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		<id>http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36072</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36072"/>
		<updated>2019-12-18T13:31:50Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to play Shadowbane as soon as possible on a PC (see [[Mac Setup]] if you use a Mac). It is designed for everyone - from complete newbies to veteran players alike!&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{header|Step 1: Register}}&lt;br /&gt;
You &#039;&#039;&#039;must&#039;&#039;&#039; have an account to play the game. You don&#039;t have to post or interact with the community if you don&#039;t want to, but you need a working account! The username and password you create will also be your login ID and password for the game itself. Click below to register.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Registerbtn.png|link=https://sbemudata.net/register/index.html|Click here to Register]]&amp;lt;/center&amp;gt;&lt;br /&gt;
=== Registration ===&lt;br /&gt;
# Click the Register button above.&lt;br /&gt;
# Read and agree to the terms and conditions. &lt;br /&gt;
# Enter your user name of choice, then fill out other details. You&#039;ll need to validate your email address before the account is activated. &lt;br /&gt;
&lt;br /&gt;
{{header|Step 2: Download}}&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Downloadbtn.png|link=http://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip|Click here to Download]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== PC Download ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Determine which download you need&#039;&#039;&#039;. If you haven&#039;t played Shadowbane Emulator recently, download the Shadowbane client and launcher bundle ZIP file below. If you played as recently as October 2017, simply download the launcher appropriate for your operating system:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;File&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip Client &amp;amp; Launchers (877 MB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=http://downloads.shadowbaneemulator.com/Launchers.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://downloads.shadowbaneemulator.com/Launchers.zip SBEmu Launcher (552 KB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;Download if you...&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|haven&#039;t played later than&amp;lt;br&amp;gt;October 2017&lt;br /&gt;
|width=40% style: align=center|already have the client but need the new launcher&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Extract the compressed file&#039;&#039;&#039;. Right-click the compressed file and extract it where you like. If you only downloaded the launcher, copy all of the launcher files to the same location as your &amp;lt;code&amp;gt;SB.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# &#039;&#039;&#039;Create a shortcut&#039;&#039;&#039; to &amp;lt;code&amp;gt;SBE_Launcher.exe&amp;lt;/code&amp;gt; in a convenient spot.&lt;br /&gt;
# &#039;&#039;&#039;Remove old launchers and shortcuts&#039;&#039;&#039; Remove SBE_Launcher_32.exe or SBE_Launcher_64.exe from your game folder if you&#039;re updating the launchers, if you have shortcuts to SBE_Launcher_32.exe or SBE_Launcher_64.exe, remove those as well.&lt;br /&gt;
&lt;br /&gt;
=== Mac Download ===&lt;br /&gt;
&lt;br /&gt;
Head to [[Mac_Setup|this page]] for detailed instructions.&lt;br /&gt;
&lt;br /&gt;
{{header|Step 3: Play}}&lt;br /&gt;
Now that you have the launcher, its time to boot it up! To create a fair game environment, all players must associate their computer with their account. This ensures that the game knows the difference between your main client and your alternate clients should you choose to [[multibox]].&lt;br /&gt;
&lt;br /&gt;
=== First-Time Login ===&lt;br /&gt;
# [[File:SbeLauncher.jpg|thumb|300px|Launcher App]] Start  the launcher application using the shortcut you created in the previous section. (Note: You may need to run as administrator) &lt;br /&gt;
# You will see that the launcher has assigned you &amp;quot;MAC Address&amp;quot; and &amp;quot;Auth Code&amp;quot; numbers.&lt;br /&gt;
# Open the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://sbemudata.net/login/index.html Shadowbane Emulator Login]&amp;lt;span&amp;gt; in a new browser tab. If you are not already logged in, click &#039;&#039;Login&#039;&#039;.&lt;br /&gt;
# Copy and paste the MAC Address and Auth Code numbers &#039;&#039;&#039;from&#039;&#039;&#039; your launcher &#039;&#039;&#039;to&#039;&#039;&#039; the website, then click &#039;&#039;Update&#039;&#039;. &lt;br /&gt;
# Make sure that the website has changed your account status to &amp;quot;&#039;&#039;Verified&#039;&#039;.&amp;quot;&lt;br /&gt;
# The system may take up to 5 minutes to register your credentials.&lt;br /&gt;
# Click &amp;quot;Play&amp;quot; on the launcher app, and log into the game using your forum username and password.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Please keep your MAC Address and Account Code numbers private.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{header|Multiboxing}}&lt;br /&gt;
[[File:Mbpen.JPG|thumb|200px|A penalty applies to all characters logged in after the first one.]] This game allows you to log in more than one character at a time with strategy called &amp;quot;multiboxing&amp;quot;. To create an even playing field, each character that enters the game after the first one &#039;&#039;&#039;will not be able to attack or cast spells&#039;&#039;&#039;. This means you can level up these alternate characters with your high-level main character, or leave them in town to do trading, but you cannot bring them along to a fight for a competitive edge.&lt;br /&gt;
&lt;br /&gt;
=== How to Multibox ===&lt;br /&gt;
To multibox, follow these steps.&lt;br /&gt;
&lt;br /&gt;
# Log into your main character as normal.&lt;br /&gt;
# Open a second instance of the Shadowbane client via the launcher app.&lt;br /&gt;
# On the second instance, log in with the same account information but with one exception: add an underscore (&amp;lt;code&amp;gt;_&amp;lt;/code&amp;gt;) and an identifying string to the end. For example, if you usually log in with the username &amp;quot;&amp;lt;code&amp;gt;Reekor&amp;lt;/code&amp;gt;&amp;quot;, you would enter &amp;quot;&amp;lt;code&amp;gt;Reekor_2&amp;lt;/code&amp;gt;&amp;quot; or &amp;quot;&amp;lt;code&amp;gt;Reekor_scout&amp;lt;/code&amp;gt;&amp;quot; on the subsequent logins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: When multiboxing, it is absolutely essential to log out of the game from the character select screen only. If the game were to crash, you would need to log back into that character and log out the proper way. Failure to properly log out could lead to the wrong character receiving the multiboxing penalty!&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Attempting to abuse the multibox system to avoid the multiboxing penalty will result in account suspension! Refer to the [[Rules]] section for more information. &lt;br /&gt;
&lt;br /&gt;
{{header|What Should I Do Now?}}&lt;br /&gt;
&lt;br /&gt;
=== Get Up-to-Speed on Changes ===&lt;br /&gt;
If you are a &#039;&#039;&#039;returning player&#039;&#039;&#039;, visit the following forum post to learn everything that has changed between the live game and now:&lt;br /&gt;
* &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://morloch.shadowbaneemulator.com/index.php?title=Patch_2.1 What Has Changed Since Shutdown?]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learn In-Game Commands ===&lt;br /&gt;
The Shadowbane Emulator has added some helpful commands to improve your experience. Most commands print to the System channel.&lt;br /&gt;
* &amp;lt;code&amp;gt;./help&amp;lt;/code&amp;gt; prints a list of all commands available to you.&lt;br /&gt;
* &amp;lt;code&amp;gt;./telescreen&amp;lt;/code&amp;gt; toggles the black &amp;quot;loading&amp;quot; screen when teleporting or dying.&lt;br /&gt;
* &amp;lt;code&amp;gt;./printstats&amp;lt;/code&amp;gt; prints a list of your character&#039;s stats as the server sees them.&lt;br /&gt;
&lt;br /&gt;
=== Decide How You Want to Play ===&lt;br /&gt;
Shadowbane is a lot more fun when you have allies, and certain game features require access to player-made cities. If you would like to make some new friends or &#039;&#039;&#039;find a guild&#039;&#039;&#039;, introduce yourself in the &#039;&#039;&#039;#general&#039;&#039;&#039; or &#039;&#039;&#039;#recruitment&#039;&#039;&#039; channel in our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt;. If you are already playing Shadowbane with friends, now is the time to let them know that you&#039;ve set up the client and are ready to play. &lt;br /&gt;
&lt;br /&gt;
If you are more of a &#039;&#039;&#039;solo player&#039;&#039;&#039;, know that this wiki is full of [[:Category:Guides|resources]] to help you learn [[:Category:Game Mechanics|how the game works]] and [[:Category:Templates|help you decide what kind of character to make]].&lt;br /&gt;
&lt;br /&gt;
=== Character Creation ===&lt;br /&gt;
For assistance with creating your first character, proceed to the next part in the series: [[Character Creation]]. If you&#039;ve already got a character, or need no assistance, you can proceed right to the in-game portion: [[Newbie Isle]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Want More Help?&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
If you are getting stuck or running into any trouble with this guide, please check the [[Troubleshooting]] article.&lt;br /&gt;
&lt;br /&gt;
If your problem wasn&#039;t listed, there are people willing to help out! Log into our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt; to ask the community for guidance in the &#039;&#039;&#039;#qa-serious&#039;&#039;&#039; channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Discord.png|link=https://discord.gg/J77V985|100px|Click here to access our Discord server!]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|header=Shadowbane Guides&lt;br /&gt;
|body={{Guides}}&lt;br /&gt;
|bgcolor=darkred&lt;br /&gt;
|textcolor=white&lt;br /&gt;
|wt=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36071</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36071"/>
		<updated>2019-12-18T13:31:13Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to play Shadowbane as soon as possible on a PC (see [[Mac Setup]] if you use a Mac). It is designed for everyone - from complete newbies to veteran players alike!&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{header|Step 1: Register}}&lt;br /&gt;
You &#039;&#039;&#039;must&#039;&#039;&#039; have an account to play the game. You don&#039;t have to post or interact with the community if you don&#039;t want to, but you need a working account! The username and password you create will also be your login ID and password for the game itself. Click below to register.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Registerbtn.png|link=https://sbemudata.net/register/index.html|Click here to Register]]&amp;lt;/center&amp;gt;&lt;br /&gt;
=== Registration ===&lt;br /&gt;
# Click the Register button above.&lt;br /&gt;
# Read and agree to the terms and conditions. &lt;br /&gt;
# Enter your user name of choice, then fill out other details. You&#039;ll need to validate your email address before the account is activated. &lt;br /&gt;
&lt;br /&gt;
{{header|Step 2: Download}}&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Downloadbtn.png|link=http://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.1.zip|Click here to Download]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== PC Download ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Determine which download you need&#039;&#039;&#039;. If you haven&#039;t played Shadowbane Emulator recently, download the Shadowbane client and launcher bundle ZIP file below. If you played as recently as October 2017, simply download the launcher appropriate for your operating system:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;File&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip Client &amp;amp; Launchers (877 MB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=http://downloads.shadowbaneemulator.com/Launchers.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://downloads.shadowbaneemulator.com/Launchers.zip SBEmu Launcher (552 KB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;Download if you...&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|haven&#039;t played later than&amp;lt;br&amp;gt;October 2017&lt;br /&gt;
|width=40% style: align=center|already have the client but need the new launcher&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Extract the compressed file&#039;&#039;&#039;. Right-click the compressed file and extract it where you like. If you only downloaded the launcher, copy all of the launcher files to the same location as your &amp;lt;code&amp;gt;SB.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# &#039;&#039;&#039;Create a shortcut&#039;&#039;&#039; to &amp;lt;code&amp;gt;SBE_Launcher.exe&amp;lt;/code&amp;gt; in a convenient spot.&lt;br /&gt;
# &#039;&#039;&#039;Remove old launchers and shortcuts&#039;&#039;&#039; Remove SBE_Launcher_32.exe or SBE_Launcher_64.exe from your game folder if you&#039;re updating the launchers, if you have shortcuts to SBE_Launcher_32.exe or SBE_Launcher_64.exe, remove those as well.&lt;br /&gt;
&lt;br /&gt;
=== Mac Download ===&lt;br /&gt;
&lt;br /&gt;
Head to [[Mac_Setup|this page]] for detailed instructions.&lt;br /&gt;
&lt;br /&gt;
{{header|Step 3: Play}}&lt;br /&gt;
Now that you have the launcher, its time to boot it up! To create a fair game environment, all players must associate their computer with their account. This ensures that the game knows the difference between your main client and your alternate clients should you choose to [[multibox]].&lt;br /&gt;
&lt;br /&gt;
=== First-Time Login ===&lt;br /&gt;
# [[File:SbeLauncher.jpg|thumb|300px|Launcher App]] Start  the launcher application using the shortcut you created in the previous section. (Note: You may need to run as administrator) &lt;br /&gt;
# You will see that the launcher has assigned you &amp;quot;MAC Address&amp;quot; and &amp;quot;Auth Code&amp;quot; numbers.&lt;br /&gt;
# Open the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://sbemudata.net/login/index.html Shadowbane Emulator Login]&amp;lt;span&amp;gt; in a new browser tab. If you are not already logged in, click &#039;&#039;Login&#039;&#039;.&lt;br /&gt;
# Copy and paste the MAC Address and Auth Code numbers &#039;&#039;&#039;from&#039;&#039;&#039; your launcher &#039;&#039;&#039;to&#039;&#039;&#039; the website, then click &#039;&#039;Update&#039;&#039;. &lt;br /&gt;
# Make sure that the website has changed your account status to &amp;quot;&#039;&#039;Verified&#039;&#039;.&amp;quot;&lt;br /&gt;
# The system may take up to 5 minutes to register your credentials.&lt;br /&gt;
# Click &amp;quot;Play&amp;quot; on the launcher app, and log into the game using your forum username and password.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Please keep your MAC Address and Account Code numbers private.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{header|Multiboxing}}&lt;br /&gt;
[[File:Mbpen.JPG|thumb|200px|A penalty applies to all characters logged in after the first one.]] This game allows you to log in more than one character at a time with strategy called &amp;quot;multiboxing&amp;quot;. To create an even playing field, each character that enters the game after the first one &#039;&#039;&#039;will not be able to attack or cast spells&#039;&#039;&#039;. This means you can level up these alternate characters with your high-level main character, or leave them in town to do trading, but you cannot bring them along to a fight for a competitive edge.&lt;br /&gt;
&lt;br /&gt;
=== How to Multibox ===&lt;br /&gt;
To multibox, follow these steps.&lt;br /&gt;
&lt;br /&gt;
# Log into your main character as normal.&lt;br /&gt;
# Open a second instance of the Shadowbane client via the launcher app.&lt;br /&gt;
# On the second instance, log in with the same account information but with one exception: add an underscore (&amp;lt;code&amp;gt;_&amp;lt;/code&amp;gt;) and an identifying string to the end. For example, if you usually log in with the username &amp;quot;&amp;lt;code&amp;gt;Reekor&amp;lt;/code&amp;gt;&amp;quot;, you would enter &amp;quot;&amp;lt;code&amp;gt;Reekor_2&amp;lt;/code&amp;gt;&amp;quot; or &amp;quot;&amp;lt;code&amp;gt;Reekor_scout&amp;lt;/code&amp;gt;&amp;quot; on the subsequent logins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: When multiboxing, it is absolutely essential to log out of the game from the character select screen only. If the game were to crash, you would need to log back into that character and log out the proper way. Failure to properly log out could lead to the wrong character receiving the multiboxing penalty!&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Attempting to abuse the multibox system to avoid the multiboxing penalty will result in account suspension! Refer to the [[Rules]] section for more information. &lt;br /&gt;
&lt;br /&gt;
{{header|What Should I Do Now?}}&lt;br /&gt;
&lt;br /&gt;
=== Get Up-to-Speed on Changes ===&lt;br /&gt;
If you are a &#039;&#039;&#039;returning player&#039;&#039;&#039;, visit the following forum post to learn everything that has changed between the live game and now:&lt;br /&gt;
* &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://morloch.shadowbaneemulator.com/index.php?title=Patch_2.1 What Has Changed Since Shutdown?]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learn In-Game Commands ===&lt;br /&gt;
The Shadowbane Emulator has added some helpful commands to improve your experience. Most commands print to the System channel.&lt;br /&gt;
* &amp;lt;code&amp;gt;./help&amp;lt;/code&amp;gt; prints a list of all commands available to you.&lt;br /&gt;
* &amp;lt;code&amp;gt;./telescreen&amp;lt;/code&amp;gt; toggles the black &amp;quot;loading&amp;quot; screen when teleporting or dying.&lt;br /&gt;
* &amp;lt;code&amp;gt;./printstats&amp;lt;/code&amp;gt; prints a list of your character&#039;s stats as the server sees them.&lt;br /&gt;
&lt;br /&gt;
=== Decide How You Want to Play ===&lt;br /&gt;
Shadowbane is a lot more fun when you have allies, and certain game features require access to player-made cities. If you would like to make some new friends or &#039;&#039;&#039;find a guild&#039;&#039;&#039;, introduce yourself in the &#039;&#039;&#039;#general&#039;&#039;&#039; or &#039;&#039;&#039;#recruitment&#039;&#039;&#039; channel in our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt;. If you are already playing Shadowbane with friends, now is the time to let them know that you&#039;ve set up the client and are ready to play. &lt;br /&gt;
&lt;br /&gt;
If you are more of a &#039;&#039;&#039;solo player&#039;&#039;&#039;, know that this wiki is full of [[:Category:Guides|resources]] to help you learn [[:Category:Game Mechanics|how the game works]] and [[:Category:Templates|help you decide what kind of character to make]].&lt;br /&gt;
&lt;br /&gt;
=== Character Creation ===&lt;br /&gt;
For assistance with creating your first character, proceed to the next part in the series: [[Character Creation]]. If you&#039;ve already got a character, or need no assistance, you can proceed right to the in-game portion: [[Newbie Isle]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Want More Help?&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
If you are getting stuck or running into any trouble with this guide, please check the [[Troubleshooting]] article.&lt;br /&gt;
&lt;br /&gt;
If your problem wasn&#039;t listed, there are people willing to help out! Log into our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt; to ask the community for guidance in the &#039;&#039;&#039;#qa-serious&#039;&#039;&#039; channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Discord.png|link=https://discord.gg/J77V985|100px|Click here to access our Discord server!]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|header=Shadowbane Guides&lt;br /&gt;
|body={{Guides}}&lt;br /&gt;
|bgcolor=darkred&lt;br /&gt;
|textcolor=white&lt;br /&gt;
|wt=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36070</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36070"/>
		<updated>2019-12-18T13:29:58Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to play Shadowbane as soon as possible on a PC (see [[Mac Setup]] if you use a Mac). It is designed for everyone - from complete newbies to veteran players alike!&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{header|Step 1: Register}}&lt;br /&gt;
You &#039;&#039;&#039;must&#039;&#039;&#039; have an account to play the game. You don&#039;t have to post or interact with the community if you don&#039;t want to, but you need a working account! The username and password you create will also be your login ID and password for the game itself. Click below to register.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Registerbtn.png|link=https://sbemudata.net/register/index.html|Click here to Register]]&amp;lt;/center&amp;gt;&lt;br /&gt;
=== Registration ===&lt;br /&gt;
# Click the Register button above.&lt;br /&gt;
# Read and agree to the terms and conditions. &lt;br /&gt;
# Enter your user name of choice, then fill out other details. You&#039;ll need to validate your email address before the account is activated. &lt;br /&gt;
&lt;br /&gt;
{{header|Step 2: Download}}&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Downloadbtn.png|link=http://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.1.zip|Click here to Download]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== PC Download ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Determine which download you need&#039;&#039;&#039;. If you haven&#039;t played Shadowbane Emulator recently, download the Shadowbane client and launcher bundle ZIP file below. If you played as recently as October 2017, simply download the launcher appropriate for your operating system:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;File&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip Client &amp;amp; Launchers (877 MB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=http://downloads.shadowbaneemulator.com/Launchers.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://downloads.shadowbaneemulator.com/Launchers.zip SBEmu Launcher (552 KB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;Download if you...&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|havent played later than&amp;lt;br&amp;gt;October 2017&lt;br /&gt;
|width=40% style: align=center|already have the client but need the new launcher&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Extract the compressed file&#039;&#039;&#039;. Right-click the compressed file and extract it where you like. If you only downloaded the launcher, extract it to the same location as &amp;lt;code&amp;gt;SB.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# &#039;&#039;&#039;Create a shortcut&#039;&#039;&#039; to &amp;lt;code&amp;gt;SBE_Launcher.exe&amp;lt;/code&amp;gt; in a convenient spot.&lt;br /&gt;
