Difference between revisions of "Nightstalker"

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{{classbar}}
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Nightstalker.png|right|An Irekei Nightstalker using Graces]]
+
! width="70%"| {{classlorebox|The War of Shadows raged across the Realm of Ardan more than 5,000 years ago. The fall of that blessed realm - and all the cataclysms that have wracked the face of Aerynth since - have destroyed nearly all traces of that conflict. Only a few fragmentary, moldering records, carefully preserved by the Holy Church, have offered any hint of that dark time, and the desperate battle the Ardani fought against the Unholy Legions... until now. Even as the Isle of Oblivion broods in the seas of every fragment and the agents of the Lich-Queen strike terror throughout all lands, a new hope has arisen, a firebrand raised to defy the Dark. The Nightstalkers have returned.|{{PAGENAME}} Lore}}
== ''Enemies of Darkness'' ==
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!     
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
+
! {{classtitle
|[[Image:RS_C_Rogue.png|center|Rogue Runestone]]
+
|img=[[File:Nightstalkerfi.png]]
 +
|tag=Enemy of Darkness
 +
|color1=b97a57
 +
|color2=a23c3e
 +
}}
 
|-
 
|-
| '''Base Classes'''
+
| colspan="3" |     
[[Rogue]]
 
 
|-
 
|-
| '''Races'''
+
| colspan="3" |{{Classnavsp|cccccc}}
[[Aelfborn]]<br>
+
|-
[[Human]]<br>
+
|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(185,122,87,1) 1%,rgba(175,133,133,1) 46%,rgba(162,60,62,1) 100%)}}
[[Irekei]]
+
<blockquote>Rogues that have seen the light of the All-Father often become '''Nightstalkers''', using their skills of subtlety to deliver attacks blessed with holy water on the aberrations that trickle from Oblivion and the Maelstrom. Vampires, especially, fear the blades of the Nightstalker, whom can nullify their unholy fortitudes and cannot be drained of blood.</blockquote>
|-
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{{Cheader|Powers and Skills|(to bottom, rgba(185,122,87,1) 1%,rgba(175,133,133,1) 46%,rgba(162,60,62,1) 100%)}}
| '''Disciplines'''
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
[[Archer]]<br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(185,122,87,1) 1%,rgba(175,133,133,1) 46%,rgba(162,60,62,1) 100%)}}
[[Artillerist]]<br>
+
The Nightstalker is the most robust of the Rogue prestige classes. He has very potent utility powers which, coupled with ''Stalker's Resilience'', make him an extremely hardy character. In small-scale, he is capable of challenging most any of the commonly seen character types. There is a tool in his kit especially created to cripple many niche or hyper-focused builds which allows him to cripple the offensive or defensive capabilities of his enemies. His contributions to large-scale fights, however, are a bit limited and it is recommended to season a group composition lightly with Nightstalkers.
[[Black Mask]]<br>
+
* It is really recommended to go higher in Intelligence than you normally would for a Rogue class because of the added benefit of your powers scaling from it. ''Fling Holy Water'', ''Put to Torch'', ''Anoint Blade'', and ''Stalker's Resilience'' all scale with your Intelligence. Because of the naturally higher Intelligence on the class as well as their access to ''Anoint Blade'' and high ranking Unarmed powers, many players have found the class very potent when leaning on [[Proc|proc]]s. The builds with the highest reliance on them, often Unarmed builds with cloth equipment, are colloquially referred to as "Procstalkers."
[[Blade Master]]<br>
+
* Although their list of powers is not as extensive as many other classes, every one of Nightstalker's powers is useful and because of that the class is often tight on trains. Because it is tight on trains, it is topic of debate whether it's better to invest heavily in dodge and get resistance enchantments on your armor, invest heavily in armor for higher defense, or ignore armor altogether and just get resistance enchantments on cloth. Experiment to find what works best with you and remember that Humans get extra trains if your build needs them.
[[Bounty Hunter]]<br>
+
* Crossbow and Unarmed are generally the two main ways to build Nightstalker, though they do get a class-specific sword and dagger. The utility from Crossbow and Unarmed coupled with their grandmaster powers has a powerful allure when building them although Dagger shouldn't be ignored. The lower rank for Sword powers and the general lack of utility in smallscale they grant has lead to them being a rather unpopular choice.
[[Huntsman]]<br>
+
| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
[[Prospector]]<br>
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| rowspan="2" style="vertical-align: top;"|
[[Rat Catcher]]<br>
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{{Infobox
[[Saboteur]]<br>
+
|Box title = {{PAGENAME}} Information
[[Sun Dancer]]<br>
+
|image = RadarStatsNightstalker.png
 +
|imglink = Roles
 +
|imagewidth = 285
 +
|Row 1 title = Base Classes
 +
|Row 1 info = [[Rogue]]
 +
|Row 2 title = Races
 +
|Row 2 info = [[Aelfborn]], [[Human]], [[Irekei]]
 +
|Row 3 title = Disciplines
 +
|Row 3 info = [[Archer]],
 +
[[Artillerist]],
 +
[[Black Mask]],
 +
[[Blade Master]],
 +
[[Bounty Hunter]],
 +
[[Huntsman]],
 +
[[Prospector]],
 +
[[Rat Catcher]],
 +
[[Saboteur]],
 +
[[Sun Dancer]],
 
