amp;#039; are areas of [[Training Point|training]] that unlocks more advanced [[powers]] and [[skills]]. Training a skill also affects a player&amp;#039;s [[Hit Roll|hit chance]] with weapons and spells that are based on that skill, and plays a minor role in [[damage]] as well.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
Skills can come from [[Starting_Traits|starting traits]], [[Races|races]], [[Prestige Class|classes]], [[Disciplines|disciplines]], and [[Mastery Rune|mastery runes]]. Note that just because a skill is available to your class, it does not mean it will be very effective; each class receives weapon powers at a specific rank.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
Unlike [[power]]s, skills do not have a hard cap. There is a &amp;quot;soft cap&amp;quot; which determined by the player&amp;#039;s [[intelligence]] score. Training a skill to the soft cap is called &amp;quot;golding&amp;quot; that skill, because the number turns gold in the skills window.&lt;/div&gt;</summary>
		<author><name>Rewen</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=12231&amp;oldid=prev</id>
		<title>212.142.143.116: roletoch</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Category:Skills&amp;diff=12231&amp;oldid=prev"/>
		<updated>2008-01-27T10:19:57Z</updated>

		<summary type="html">&lt;p&gt;roletoch&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;zelacelboze&lt;br /&gt;
Skills can be filled with Training Points. These skills are expressed into percentages but don&amp;#039;t cap at 100%. There are skills granted by discipline runes, by a classes or by races. Every caster type class has its own skill which improves attack rating and damage of their class spells, and also grants new spells. (e.g. Channelers have a skill called [[Channeling]]) Weapon skills improve attack rating and damage when you are wielding a weapon that focuses in that class, they also grant weapon powers. (e.g. Sword-users use the skill [[Sword]]) Weapon Masteries grant weapon powers and improve attack rating. (e.g. [[Sword Mastery]]) There are also skills granted by a race, mostly to improve race defining spells. (e.g. Vampires have a skill called [[Bloodcraft]])&lt;br /&gt;
&lt;br /&gt;
Skills have a maximum defined by the amount of Intelligence you have, when this happens, the amount of skill you have turns gold. When a piece of gear, buff or boon improves a skill, the greater amount is displayed in blue between brackets.&lt;/div&gt;</summary>
		<author><name>212.142.143.116</name></author>
	</entry>
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