# &#039;&#039;&#039;Remove old launchers and shortcuts&#039;&#039;&#039; Remove SBE_Launcher_32.exe or SBE_Launcher_64.exe from your game folder if you&#039;re updating the launchers, if you have shortcuts to SBE_Launcher_32.exe or SBE_Launcher_64.exe, remove those as well.&lt;br /&gt;
&lt;br /&gt;
=== Mac Download ===&lt;br /&gt;
&lt;br /&gt;
Head to [[Mac_Setup|this page]] for detailed instructions.&lt;br /&gt;
&lt;br /&gt;
{{header|Step 3: Play}}&lt;br /&gt;
Now that you have the launcher, its time to boot it up! To create a fair game environment, all players must associate their computer with their account. This ensures that the game knows the difference between your main client and your alternate clients should you choose to [[multibox]].&lt;br /&gt;
&lt;br /&gt;
=== First-Time Login ===&lt;br /&gt;
# [[File:SbeLauncher.jpg|thumb|300px|Launcher App]] Start  the launcher application using the shortcut you created in the previous section. (Note: You may need to run as administrator) &lt;br /&gt;
# You will see that the launcher has assigned you &amp;quot;MAC Address&amp;quot; and &amp;quot;Auth Code&amp;quot; numbers.&lt;br /&gt;
# Open the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://sbemudata.net/login/index.html Shadowbane Emulator Login]&amp;lt;span&amp;gt; in a new browser tab. If you are not already logged in, click &#039;&#039;Login&#039;&#039;.&lt;br /&gt;
# Copy and paste the MAC Address and Auth Code numbers &#039;&#039;&#039;from&#039;&#039;&#039; your launcher &#039;&#039;&#039;to&#039;&#039;&#039; the website, then click &#039;&#039;Update&#039;&#039;. &lt;br /&gt;
# Make sure that the website has changed your account status to &amp;quot;&#039;&#039;Verified&#039;&#039;.&amp;quot;&lt;br /&gt;
# The system may take up to 5 minutes to register your credentials.&lt;br /&gt;
# Click &amp;quot;Play&amp;quot; on the launcher app, and log into the game using your forum username and password.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Please keep your MAC Address and Account Code numbers private.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{header|Multiboxing}}&lt;br /&gt;
[[File:Mbpen.JPG|thumb|200px|A penalty applies to all characters logged in after the first one.]] This game allows you to log in more than one character at a time with strategy called &amp;quot;multiboxing&amp;quot;. To create an even playing field, each character that enters the game after the first one &#039;&#039;&#039;will not be able to attack or cast spells&#039;&#039;&#039;. This means you can level up these alternate characters with your high-level main character, or leave them in town to do trading, but you cannot bring them along to a fight for a competitive edge.&lt;br /&gt;
&lt;br /&gt;
=== How to Multibox ===&lt;br /&gt;
To multibox, follow these steps.&lt;br /&gt;
&lt;br /&gt;
# Log into your main character as normal.&lt;br /&gt;
# Open a second instance of the Shadowbane client via the launcher app.&lt;br /&gt;
# On the second instance, log in with the same account information but with one exception: add an underscore (&amp;lt;code&amp;gt;_&amp;lt;/code&amp;gt;) and an identifying string to the end. For example, if you usually log in with the username &amp;quot;&amp;lt;code&amp;gt;Reekor&amp;lt;/code&amp;gt;&amp;quot;, you would enter &amp;quot;&amp;lt;code&amp;gt;Reekor_2&amp;lt;/code&amp;gt;&amp;quot; or &amp;quot;&amp;lt;code&amp;gt;Reekor_scout&amp;lt;/code&amp;gt;&amp;quot; on the subsequent logins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: When multiboxing, it is absolutely essential to log out of the game from the character select screen only. If the game were to crash, you would need to log back into that character and log out the proper way. Failure to properly log out could lead to the wrong character receiving the multiboxing penalty!&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Attempting to abuse the multibox system to avoid the multiboxing penalty will result in account suspension! Refer to the [[Rules]] section for more information. &lt;br /&gt;
&lt;br /&gt;
{{header|What Should I Do Now?}}&lt;br /&gt;
&lt;br /&gt;
=== Get Up-to-Speed on Changes ===&lt;br /&gt;
If you are a &#039;&#039;&#039;returning player&#039;&#039;&#039;, visit the following forum post to learn everything that has changed between the live game and now:&lt;br /&gt;
* &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://morloch.shadowbaneemulator.com/index.php?title=Patch_2.1 What Has Changed Since Shutdown?]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learn In-Game Commands ===&lt;br /&gt;
The Shadowbane Emulator has added some helpful commands to improve your experience. Most commands print to the System channel.&lt;br /&gt;
* &amp;lt;code&amp;gt;./help&amp;lt;/code&amp;gt; prints a list of all commands available to you.&lt;br /&gt;
* &amp;lt;code&amp;gt;./telescreen&amp;lt;/code&amp;gt; toggles the black &amp;quot;loading&amp;quot; screen when teleporting or dying.&lt;br /&gt;
* &amp;lt;code&amp;gt;./printstats&amp;lt;/code&amp;gt; prints a list of your character&#039;s stats as the server sees them.&lt;br /&gt;
&lt;br /&gt;
=== Decide How You Want to Play ===&lt;br /&gt;
Shadowbane is a lot more fun when you have allies, and certain game features require access to player-made cities. If you would like to make some new friends or &#039;&#039;&#039;find a guild&#039;&#039;&#039;, introduce yourself in the &#039;&#039;&#039;#general&#039;&#039;&#039; or &#039;&#039;&#039;#recruitment&#039;&#039;&#039; channel in our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt;. If you are already playing Shadowbane with friends, now is the time to let them know that you&#039;ve set up the client and are ready to play. &lt;br /&gt;
&lt;br /&gt;
If you are more of a &#039;&#039;&#039;solo player&#039;&#039;&#039;, know that this wiki is full of [[:Category:Guides|resources]] to help you learn [[:Category:Game Mechanics|how the game works]] and [[:Category:Templates|help you decide what kind of character to make]].&lt;br /&gt;
&lt;br /&gt;
=== Character Creation ===&lt;br /&gt;
For assistance with creating your first character, proceed to the next part in the series: [[Character Creation]]. If you&#039;ve already got a character, or need no assistance, you can proceed right to the in-game portion: [[Newbie Isle]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Want More Help?&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
If you are getting stuck or running into any trouble with this guide, please check the [[Troubleshooting]] article.&lt;br /&gt;
&lt;br /&gt;
If your problem wasn&#039;t listed, there are people willing to help out! Log into our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt; to ask the community for guidance in the &#039;&#039;&#039;#qa-serious&#039;&#039;&#039; channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Discord.png|link=https://discord.gg/J77V985|100px|Click here to access our Discord server!]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|header=Shadowbane Guides&lt;br /&gt;
|body={{Guides}}&lt;br /&gt;
|bgcolor=darkred&lt;br /&gt;
|textcolor=white&lt;br /&gt;
|wt=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36069</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=36069"/>
		<updated>2019-12-18T13:29:10Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to play Shadowbane as soon as possible on a PC (see [[Mac Setup]] if you use a Mac). It is designed for everyone - from complete newbies to veteran players alike!&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{header|Step 1: Register}}&lt;br /&gt;
You &#039;&#039;&#039;must&#039;&#039;&#039; have an account to play the game. You don&#039;t have to post or interact with the community if you don&#039;t want to, but you need a working account! The username and password you create will also be your login ID and password for the game itself. Click below to register.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Registerbtn.png|link=https://sbemudata.net/register/index.html|Click here to Register]]&amp;lt;/center&amp;gt;&lt;br /&gt;
=== Registration ===&lt;br /&gt;
# Click the Register button above.&lt;br /&gt;
# Read and agree to the terms and conditions. &lt;br /&gt;
# Enter your user name of choice, then fill out other details. You&#039;ll need to validate your email address before the account is activated. &lt;br /&gt;
&lt;br /&gt;
{{header|Step 2: Download}}&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Downloadbtn.png|link=http://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.1.zip|Click here to Download]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== PC Download ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Determine which download you need&#039;&#039;&#039;. If you haven&#039;t played Shadowbane Emulator recently, download the Shadowbane client and launcher bundle ZIP file below. If you played as recently as October 2017, simply download the launcher appropriate for your operating system:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;File&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.2.zip Client &amp;amp; Launchers (877 MB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|width=40% style: align=center|[[File:Download.png|40px|link=http://downloads.shadowbaneemulator.com/Launchers.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://downloads.shadowbaneemulator.com/Launchers.zip SBEmu Launcher (552 KB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|width=20% style: align=center|&#039;&#039;&#039;Download if you...&#039;&#039;&#039;&lt;br /&gt;
|width=40% style: align=center|havent played later than&amp;lt;br&amp;gt;October 2017&lt;br /&gt;
|width=40% style: align=center|already have the client but need the new launcher&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Extract the compressed file&#039;&#039;&#039;. Right-click the compressed file and extract it where you like. If you only downloaded the launcher, place it in the same location as &amp;lt;code&amp;gt;SB.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# &#039;&#039;&#039;Create a shortcut&#039;&#039;&#039; to &amp;lt;code&amp;gt;SBE_Launcher.exe&amp;lt;/code&amp;gt; in a convenient spot.&lt;br /&gt;
# &#039;&#039;&#039;Remove old launchers and shortcuts&#039;&#039;&#039; Remove SBE_Launcher_32.exe or SBE_Launcher_64.exe from your game folder if you&#039;re updating the launchers, if you have shortcuts to SBE_Launcher_32.exe or SBE_Launcher_64.exe, remove those as well.&lt;br /&gt;
&lt;br /&gt;
=== Mac Download ===&lt;br /&gt;
&lt;br /&gt;
Head to [[Mac_Setup|this page]] for detailed instructions.&lt;br /&gt;
&lt;br /&gt;
{{header|Step 3: Play}}&lt;br /&gt;
Now that you have the launcher, its time to boot it up! To create a fair game environment, all players must associate their computer with their account. This ensures that the game knows the difference between your main client and your alternate clients should you choose to [[multibox]].&lt;br /&gt;
&lt;br /&gt;
=== First-Time Login ===&lt;br /&gt;
# [[File:SbeLauncher.jpg|thumb|300px|Launcher App]] Start  the launcher application using the shortcut you created in the previous section. (Note: You may need to run as administrator) &lt;br /&gt;
# You will see that the launcher has assigned you &amp;quot;MAC Address&amp;quot; and &amp;quot;Auth Code&amp;quot; numbers.&lt;br /&gt;
# Open the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://sbemudata.net/login/index.html Shadowbane Emulator Login]&amp;lt;span&amp;gt; in a new browser tab. If you are not already logged in, click &#039;&#039;Login&#039;&#039;.&lt;br /&gt;
# Copy and paste the MAC Address and Auth Code numbers &#039;&#039;&#039;from&#039;&#039;&#039; your launcher &#039;&#039;&#039;to&#039;&#039;&#039; the website, then click &#039;&#039;Update&#039;&#039;. &lt;br /&gt;
# Make sure that the website has changed your account status to &amp;quot;&#039;&#039;Verified&#039;&#039;.&amp;quot;&lt;br /&gt;
# The system may take up to 5 minutes to register your credentials.&lt;br /&gt;
# Click &amp;quot;Play&amp;quot; on the launcher app, and log into the game using your forum username and password.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Please keep your MAC Address and Account Code numbers private.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{header|Multiboxing}}&lt;br /&gt;
[[File:Mbpen.JPG|thumb|200px|A penalty applies to all characters logged in after the first one.]] This game allows you to log in more than one character at a time with strategy called &amp;quot;multiboxing&amp;quot;. To create an even playing field, each character that enters the game after the first one &#039;&#039;&#039;will not be able to attack or cast spells&#039;&#039;&#039;. This means you can level up these alternate characters with your high-level main character, or leave them in town to do trading, but you cannot bring them along to a fight for a competitive edge.&lt;br /&gt;
&lt;br /&gt;
=== How to Multibox ===&lt;br /&gt;
To multibox, follow these steps.&lt;br /&gt;
&lt;br /&gt;
# Log into your main character as normal.&lt;br /&gt;
# Open a second instance of the Shadowbane client via the launcher app.&lt;br /&gt;
# On the second instance, log in with the same account information but with one exception: add an underscore (&amp;lt;code&amp;gt;_&amp;lt;/code&amp;gt;) and an identifying string to the end. For example, if you usually log in with the username &amp;quot;&amp;lt;code&amp;gt;Reekor&amp;lt;/code&amp;gt;&amp;quot;, you would enter &amp;quot;&amp;lt;code&amp;gt;Reekor_2&amp;lt;/code&amp;gt;&amp;quot; or &amp;quot;&amp;lt;code&amp;gt;Reekor_scout&amp;lt;/code&amp;gt;&amp;quot; on the subsequent logins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: When multiboxing, it is absolutely essential to log out of the game from the character select screen only. If the game were to crash, you would need to log back into that character and log out the proper way. Failure to properly log out could lead to the wrong character receiving the multiboxing penalty!&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Attempting to abuse the multibox system to avoid the multiboxing penalty will result in account suspension! Refer to the [[Rules]] section for more information. &lt;br /&gt;
&lt;br /&gt;
{{header|What Should I Do Now?}}&lt;br /&gt;
&lt;br /&gt;
=== Get Up-to-Speed on Changes ===&lt;br /&gt;
If you are a &#039;&#039;&#039;returning player&#039;&#039;&#039;, visit the following forum post to learn everything that has changed between the live game and now:&lt;br /&gt;
* &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://morloch.shadowbaneemulator.com/index.php?title=Patch_2.1 What Has Changed Since Shutdown?]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learn In-Game Commands ===&lt;br /&gt;
The Shadowbane Emulator has added some helpful commands to improve your experience. Most commands print to the System channel.&lt;br /&gt;
* &amp;lt;code&amp;gt;./help&amp;lt;/code&amp;gt; prints a list of all commands available to you.&lt;br /&gt;
* &amp;lt;code&amp;gt;./telescreen&amp;lt;/code&amp;gt; toggles the black &amp;quot;loading&amp;quot; screen when teleporting or dying.&lt;br /&gt;
* &amp;lt;code&amp;gt;./printstats&amp;lt;/code&amp;gt; prints a list of your character&#039;s stats as the server sees them.&lt;br /&gt;
&lt;br /&gt;
=== Decide How You Want to Play ===&lt;br /&gt;
Shadowbane is a lot more fun when you have allies, and certain game features require access to player-made cities. If you would like to make some new friends or &#039;&#039;&#039;find a guild&#039;&#039;&#039;, introduce yourself in the &#039;&#039;&#039;#general&#039;&#039;&#039; or &#039;&#039;&#039;#recruitment&#039;&#039;&#039; channel in our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt;. If you are already playing Shadowbane with friends, now is the time to let them know that you&#039;ve set up the client and are ready to play. &lt;br /&gt;
&lt;br /&gt;
If you are more of a &#039;&#039;&#039;solo player&#039;&#039;&#039;, know that this wiki is full of [[:Category:Guides|resources]] to help you learn [[:Category:Game Mechanics|how the game works]] and [[:Category:Templates|help you decide what kind of character to make]].&lt;br /&gt;
&lt;br /&gt;
=== Character Creation ===&lt;br /&gt;
For assistance with creating your first character, proceed to the next part in the series: [[Character Creation]]. If you&#039;ve already got a character, or need no assistance, you can proceed right to the in-game portion: [[Newbie Isle]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Want More Help?&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
If you are getting stuck or running into any trouble with this guide, please check the [[Troubleshooting]] article.&lt;br /&gt;
&lt;br /&gt;
If your problem wasn&#039;t listed, there are people willing to help out! Log into our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt; to ask the community for guidance in the &#039;&#039;&#039;#qa-serious&#039;&#039;&#039; channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Discord.png|link=https://discord.gg/J77V985|100px|Click here to access our Discord server!]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|header=Shadowbane Guides&lt;br /&gt;
|body={{Guides}}&lt;br /&gt;
|bgcolor=darkred&lt;br /&gt;
|textcolor=white&lt;br /&gt;
|wt=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Battle_Magus&amp;diff=36031</id>
		<title>Battle Magus</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Battle_Magus&amp;diff=36031"/>
		<updated>2019-11-11T14:12:51Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:BattleMagus.jpg|right|Chronicle Battle Magus]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=4&amp;gt;&#039;&#039;Scourge of Cities&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{lorebox|The magical arts have always held a central place in  warfare, but Battle Magi hone their arts to new extremes. These powerful casters unleash spells that can hamper or destroy walls and buildings, or curse entire armies.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;War,&amp;quot; Sathrum the Sage once said, &amp;quot;is the ultimate expression of truth upon the face of Aerynth. He who has the power to destroy a thing controls a thing. No philosophy, no lore, no faith, no wisdom can hope to compete with that fundamental fact.&amp;quot; Some called him a madman, but his words have proven themselves true across five thousand years of broken empires and bloody battlefields. Conflict is the purest expression of Power, with all gentility and pretext stripped away. In the end, only power matters.|[[Battle Magus Lore]]}}&lt;br /&gt;
{{header|Discipline Information}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:DisciplineBattleMagus.png|Battle Magus Rune]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Available Races and Classes&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Base Classes&#039;&#039;&#039;: [[Mage]]&lt;br /&gt;
*&#039;&#039;&#039;Races&#039;&#039;&#039;: [[Aelfborn]], [[Elf]], [[Human]], [[Irekei]],&amp;lt;br&amp;gt; [[Nephilim]], [[Shade]], [[Vampire]]&lt;br /&gt;
*&#039;&#039;&#039;Prohibited Disciplines&#039;&#039;&#039;: [[Commander]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Effects&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Grants Powers&#039;&#039;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Dropper&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Name&#039;&#039;&#039;: [[Scirrivax the Blue]]&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Location&#039;&#039;&#039;: [[The Blood Sands]] - Lightning Drake Grounds&lt;br /&gt;
***&#039;&#039;&#039;Coordinates&#039;&#039;&#039;: {{map|15740|35580}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Trainer Locations&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Master Battle Magus&lt;br /&gt;
**[[Aeldreth]] - Merchant Tent - 70330 x 47830&lt;br /&gt;
|}&lt;br /&gt;
{{header|Discipline Powers}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Scry&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Reveal_cam.png|Right|Scry&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Sense and Reveal Players&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Reveals and points you in the direction of nearby players&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Searches for nearby enemies.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 3.5 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 20 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Area of Effect&#039;&#039;&#039;: 60 Units&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Scry&#039;&#039;&#039;&lt;br /&gt;
**Sense direction of nearby players (1024 units)&lt;br /&gt;
**Reveal those within Area of Effect (from power rank 1 to 20)&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
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|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Demolishing Spell &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Fire cam.png|Right|Demolishing Spell&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Building Only Percent Damage Over Time&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Focus Skill:&#039;&#039;&#039; Sorcery &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 75&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 6 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 90 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: Yes &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Buildings Only (50 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Dispel Siege Heal&#039;&#039;&#039;&lt;br /&gt;
**Remove effects with &amp;quot;SiegeHeal&amp;quot; dispel tag&lt;br /&gt;
*&#039;&#039;&#039;Siege Damage over Time&#039;&#039;&#039; (Interval: 15 seconds)&lt;br /&gt;
**Amount: 1% of target&#039;s maximum Health pool&lt;br /&gt;
**Duration: 180 seconds&lt;br /&gt;
**Dispel Tags: Effect, SiegeDamage&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
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|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Skirmish Counterspell &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Dispellaoe cam.png|Right|Skirmish Counterspell&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Tight-ranged AoE; Dispel All Elemental and Magic Effects&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 100 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 4 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 60 to 20 Seconds (from power ranks 20 to 40)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Monsters or Players (50 Units) - Spherical&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Area of Effect&#039;&#039;&#039;: 12 Units&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max mob targets&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Max player targets&#039;&#039;&#039;: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Dispel Cold, Fire, Lightning and Magic&#039;&#039;&#039;&lt;br /&gt;