[[Traveler]]
 
[[Traveler]]
|-
+
|Row 4 title = Mastery Runes
| '''Factions'''
+
|Row 4 info = ''none''
[[Church of the All-Father]]<br>
+
|Row 5 title = Skills Granted
[[Temple of the Cleansing Flame]]<br>
+
|Row 5 info = [[Crossbow]], [[Exorcism]] (level 10)<br>
[[Virakt]]
+
[[Sword Mastery]], [[Unarmed Combat Mastery]], [[Dagger Mastery]] (level 20)
|}
+
}}
 
+
{{Infobox
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
+
|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
| '''Skills'''
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|Row 1 title = Stances
''Level 10'': granted [[Crossbow]]<br>
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|Row 1 info =
''Level 10'': granted [[Exorcism]]<br>
+
{{{!}}
 
+
{{!}}-
'''Weapon Specializations'''<br>
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{{!}}{{stance|Rogue|20|30|35}}
''Level 20'': granted [[Sword Mastery]] (Sword Skill 80)<br>
+
{{!}}-
''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Combat Skill 80)<br>
+
{{!}}}
''Level 20'': granted [[Dagger Mastery]] (Dagger Skill 80)<br>
+
|Row 2 title = Weapon Powers
 
+
|Row 2 info =
'''Primary Attributes'''<br>
+
{{{!}}
[[Health Bonus]]: 50<br>
+
{{!}}-
[[Mana Bonus]]: 16<br>
+
{{!}} {{wstyle
[[Stamina Bonus]]: 0
+
|baseclass=Rogue
|}
+
|axe=
 
+
|bow=5
''The War of Shadows raged across the Realm of Ardan more than 5,000 years ago. The fall of that blessed realm - and all the cataclysms that have wracked the face of Aerynth since - have destroyed nearly all traces of that conflict. Only a few fragmentary, moldering records, carefully preserved by the Holy Church, have offered any hint of that dark time, and the desperate battle the Ardani fought against the Unholy Legions - until now.''
+
|crossbow=40
 
+
|dagger=30
''But even as the Isle of Oblivion broods in the seas of every fragment and the agents of the Lich-Queen strike terror throughout all lands, a new hope has arisen, a firebrand raised to defy the Dark. The Nightstalkers have returned.''
+
|greataxe=
 
+
|greathammer=
'''Read more [[Nightstalker Lore]]'''.
+
|greatsword=
 
+
|unarmed=40
== Class Information ==
+
|hammer
*'''Class Symbol''': [[file:Sns.png|20px|bottom]]
+
|polearm=
*'''Primary Roles''': Damage
+
|spear=
*'''Base Class''': [[Rogue]]
+
|staff=5
*'''Damage Types''': Melee, Holy
+
|sword=20
 
+
|throwing=
== Class Weapons ==
+
|sundancer=20
List of weapons with [[Exorcism]] as their mastery:
+
|blademaster=10
*'''[[Grace]]''', a 100% [[Unarmed]] weapon
+
|bladeweaver=
*'''[[Mercy]]''', a 100% [[Dagger]]
+
}}
*'''[[Release]]''', a 100% [[Crossbow]]
+
{{!}}-
*'''[[Absolution]]''',a 100% [[Sword]]
+
{{!}}}
 
+
}}
== Class Armor ==
+
|-
*'''[[Wear Armor, Light#Nightstalker Leather (Nightstalker)|Nightstalker Leather]]''' a 100% [[Light Armor]] set, it has a baked-in +1 [[Dexterity]], +1 [[Exorcism]].
+
| <!-- Placeholder -->
 
+
|-
{|
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Damage</font></div> ==
 
{{HRGD}}
 
|valign=top|
 
=== Fling Holy Water ===
 
[[Image:Holy cam.png|Right|Fling Holy Water's Power Cameo]]
 
''"Single Target Holy Damage"''<br>  
 
''Requires Exorcism Skill (15)''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 17 to 39.8 (from rank 1 to 40)<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Group Friendly''': No<br>
 
'''Target and Range''': Monsters or Players (120 units)<br>
 
'''Effect(s)''':<br>
 
*'''Holy Damage'''
 
**Health Damage: 10 — 14 to 24 — 33 points (from power rank 0 to 40)
 
!
 
!
 
!
 