**Removes effect with &amp;quot;Cold&amp;quot; dispel tag&lt;br /&gt;
**Removes effect with &amp;quot;Fire&amp;quot; dispel tag&lt;br /&gt;
**Removes effect with &amp;quot;Lightning&amp;quot; dispel tag&lt;br /&gt;
**Removes effect with &amp;quot;Magic&amp;quot; dispel tag&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Disciplines]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Black_Mask&amp;diff=35997</id>
		<title>Black Mask</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Black_Mask&amp;diff=35997"/>
		<updated>2019-10-20T13:38:51Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:blackmask.jpg|right|Black Mask]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=4&amp;gt;&#039;&#039;Emissary of Death&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{lorebox|Masters of disguise, Black Masks specialize in infiltrating the home or organization of their target then striking and escaping unscathed.&lt;br /&gt;
&lt;br /&gt;
Consider: How many conflicts have there been in the world? How many wars? How many of them might have been stopped with a single blade? Look at the kingdom of Alvaetia. Two brothers, both honorable knights, both men of impeccable virtue, waged ten years of civil war proving which of them should rule. Thousands died in the deciding of it, when only one man need have. Is that honor? The princes of the world have learned, slowly, despite all their precious virtues. Successions, marital disputes, trade wars, even theological arguments have all ended on the point of my blade in the dark of the night. And so terrible wars end before they can even begin, and the people are spared the scourge of war. Is this evil?|[[Black Mask Lore]]}}&lt;br /&gt;
{{header|Discipline Information}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:DisciplineBlackmask.png|Black Mask Rune]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Available Races and Classes&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Base Classes&#039;&#039;&#039;: [[Rogue]]&lt;br /&gt;
*&#039;&#039;&#039;Races&#039;&#039;&#039;: [[Aelfborn]], [[Aracoix]], [[Elf]], [[Human]],&amp;lt;br&amp;gt; [[Irekei]], [[Nephilim]], [[Shade]], [[Vampire]]&lt;br /&gt;
*&#039;&#039;&#039;Classes&#039;&#039;&#039;: [[Bard]], [[Huntress]], [[Nightstalker]], [[Ranger]], [[Scout]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Effects and Items&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Grants Powers&#039;&#039;&lt;br /&gt;
*&#039;&#039;Grants [[Dagger]] Skill&lt;br /&gt;
*&#039;&#039;Grants [[Dagger Mastery]] Skill&lt;br /&gt;
*&#039;&#039;[[Wear Armor, Light#Black Mask (Black Mask)|Black Mask]]&#039;&#039;&lt;br /&gt;
!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Dropper&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Name&#039;&#039;&#039;: [[Taelmar the Spider]]&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Grimscairne]] - Fell Shrine&lt;br /&gt;
***&#039;&#039;&#039;Coordinates&#039;&#039;&#039;: {{map|43240|45370}}&lt;br /&gt;
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|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Trainer Locations&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Master Black Mask&lt;br /&gt;
**[[Aeran Belendor]] - City of Eglan Nanvirond - 85630 x 63740&lt;br /&gt;
**[[Greensward Pyre]] - Anomani Caravan - 40960 x 57210&lt;br /&gt;
**[[Valkos Wilds]] - Country Inn - 42730 x 39340&lt;br /&gt;
|}&lt;br /&gt;
{{header|Discipline Powers}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Detect Hidden&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Detect cam.png|Right|Detect Hidden&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal Detect Invisibility&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 125&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 4 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 300 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;: Must not be moving.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Roll to hit&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No Target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;See Invisible&#039;&#039;&#039;&lt;br /&gt;
**Can See Invisible Monsters and Players&lt;br /&gt;
**Duration: 20 seconds&lt;br /&gt;
**Stack Category: DetectInvis&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
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|valign=top|&lt;br /&gt;
&#039;&#039;&#039; Passwall &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Passwall_cam.png|Right|Passwall&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal Teleportation&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;You must be Invisible to activate this power&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Requires Stalk Power ( 1 )&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Focus Skil&#039;&#039;&#039;: Shadowmastery&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 76&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 6 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 600.0 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Ground&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Teleport&#039;&#039;&#039;&lt;br /&gt;
**Caster is teleported to ground selection&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
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|valign=top|&lt;br /&gt;
&#039;&#039;&#039; Backstab &#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Backstab.png|Right|Backstab]]&lt;br /&gt;
&#039;&#039;&amp;quot;Sneak Attack!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;You must be Invisible to activate this power&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Requires Stalk Power ( 1 )&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 0.2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 90.0 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power User Requirements&#039;&#039;&#039;: Invisible, Melee Weapon&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mode Required&#039;&#039;&#039;: Combat Mode Only&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Weapon Power&#039;&#039;&#039;&lt;br /&gt;
**Ignores Passive Defense&lt;br /&gt;
**Attack Bonus: + 60% to 80% (from power rank 0 to 20)&lt;br /&gt;
**Damage Dealt: + 80 to 240 (from power rank 0 to 20)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039; Pellegorn &#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Pellegorn.png|Right|Pellegorn]]&lt;br /&gt;
&#039;&#039;&amp;quot;Sneak Attack!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Health Damage over Time and Health Regeneration Debuff&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;You must be Invisible to activate this power&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;requires Backstab ( 20 )&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank:&#039;&#039;&#039; 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 0.2 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 180 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;: Invisible&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Roll to hit&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Player Only (15 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Health Damage over Time&#039;&#039;&#039; (Interval: 2s)&lt;br /&gt;
**3% of target&#039;s maximum Health pool&lt;br /&gt;
**Duration: 10 seconds&lt;br /&gt;
**Dispel Tags: Poison&lt;br /&gt;
*&#039;&#039;&#039;Health Regeneration Debuff&#039;&#039;&#039;&lt;br /&gt;
**Health Regeneration Adjustment: - 100%&lt;br /&gt;
**Duration: 10 seconds&lt;br /&gt;
**Dispel Tags: Debuff, Effect&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039; Magusbane &#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Magusbane.png|Right|Magusbane]]&lt;br /&gt;
&#039;&#039;&amp;quot;Sneak Attack!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mana Damage over Timeand Mana Recovery Debuff&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;You must be Invisible to activate this power&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;requires Backstab ( 20 )&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank:&#039;&#039;&#039; 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 0.2 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 180 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;: Invisible&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Roll to hit&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Player Only (15 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s):&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Mana Damage over Time&#039;&#039;&#039; (Interval: 2s)&lt;br /&gt;
**3% of target&#039;s maximum Mana pool&lt;br /&gt;
**Duration: 10 second&lt;br /&gt;
**Dispel Tags: Poison&lt;br /&gt;
*&#039;&#039;&#039;Mana Recovery Debuff&#039;&#039;&#039;&lt;br /&gt;
**Mana Regeneration Adjustment: - 100%&lt;br /&gt;
**Duration: 10 second&lt;br /&gt;
**Dispel Tags: Debuff, Effect&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039; Buchinine &#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Buchinine.png|Right|Buchinine]]&lt;br /&gt;
&#039;&#039;&amp;quot;Sneak Attack!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Stamina Damage over Time, Ground and Stamina Recovery Debuff&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;You must be Invisible to activate this power&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;requires Backstab ( 20 )&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank:&#039;&#039;&#039; 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 0.2 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 180 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirements&#039;&#039;&#039;: Invisible&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Roll to hit&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Player Only (15 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s):&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stamina Damage over Time&#039;&#039;&#039; (Interval: 2s)&lt;br /&gt;
**3% of target&#039;s maximum Stamina pool&lt;br /&gt;
**Duration: 10 seconds&lt;br /&gt;
**Dispel Tags: Disease&lt;br /&gt;
*&#039;&#039;&#039;Stamina Recovery Debuff&#039;&#039;&#039;&lt;br /&gt;
**Stamina Regeneration Adjustment: - 100%&lt;br /&gt;
**Duration: 10 seconds&lt;br /&gt;
**Dispel Tags: Debuff, Effect&lt;br /&gt;
*&#039;&#039;&#039;Ground&#039;&#039;&#039;&lt;br /&gt;
**Affected target can no longer fly &lt;br /&gt;
**Duration: 45 seconds&lt;br /&gt;
**Dispel Tags: Debuff, Effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciplines]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=City_Building_Guide&amp;diff=35951</id>
		<title>City Building Guide</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=City_Building_Guide&amp;diff=35951"/>
		<updated>2019-07-13T15:01:47Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: /* Managing Assets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
{{WIP}}&lt;br /&gt;
One of the biggest features of [[Shadowbane]] is the ability to create your own city in the game world. Since there are only 120 city slots available on [[Vorringia]], the first few days after a server [[Vocabulary#W|wipe]] are crucial. Guilds race to [[Vocabulary#F|farm]] up the necessary [[gold]] to afford a [[tree of life]], then set out on a quest to plant it in their ideal spot.&lt;br /&gt;
&lt;br /&gt;
Creating and maintaining a [[city]] is no easy task. It will require a lot of time spent planning, managing, and [[Vocabulary#F|farming]].&lt;br /&gt;
== Location, location, location! ==&lt;br /&gt;
Since cities work as bind points, they have the secondary function of being &amp;quot;fast travel&amp;quot; points. Who needs a [[Traveler]] when you have a far-reaching network of cities in your nation? While other players are running halfway across the map to reach an adventuring zone, those with cleverly-placed cities can wade into them on their heart&#039;s whim. Therefore, choosing the location of your city is one of the most important things you must do.&lt;br /&gt;
&lt;br /&gt;
Consider the goals of your guild, and place your tree down where they will be best served. Will your guild have a lot of [[mage]]s and [[healer]]s in need of [[Statistic Rune|intelligence rune]]s? Settle down next to [[Aeran Belendor]] and farm them to your heart&#039;s content. Does your guild plan on crafting lots light armor? Look at what the [[mine]]s produce and plop your tree down close to a zone with one of those mines. Not only will the mine be easier to get to, but you will also receive more products from it due to close proximity.&lt;br /&gt;
&lt;br /&gt;
=== Purchasing a City ===&lt;br /&gt;
If you are joining a server well into its life cycle, chances are that there are no city spots left. Not to fear, there is still hope to obtain one. Try visiting an NPC city (such as [[Aeldreth]] or [[Sea Dog&#039;s Rest]]) and send out a [[Chat#Yell|yell]] explaining that you are in the market for a city. It will help your chances to make a similar post on the forums or in the game&#039;s discord trade channel. &lt;br /&gt;
&lt;br /&gt;
=== Taking a City ===&lt;br /&gt;
Players can attempt to &#039;&#039;&#039;take&#039;&#039;&#039; someone else&#039;s city with a [[bane]]. Join an existing guild and explain to the leadership that you will finance such an endeavour. In exchange for their help, they may ask you to become a subordinate guild under their [[nation]].&lt;br /&gt;
&lt;br /&gt;
Keeping a finger on the pulse of the server is a habit that can yield dividends down the road. Every so often, pull up the world map and keep and eye on other cities. If you notice one has suddenly dropped from Rank 7 to Rank 6, the guild leader may have gone inactive, making an easy target for conquest. Scout the city when you have time, and look for signs of decay.&lt;br /&gt;
&lt;br /&gt;
== Managing Assets ==&lt;br /&gt;
[[File:Pcity.png|thumb|A fairly simple city layout]]Once you have ownership of a city, you may begin placing [[building]]s and [[NPC]]s within them. To manage an asset, simply double click on it. If you own or are friended to it, then you will see the asset management window. &lt;br /&gt;
&lt;br /&gt;
=== Placement ===&lt;br /&gt;
To place buildings, purchase the necessary building deed from a [[builder]], walk close to where you want to place the building, then double-click the deed in your inventory. A window will pop up with a building placement UI. Zoom in to place a building more precisely. Choose the location wisely, because it cannot be changed later without demolishing and starting over.&lt;br /&gt;
&lt;br /&gt;
A newly-placed building will look like a construction site and is considered &amp;quot;rank zero&amp;quot; (R0). Open its asset management window to see how long until it finishes construction. &lt;br /&gt;
&lt;br /&gt;
You will not be able to place NPCs inside buildings until they are at least rank one (R1). When that time comes, simply click on an empty hiring slot in the asset management window. A small list will appear showing you all eligible contracts from your inventory to choose from (if any).&lt;br /&gt;
&lt;br /&gt;
The city has a grid that will be shown when you place buildings. Walls and the tree of life are grid-aligned: when you place in them, they &amp;quot;snap&amp;quot; to place inside the grid. You can get up to three full layers of walls with careful planning, at the expense of room for more productive buildings. Be aware that the tree of life is grid aligned instead of in the exact center of the city zone.&lt;br /&gt;
[[File:Walls.png|thumb|A three-layer wall design]]&lt;br /&gt;
&lt;br /&gt;
=== Friend and Foe Lists ===&lt;br /&gt;
Managing who has access to your assets is key. Clicking on the corresponding option will display a list. You may add an individual, their entire guild, or their inner council to a list by having them selected an dragging their crest from the selection bar to that list&lt;br /&gt;
&lt;br /&gt;
=== Locking Doors ===&lt;br /&gt;
To lock doors, you need to &#039;&#039;&#039;Ctrl+Left Click&#039;&#039;&#039; them and choose to lock (or unlock). This will need to be done for the right and left doors separately. It is possible to lock yourself or a player inside a building, but beware, players who can teleport can bypass these mundane barriers.&lt;br /&gt;
&lt;br /&gt;
=== City Commands ===&lt;br /&gt;
There are many [[City Commands]] available to City Managers that should be used to ease the burdens of City Management.&lt;br /&gt;
&lt;br /&gt;
=== Maintenance Costs ===&lt;br /&gt;
Every building and NPC in your city has a maintenance cost that is taken every seven days.&lt;br /&gt;
&lt;br /&gt;
By default, every building in the city will attempt to take this cost from your warehouse. If there is no warehouse or the gold inside is locked or insufficient, the asset will attempt to find the maintenance cost in the building&#039;s strongbox. If your city&#039;s coffers run dry, any asset that does not receive its full maintenance due will go down by one rank. If the asset is a rank one building, it will collapse. If its a rank 1 NPC, it will disappear.&lt;br /&gt;
&lt;br /&gt;
== Build Order ==&lt;br /&gt;
When you are first starting out, the top thing on your mind is probably &amp;quot;where can I get the most bang for my buck?&amp;quot; Fortunately, there is a fairly standard path to follow. &lt;br /&gt;
=== &#039;&#039;&#039;1)&#039;&#039;&#039; [[NPC#Tree of Life|Runemaster]] ===&lt;br /&gt;
The very first thing to do is to put a [[Runemaster]] in your tree of life. A Runemaster is what keeps people from knocking down your hard-earned buildings, and the higher his rank, the more things he can protect. Rank this up as soon as possible.&lt;br /&gt;
=== &#039;&#039;&#039;2)&#039;&#039;&#039; Warehouse and Seneschal ===&lt;br /&gt;
The warehouse is going to be where you store most of your city&#039;s gold, and all of your city&#039;s crafting resources. You and your guild will need a [[NPC#City Development|seneschal]] in order to make deposits. City maintenance costs are levied directly from the warehouse. Fortunately, these don&#039;t need to be ranked up. &lt;br /&gt;
=== &#039;&#039;&#039;3)&#039;&#039;&#039; Church &amp;amp; [[Bank]]er ===&lt;br /&gt;
You and your guild members will need a place to store their extra stuff. The cost of a church and banker is small enough to save you from running back to safeholds to do this. It is not advisable to rank the church past rank 1 at this point.&lt;br /&gt;
=== &#039;&#039;&#039;4)&#039;&#039;&#039; Inn &amp;amp; [[Builder]] ===&lt;br /&gt;
Builders found in NPC cities will stay at rank four, and they have a bit of a profit margin. Owning your own builder will pay for itself since you will never pay more than the base price for the buildings it sells. Anything that is paid in excess will go into the Inn&#039;s strongbox. If you get a build up fast enough, others may even try to use it - be sure to set your profit margins accordingly.&lt;br /&gt;
=== &#039;&#039;&#039;5)&#039;&#039;&#039; [[Steward]]  === &lt;br /&gt;
Like the builder above, you will want to make sure you are only purchasing contracts from your own vendors to ensure you are only paying the base cost. &lt;br /&gt;
=== &#039;&#039;&#039;6)&#039;&#039;&#039; Forge &amp;amp; Helmsmith ===&lt;br /&gt;
One of the major sources of income for cities is junking unwanted items found while farming. You always want to junk them on your own NPC so that you can get the maximum value out of them. A helmsmith can junk and repair &#039;&#039;&#039;all&#039;&#039;&#039; types of armor, making it a good beginner NPC to have in a fledgling city.&lt;br /&gt;
=== &#039;&#039;&#039;7)&#039;&#039;&#039; Forges and [[NPC|smiths]] (as needed) ===&lt;br /&gt;
The largest advantage of your city is going to be providing superior gear to your guild. Now is the time to consider what kinds of characters you want to give priority to so that your fighters are well-geared. Start ranking smiths that correspond with these character types.&lt;br /&gt;
=== &#039;&#039;&#039;8)&#039;&#039;&#039; Barracks and [[NPC#City Development|guards captain]]s ===&lt;br /&gt;
Maintaining a city is hard work, and you shouldn&#039;t tolerate intruders that might try to undermine that work somehow. Build a barracks and slot some guard captains to get some basic protection going.&lt;br /&gt;
=== &#039;&#039;&#039;9)&#039;&#039;&#039; Magic Shop &amp;amp; [[NPC#Magic Shop|Sage]] ===&lt;br /&gt;
For rings, amulets, and scrolls. If you intend on waging war right out of the gate, you may want to move this up on the priority list so you can begin creating [[Scroll#Scroll of Summon Bane Circle|bane scrolls]].&lt;br /&gt;
=== &#039;&#039;&#039;10)&#039;&#039;&#039; Mercantile &amp;amp; [[NPC#Armorsmith|Tailor]] ===&lt;br /&gt;
For cloth armor. &lt;br /&gt;
=== &#039;&#039;&#039;11)&#039;&#039;&#039; Walls ===&lt;br /&gt;
[[File:Pcity2.png|thumb|Walls being placed]]One of the more expensive items, but well worth it. Walls are absolutely necessary if you wish to keep your city very long since a city without walls is an easy target.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;12)&#039;&#039;&#039; [[Siege Spire]]s ===&lt;br /&gt;
Companions to walls. Be sure to build a Grounding Spire and a Disrupting Spire to prevent attackers from flying or teleporting inside when you don&#039;t want them to. Siege spires can be activated and deactivated with &#039;&#039;&#039;Ctrl+Left Click&#039;&#039;&#039;. Activated spires will draw gold from the strongbox to maintain their effects.&lt;br /&gt;
=== &#039;&#039;&#039;13)&#039;&#039;&#039; [[NPC#Trainer|Trainer]]s  ===&lt;br /&gt;
If you don&#039;t know someone who already has trainers, you will want to put down at least a warrior trainer (since it can train all weapon and armor types), but you may consider others depending on the type of characters your guild has.&lt;br /&gt;
=== &#039;&#039;&#039;14)&#039;&#039;&#039; All missing smiths ===&lt;br /&gt;
Eventually, you will want to have at least one of every type of smith, and you want as many of those as possible to be racial (non-human) vendors. &lt;br /&gt;
=== &#039;&#039;&#039;15)&#039;&#039;&#039; [[Divine Favor|Shrines]] ===&lt;br /&gt;
As you and your guild level and farm, you will come across offerings. Again consider the races and classes of your guild mates (or selfishly choose your own) and purchase the corresponding race and class shrines. The shrines will provide a powerful buff that can make a big difference in PvP.&lt;br /&gt;
== Warehouse Resource Limits ==&lt;br /&gt;
{| style=&amp;quot;margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;&amp;quot; &lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;20000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Stone.jpg|Stone]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Truesteel.jpg|Truesteel]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039; &lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Adamant.jpg|Adamant]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;20000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Lumber.jpg|Lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Oak.jpg|Oak]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Bronzewood.jpg|Bronzewood]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Mandrake.jpg|Mandrake]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Coal.jpg|Coal]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Agate.jpg|Agate]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Diamond.jpg|Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Onyx.jpg|Onyx]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Azoth.jpg|Azoth]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Orichalk.jpg|Orichalk]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Antimony.jpg|Antimony]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Sulfur.jpg|Sulfur]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Quicksilver.jpg|Quicksilver]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Galvor.jpg|Galvor]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Wormwood.jpg|Wormwood]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Obsidian.jpg|Obsidian]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Bloodstone.jpg|Bloodstone]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Mithril.jpg|Mithril]]&lt;br /&gt;
|}&lt;br /&gt;
== Creating Gear ==&lt;br /&gt;
== How to Defend Your City ==&lt;br /&gt;
== How to Open Your City ==&lt;br /&gt;
If your city was made to sell goods or services to the masses, you can open it and allow anyone to teleport there. Open the asset management window for the tree of life and tick the checkbox. Those you have placed on the tree&#039;s foe list will not be allowed to come.&lt;br /&gt;
&lt;br /&gt;
=== Open City to Allies Only ===&lt;br /&gt;
== Claiming the Realm ==&lt;br /&gt;
If you have sufficient resources, and no one has claimed your realm, you may claim it for your own. This brings the benefit of [[taxation]] and increases your city to rank 8. See [[Realm and Rulership]].&lt;br /&gt;
&lt;br /&gt;
Owning an entire realm will garner the guild leader a unique title depending on the type of capital charter that was chosen.&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=City_Building_Guide&amp;diff=35950</id>
		<title>City Building Guide</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=City_Building_Guide&amp;diff=35950"/>
		<updated>2019-07-13T15:00:58Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]]&lt;br /&gt;
{{WIP}}&lt;br /&gt;
One of the biggest features of [[Shadowbane]] is the ability to create your own city in the game world. Since there are only 120 city slots available on [[Vorringia]], the first few days after a server [[Vocabulary#W|wipe]] are crucial. Guilds race to [[Vocabulary#F|farm]] up the necessary [[gold]] to afford a [[tree of life]], then set out on a quest to plant it in their ideal spot.&lt;br /&gt;
&lt;br /&gt;
Creating and maintaining a [[city]] is no easy task. It will require a lot of time spent planning, managing, and [[Vocabulary#F|farming]].&lt;br /&gt;
== Location, location, location! ==&lt;br /&gt;
Since cities work as bind points, they have the secondary function of being &amp;quot;fast travel&amp;quot; points. Who needs a [[Traveler]] when you have a far-reaching network of cities in your nation? While other players are running halfway across the map to reach an adventuring zone, those with cleverly-placed cities can wade into them on their heart&#039;s whim. Therefore, choosing the location of your city is one of the most important things you must do.&lt;br /&gt;
&lt;br /&gt;
Consider the goals of your guild, and place your tree down where they will be best served. Will your guild have a lot of [[mage]]s and [[healer]]s in need of [[Statistic Rune|intelligence rune]]s? Settle down next to [[Aeran Belendor]] and farm them to your heart&#039;s content. Does your guild plan on crafting lots light armor? Look at what the [[mine]]s produce and plop your tree down close to a zone with one of those mines. Not only will the mine be easier to get to, but you will also receive more products from it due to close proximity.&lt;br /&gt;
&lt;br /&gt;
=== Purchasing a City ===&lt;br /&gt;
If you are joining a server well into its life cycle, chances are that there are no city spots left. Not to fear, there is still hope to obtain one. Try visiting an NPC city (such as [[Aeldreth]] or [[Sea Dog&#039;s Rest]]) and send out a [[Chat#Yell|yell]] explaining that you are in the market for a city. It will help your chances to make a similar post on the forums or in the game&#039;s discord trade channel. &lt;br /&gt;
&lt;br /&gt;
=== Taking a City ===&lt;br /&gt;
Players can attempt to &#039;&#039;&#039;take&#039;&#039;&#039; someone else&#039;s city with a [[bane]]. Join an existing guild and explain to the leadership that you will finance such an endeavour. In exchange for their help, they may ask you to become a subordinate guild under their [[nation]].&lt;br /&gt;
&lt;br /&gt;
Keeping a finger on the pulse of the server is a habit that can yield dividends down the road. Every so often, pull up the world map and keep and eye on other cities. If you notice one has suddenly dropped from Rank 7 to Rank 6, the guild leader may have gone inactive, making an easy target for conquest. Scout the city when you have time, and look for signs of decay.&lt;br /&gt;
&lt;br /&gt;
== Managing Assets ==&lt;br /&gt;
[[File:Pcity.png|thumb|A fairly simple city layout]]Once you have ownership of a city, you may begin placing [[building]]s and [[NPC]]s within them. To manage an asset, simply double click on it. If you own or are friended to it, then you will see the asset management window. &lt;br /&gt;
&lt;br /&gt;
=== Placement ===&lt;br /&gt;
To place buildings, purchase the necessary building deed from a [[builder]], walk close to where you want to place the building, then double-click the deed in your inventory. A window will pop up with a building placement UI. Zoom in to place a building more precisely. Choose the location wisely, because it cannot be changed later without demolishing and starting over.&lt;br /&gt;
&lt;br /&gt;
A newly-placed building will look like a construction site and is considered &amp;quot;rank zero&amp;quot; (R0). Open its asset management window to see how long until it finishes construction. &lt;br /&gt;
&lt;br /&gt;
You will not be able to place NPCs inside buildings until they are at least rank one (R1). When that time comes, simply click on an empty hiring slot in the asset management window. A small list will appear showing you all eligible contracts from your inventory to choose from (if any).&lt;br /&gt;
&lt;br /&gt;
The city has a grid that will be shown when you place buildings. Walls and the tree of life are grid-aligned: when you place in them, they &amp;quot;snap&amp;quot; to place inside the grid. You can get up to three full layers of walls with careful planning, at the expense of room for more productive buildings. Be aware that the tree of life is grid aligned instead of in the exact center of the city zone.&lt;br /&gt;
[[File:Walls.png|thumb|A three-layer wall design]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Friend and Foe Lists ===&lt;br /&gt;
Managing who has access to your assets is key. Clicking on the corresponding option will display a list. You may add an individual, their entire guild, or their inner council to a list by having them selected an dragging their crest from the selection bar to that list&lt;br /&gt;
&lt;br /&gt;
=== Locking Doors ===&lt;br /&gt;
To lock doors, you need to &#039;&#039;&#039;Ctrl+Left Click&#039;&#039;&#039; them and choose to lock (or unlock). This will need to be done for the right and left doors separately. It is possible to lock yourself or a player inside a building, but beware, players who can teleport can bypass these mundane barriers.&lt;br /&gt;
&lt;br /&gt;
=== City Commands ===&lt;br /&gt;
There are many [[City Commands]] available to City Managers that should be used to ease the burdens of City Management.&lt;br /&gt;
&lt;br /&gt;
=== Maintenance Costs ===&lt;br /&gt;
Every building and NPC in your city has a maintenance cost that is taken every seven days.&lt;br /&gt;
&lt;br /&gt;
By default, every building in the city will attempt to take this cost from your warehouse. If there is no warehouse or the gold inside is locked or insufficient, the asset will attempt to find the maintenance cost in the building&#039;s strongbox. If your city&#039;s coffers run dry, any asset that does not receive its full maintenance due will go down by one rank. If the asset is a rank one building, it will collapse. If its a rank 1 NPC, it will disappear.&lt;br /&gt;
&lt;br /&gt;
== Build Order ==&lt;br /&gt;
When you are first starting out, the top thing on your mind is probably &amp;quot;where can I get the most bang for my buck?&amp;quot; Fortunately, there is a fairly standard path to follow. &lt;br /&gt;
=== &#039;&#039;&#039;1)&#039;&#039;&#039; [[NPC#Tree of Life|Runemaster]] ===&lt;br /&gt;
The very first thing to do is to put a [[Runemaster]] in your tree of life. A Runemaster is what keeps people from knocking down your hard-earned buildings, and the higher his rank, the more things he can protect. Rank this up as soon as possible.&lt;br /&gt;
=== &#039;&#039;&#039;2)&#039;&#039;&#039; Warehouse and Seneschal ===&lt;br /&gt;
The warehouse is going to be where you store most of your city&#039;s gold, and all of your city&#039;s crafting resources. You and your guild will need a [[NPC#City Development|seneschal]] in order to make deposits. City maintenance costs are levied directly from the warehouse. Fortunately, these don&#039;t need to be ranked up. &lt;br /&gt;
=== &#039;&#039;&#039;3)&#039;&#039;&#039; Church &amp;amp; [[Bank]]er ===&lt;br /&gt;
You and your guild members will need a place to store their extra stuff. The cost of a church and banker is small enough to save you from running back to safeholds to do this. It is not advisable to rank the church past rank 1 at this point.&lt;br /&gt;
=== &#039;&#039;&#039;4)&#039;&#039;&#039; Inn &amp;amp; [[Builder]] ===&lt;br /&gt;
Builders found in NPC cities will stay at rank four, and they have a bit of a profit margin. Owning your own builder will pay for itself since you will never pay more than the base price for the buildings it sells. Anything that is paid in excess will go into the Inn&#039;s strongbox. If you get a build up fast enough, others may even try to use it - be sure to set your profit margins accordingly.&lt;br /&gt;
=== &#039;&#039;&#039;5)&#039;&#039;&#039; [[Steward]]  === &lt;br /&gt;
Like the builder above, you will want to make sure you are only purchasing contracts from your own vendors to ensure you are only paying the base cost. &lt;br /&gt;
=== &#039;&#039;&#039;6)&#039;&#039;&#039; Forge &amp;amp; Helmsmith ===&lt;br /&gt;
One of the major sources of income for cities is junking unwanted items found while farming. You always want to junk them on your own NPC so that you can get the maximum value out of them. A helmsmith can junk and repair &#039;&#039;&#039;all&#039;&#039;&#039; types of armor, making it a good beginner NPC to have in a fledgling city.&lt;br /&gt;
=== &#039;&#039;&#039;7)&#039;&#039;&#039; Forges and [[NPC|smiths]] (as needed) ===&lt;br /&gt;
The largest advantage of your city is going to be providing superior gear to your guild. Now is the time to consider what kinds of characters you want to give priority to so that your fighters are well-geared. Start ranking smiths that correspond with these character types.&lt;br /&gt;
=== &#039;&#039;&#039;8)&#039;&#039;&#039; Barracks and [[NPC#City Development|guards captain]]s ===&lt;br /&gt;
Maintaining a city is hard work, and you shouldn&#039;t tolerate intruders that might try to undermine that work somehow. Build a barracks and slot some guard captains to get some basic protection going.&lt;br /&gt;
=== &#039;&#039;&#039;9)&#039;&#039;&#039; Magic Shop &amp;amp; [[NPC#Magic Shop|Sage]] ===&lt;br /&gt;
For rings, amulets, and scrolls. If you intend on waging war right out of the gate, you may want to move this up on the priority list so you can begin creating [[Scroll#Scroll of Summon Bane Circle|bane scrolls]].&lt;br /&gt;
=== &#039;&#039;&#039;10)&#039;&#039;&#039; Mercantile &amp;amp; [[NPC#Armorsmith|Tailor]] ===&lt;br /&gt;
For cloth armor. &lt;br /&gt;
=== &#039;&#039;&#039;11)&#039;&#039;&#039; Walls ===&lt;br /&gt;
[[File:Pcity2.png|thumb|Walls being placed]]One of the more expensive items, but well worth it. Walls are absolutely necessary if you wish to keep your city very long since a city without walls is an easy target.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;12)&#039;&#039;&#039; [[Siege Spire]]s ===&lt;br /&gt;
Companions to walls. Be sure to build a Grounding Spire and a Disrupting Spire to prevent attackers from flying or teleporting inside when you don&#039;t want them to. Siege spires can be activated and deactivated with &#039;&#039;&#039;Ctrl+Left Click&#039;&#039;&#039;. Activated spires will draw gold from the strongbox to maintain their effects.&lt;br /&gt;
=== &#039;&#039;&#039;13)&#039;&#039;&#039; [[NPC#Trainer|Trainer]]s  ===&lt;br /&gt;
If you don&#039;t know someone who already has trainers, you will want to put down at least a warrior trainer (since it can train all weapon and armor types), but you may consider others depending on the type of characters your guild has.&lt;br /&gt;
=== &#039;&#039;&#039;14)&#039;&#039;&#039; All missing smiths ===&lt;br /&gt;
Eventually, you will want to have at least one of every type of smith, and you want as many of those as possible to be racial (non-human) vendors. &lt;br /&gt;
=== &#039;&#039;&#039;15)&#039;&#039;&#039; [[Divine Favor|Shrines]] ===&lt;br /&gt;
As you and your guild level and farm, you will come across offerings. Again consider the races and classes of your guild mates (or selfishly choose your own) and purchase the corresponding race and class shrines. The shrines will provide a powerful buff that can make a big difference in PvP.&lt;br /&gt;
== Warehouse Resource Limits ==&lt;br /&gt;
{| style=&amp;quot;margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;&amp;quot; &lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;20000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Stone.jpg|Stone]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Truesteel.jpg|Truesteel]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039; &lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Adamant.jpg|Adamant]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;20000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Lumber.jpg|Lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Oak.jpg|Oak]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Bronzewood.jpg|Bronzewood]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Mandrake.jpg|Mandrake]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Coal.jpg|Coal]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Agate.jpg|Agate]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Diamond.jpg|Diamond]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Onyx.jpg|Onyx]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;2000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Azoth.jpg|Azoth]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;3000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Orichalk.jpg|Orichalk]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Antimony.jpg|Antimony]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Sulfur.jpg|Sulfur]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Quicksilver.jpg|Quicksilver]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Galvor.jpg|Galvor]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Wormwood.jpg|Wormwood]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Obsidian.jpg|Obsidian]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Bloodstone.jpg|Bloodstone]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;middle&amp;quot; align=&amp;quot;left&amp;quot; | [[Image:Mithril.jpg|Mithril]]&lt;br /&gt;
|}&lt;br /&gt;
== Creating Gear ==&lt;br /&gt;
== How to Defend Your City ==&lt;br /&gt;
== How to Open Your City ==&lt;br /&gt;
If your city was made to sell goods or services to the masses, you can open it and allow anyone to teleport there. Open the asset management window for the tree of life and tick the checkbox. Those you have placed on the tree&#039;s foe list will not be allowed to come.&lt;br /&gt;
&lt;br /&gt;
=== Open City to Allies Only ===&lt;br /&gt;
== Claiming the Realm ==&lt;br /&gt;
If you have sufficient resources, and no one has claimed your realm, you may claim it for your own. This brings the benefit of [[taxation]] and increases your city to rank 8. See [[Realm and Rulership]].&lt;br /&gt;
&lt;br /&gt;
Owning an entire realm will garner the guild leader a unique title depending on the type of capital charter that was chosen.&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=File:Walls.png&amp;diff=35949</id>
		<title>File:Walls.png</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=File:Walls.png&amp;diff=35949"/>
		<updated>2019-07-13T14:59:09Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=5.0.0&amp;diff=35827</id>
		<title>5.0.0</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=5.0.0&amp;diff=35827"/>
		<updated>2019-06-21T11:59:39Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{header|Patch 5.0.0 }}&lt;br /&gt;
{{header|Patch}}&lt;br /&gt;
&lt;br /&gt;
Patch 5.0.0 is aligned with Season 5 Wipe. Expected launch date of 6/28. Season 4 will be retired on 6/25. These patch notes are a work in progress. &lt;br /&gt;
&lt;br /&gt;
===Bounties===&lt;br /&gt;
A new content system has been developed, The Bounty System. This system utilizes our Sequential Mob Spawn system. Within [[Khan&#039;Ov Srekel]], [[Aeldreth Havens]] and [[Sea Dog&#039;s Rest]] you will now find [[Bondsman]]. These [[Bondsman]]&#039;s will sell Bounties which will trigger events, over 80 events have been created. &lt;br /&gt;
&lt;br /&gt;
Bounties are contracts you can purchase to start an event. The Bounty will detail the mob and location you need to find and kill. Once you have reached the location, execute the contract and the event will begin. Each Bounty event will drop Bounty Satchels, which have a chance to drop rewards. &lt;br /&gt;
&lt;br /&gt;
There are 4 levels of Bounties with cost ranging from 10k-300k&lt;br /&gt;
*Adept - Main reward large XP. Suggested Level R4/R5&lt;br /&gt;
*Veteran - Main reward Agate. Suggested Level R6+&lt;br /&gt;
*Veteran Challenge - Main rewards resources, racial hirelings. Suggested Level R6+, multiple characters&lt;br /&gt;
*Veteran Raid - - Main rewards resources, offerings and racial hirelings. Suggested Level R7+, multiple characters&lt;br /&gt;
&lt;br /&gt;
===Zone Refresh===&lt;br /&gt;
Three zones have been refreshed, [[Thollok Marsh]], [[Aeran Belendor]] &amp;amp; [[Tainted Swamp]]. This includes replacing both buildings and mobs. &lt;br /&gt;
&lt;br /&gt;
===Ice Refresh===&lt;br /&gt;
[[File:Newvorringia.JPG|thumb|300px|Vorringia Map Update]]Ice has been reconfigured to move [[Doomhorn Skrae]] closer to Erkeng hold. [[Ymur&#039;s Crown]] has also been re-implemented, this zone used to be known as [[Jotensgaard]]. City placement in Kralgaard (Realm [[Ymur&#039;s Crown]] resides in) is not allowed. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R8 Encounters===&lt;br /&gt;
*[[Draug-Torvald]] R8 Encounter has been implemented and polished.&lt;br /&gt;
*[[Vranaxxas]] R8 Encounter has been implemented and polished.&lt;br /&gt;
*[[Ithriana]] R8 Encounter has been implemented and polished. &lt;br /&gt;
*[[Realm]] charters have been removed from random world drops and are now available through the R8 encounter system. &lt;br /&gt;
*R8 encounters now also drop alternate Vorg pieces&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
*[[Raidstones]] system will remain in game. &lt;br /&gt;
&lt;br /&gt;
[[File:Torvald.JPG|thumb|300px|Torvald, Thrall of Winter!]]&lt;br /&gt;
[[File:Sullivan.jpg|thumb|300px|Sullivan Oakenbrow, the Aeldreth Havens Bondsman]]&lt;br /&gt;
[[File:Sayid.JPG|thumb|300px|Sayid, the Khan&#039;Ov Srekel Bondsman]]&lt;br /&gt;
[[File:Peyton.JPG|thumb|300px|Peyton Shallows, the Sea Dog&#039;s Rest Bondsman]]&lt;br /&gt;
[[File:Voice.JPG|thumb|300px|Voice of Both&#039;ss - Lubaan Tun Bounty Event]]&lt;br /&gt;
[[File:Maer Irathien.JPG|thumb|300px|Maer Irathien - Updated Aeran Belendor Zone]]&lt;br /&gt;
[[File:ClanVeshtai.JPG|thumb|300px|Clan Veshtai - Updated Thollok Marsh Zone]]&lt;br /&gt;
[[File:TaintedToL.JPG|thumb|300px|Tainted Tree of Life - Updated Tainted Swamp Zone]]&lt;br /&gt;
[[File:Vranax.JPG|thumb|300px|Refreshed Vranaxxas R8 Encounter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Patch&lt;br /&gt;
|prever=4.11.0&lt;br /&gt;
|nextver=No Future Patch&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=4.10.0&amp;diff=35826</id>
		<title>4.10.0</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=4.10.0&amp;diff=35826"/>
		<updated>2019-06-21T11:23:27Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{header|Patch 4.10.0 }}&lt;br /&gt;
{{header|Patch}}&lt;br /&gt;
&lt;br /&gt;
Patch 4.10.0 is focused around bug fixing and additional code cleanups.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Resolved issue where players would go to Seafloor when using bridges in Phaedra&#039;s Prize. &lt;br /&gt;
*Players now receive credit for kills when your pet has the final blow.  &lt;br /&gt;
*Players will now have a delay when leaving guild to teleport off Noob Island if in combat.&lt;br /&gt;
*Movement Sync code when flying has been improved to prevent grounding during resync.  &lt;br /&gt;
*Movement Sync has been optimized and improved. &lt;br /&gt;
*Issue that caused negative trains has been fixed.&lt;br /&gt;
*Errant buildings are now able to be correctly managed. &lt;br /&gt;
*Fixed printtrains command for admins&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Internal Code Improvements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Refactored code around building cache.&amp;lt;br&amp;gt;&lt;br /&gt;
*Removed code analysis code.&amp;lt;br&amp;gt;&lt;br /&gt;
*Fixed health manager stack overflow.&amp;lt;br&amp;gt;&lt;br /&gt;
*Mass cleanup of dead code.&amp;lt;br&amp;gt;&lt;br /&gt;
*Removed deprecated method usage in Effect &amp;amp; EffectsBase code.&amp;lt;br&amp;gt;&lt;br /&gt;
*Removed deprecated WorldGrid methods.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Patch&lt;br /&gt;
|prever=4.9.0&lt;br /&gt;
|nextver=4.11.0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=4.11.0&amp;diff=35825</id>
		<title>4.11.0</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=4.11.0&amp;diff=35825"/>
		<updated>2019-06-21T11:15:10Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{header|Patch 4.11.0 }}&lt;br /&gt;
{{header|Patch}}&lt;br /&gt;
&lt;br /&gt;
Patch 4.11.0 introduces the Apocalypse&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Apocalypse&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* All structures in player cities except the ToL will become vulnerable&lt;br /&gt;
* Buildings of war may be placed by anyone, up to 16 attacker buildings total&lt;br /&gt;
* The buildings of war are also vulnerable&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Changes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*24 hour vorg damage is removed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Internal code changes&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Refactorings to implement the apocalypse&lt;br /&gt;
*Messages are slowly being refactored as well&lt;br /&gt;
*Removed some dead code&lt;br /&gt;
&lt;br /&gt;
{{Patch&lt;br /&gt;
|prever=4.10.0&lt;br /&gt;
|nextver=5.0.0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=4.11.0&amp;diff=35824</id>
		<title>4.11.0</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=4.11.0&amp;diff=35824"/>
		<updated>2019-06-21T11:07:17Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: Created page with &amp;quot;{{header|Patch 4.11.0 }} {{header|Patch}}  Patch 4.11.0 introduces the Apocalypse  &amp;#039;&amp;#039;&amp;#039;The Apocalypse&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; * All structures in player cities except the ToL will become vulner...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{header|Patch 4.11.0 }}&lt;br /&gt;
{{header|Patch}}&lt;br /&gt;
&lt;br /&gt;
Patch 4.11.0 introduces the Apocalypse&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Apocalypse&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* All structures in player cities except the ToL will become vulnerable&lt;br /&gt;
* Buildings of war may be placed by anyone, up to 16 attacker buildings total&lt;br /&gt;
* The buildings of war are also vulnerable&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Changes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*24 hour vorg damage is removed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Internal code changes&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Refactorings to implement the apocalypse&lt;br /&gt;
*Messages are slowly being refactored as well&lt;br /&gt;
&lt;br /&gt;
{{Patch&lt;br /&gt;
|prever=4.10.0&lt;br /&gt;
|nextver=5.0.0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Tracking&amp;diff=35742</id>
		<title>Tracking</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Tracking&amp;diff=35742"/>
		<updated>2019-05-09T10:47:01Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tracking is a type of [[skill]] that allows a player to view a list of other players (or sometimes NPCs) within a wide radius around the user&#039;s position. The tracking window provides character names and their guild crest. Players who are in your [[group]] will appear blue in the tracking window.&lt;br /&gt;
&lt;br /&gt;
== Strength ==&lt;br /&gt;
There are two tiers of tracking: Grand Master ([[GM]]) and Journeyman ([[JM]]).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Grand Master tracking&#039;&#039;&#039;, found on [[scout]]s, [[ranger]]s, and [[huntress]]es, is the strongest type, detecting up to 40 players in 1400-unit radius (1400 units is approximately half the width of a [[macrozone]]).&lt;br /&gt;
* &#039;&#039;&#039;Journeyman trackin&#039;&#039;&#039;g, which is granted by the [[Huntsman]] and [[Bounty Hunter]] discipline runes, tracks up to 20 players in a 1200-unit radius.&lt;br /&gt;
&lt;br /&gt;
Due to the advantages of surprise attacks, it is very important to know whether or not your enemy can track you. All [[fighter]]s, [[rogue]]s, [[druid]]s, and [[mage]] [[bard]]s can learn tracking in one form or another.&lt;br /&gt;
&lt;br /&gt;
== How to Track ==&lt;br /&gt;
The tracking ability also allows you to find these players by rendering a small yellow arrow around your character which points to your target. This arrow has an intentional jitter for journeyman trackers, making it more difficult for them to pinpoint their target&#039;s exact location. &lt;br /&gt;
&lt;br /&gt;
# To track a specific target, cast the tracking power. &lt;br /&gt;
# Select your target&#039;s name from the list, then click the checkmark.&lt;br /&gt;
# Wait for the animation to finish.&lt;br /&gt;
&lt;br /&gt;
The tracking arrow persists even if your target moves outside your tracking radius. Using most [[power]]s and skills, including tracking other targets, will cause the arrow to vanish.&lt;br /&gt;
&lt;br /&gt;
== Tracking Immunity ==&lt;br /&gt;
Avoiding enemy tracking is no easy task. Skilled players usually learn to use their own tracking to determine and hide just off the edge of their enemies&#039; track radius. However, certain players can avoid tracking in other ways:&lt;br /&gt;
&lt;br /&gt;
* The [[Saboteur]] power &#039;&#039;With Catlike Tread&#039;&#039; will hide the caster from all tracking for up to two minutes.&lt;br /&gt;
* A [[Nephilim]] using their human disguise &#039;&#039;Mundane Eidolon&#039;&#039; is invisible to all forms of tracking.&lt;br /&gt;
&lt;br /&gt;
== Non-Standard Tracking ==&lt;br /&gt;
Certain abilities allow a player to track things other than players.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hunt Prey&#039;&#039;&#039; is a ranger and huntress ability that allows the tracking of [[NPC]]s.&lt;br /&gt;
* &#039;&#039;&#039;Hunt the Dead&#039;&#039;&#039; is an [[Undead Hunter]] ability that allows tracking of mobs flagged as &amp;quot;undead.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Stalk the Night&#039;&#039;&#039; is a [[nightstalker]] ability that allows tracking of player [[Vampire]]s.&lt;br /&gt;
* &#039;&#039;&#039;A Taste for Dead Flesh&#039;&#039;&#039; is a [[Strigoi]] ability that allows tracking of player [[death|grave]]s.&lt;br /&gt;
&lt;br /&gt;
=== Scry ===&lt;br /&gt;
&#039;&#039;&#039;Scry&#039;&#039;&#039; is a unique [[Battle Magus]] ability that works similar to traditional tracking. Rather than receiving a list, scrying allows the caster to simply know the presence (or lack thereof) of enemy players in a small radius. &lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]][[Category:Powers]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Bounty_Hunter&amp;diff=35740</id>
		<title>Bounty Hunter</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Bounty_Hunter&amp;diff=35740"/>
		<updated>2019-05-05T12:07:41Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=4&amp;gt;&#039;&#039;Hunter of Men&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.&lt;br /&gt;
&lt;br /&gt;
Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It&#039;s not easy work, but I&#039;ve been at it a while. I can read a trail that&#039;s a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there&#039;s few places left anyone can run where I can&#039;t find them.|[[Bounty Hunter Lore]]}}&lt;br /&gt;
{{header|Discipline Information}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{item|[[Image:DisciplineBountyHunter.png|Bounty Hunter Rune]]|&lt;br /&gt;
{{runett&lt;br /&gt;
|title=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;Bounty Hunter&amp;lt;/span&amp;gt;&lt;br /&gt;
|cc=0&lt;br /&gt;
|desc=A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance.&lt;br /&gt;
|effect=Grants powers&lt;br /&gt;
|req=Level Requirement: 20&amp;lt;br&amp;gt;Required Class: Rogue&amp;lt;br&amp;gt;Required Class: Fighter&lt;br /&gt;
|wt=1&lt;br /&gt;
|cost=1000&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Available Races and Classes&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Base Classes&#039;&#039;&#039;: [[Fighter]], [[Rogue]]&lt;br /&gt;
*&#039;&#039;&#039;Races&#039;&#039;&#039;: All&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Effects&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Grants Powers&#039;&#039;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Dropper&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Name&#039;&#039;&#039;: [[Conn MacMorgan, Hillman Renegade]]&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Aedroch Highlands]] - Connauch Village&lt;br /&gt;
***&#039;&#039;&#039;Coordinates&#039;&#039;&#039;: {{map|77760|55230}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Trainer Locations&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Master Bounty Hunter&lt;br /&gt;
**[[Hethland Holm]] - Arnskrheim - 45600 x 68910&lt;br /&gt;
**[[Valkos Wilds]] - Forest Sanctuary - 43620 x 41080&lt;br /&gt;
|}&lt;br /&gt;
{{header|Discipline Powers}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Detect Hidden &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Detect cam.png|Right|Detect Hidden&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal See Invisible&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 125&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 4 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 300 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Roll to hit&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No Target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;See Invisible&#039;&#039;&#039;&lt;br /&gt;
**Can See Invisible Monsters and players&lt;br /&gt;
**Duration: 30 seconds&lt;br /&gt;
**Stack Category: DetectInvis&lt;br /&gt;
*&#039;&#039;&#039;Personal Dispel Invisibility&#039;&#039;&#039;&lt;br /&gt;
**Player is no longer invisible&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Trip &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Snare cam.png|Right|Trip&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Single Target Snare&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 2 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 0 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Monsters or Players (20 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Snare&#039;&#039;&#039;&lt;br /&gt;
**Movement Rate: -11% to -35% (from power rank 0 to 20)&lt;br /&gt;
**Duration: 7 to 15 seconds (at power ranks 0 to 20)&lt;br /&gt;
**Removes effect with &amp;quot;Flight&amp;quot; dispel tag&lt;br /&gt;
**Stack Category: Snare&lt;br /&gt;
**Dispel Tags: Debuff, Effect, Snare&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Track &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Track cam.png|Right|Track&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Tracking&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 25&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 12 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 0 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;:  Players Only (1288 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Track Player&#039;&#039;&#039;&lt;br /&gt;
**Up to 21 targets in player&#039;s track list at a time&lt;br /&gt;
**Duration: 600 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
**Stack Category: Track&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciplines]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Bounty_Hunter&amp;diff=35739</id>
		<title>Bounty Hunter</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Bounty_Hunter&amp;diff=35739"/>
		<updated>2019-05-05T12:07:29Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:bountyhunter.jpg|right|Chronicle Bounty Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=4&amp;gt;&#039;&#039;Hunter of Men&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{lorebox|The kings and knights of old can no longer provide justice to the people of the world, but a new breed of hunter has emerged: Bounty Hunters, callous mercenaries who stalk criminals for money, ferreting out wrongdoers so the wronged can take their vengeance.&lt;br /&gt;
&lt;br /&gt;
Most of our work boils down to vengeance, one way or the other. The real trick is to keep it from getting personal. It&#039;s not easy work, but I&#039;ve been at it a while. I can read a trail that&#039;s a week cold. There are men in every tavern between here and Irydni who watch comings and goings for me, and who are quick to remember names and faces. Between them and my fellow Hunters, there&#039;s few places left anyone can run where I can&#039;t find them.|[[Bounty Hunter Lore]]}}&lt;br /&gt;
{{header|Discipline Information}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{item|[[Image:DisciplineBountyHunter.png|Bounty Hunter Rune]]|&lt;br /&gt;
{{runett&lt;br /&gt;
|title=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;Bounty Hunter&amp;lt;/span&amp;gt;&lt;br /&gt;
|cc=0&lt;br /&gt;
|desc=A new breed of hunter has emerged: Bounty Hunters, callous mercinaries who stalk criminals for money, ferreting out wrongdoers in the guise of vengeance.&lt;br /&gt;
|effect=Grants powers&lt;br /&gt;
|req=Level Requirement: 20&amp;lt;br&amp;gt;Required Class: Rogue&amp;lt;br&amp;gt;Required Class: Fighter&lt;br /&gt;
|wt=1&lt;br /&gt;
|cost=1000&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Available Races and Classes&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Base Classes&#039;&#039;&#039;: [[Fighter]], [[Rogue]]&lt;br /&gt;
*&#039;&#039;&#039;Races&#039;&#039;&#039;: All&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Effects&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Grants Powers&#039;&#039;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Dropper&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Name&#039;&#039;&#039;: [[Conn MacMorgan, Hillman Renegade]]&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Aedroch Highlands]] - Connauch Village&lt;br /&gt;
***&#039;&#039;&#039;Coordinates&#039;&#039;&#039;: {{map|77760|55230}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Trainer Locations&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Master Bounty Hunter&lt;br /&gt;
**[[Hethland Holm]] - Arnskrheim - 45600 x 68910&lt;br /&gt;
**[[Valkos Wilds]] - Forest Sanctuary - 43620 41080&lt;br /&gt;
|}&lt;br /&gt;
{{header|Discipline Powers}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Detect Hidden &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Detect cam.png|Right|Detect Hidden&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal See Invisible&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 125&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 4 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 300 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Roll to hit&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No Target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;See Invisible&#039;&#039;&#039;&lt;br /&gt;
**Can See Invisible Monsters and players&lt;br /&gt;
**Duration: 30 seconds&lt;br /&gt;
**Stack Category: DetectInvis&lt;br /&gt;
*&#039;&#039;&#039;Personal Dispel Invisibility&#039;&#039;&#039;&lt;br /&gt;
**Player is no longer invisible&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Trip &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Snare cam.png|Right|Trip&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Single Target Snare&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 2 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 0 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Monsters or Players (20 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Snare&#039;&#039;&#039;&lt;br /&gt;
**Movement Rate: -11% to -35% (from power rank 0 to 20)&lt;br /&gt;
**Duration: 7 to 15 seconds (at power ranks 0 to 20)&lt;br /&gt;
**Removes effect with &amp;quot;Flight&amp;quot; dispel tag&lt;br /&gt;
**Stack Category: Snare&lt;br /&gt;
**Dispel Tags: Debuff, Effect, Snare&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Track &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Track cam.png|Right|Track&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Tracking&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 25&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 12 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 0 Seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;:  Players Only (1288 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Track Player&#039;&#039;&#039;&lt;br /&gt;
**Up to 21 targets in player&#039;s track list at a time&lt;br /&gt;
**Duration: 600 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
**Stack Category: Track&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciplines]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Elite_Equipment&amp;diff=35730</id>
		<title>Elite Equipment</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Elite_Equipment&amp;diff=35730"/>
		<updated>2019-04-07T14:32:48Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Armor]]&lt;br /&gt;
{{lorebox|There are a variety of weapons, armor, and items that can be found throughout the lands of Aerynth.But, there are some items that are rarely seen and some only heard of in legends such as the blade known as Shadowbane.&lt;br /&gt;
&lt;br /&gt;
Wonderous items, called &#039;&#039;&#039;Elite Sets&#039;&#039;&#039;, recently found through the world have been linked to three Lost Orders, unseen in Aerynth since before the Age of Kings: it has been many centuries since the names of the Vorgrim Legion, Crimson Circle, and the Cult of Bellugh Nauthal have even been spoken, much less their panoply seen upon the face of Aerynth. All factions were believed to have been destroyed long ago, but I fear the truth of the matter may be quite different.|Artifacts of Aerynth}}&lt;br /&gt;
&#039;&#039;&#039;Elite equipment&#039;&#039;&#039; are set of special armor and weapons with enchantments that may be slightly better than what players may create at their own vendors. Elite equipment may only be found on one [[mob]] on the server per piece once every &#039;&#039;&#039;30 minutes&#039;&#039;&#039; and only has a &#039;&#039;&#039;sixteen percent&#039;&#039;&#039; (16%) chance to drop per kill (rate is unaffected by [[Hot Zone]]s). &lt;br /&gt;
&lt;br /&gt;
== Elite Equipment Info Tables ==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#ef0202, #8c0000); -webkit-background-clip: text; -webkit-text-fill-color: transparent;&amp;quot;&amp;gt;Crimson Circle&amp;lt;/span&amp;gt; ([[mage]]) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| &amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#ef0202, #8c0000); -webkit-background-clip: text; -webkit-text-fill-color: transparent; font-size: 80%&amp;quot;&amp;gt;Crimson Circle Equipment&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Tool Tip&lt;br /&gt;
! Notes&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Staff&#039;&#039;&#039;&lt;br /&gt;
|{{item|Arcane Staff of the Crimson Circle|&lt;br /&gt;
{{classweap&lt;br /&gt;
|title=Arcane Staff of the Crimson Circle&lt;br /&gt;
|damage=Two Hand Crushing Damage: 10 - 27&lt;br /&gt;
|class=Staff Class - Staff Mastery Subclass&lt;br /&gt;
|speed=Normal Attack Speed (25.0)&lt;br /&gt;
|skill=Skill Requirement: Staff 100%&lt;br /&gt;
|req=Required Class: Mage&lt;br /&gt;
|dur=35 of 35&lt;br /&gt;
|wt=4&lt;br /&gt;
|cost=6678&lt;br /&gt;
|effects=+25% Power Damage&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Power Damage&lt;br /&gt;
| Aeran Belendor (82924, 64282)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hood&#039;&#039;&#039;&lt;br /&gt;
|{{item|Granite Hood of the Crimson Circle of the Soul|&lt;br /&gt;
{{clothtt|title=Granite Hood of the Crimson Circle of the Soul&lt;br /&gt;
|def=25&lt;br /&gt;
|req=Required Class: Mage&amp;lt;br&amp;gt;Prohibited Race: Aracoix&amp;lt;br&amp;gt;Prohibited Race: Minotaur&amp;lt;br&amp;gt;Prohibited Race: Nephilim&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=2&lt;br /&gt;
|cost=5028&lt;br /&gt;
|effects=Constitution +12&amp;lt;br&amp;gt;+35% Health Regeneration&amp;lt;br&amp;gt;+25% Health Regeneration&amp;lt;br&amp;gt;+10% Heal Receptivity&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| CON + HR + Heal Receptivity&lt;br /&gt;
| Aeran Belendor (84905, 65682)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Robe&#039;&#039;&#039;&lt;br /&gt;
|{{item|Robe of the Crimson Circle|&lt;br /&gt;
{{clothtt|title=Robe of the Crimson Circle&lt;br /&gt;
|def=110&lt;br /&gt;
|req=Required Class: Mage&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=7&lt;br /&gt;
|cost=21371&lt;br /&gt;
|effects=+50% Power Cost&amp;lt;br&amp;gt;+20% Power Damage&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Powercost + Power Damage&lt;br /&gt;
| Aeran Belendor (83025, 65255)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gloves&#039;&#039;&#039;&lt;br /&gt;
|{{item|Lush Gloves of the Crimson Circle of Potency|&lt;br /&gt;
{{clothtt|title=Lush Gloves of the Crimson Circle of Potency&lt;br /&gt;
|def=6&lt;br /&gt;
|req=Required Class: Mage&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=32&lt;br /&gt;
|effects=+75 Mana&amp;lt;br&amp;gt;+15% Mana Regeneration&amp;lt;br&amp;gt;+5% Power Damage&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Mana + Power Damage&lt;br /&gt;
| Aeran Belendor (83000, 63000)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boots&#039;&#039;&#039;&lt;br /&gt;
|{{item|Boots of the Crimson Circle of Godspeed|&lt;br /&gt;
{{clothtt|title=Boots of the Crimson Circle of Godspeed&lt;br /&gt;
|def=5&lt;br /&gt;
|req=Required Class: Mage&amp;lt;br&amp;gt;Prohibited Race: Centaur&amp;lt;br&amp;gt;Prohibited Race: Minotaur&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=289&lt;br /&gt;
|effects=+8% Movement Speed&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| Phaedra&#039;s Prize (56850, 46365)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#ed9b28, #54350a); -webkit-background-clip: text; -webkit-text-fill-color: transparent;&amp;quot;&amp;gt;Bellugh Nuathal&amp;lt;/span&amp;gt; ([[healer]]) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| &amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#ed9b28, #54350a); -webkit-background-clip: text; -webkit-text-fill-color: transparent; font-size: 80%&amp;quot;&amp;gt;Bellugh Nuathal Equipment&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Tool Tip&lt;br /&gt;
! Notes&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hammer&#039;&#039;&#039;&lt;br /&gt;
|{{item|Bellugh Nuathal Hammer|&lt;br /&gt;
{{classweap&lt;br /&gt;
|title=Bellugh Nuathal Hammer&lt;br /&gt;
|damage=One Hand Crushing Damage: 7 - 30&lt;br /&gt;
|class=Hammer Class - Hammer Mastery Subclass&lt;br /&gt;
|speed=Slow Attack Speed (39.6)&lt;br /&gt;
|skill=Skill Requirement: Hammer 100%&lt;br /&gt;
|req=Required Class: Healer&lt;br /&gt;
|dur=27 of 27&lt;br /&gt;
|wt=4&lt;br /&gt;
|cost=6678&lt;br /&gt;
|effects=+25 Restoration&amp;lt;br&amp;gt;+100 Mana&amp;lt;br&amp;gt;On Hit: Heal 3% Mana Every 15 Seconds&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Mana + Restoration + On Hit: Heals 3% mana every 15 sec.&lt;br /&gt;
| [[Grimscairne]] (44000, 45200)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shield&#039;&#039;&#039;&lt;br /&gt;
|{{item|Defensive Bellugh Nuathal Shield of the Magi|&lt;br /&gt;
{{shieldtt|title=Defensive Bellugh Nuathal Shield of the Magi&lt;br /&gt;
|def=50&lt;br /&gt;
|block=+15%&lt;br /&gt;
|skill=100&lt;br /&gt;
|reqclass=Required Class: Healer&lt;br /&gt;
|dur=40&lt;br /&gt;
|wgt=35&lt;br /&gt;
|cost=5552&lt;br /&gt;
|effects=Defense +75&amp;lt;br&amp;gt;+35% Mana Regeneration&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| DEF + MR&lt;br /&gt;
| [[Leth&#039;khalivar Desert]] (28400, 40500)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Helmet&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalist&#039;s Bellugh Nuathal Helmet of the Elder|&lt;br /&gt;
{{armheadtt|title=Loyalist&#039;s Bellugh Nuathal Helmet of the Elder&lt;br /&gt;
|def=22&lt;br /&gt;
|class=Wear Armor, Medium&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;7.2%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;7.2%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;7.2%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Healer&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=4&lt;br /&gt;
|cost=4624&lt;br /&gt;
|eff1=+2% Physical Damage Resistance&lt;br /&gt;
|eff2=+75 Stamina&lt;br /&gt;
|eff3=Mana Regenration +15%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + MR&lt;br /&gt;
| [[Leth&#039;khalivar Desert]] (27000, 40700)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boots&#039;&#039;&#039;&lt;br /&gt;
|{{item|Bellugh Nuathal Boots of Godspeed|&lt;br /&gt;
{{armbootstt|title=Bellugh Nuathal Boots of Godspeed&lt;br /&gt;
|def=13&lt;br /&gt;
|class=Wear Armor, Medium&lt;br /&gt;
|slash=2.6%&lt;br /&gt;
|pierce=2.6%&lt;br /&gt;
|crush=2.6%&lt;br /&gt;
|reqclass=Healer&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=2312&lt;br /&gt;
|eff1=+8% Movement Speed&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| [[Thollok Marsh]] (55700, 35200)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gauntlets&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalist&#039;s Bellugh Nuathal Gauntlets of the Elder|&lt;br /&gt;
{{armortt|title=Loyalist&#039;s Bellugh Nuathal Gauntlets of the Elder&lt;br /&gt;
|def=13&lt;br /&gt;
|class=Wear Armor, Medium&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;4.6%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;4.6%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;4.6%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Healer&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=2312&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;+15% Mana Recovery&amp;lt;br&amp;gt;+75 Mana&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + Mana&lt;br /&gt;
| [[Leth&#039;khalivar Desert]] (28800, 42300)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hauberk&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalist&#039;s Bellugh Nuathal Hauberk or the Ram|&lt;br /&gt;
{{armortt|title=Loyalist&#039;s Bellugh Nuathal Hauberk or the Ram&lt;br /&gt;
|def=45&lt;br /&gt;
|class=Wear Armor, Medium&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;13.7%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;13.7%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;13.7%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Healer&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=14&lt;br /&gt;
|cost=10404&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;Spirit +18&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + Spi&lt;br /&gt;
| [[Grimscairne]] (44500, 45600)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leggings&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalists&#039;s Bellugh Nuathal Leggings of Reflexes|&lt;br /&gt;
{{armortt|title=Loyalists&#039;s Bellugh Nuathal Leggings of Reflexes&lt;br /&gt;
|def=27&lt;br /&gt;
|class=Wear Armor, Medium&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;8.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;8.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;8.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Healer&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=6&lt;br /&gt;
|cost=5780&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;+20 Block, Dodge, and Parry&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + PD&lt;br /&gt;
| [[Thollok Marsh]] (55400, 36000)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sleeves&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalists&#039;s Bellugh Nuathal Sleeves of the Healer|&lt;br /&gt;
{{armortt|title=Loyalists&#039;s Bellugh Nuathal Sleeves of the Healer&lt;br /&gt;
|def=18&lt;br /&gt;
|class=Wear Armor, Medium&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;5.9%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;5.9%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;5.9%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Healer&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=2&lt;br /&gt;
|cost=3468&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;Spirit +6, Intelligence +6&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + SPI + INT&lt;br /&gt;
| [[Grimscairne]] (42800, 44800)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#9228ef, #1e1149); -webkit-background-clip: text; -webkit-text-fill-color: transparent;&amp;quot;&amp;gt;Vorgrim Auxiliary&amp;lt;/span&amp;gt; ([[rogue]]) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| &amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#9228ef, #1e1149); -webkit-background-clip: text; -webkit-text-fill-color: transparent; font-size: 80%&amp;quot;&amp;gt;Vorgrim Auxiliary Equipment&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Tool Tip&lt;br /&gt;
! Notes&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bow&#039;&#039;&#039;&lt;br /&gt;
|{{item|Vorgrim Auxiliary&#039;s Bow|&lt;br /&gt;
{{classweap&lt;br /&gt;
|title=Vorgrim Auxiliary&#039;s Bow&lt;br /&gt;
|damage=Two Hand &amp;lt;span style=&amp;quot;color:#8dba75;&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt; Damage: 6 - 30&lt;br /&gt;
|class=Bow Class - Archery Subclass&lt;br /&gt;
|speed=Slow Attack Speed (45.0)&lt;br /&gt;
|skill=Skill Requirement: Bow 100%&lt;br /&gt;
|req=Required Class: Rogue&lt;br /&gt;
|dur=25 of 25&lt;br /&gt;
|wt=11&lt;br /&gt;
|cost=6678&lt;br /&gt;
|effects=Dexterity +32&amp;lt;br&amp;gt;+165 Attack Rating&amp;lt;br&amp;gt;Chance to Reduce Healing on Target&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| 20% proc: stacking -20% heal received for 15 sec.&lt;br /&gt;
| [[Phaedra&#039;s Prize]] (55100, 46700)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dagger&#039;&#039;&#039;&lt;br /&gt;
|{{item|Jagged Vorgrim Auxiliary&#039;s Dagger|&lt;br /&gt;
{{classweap&lt;br /&gt;
|title=Jagged Vorgrim Auxiliary&#039;s Dagger&lt;br /&gt;
|damage=One Hand Piercing Damage: 5 - 24&lt;br /&gt;
|class=Dagger Class - Dagger Mastery Subclass&lt;br /&gt;
|speed=Fast Attack Speed (24.6)&lt;br /&gt;
|skill=Skill Requirement: Dagger 100%&lt;br /&gt;
|req=Required Class: Rogue&lt;br /&gt;
|dur=44 of 44&lt;br /&gt;
|wt=2&lt;br /&gt;
|cost=6678&lt;br /&gt;
|effects=Dexterity +16&amp;lt;br&amp;gt;+165 Attack Rating&amp;lt;br&amp;gt;Chance to Cause Bleeding Damage&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| 10% proc: Bleed 5% of max HP over 10 sec.&lt;br /&gt;
| [[Aeran Belendor]] (84300, 65200)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hood&#039;&#039;&#039;&lt;br /&gt;
|{{item|Scoundrel&#039;s Vorgrim Auxiliary&#039;s Hood of the Elder|&lt;br /&gt;
{{armheadtt|title=Scoundrel&#039;s Vorgrim Auxiliary&#039;s Hood of the Elder&lt;br /&gt;
|def=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&lt;br /&gt;
|class=Wear Armor, Light&lt;br /&gt;
|slash=3.2%&lt;br /&gt;
|pierce=3.2%&lt;br /&gt;
|crush=3.2%&lt;br /&gt;
|reqclass=Rogue&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=9889&lt;br /&gt;
|eff1=+8 Defense&lt;br /&gt;
|eff2=+75 Mana&lt;br /&gt;
|eff3=Mana Regenration +15%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Defense + Mana&lt;br /&gt;
| [[Phaedra&#039;s Prize]] (55300, 44300)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boots&#039;&#039;&#039;&lt;br /&gt;
|{{item|Vorgrim Auxiliary&#039;s Boots of Godspeed|&lt;br /&gt;
{{armbootstt|title=Vorgrim Auxiliary&#039;s Boots of Godspeed&lt;br /&gt;
|def=13&lt;br /&gt;
|class=Wear Armor, Light&lt;br /&gt;
|slash=1.6%&lt;br /&gt;
|pierce=1.6%&lt;br /&gt;
|crush=1.6%&lt;br /&gt;
|reqclass=Rogue&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=2&lt;br /&gt;
|cost=1744&lt;br /&gt;
|eff1=+8% Movement Speed&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| [[Thollok Marsh]] (57900, 35900)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gloves&#039;&#039;&#039;&lt;br /&gt;
|{{item|Scoundrel&#039;s Vorgrim Auxiliary&#039;s Gloves of Precision|&lt;br /&gt;
{{armortt|title=Scoundrel&#039;s Vorgrim Auxiliary&#039;s Gloves of Precision&lt;br /&gt;
|def=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&lt;br /&gt;
|class=Wear Armor, Light&lt;br /&gt;
|slash=1.6%&lt;br /&gt;
|pierce=1.6%&lt;br /&gt;
|crush=1.6%&lt;br /&gt;
|reqclass=Required Class: Rogue&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=3514&lt;br /&gt;
|effects=+8 Defense&amp;lt;br&amp;gt;+15% Mana Recovery&amp;lt;br&amp;gt;+75 Attack Rating&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Defense + ATR&lt;br /&gt;
| [[Phaedra&#039;s Prize]] (55000, 44800)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vest&#039;&#039;&#039;&lt;br /&gt;
|{{item|Scoundrel&#039;s Vorgrim Auxiliary&#039;s Vest of the Snake|&lt;br /&gt;
{{armortt|title=Scoundrel&#039;s Vorgrim Auxiliary&#039;s Vest of the Snake&lt;br /&gt;
|def=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;50&amp;lt;/span&amp;gt;&lt;br /&gt;
|class=Wear Armor, Light&lt;br /&gt;
|slash=7.2%&lt;br /&gt;
|pierce=7.2%&lt;br /&gt;
|crush=7.2%&lt;br /&gt;
|reqclass=Required Class: Rogue&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=3&lt;br /&gt;
|cost=7849&lt;br /&gt;
|effects=+8 Defense&amp;lt;br&amp;gt;Dexterity +12&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Defense + Dex&lt;br /&gt;
| [[Aeran Belendor]] (83800, 63700)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leggings&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalists&#039;s Vorgrim Auxiliary&#039;s Leggings of Reflexes|&lt;br /&gt;
{{armortt|title=Loyalists&#039;s Vorgrim Auxiliary&#039;s Leggings of Reflexes&lt;br /&gt;
|def=25&lt;br /&gt;
|class=Wear Armor, Light&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;6.0%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;6.0%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;6.0%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Rogue&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=4361&lt;br /&gt;
|effects=+2 Physical Damage Resistance&amp;lt;br&amp;gt;+20 Block, Dodge, and Parry&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + PD skill bonus&lt;br /&gt;
| [[Phaedra&#039;s Prize]] (54800, 46200)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sleeves&#039;&#039;&#039;&lt;br /&gt;
|{{item|Scoundrel&#039;s Vorgrim Auxiliary&#039;s Sleeves of Regeneration|&lt;br /&gt;
{{armortt|title=Scoundrel&#039;s Vorgrim Auxiliary&#039;s Sleeves of Regeneration&lt;br /&gt;
|def=14&lt;br /&gt;
|class=Wear Armor, Light&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;4.4%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;4.4%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;4.4%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Rogue&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=2616&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;+20% Health Recovery&amp;lt;br&amp;gt;+20% Stamina Recovery&amp;lt;br&amp;gt;+20% Mana Recovery&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + 15% MR/HR/SR&lt;br /&gt;
| [[Aeran Belendor]] (84800, 64700)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#4faef2, #153449); -webkit-background-clip: text; -webkit-text-fill-color: transparent;&amp;quot;&amp;gt;Vorgrim Legionnaire&amp;lt;/span&amp;gt; ([[fighter]]) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| &amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;background: -webkit-linear-gradient(#4faef2, #153449); -webkit-background-clip: text; -webkit-text-fill-color: transparent; font-size: 80%&amp;quot;&amp;gt;Vorgrim Legionnaire&#039;s Equipment&amp;lt;/span&amp;gt;&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Tool Tip&lt;br /&gt;
! Notes&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Axe&#039;&#039;&#039;&lt;br /&gt;
|{{item|Vorgrim Legionnaire&#039;s Axe|&lt;br /&gt;
{{classweap&lt;br /&gt;
|title=Vorgrim Legionnaire&#039;s Axe&lt;br /&gt;
|damage=One Hand Slashing Damage: 6 - 34&lt;br /&gt;
|class=Axe Class - Axe Mastery Subclass&lt;br /&gt;
|speed=Slow Attack Speed (&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;37.3&amp;lt;/span&amp;gt;)&lt;br /&gt;
|skill=Skill Requirement: Axe 100%&lt;br /&gt;
|req=Required Class: Fighter&lt;br /&gt;
|dur=25 of 25&lt;br /&gt;
|wt=5&lt;br /&gt;
|cost=8347&lt;br /&gt;
|effects=-17% Attack Delay&amp;lt;br&amp;gt;+165 Attack Rating&amp;lt;br&amp;gt;Chance to Lower Target&#039;s Slashing Resistance&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| 10% proc: 15% Slashing Debuff for 15 sec.&lt;br /&gt;
| [[Grimscairne]] (42000, 46291)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sword&#039;&#039;&#039;&lt;br /&gt;
|{{item|Vorgrim Legionnaire&#039;s Sword|&lt;br /&gt;
{{classweap&lt;br /&gt;
|title=Vorgrim Legionnaire&#039;s Sword&lt;br /&gt;
|damage=One Hand Slashing Damage: 6 - 24&lt;br /&gt;
|class=Sword Class - Sword Mastery Subclass&lt;br /&gt;
|speed=Fast Attack Speed (&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;32.1&amp;lt;/span&amp;gt;)&lt;br /&gt;
|skill=Skill Requirement: Sword 100%&lt;br /&gt;
|req=Required Class: Fighter&lt;br /&gt;
|dur=25 of 25&lt;br /&gt;
|wt=3&lt;br /&gt;
|cost=8347&lt;br /&gt;
|effects=-17% Attack Delay&amp;lt;br&amp;gt;+165 Attack Rating&amp;lt;br&amp;gt;Chance to gain additional defense, parry, and block&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| 15% proc: defense, parry, and block +10% for 15 sec.&lt;br /&gt;
| [[Leth&#039;khalivar Desert]] (29149, 41294)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shield&#039;&#039;&#039;&lt;br /&gt;
|{{item|Blocking Vorgrim Legionnaire&#039;s Shield of the Soul|&lt;br /&gt;
{{shieldtt|title=Blocking Vorgrim Legionnaire&#039;s Shield of the Soul&lt;br /&gt;
|def=55&lt;br /&gt;
|block=+17.5%&lt;br /&gt;
|skill=100&lt;br /&gt;
|reqclass=Required Class: Fighter&lt;br /&gt;
|dur=40&lt;br /&gt;
|wgt=40&lt;br /&gt;
|cost=6000&lt;br /&gt;
|effects=+3 Passive Defense&amp;lt;br&amp;gt;+25% Health Regeneration&amp;lt;br&amp;gt;+10% Heal Receptivity&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| PD + HR + Heal&lt;br /&gt;
| [[Thollok Marsh]] (58014, 36419)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Helm&#039;&#039;&#039;&lt;br /&gt;
|{{item|Scoundrel&#039;s Vorgrim Legionnaire&#039;s Helm of the Elder|&lt;br /&gt;
{{armheadtt|title=Scoundrel&#039;s Vorgrim Legionnaire&#039;s Helm of the Elder&lt;br /&gt;
|def=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;33&amp;lt;/span&amp;gt;&lt;br /&gt;
|class=Wear Armor, Heavy&lt;br /&gt;
|slash=7.2%&lt;br /&gt;
|pierce=7.2%&lt;br /&gt;
|crush=7.2%&lt;br /&gt;
|reqclass=Fighter&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=6&lt;br /&gt;
|cost=7028&lt;br /&gt;
|eff1=+8 Defense&lt;br /&gt;
|eff2=+75 Mana&lt;br /&gt;
|eff3=Mana Regenration +15%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Defense + Mana&lt;br /&gt;
| [[Grimscairne]] (43004, 44424)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boots&#039;&#039;&#039;&lt;br /&gt;
|{{item|Vorgrim Legionnaire&#039;s Boots of Godspeed|&lt;br /&gt;
{{armbootstt|title=Vorgrim Legionnaire&#039;s Boots of Godspeed&lt;br /&gt;
|def=15&lt;br /&gt;
|class=Wear Armor, Light&lt;br /&gt;
|slash=3.6%&lt;br /&gt;
|pierce=3.6%&lt;br /&gt;
|crush=3.6%&lt;br /&gt;
|reqclass=Rogue&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=3514&lt;br /&gt;
|eff1=+8% Movement Speed&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Movement Speed&lt;br /&gt;
| [[Leth&#039;khalivar Desert]] (26606, 42326)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gauntlets&#039;&#039;&#039;&lt;br /&gt;
|{{item|Scoundrel&#039;s Vorgrim Legionnaire&#039;s Gauntlets of Precision|&lt;br /&gt;
{{armortt|title=Scoundrel&#039;s Vorgrim Legionnaire&#039;s Gauntlets of Precision&lt;br /&gt;
|def=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;23&amp;lt;/span&amp;gt;&lt;br /&gt;
|class=Wear Armor, Heavy&lt;br /&gt;
|slash=3.6%&lt;br /&gt;
|pierce=3.6%&lt;br /&gt;
|crush=3.6%&lt;br /&gt;
|reqclass=Required Class: Fighter&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=1&lt;br /&gt;
|cost=3514&lt;br /&gt;
|effects=+8 Defense&amp;lt;br&amp;gt;+15% Mana Recovery&amp;lt;br&amp;gt;+75 Attack Rating&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Defense + ATR&lt;br /&gt;
| [[Grimscairne]] (44015, 46512)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Breastplate&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalist&#039;s Vorgrim Legionnaire&#039;s Breastplate of the Bull|&lt;br /&gt;
{{armortt|title=Loyalist&#039;s Vorgrim Legionnaire&#039;s Breastplate of the Bull &lt;br /&gt;
|def=42&lt;br /&gt;
|class=Wear Armor, Heavy&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;18.2%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;18.2%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;18.2%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Fighter&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=18&lt;br /&gt;
|cost=15814&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;Strength +18&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + Strength&lt;br /&gt;
| [[Leth&#039;khalivar Desert]] (27085, 41954)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Legguards&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalists&#039;s Vorgrim Legionnaire&#039;s Legguards of the Soul|&lt;br /&gt;
{{armortt|title=Loyalists&#039;s Vorgrim Legionnaire&#039;s Legguards of the Soul&lt;br /&gt;
|def=30&lt;br /&gt;
|class=Wear Armor, Heavy&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;11%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;11%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;11%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Fighter&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=8&lt;br /&gt;
|cost=8786&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;+25% Health Regeneration&amp;lt;br&amp;gt;+10% Heal Receptivity&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + HR + Heal Resist&lt;br /&gt;
| [[Thollok Marsh]] (56014, 36702)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armguards&#039;&#039;&#039;&lt;br /&gt;
|{{item|Loyalists&#039;s Vorgrim Legionnaire&#039;s Armguards of the Fighter|&lt;br /&gt;
{{armortt|title=Loyalists&#039;s Vorgrim Legionnaire&#039;s Armguards of the Fighter&lt;br /&gt;
|def=30&lt;br /&gt;
|class=Wear Armor, Heavy&lt;br /&gt;
|slash=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;7.4%&amp;lt;/span&amp;gt;&lt;br /&gt;
|pierce=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;7.4%&amp;lt;/span&amp;gt;&lt;br /&gt;
|crush=&amp;lt;span style=&amp;quot;color:#6b82ce;&amp;quot;&amp;gt;7.4%&amp;lt;/span&amp;gt;&lt;br /&gt;
|reqclass=Required Class: Fighter&lt;br /&gt;
|dur=30&lt;br /&gt;
|wgt=3&lt;br /&gt;
|cost=5271&lt;br /&gt;
|effects=+2% Physical Damage Resistance&amp;lt;br&amp;gt;Strength +6, Constitution +6&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| Resist + STR + CON&lt;br /&gt;
| [[Leth&#039;khalivar Desert]] (27840, 42742))&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== A Note on Bonus Naming Conventions ==&lt;br /&gt;
A bonus of &amp;quot;+1&amp;quot; can sometimes be interpreted as increasing a [[skill]] by one &#039;&#039;point&#039;&#039;, or by increasing it by one &#039;&#039;percent&#039;&#039; (sometimes both).&lt;br /&gt;
&lt;br /&gt;
* Damage resistance: 1 point is equal to 1 per cent. &lt;br /&gt;
* Skill and Attribute Bonuses: 1 point is equal to 1 skill point, and &amp;quot;1%&amp;quot; is one per cent of the user&#039;s base score (before bonuses)&lt;br /&gt;
{{gearnav}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Newbie_Isle&amp;diff=35720</id>
		<title>Newbie Isle</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Newbie_Isle&amp;diff=35720"/>
		<updated>2019-02-28T22:10:26Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- VORRINGIA --&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Newbie Isle&#039;&#039;&#039;, also known as &amp;quot;[[Vorringia#Uthgaard (Ice)|Uthgaard]]&amp;quot;, is the zone where all new characters begin play. &lt;br /&gt;
&amp;lt;!-- DALGOTH &lt;br /&gt;
&#039;&#039;&#039;Newbie Isle&#039;&#039;&#039;, also known as &amp;quot;[[Dalgoth#Haven_Isle|Haven Isle]]&amp;quot;, is the zone where all new characters begin play. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- AERYNTH &lt;br /&gt;
&#039;&#039;&#039;Newbie Isle&#039;&#039;&#039;, also known as &amp;quot;[[Aerynth#Tyrranth Minor|Tyrranth Minor]]&amp;quot;, is the zone where all new characters begin play. --&amp;gt;&lt;br /&gt;
{{header|Your First Steps}}&lt;br /&gt;
[[File:Newbisle.jpg|thumb|Uthgaard, AKA &amp;quot;Newb Isle&amp;quot;]] You start out by choosing a &amp;quot;base class&amp;quot; during character creation. Shadowbane follows common fantasy traditions with regard to these base classes:&lt;br /&gt;
* [[Fighter]]s are hardy, straightforward, and usually simpler to play&lt;br /&gt;
* [[Mage]]s are pragmatic, strategy-focused, and fragile&lt;br /&gt;
* [[Healer]]s enhance their allies and provide a nice mix of durability and spell casting&lt;br /&gt;
* [[Rogue]]s are self-sufficient, cunning opportunists who use stealth &lt;br /&gt;
&lt;br /&gt;
No matter what prestige class you choose, your character will always &#039;&#039;feel like&#039;&#039; one of these four.&lt;br /&gt;
&lt;br /&gt;
To learn more about the specific differences between prestige classes, see the [[Character Creation#Fighter|Character Creation article&#039;s section on this]].&lt;br /&gt;
Before enter the world, you will be prompted to join a Hamlet faction which will serve as your &#039;&#039;&#039;Guild&#039;&#039;&#039; until you leave the island. If you leave this guild before reaching max level you will be teleported away from the island and be unable to return. Take caution when using this option.&lt;br /&gt;
=== Promotion and Training ===&lt;br /&gt;
New characters will begin at level 10 with 10,000 starting [[gold]] in their inventories to train and buy provisions. Your first step is to promote to your chosen [[prestige class]] by visiting the appropriate [[NPC#Trainers|trainer]]. It is highly recommended that you save 2,000 gold to purchase a [[Alchemy#Greater Concoction Potion|Greater Concoction Potion]] from your faction&#039;s local [[Alchemy|alchemist]].&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
Each faction Hamlet has a Forge with Armor and Weapon smiths who will equip you at no cost. Replace your starting items with this gear once you have completed your training.&lt;br /&gt;
{{header|Outpost Conquest}}&lt;br /&gt;
Newbie Isle consists of two warring factions, which are selected by the player when first entering the world. If you plan on playing with friends, be sure to select the same faction!&lt;br /&gt;
&lt;br /&gt;
Within the center of Uthgaard is [[Grimstaark Peaks]], where players may capture Outposts to gain buffs for their Faction, unlock access to higher tier gear vendors, various R2 class trainers and teleportation to the Outposts themselves from their Hamlet. There are four Outposts in total, and victory on Uthgaard is achieved when one faction captures all Outposts. When this occurs, all characters playing within that faction are granted a chunk of experience. The island is &#039;reset&#039;, all players are returned to their Hamlets and the Outposts become errant once again. The losing faction will receive an &amp;quot;underdog bonus&amp;quot; buff to help them in the next round.&lt;br /&gt;
&lt;br /&gt;
=== PvP On Newb Isle ===&lt;br /&gt;
Players cannot kill each other in the starting zones, but can participate in PvP in the central zone (Grimstaark Peaks).&lt;br /&gt;
{{header|Graduation from Newbie Island}}&lt;br /&gt;
Players are automatically teleported away from Uthgaard at level 35. At this point, the player should seek allies for [[:Category:Level_30-40_Zones|zones around that level]], or risk leveling solo.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|header=Shadowbane Guides&lt;br /&gt;
|body={{Guides}}&lt;br /&gt;
|bgcolor=darkred&lt;br /&gt;
|textcolor=white&lt;br /&gt;
|wt=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Newbie_Isle&amp;diff=35719</id>
		<title>Newbie Isle</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Newbie_Isle&amp;diff=35719"/>
		<updated>2019-02-28T22:10:06Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- VORRINGIA --&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Newbie Isle&#039;&#039;&#039;, also known as &amp;quot;[[Vorringia#Uthgaard (Ice)|Uthgaard]]&amp;quot;, is the zone where all new characters begin play. &lt;br /&gt;
&amp;lt;!-- DALGOTH &lt;br /&gt;
&#039;&#039;&#039;Newbie Isle&#039;&#039;&#039;, also known as &amp;quot;[[Dalgoth#Haven_Isle|Haven Isle]]&amp;quot;, is the zone where all new characters begin play. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- AERYNTH &lt;br /&gt;
&#039;&#039;&#039;Newbie Isle&#039;&#039;&#039;, also known as &amp;quot;[[Aerynth#Tyrranth Minor|Tyrranth Minor]]&amp;quot;, is the zone where all new characters begin play. --&amp;gt;&lt;br /&gt;
{{header|Your First Steps}}&lt;br /&gt;
[[File:Newbisle.jpg|thumb|Uthgaard, AKA &amp;quot;Newb Isle&amp;quot;]] You start out by choosing a &amp;quot;base class&amp;quot; during character creation. Shadowbane follows common fantasy traditions with regard to these base classes:&lt;br /&gt;
* [[Fighter]]s are hardy, straightforward, and usually simpler to play&lt;br /&gt;
* [[Mage]]s are pragmatic, strategy-focused, and fragile&lt;br /&gt;
* [[Healer]]s enhance their allies and provide a nice mix of durability and spell casting&lt;br /&gt;
* [[Rogue]]s are self-sufficient, cunning opportunists who use stealth &lt;br /&gt;
&lt;br /&gt;
No matter what prestige class you choose, your character will always &#039;&#039;feel like&#039;&#039; one of these four.&lt;br /&gt;
&lt;br /&gt;
To learn more about the specific differences between prestige classes, see the [[Character Creation#Fighter|Character Creation article&#039;s section on this]].&lt;br /&gt;
Before enter the world, you will be prompted to join a Hamlet faction which will serve as your &#039;&#039;&#039;Guild&#039;&#039;&#039; until you leave the island. If you leave this guild before reaching max level you will be teleported away from the island and be unable to return. Take caution when using this option.&lt;br /&gt;
=== Promotion and Training ===&lt;br /&gt;
New characters will begin at level 10 with 10,000 starting [[gold]] in their inventories to train and buy provisions. Your first step is to promote to your chosen [[prestige class]] by visiting the appropriate [[NPC#Trainers|trainer]]. It is highly recommended that you save 2,000 gold to purchase a [[Alchemy#Greater Concoction Potion|Greater Concoction Potion]] from your faction&#039;s local [[Alchemy|alchemist]].&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
Each faction Hamlet has a Forge with Armor and Weapon smiths who will equip you at no cost. Replace your starting items with this gear once you have completed your training.&lt;br /&gt;
{{header|Outpost Conquest}}&lt;br /&gt;
Newbie Isle consists of two warring factions, which are selected by the player when first entering the world. If you plan on playing with friends, be sure to select the same faction!&lt;br /&gt;
&lt;br /&gt;
Within the center of Uthgaard is [[Grimstaark Peaks]], where players may capture Outposts to gain buffs for their Faction, unlock access to higher tier gear vendors, various R2 class trainers and teleportation to the Outposts themselves from their Hamlet. There are four Outposts in total, and victory on Uthgaard is achieved when one faction captures all Outposts. When this occurs, all characters playing within that faction are granted a chunk of experience. The island is &#039;reset&#039;, all players are returned to their Hamlets and the Outposts become errant once again. The losing faction will receive an &amp;quot;underdog bonus&amp;quot; buff to help them in the next round.&lt;br /&gt;
&lt;br /&gt;
=== PvP On Newb Isle ===&lt;br /&gt;
Players cannot kill each other in the starting zones, but can participate in PvP in the central zone (Grimstaark Peaks).&lt;br /&gt;
&lt;br /&gt;
{{header|Graduation from Newbie Island}}&lt;br /&gt;
Players are automatically teleported away from Uthgaard at level 35. At this point, the player should seek allies for [[:Category:Level_30-40_Zones|zones around that level]], or risk leveling solo.&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|header=Shadowbane Guides&lt;br /&gt;
|body={{Guides}}&lt;br /&gt;
|bgcolor=darkred&lt;br /&gt;
|textcolor=white&lt;br /&gt;
|wt=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Tlanarion_Long_Sword&amp;diff=35631</id>
		<title>Tlanarion Long Sword</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Tlanarion_Long_Sword&amp;diff=35631"/>
		<updated>2018-12-28T02:34:39Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bwranger.png|right|Elf Ranger wielding Tlanarion swords]]&lt;br /&gt;
&#039;&#039;&#039;Tlanarion Long Sword&lt;br /&gt;
*One Hand Slashing Damage: 6 - 23&lt;br /&gt;
*[[Sword]] Class - [[Blade Weaving]] Subclass&lt;br /&gt;
*Fast Attack Speed (32.1)&lt;br /&gt;
*Skill Requirement: 100%&lt;br /&gt;
*Race Requirement: [[Elf]]&lt;br /&gt;
*Durability: 35&lt;br /&gt;
*Weight: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Other [[Blade Weaving]] weapons&#039;&#039;&#039;&lt;br /&gt;
*[[Tlanarion Short Sword]]&lt;br /&gt;
*[[Darmaegil]]&lt;br /&gt;
*[[Glass Tlanarion Long Sword]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;See Also &#039;&#039;&#039;&lt;br /&gt;
*[[Sword Weapons]]&lt;br /&gt;
*[[Sword]]&lt;br /&gt;
*[[Blade Weaver]]&lt;br /&gt;
[[Category:Weapons]][[Category:Swords]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Tlanarion_Short_Sword&amp;diff=35630</id>
		<title>Tlanarion Short Sword</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Tlanarion_Short_Sword&amp;diff=35630"/>
		<updated>2018-12-28T02:33:28Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bwranger.png|right|Elf Ranger wielding Tlanarion swords]]&lt;br /&gt;
&#039;&#039;&#039;Tlanarion Short Sword&lt;br /&gt;
*One Hand Slashing Damage: 6 - 23&lt;br /&gt;
*[[Sword]] Class - [[Blade Weaving]] Subclass&lt;br /&gt;
*Fast Attack Speed (32.1)&lt;br /&gt;
*Skill Requirement: 100%&lt;br /&gt;
*Race Requirement: [[Elf]]&lt;br /&gt;
*Durability: 35&lt;br /&gt;
*Weight: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Other [[Blade Weaving]] weapons&#039;&#039;&#039;&lt;br /&gt;
*[[Tlanarion Short Sword]]&lt;br /&gt;
*[[Darmaegil]]&lt;br /&gt;
*[[Glass Tlanarion Long Sword]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;See Also &#039;&#039;&#039;&lt;br /&gt;
*[[Sword Weapons]]&lt;br /&gt;
*[[Sword]]&lt;br /&gt;
*[[Blade Weaver]]&lt;br /&gt;
[[Category:Weapons]][[Category:Swords]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Darmaegil&amp;diff=35629</id>
		<title>Darmaegil</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Darmaegil&amp;diff=35629"/>
		<updated>2018-12-28T02:20:57Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Darmaegil&#039;&#039;&#039;&lt;br /&gt;
*One Hand Slashing Damage: 6 - 26&lt;br /&gt;
*[[Sword]] Class - [[Blade Weaving]] Subclass&lt;br /&gt;
*Fast Attack Speed (33.0)&lt;br /&gt;
*Skill Requirement: 100%&lt;br /&gt;
*Race Requirement: [[Elf]]&lt;br /&gt;
*Durability: 35&lt;br /&gt;
*Weight: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Other [[Blade Weaving]] weapons&#039;&#039;&#039;&lt;br /&gt;
*[[Tlanarion Short Sword]]&lt;br /&gt;
*[[Darmaegil]]&lt;br /&gt;
*[[Glass Tlanarion Long Sword]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;See Also &#039;&#039;&#039;&lt;br /&gt;
*[[Sword Weapons]]&lt;br /&gt;
*[[Sword]]&lt;br /&gt;
*[[Blade Weaver]]&lt;br /&gt;
[[Category:Weapons]][[Category:Swords]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Saboteur&amp;diff=35628</id>
		<title>Saboteur</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Saboteur&amp;diff=35628"/>
		<updated>2018-12-22T17:26:54Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:saboteur.jpg|right|Saboteur]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=4&amp;gt;&#039;&#039;Wrecker of Engines&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{lorebox|Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen.&lt;br /&gt;
&lt;br /&gt;
Things break all the time, but they&#039;re never missed quite so much as when they break on a battlefield. A simple twig can turn a trebuchet or mangonel into a useless heap of wood, if you know which cogs to foul it with. That&#039;s what we Saboteurs are for. Armed with an engineer&#039;s knowledge and an assassin&#039;s cunning, we break things. One well-placed Saboteur can throw a City&#039;s defenders into disarray or blunt the offensive might of an attacker&#039;s bulwarks.|[[Saboteur Lore]]}}&lt;br /&gt;
{{header|Discipline Information}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:DisciplineSaboteur.png|Saboteur Rune]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Available Races and Classes&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Base Classes&#039;&#039;&#039;: [[Rogue]]&lt;br /&gt;
*&#039;&#039;&#039;Prohibited Disciplines&#039;&#039;&#039;: [[Artillerist]], [[Commander]], [[Wererat]]&lt;br /&gt;
&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Effects&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Grants Powers&#039;&#039;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Dropper&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Name&#039;&#039;&#039;: [[Kas&#039;ravool the Insidious]]&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Sevaath Mere]] - Spider-Haunted Grove&lt;br /&gt;
***&#039;&#039;&#039;Coordinates&#039;&#039;&#039;: {{map|67370|36710}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Trainer Locations&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Master Saboteur&lt;br /&gt;
**[[Aeldreth]] - Siege Tent - 69730 x 47790&lt;br /&gt;
|}&lt;br /&gt;
{{header|Discipline Powers}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;With Catlike Tread &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Catlike cam.png|Right|With Catlike Tread&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal Invisibility and Untrackability&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 4 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 300 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Track Immunity&#039;&#039;&#039;&lt;br /&gt;
**Cannot be detected by Track&lt;br /&gt;
*&#039;&#039;&#039;Invisibility&#039;&#039;&#039;&lt;br /&gt;
**Movement Rate: -20% to -0% (from power rank 20 to 40)&lt;br /&gt;
**Duration: 90 to 120 seconds (from power rank 20 to 40)&lt;br /&gt;
**Stack Category: Invisible&amp;lt;br&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Infiltrate &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Passwall cam.png|Right|Infiltrate&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Teleport Self&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(You can only use this once a [[Sapper]] has pointed the way in)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 21 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power User Requirements&#039;&#039;&#039;: [[Sapper|Point The Way In]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;: &#039;&#039;Channel breaks on Damage&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Teleport&#039;&#039;&#039;&lt;br /&gt;
**Caster is teleported to ground selection&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Sabotage &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Foul cam.png|Right|Sabotage&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Spire Disable&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Shuts down a siege spire temporarily)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 75&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 11 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mode Required&#039;&#039;&#039;: Non-Combat Mode Only&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Buildings (20 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;: &#039;&#039;Channel breaks on Damage&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Disable Siege Spire&#039;&#039;&#039;&lt;br /&gt;
**Target siege spire is shut down, and cannot apply its effects to those in city zone.&amp;lt;br&amp;gt;&lt;br /&gt;
**Duration: 2:00 minutes&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Foul The Works &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Foul cam.png|Right|Foul The Works Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Siege Engine Disable&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;(Affected siege engine ceases to attack temporarily)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 6 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Siege Engines (20 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Disable Siege Engine&#039;&#039;&#039;&lt;br /&gt;
**Target cannot attack&lt;br /&gt;
**Target cannot cast spells or use powers&lt;br /&gt;
**&#039;Duration: 3:00 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciplines]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=4.0.0&amp;diff=35626</id>
		<title>4.0.0</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=4.0.0&amp;diff=35626"/>
		<updated>2018-12-21T14:15:37Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Patch 4.0.0 Release Candidate &lt;br /&gt;
{{header|Patch 4.0.0 RC}}&lt;br /&gt;
{{header|Improvements}}&lt;br /&gt;
&lt;br /&gt;
Movement, Water, Flight, Mobs/Guards, Buildings, Runegates, Translocation, Summoning &amp;amp; Mob zones have all been reworked to issues around player location. This should greatly reduce the amount of player location &amp;amp; movement bugs we have seen plague this server. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Movement:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Altitude implemented into all calculations. Previously the game server viewed the world completely flat. &amp;lt;br&amp;gt;&lt;br /&gt;
*Movement speed adjusted so align with altitude &amp;lt;br&amp;gt;&lt;br /&gt;
*Cast Ranges adjusted to align with altitudes &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Water now correctly drains stamina&amp;lt;br&amp;gt;&lt;br /&gt;
*Porting forward in water has been greatly improved&amp;lt;br&amp;gt;&lt;br /&gt;
*Death in water has been re-implemented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flight:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Flight has been adjusted for altitude calculations&amp;lt;br&amp;gt;&lt;br /&gt;
*Taking off &amp;amp; landing on walls/buildings is greatly improved&amp;lt;br&amp;gt;&lt;br /&gt;
*Flight speed bonus now correctly removed after death or recall&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs/Guards&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Mobs &amp;amp; Guards now use targeting to align with altitude adjustments&amp;lt;br&amp;gt;&lt;br /&gt;
*The movement range of Mobs &amp;amp; Guards has been greatly improved (You should see less rubber banding)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buildings:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*City Terraforming has been greatly improved. &amp;lt;br&amp;gt;&lt;br /&gt;
*Buildings now correctly place with altitude&amp;lt;br&amp;gt;&lt;br /&gt;
*Line of Sight updates have been implemented to improve casting/attacking through walls&amp;lt;br&amp;gt;&lt;br /&gt;
*Tower Captains can now be placed on walls&amp;lt;br&amp;gt;&lt;br /&gt;
*Wall Trebs now can be placed on walls&amp;lt;br&amp;gt;&lt;br /&gt;
*Wall Archers have been re-implemented&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runegates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*When landing on Runegates, you will now land on the Runegate instead of under&amp;lt;br&amp;gt;&lt;br /&gt;
*When recalling to Runegate, you will now be placed on the Runegate instead of under.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Translocation Spells:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Translocation spells now include altitude, teleporting onto walls &amp;amp; buildings is improved. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Summoning onto buildings now include altitude, summoning onto buildings is improved. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mob Zones:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Mob zones have been moved to have the correct altitude. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Movement Related:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mob Aggro:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Mob Threat has been reworked to clean up and improve logic. This will greater balance mob aggro between healing, buffing/debugging &amp;amp; damage.   &amp;lt;br&amp;gt;&lt;br /&gt;
*Mob call for help now correctly works&amp;lt;br&amp;gt;&lt;br /&gt;
*Implemented Health Scaling Aggro&amp;lt;br&amp;gt;&lt;br /&gt;
*Healing no longer doubles hate&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Siege Damage Type is now correctly working, previously all damage from siege engines was counted as crushing. Siege damage types will now be modified correctly by the supporting discipline runes. &amp;lt;br&amp;gt;&lt;br /&gt;
*Sapper - Undermine Foundations now correctly applies -30% siege resistance&amp;lt;br&amp;gt;&lt;br /&gt;
*Artillerist - Leaden Rig now correctly applies resistance buffs&amp;lt;br&amp;gt;&lt;br /&gt;
*Sanctifier - Sacred Reinforcement now correctly applies Fortify +30% siege resistance &amp;lt;br&amp;gt;&lt;br /&gt;
*Sanctify the Fallen now correctly removes bleeds&amp;lt;br&amp;gt;&lt;br /&gt;
*Contagion&#039;s corrected to delay first DoT tick 5 seconds to align with all other Damage &amp;amp; Dot spells in the game.&amp;lt;br&amp;gt; &lt;br /&gt;
*Shadowmantle - Shadowmantle now working as intended&amp;lt;br&amp;gt;&lt;br /&gt;
*Backstab - Now correctly ignores passive defense&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Windows 10 Middle Mouse pan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Middle mouse pan is now working again for windows 10 users. To fix this issue, you must download and &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://downloads.shadowbaneemulator.com/Win10_SB_MiddleMouseFix.zip this SB.exe version. ]&amp;lt;/span&amp;gt; To use, replace your sb.exe in your Shadowbane directory with this modified version.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Looting:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Cleaned up contract looting, when looted item should correctly remove from a grave. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tree Ownership&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Resolved bugs around city transfer.&amp;lt;br&amp;gt;&lt;br /&gt;
*Resolved a bug where a tree does not protect after successful bane defense. &amp;lt;br&amp;gt;&lt;br /&gt;
*Item rolling with gold locked on warehouse now works as intended.&amp;lt;br&amp;gt; &lt;br /&gt;
*Items batch rolled when NPC is full no longer causes inventory display issues.&amp;lt;br&amp;gt; &lt;br /&gt;
*Wall deeds no longer consume on use. &amp;lt;br&amp;gt;&lt;br /&gt;
*Plain of Ashes mine now correctly will allow additional resource types to roll.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guards: &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Secondary guard types now correctly spawn (Elven Arcanist, Winter Mystic etc) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noob Island:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*PvP is enabled in GrimStaark Peaks&amp;lt;br&amp;gt;&lt;br /&gt;
*Health, Mana &amp;amp; Stamina Regen issues after leaving noob island fixed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Adjustments to logging around powers manager to normalize outputs.&amp;lt;br&amp;gt;&lt;br /&gt;
*Frameworks implemented for Raidstones &amp;amp; Adventure systems - More to come in the future on these.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Creation:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*We have altered the deal, Gold is now granted once per day for new characters. This change will resolve characters who rarely received gold (Romeo). Pray we do not alter it any further!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Mouse Over Tool-Tips now includes improved information around spell type, range, and other critical information.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Patch&lt;br /&gt;
|prever=Patch 3.6.0&lt;br /&gt;
|nextver=No Future Patch&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=35612</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Getting_Started&amp;diff=35612"/>
		<updated>2018-12-15T18:18:29Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to play Shadowbane as soon as possible on a PC (see [[Mac Setup]] if you use a Mac). It is designed for everyone - from complete newbies to veteran players alike!&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{header|Step 1: Register}}&lt;br /&gt;
You &#039;&#039;&#039;must&#039;&#039;&#039; have a forum account to play the game. You don&#039;t have to post or interact with the community if you don&#039;t want to, but you need a working account! The username and password you create will also be your login ID and password for the game itself. Click below to register.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Registerbtn.png|link=http://shadowbaneemulator.com/forum/ucp.php?mode=register|Click here to Register]]&amp;lt;/center&amp;gt;&lt;br /&gt;
=== Registration ===&lt;br /&gt;
# Click the Register button above.&lt;br /&gt;
# Read and agree to the terms and conditions. &lt;br /&gt;
# Enter your user name of choice, then fill out other details. You&#039;ll need to validate your email address before the account is activated. &lt;br /&gt;
# Once your account is active, you&#039;ll be able to post on the forums, but that is not required for playing the game.&lt;br /&gt;
&lt;br /&gt;
{{header|Step 2: Download}}&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Downloadbtn.png|link=http://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.1.zip|Click here to Download]]&amp;lt;/center&amp;gt;&lt;br /&gt;
=== PC Download ===&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Determine whether your computer is 64-bit or 32-bit&#039;&#039;&#039;. Most modern computers are 64-bit. For help, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://support.microsoft.com/en-us/help/827218/how-to-determine-whether-a-computer-is-running-a-32-bit-version-or-64 click here]&amp;lt;/span&amp;gt;.&lt;br /&gt;
# &#039;&#039;&#039;Determine which download you need&#039;&#039;&#039;. If you haven&#039;t played Shadowbane Emulator recently, download the Shadowbane client and launcher bundle ZIP file below. If you played as recently as October 2017, simply download the launcher appropriate for your operating system:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=25% style: align=center|&#039;&#039;&#039;File&#039;&#039;&#039;&lt;br /&gt;
|width=25% style: align=center|[[File:Download.png|40px|link=http://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.1.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://downloads.shadowbaneemulator.com/Shadowbane-SBEmu2.1.zip Client &amp;amp; Launchers (823 MB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|width=25% style: align=center|[[File:Download.png|40px|link=http://www.fasta.me/plat/files/sbe_launcher_64bit.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.fasta.me/plat/files/sbe_launcher_64bit.zip 64-bit Launcher (208 KB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|width=25% style: align=center|[[File:Download.png|40px|link=http://www.fasta.me/plat/files/sbe_launcher_32bit.zip]]&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size:85%;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.fasta.me/plat/files/sbe_launcher_32bit.zip 32-bit Launcher (208 KB)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=25% style: align=center|&#039;&#039;&#039;Download if you...&#039;&#039;&#039;&lt;br /&gt;
|width=25% style: align=center|havent played later than&amp;lt;br&amp;gt;October 2017&lt;br /&gt;
|width=25% style: align=center|are a Win64 user&amp;lt;br&amp;gt;(most common)&lt;br /&gt;
|width=25% style: align=center|are a Win32 user or&amp;lt;br&amp;gt;using a compatibility layer&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
# &#039;&#039;&#039;Extract the compressed file&#039;&#039;&#039;. Right-click the compressed file and extract it where you like. If you only downloaded the launcher, place it in the same location as &amp;lt;code&amp;gt;SB.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# &#039;&#039;&#039;Create a shortcut&#039;&#039;&#039; to &amp;lt;code&amp;gt;SBE_Launcher_64bit.exe&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;SBE_Launcher_32bit.exe&amp;lt;/code&amp;gt; if you have a 32-bit system) in a convenient spot.&lt;br /&gt;
&lt;br /&gt;
=== Mac Download ===&lt;br /&gt;
&lt;br /&gt;
Head to [[Mac_Setup|this page]] for detailed instructions.&lt;br /&gt;
&lt;br /&gt;
{{header|Step 3: Play}}&lt;br /&gt;
Now that you have the launcher, its time to boot it up! To create a fair game environment, all players must associate their computer with their account. This ensures that the game knows the difference between your main client and your alternate clients should you choose to [[multibox]].&lt;br /&gt;
&lt;br /&gt;
=== First-Time Login ===&lt;br /&gt;
# [[File:SbeLauncher.jpg|thumb|300px|Launcher App]] Start  the launcher application using the shortcut you created in the previous section&lt;br /&gt;
# You will see that the launcher has assigned you &amp;quot;MAC Address&amp;quot; and &amp;quot;Auth Code&amp;quot; numbers.&lt;br /&gt;
# Open the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://shadowbaneemulator.com/forum/ Shadowbane Emulator forum]&amp;lt;span&amp;gt; in a new browser tab. If you are not already logged in, click &#039;&#039;Login&#039;&#039; at the top right of the forum page to do so.&lt;br /&gt;
# [[File:Launcher config.JPG|thumb|300px|Location of the Launcher link]]Click the &#039;&#039;Launcher&#039;&#039; link at the top of the forum page&lt;br /&gt;
# Copy and paste the MAC Address and Auth Code numbers &#039;&#039;&#039;from&#039;&#039;&#039; your launcher &#039;&#039;&#039;to&#039;&#039;&#039; the website, then click &#039;&#039;Update&#039;&#039;. &lt;br /&gt;
# Make sure that the website has changed your account status to &amp;quot;&#039;&#039;Verified&#039;&#039;.&amp;quot;&lt;br /&gt;
# The system may take up to 5 minutes to register your credentials.&lt;br /&gt;
# Click &amp;quot;Play&amp;quot; on the launcher app, and log into the game using your forum username and password.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Please keep your MAC Address and Account Code numbers private.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{header|Multiboxing}}&lt;br /&gt;
[[File:Mbpen.JPG|thumb|200px|A penalty applies to all characters logged in after the first one.]] This game allows you to log in more than one character at a time with strategy called &amp;quot;multiboxing&amp;quot;. To create an even playing field, each character that enters the game after the first one &#039;&#039;&#039;will not be able to attack or cast spells&#039;&#039;&#039;. This means you can level up these alternate characters with your high-level main character, or leave them in town to do trading, but you cannot bring them along to a fight for a competitive edge.&lt;br /&gt;
&lt;br /&gt;
=== How to Multibox ===&lt;br /&gt;
To multibox, follow these steps.&lt;br /&gt;
&lt;br /&gt;
# Log into your main character as normal.&lt;br /&gt;
# Open a second instance of the Shadowbane client via the launcher app.&lt;br /&gt;
# On the second instance, log in with the same account information but with one exception: add an underscore (&amp;lt;code&amp;gt;_&amp;lt;/code&amp;gt;) and an identifying string to the end. For example, if you usually log in with the username &amp;quot;&amp;lt;code&amp;gt;Reekor&amp;lt;/code&amp;gt;&amp;quot;, you would enter &amp;quot;&amp;lt;code&amp;gt;Reekor_2&amp;lt;/code&amp;gt;&amp;quot; or &amp;quot;&amp;lt;code&amp;gt;Reekor_scout&amp;lt;/code&amp;gt;&amp;quot; on the subsequent logins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: When multiboxing, it is absolutely essential to log out of the game from the character select screen only. If the game were to crash, you would need to log back into that character and log out the proper way. Failure to properly log out could lead to the wrong character receiving the multiboxing penalty!&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: Attempting to abuse the multibox system to avoid the multiboxing penalty will result in account suspension! &lt;br /&gt;
&lt;br /&gt;
{{header|What Should I Do Now?}}&lt;br /&gt;
=== Get Up-to-Speed on Changes ===&lt;br /&gt;
If you are a &#039;&#039;&#039;returning player&#039;&#039;&#039;, visit the following forum post to learn everything that has changed between the live game and now:&lt;br /&gt;
* &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://shadowbaneemulator.com/forum/viewtopic.php?f=381&amp;amp;t=24938 What Has Changed Since Shutdown?]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learn In-Game Commands ===&lt;br /&gt;
The Shadowbane Emulator has added some helpful commands to improve your experience. Most commands print to the System channel.&lt;br /&gt;
* &amp;lt;code&amp;gt;./help&amp;lt;/code&amp;gt; prints a list of all commands available to you.&lt;br /&gt;
* &amp;lt;code&amp;gt;./telescreen&amp;lt;/code&amp;gt; toggles the black &amp;quot;loading&amp;quot; screen when teleporting or dying.&lt;br /&gt;
* &amp;lt;code&amp;gt;./printstats&amp;lt;/code&amp;gt; prints a list of your character&#039;s stats as the server sees them.&lt;br /&gt;
&lt;br /&gt;
=== Decide How You Want to Play ===&lt;br /&gt;
Shadowbane is a lot more fun when you have allies, and certain game features require access to player-made cities. If you would like to make some new friends or &#039;&#039;&#039;find a guild&#039;&#039;&#039;, introduce yourself in the &#039;&#039;&#039;#general&#039;&#039;&#039; or &#039;&#039;&#039;#recruitment&#039;&#039;&#039; channel in our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt;. If you are already playing Shadowbane with friends, now is the time to let them know that you&#039;ve set up the client and are ready to play. &lt;br /&gt;
&lt;br /&gt;
If you are more of a &#039;&#039;&#039;solo player&#039;&#039;&#039;, know that this wiki is full of [[:Category:Guides|resources]] to help you learn [[:Category:Game Mechanics|how the game works]] and [[:Category:Templates|help you decide what kind of character to make]].&lt;br /&gt;
&lt;br /&gt;
=== Character Creation ===&lt;br /&gt;
For assistance with creating your first character, proceed to the next part in the series: [[Character Creation]]. If you&#039;ve already got a character, or need no assistance, you can proceed right to the in-game portion: [[Newbie Isle]].&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;Want More Help?&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
If you are getting stuck or running into any trouble with this guide, please check the [[Troubleshooting]] article.&lt;br /&gt;
&lt;br /&gt;
If your problem wasn&#039;t listed, there are people willing to help out! Log into our &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://discord.gg/J77V985 Discord]&amp;lt;/span&amp;gt; to ask the community for guidance in the &#039;&#039;&#039;#qa-serious&#039;&#039;&#039; channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Discord.png|link=https://discord.gg/J77V985|100px|Click here to access our Discord server!]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox&lt;br /&gt;
|header=Shadowbane Guides&lt;br /&gt;
|body={{Guides}}&lt;br /&gt;
|bgcolor=darkred&lt;br /&gt;
|textcolor=white&lt;br /&gt;
|wt=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Blood_Horn&amp;diff=35610</id>
		<title>Blood Horn</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Blood_Horn&amp;diff=35610"/>
		<updated>2018-12-08T17:04:52Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:bloodhorn.jpg|right|Blood Horn]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=4&amp;gt;&#039;&#039;Blessed of Morloch&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{lorebox|Bathed in the blood of their enemies and sanctified by Morloch himself, Blood Horns are the pinnacle of Minotaur might and savagery.  Blood Horns are usually the chieftains of their tribe and are a bane to magic users.&lt;br /&gt;
&lt;br /&gt;
You dare meet my eyes? I should kill you where you stand! Know this, ten-toed worm. By the dawn you will beg me for death, and then my clan shall feast on your flesh, and your teeth shall adorn my throne! I am Blood Horn, blessed of Morloch! Fear me! Before you die I shall tell you of our ways, we who were wrought of you, but are better than you. Hear me, then, weakling, and know fear.|[[Blood Horn Lore]]}}&lt;br /&gt;
{{header|Discipline Information}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:DisciplineBloodhorn.png|Blood Horn Rune]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Available Races and Classes&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Races&#039;&#039;&#039;: [[Minotaur]]&lt;br /&gt;
*&#039;&#039;&#039;Prohibited Disciplines&#039;&#039;&#039;: [[Thrall]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Effects&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Grants Powers&#039;&#039;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Dropper&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bloodhorn&#039;&#039;&#039;: [[Aurrek Elf&#039;s-Bane]]&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Aurrochs Skrae]] - Minotaur Stronghold&lt;br /&gt;
***&#039;&#039;&#039;Coordinates&#039;&#039;&#039;: {{map|57210|70330}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Trainer Locations&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Master Blood Horn&lt;br /&gt;
**[[Aurrochs Skrae]] - Minotaur Stronghold - 57142 x 70440&lt;br /&gt;
|}&lt;br /&gt;
{{header|Discipline Powers}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Blood Hooves&#039;&#039;&#039; {{dnt}}&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Indomitable cam.png|Right|Blood Hoove&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal Snare Break and Movement Rate Buff&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 0.2 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 120 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No target &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Movement Speed Buff and Snare Break&#039;&#039;&#039;&lt;br /&gt;
**Dispel effects with dispel tag &#039;&#039;&amp;quot;Snare&amp;quot;&#039;&#039;&lt;br /&gt;
**Movement Bonus: + 5% to 25% (from power rank 0 to 20)&lt;br /&gt;
**Cannot be Snared&lt;br /&gt;
**Duration: 20 seconds&lt;br /&gt;
**Stack Category: MovementSpeedBuff&lt;br /&gt;
**Dispel Tags: Buff, Effect&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Blood Horns &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:PA_cam.png|Right|Blood Horn&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Weapon Power and Bleed Damage&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 40 (Grand Master) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 25 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 0.2 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 20.0 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Self/No target &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Next Attack Bonus&#039;&#039;&#039;&lt;br /&gt;
**Damage: +50%&lt;br /&gt;
*&#039;&#039;&#039;Next Attack Applies&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Bleed Damage over Time&#039;&#039;&#039; (Interval: 5 seconds)&lt;br /&gt;
***Health Damage: 14 — 34 points&lt;br /&gt;
***Duration: 30 seconds&lt;br /&gt;
***Dispel Tags: Bleeding&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Blood Roar &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:DebuffMR cam.png|Right|Blood Roar Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Single Target Dispel Flight and Mana Recovery Debuff&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 15 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 2 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 120 seconds &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Player Only (80 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Dispel Flight&#039;&#039;&#039;&lt;br /&gt;
**Removes effect with &amp;quot;Flight&amp;quot; dispel tag&lt;br /&gt;
*&#039;&#039;&#039;Mana Recovery Debuff&#039;&#039;&#039;&lt;br /&gt;
**Mana Recovery Rate: -30% to -45% (from power ranks 0 to 20)&lt;br /&gt;
**Duration: 30 to 45 seconds (from power ranks 0 to 20)&lt;br /&gt;
**Stack Category: RecoveryManaDeBuff&lt;br /&gt;
**Dispel Tags: DeBuff, Effect&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciplines]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
	<entry>
		<id>http://morloch.shadowbaneemulator.com/index.php?title=Strigoi&amp;diff=35589</id>
		<title>Strigoi</title>
		<link rel="alternate" type="text/html" href="http://morloch.shadowbaneemulator.com/index.php?title=Strigoi&amp;diff=35589"/>
		<updated>2018-11-29T14:12:29Z</updated>

		<summary type="html">&lt;p&gt;Homicydal: Updated trainer coords&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Strigoi.jpg|right|Strigoi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font size=4&amp;gt;&#039;&#039;Eaters of the Dead&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{lorebox|Also called Vampire Beasts, these feral horrors follow the path of Straeglind, an Aelfborn Rogue driven to murder and cannibalism by the fire in his mixed blood. Thirdborn of all Vampires, she serves as the mistress of a horrifying clan.&lt;br /&gt;
&lt;br /&gt;
Straeglind heard the call of Baelgor, and made her way to where the first Elders lurked, hidden in the shadows, watching the War of the Scourge and weaving their grand schemes. They tried to lure her into one of their mighty clans, but Straeglind saw through them all. She laughed at their arrogance, and mocked their high purpose. She turned her back on them, and led more than a few back into the war-torn world. Those first few became the core of the Strigoi, and they learned much from the half-mad beast who led them. Would you hunt with us?|[[Strigoi Lore]]}}&lt;br /&gt;
{{header|Discipline Information}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:DisciplineStrigoi.png|Strigoi Rune]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Available Races and Classes&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Base Classes&#039;&#039;&#039;: [[Rogue]]&lt;br /&gt;
*&#039;&#039;&#039;Races&#039;&#039;&#039;: [[Vampire]]&lt;br /&gt;
*&#039;&#039;&#039;Prohibited Disciplines&#039;&#039;&#039;: [[Belgosch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Effects&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;Grants Powers&#039;&#039;&lt;br /&gt;
*&#039;&#039;Grants +50 to [[Bloodcraft]]&#039;&#039;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Discipline Dropper&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Name&#039;&#039;&#039;: [[Arnakhul the Blood Beast]]&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Location&#039;&#039;&#039;: [[Plain of Ashes]] - Garden of Pain&lt;br /&gt;
***&#039;&#039;&#039;Coordinates&#039;&#039;&#039;: {{map|102240|53600}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;Trainer Locations&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
*Master Strigoi&lt;br /&gt;
**[[Plain of Ashes]] - Keep of the Strigoi - 104335 x 55082&lt;br /&gt;
|}&lt;br /&gt;
{{header|Discipline Powers}}&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;A Taste for Dead Flesh &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:TrackCorpse cam.png|Right|A Taste for Dead Flesh&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Find Player Grave&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Requires Bloodcraft Skill (40)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Focus Skill&#039;&#039;&#039;: Bloodcraft&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Skill&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stamina Cost&#039;&#039;&#039;: 25&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 12 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 0.0 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Corpses (1280 Units)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Track Corpse&#039;&#039;&#039;&lt;br /&gt;
**Up to 21 targets in player&#039;s track list at a time&lt;br /&gt;
**Duration: 600 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
**Stack Category: Track&amp;lt;br&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039; Passwall &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Passwall_cam.png|Right|Passwall&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal Teleportation&amp;quot;&amp;lt;br&amp;gt;You must be using Hide to activate this power.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Requires Bloodcraft Skill ( 80 )&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Rank&#039;&#039;&#039;: 20 (Journeyman)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Focus Skill&#039;&#039;&#039;: Bloodcraft&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health Cost&#039;&#039;&#039;: 56 to 76 (at power ranks 20 to 40)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 6 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 300.0 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range&#039;&#039;&#039;: Ground&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Teleport&#039;&#039;&#039;&lt;br /&gt;
**Caster is teleported to ground selection&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Feral Fury &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:crippling cam.png|Right|Feral Fury&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal Passive Defense Nullifier&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Bypasses opponents&#039; passive defense&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Requires Bloodcraft Skill ( 60 )&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted&#039;&#039;&#039;: Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Focus Skill&#039;&#039;&#039;: Bloodcraft&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mana Cost&#039;&#039;&#039;: 31 to 51 (at power ranks 0 to 20)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time&#039;&#039;&#039;: 2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time&#039;&#039;&#039;: 30.0 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll&#039;&#039;&#039;: No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Passive Defense Nullifier&#039;&#039;&#039;&lt;br /&gt;
**Player&#039;s attacks bypass passive defense (target cannot Block, Dodge or Parry)&lt;br /&gt;
**Duration: 1 to 30 seconds (at power ranks 0 to 20)&lt;br /&gt;
**Stack Category: NoPassiveDefense&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|valign=top|&lt;br /&gt;
&#039;&#039;&#039;Undead Fortitude &#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Spellfortitude cam.png|Right|Undead Fortitude&#039;s Power Cameo]]&lt;br /&gt;
&#039;&#039;&amp;quot;Personal Spell Fortitude&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Granted:&#039;&#039;&#039; Level 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Focus Skill:&#039;&#039;&#039; Bloodcraft&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Power Type&#039;&#039;&#039;: Spell&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health Cost:&#039;&#039;&#039; 20 to 40 (at power ranks 0 to 20)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Casting Time:&#039;&#039;&#039; 4 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recycle Time:&#039;&#039;&#039; 60.0 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requires Hit Roll:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target and Range:&#039;&#039;&#039; Self/No target&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Effect(s)&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Damage Cap&#039;&#039;&#039;&lt;br /&gt;
**The following damage types bypass the Damage Cap:&lt;br /&gt;
***Fire, Holy, Crushing, Piercing or Slashing&lt;br /&gt;
**Triggers when Damage exceeds percent of Health: +30% to +10% (at power rank 0 to 20)&lt;br /&gt;
**Blows above damage cap are reduced to 50% of the damage cap value&lt;br /&gt;
**Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20)&amp;lt;br&amp;gt;&lt;br /&gt;
**Stack Category: DamageAbsorber&lt;br /&gt;
**Dispel Tags: Fortitude&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Disciplines]]&lt;/div&gt;</summary>
		<author><name>Homicydal</name></author>
	</entry>
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