!
 
|valign=top|
 
 
 
=== Put to the Torch ===
 
[[Image:Unholy cam.png|Right|Put to the Torch's Power Cameo]]
 
''"Single Target Delayed Damage"''<br>
 
''Requires Exorcism Skill (48)''<br>
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 126 to 160 (from power rank 1 to 40)<br>
 
'''Casting Time''': 5 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Requires Roll to hit''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 units)<br>
 
'''Effect(s)''':<br>
 
*'''Holy Damage'''
 
**Health Damage: 8 — 12 to 12 — 19 points (from power rank 0 to 40)
 
*'''Delayed Fire Damage''' (After 10 seconds)
 
**Health Damage: 10 — 14 to 24 — 33 points (from power rank 0 to 40)
 
**Duration: 10 seconds
 
**Dispel Tags: Debuff, Effect, Fire
 
!
 
!
 
!
 
!
 
|valign=top|
 
 
 
=== Annoint Blade ===
 
[[Image:Proc cam.png|Right|Annoint Blade's Power Cameo]]
 
''"Temporary Weapon Enchantment"''<br>
 
''Requires Exorcism Skil'' (33)''<br>
 
 
 
'''Granted''': Level 15<br>
 
'''Power Rank''': 20 (Journeyman)<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 60 to 80 (from rank 20 to 40)<br>
 
'''Casting Time''': 9 Seconds<br>
 
'''Recycle Time''': 300.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Inventory Weapon<br>
 
'''Effect(s)''':<br>
 
*'''Holy Damage Weapon Proc (5%)'''
 
**Health Damage: 36 — 107 to 56 — 164 points (from power rank 0 to 40)
 
**Duration: 300 seconds to 900 seconds (at power ranks 0 to 40)
 
**Scaling unaffected by Focus
 
**Stack Category: EnchantWeapon
 
|}
 
 
 
{|
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Healing</font></div> ==
 
{{HRGH}}
 
|valign=top|
 
=== Stalker's Resilience ===
 
[[Image:GHOT cam.png|Right|Stalker's Resilience's Power Cameo]]
 
''"Personal Heal over Time"''<br>
 
''Requires Exorcism Skill (52)''<br>
 
 
 
'''Granted''': Level 22<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 50 to 59 (from power rank 0 to 40)<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 30.0 Seconds<br>
 
'''Requires Roll to Hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':<br>
 
*'''Heal'''
 
**Health Replenishment: 15 — 26 to 23 — 41 points (from power rank 0 to 40)
 
**Removes effect with "Bleeding" dispel tag
 
*'''Heal over Time''' (Interval: 5 seconds)
 
**Health Replenishment: 15 — 26 to 23 — 41 points (from power rank 0 to 40)
 
**Duration: 30 seconds
 
**Dispel Tags: Buff, Effect, Healing
 
|}
 
 
 
{|
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Buffs</font></div> ==
 
{{HRGB}}
 
|valign=top|
 
=== Stalker's Fury ===
 
[[Image:Alac cam.png|Right|Stalker's Fury's Power Cameo]]
 
''"Personal Attack Speed Buff"''<br>
 
''Requires Exorcism Skill (15)''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 15 to 55 (from rank 1 to 40)<br>
 
'''Casting Time''': 3 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':<br>
 
*'''Attack Speed Buff'''
 
**Delay Between Attacks: -10% to -40.8% (from power rank 0 to 40)
 
**Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)<br>
 
**Stack Category: AttackSpeedBuff
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
===  Blessing of Daylight ===
 
[[Image:Defensive cam.png|Right|Blessing of Daylight's Power Cameo]]
 
''"Personal Defense and Unholy Resistance Buff"''<br>
 
''Requires Exorcism (24)''<br>
 
 
 
'''Granted''': Level 12<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 15 to 55 (from rank 1 to 40)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':<br>
 
*'''Defense Buff & Unholy Resistance'''
 
**Defense Bonus: + 27 to 150.2 (from power rank 0 to 40)<br>
 
**Unholy Resistance: + 5 to 25 (from power rank 0 to 40)<br>
 
**Duration: 600 to 1800 minutes (at power ranks 0 to 40)<br>
 
**Stack Category: StackableDefenseBuff<br>
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Ward the Dark ===
 
[[Image:DAunholy cam.png|Right|Ward the Dark's Power Cameo]]
 
''"Single Target Protection from Unholy"''<br>
 
''Requires Exorcism Skill (111)''<br>
 
 
 
'''Granted''': 48<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 79 to 119 (from power rank 1 to 40)<br>
 
'''Casting Time''': 4 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Generates Hate''': Moderate<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Players Only (50 units)<br>
 
'''Effect(s)''':<br>
 
*'''Protection to Unholy damage'''
 
**50% resistance when spells are equal in power
 
**+/- 1% per point of power of disparity
 
**Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
**Stack Category: Protection
 
**Dispel Tags: Buff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Fortified Soul ===
 
[[Image:Empowered cam.png|Right|Fortified Soul's Power Cameo]]
 
''"Personal Drain Immunity"''<br>
 
''Requires Exorcism Skill (115)''<br>
 
 
 
'''Granted''': Level 50<br>
 
'''Power Rank''': 20 (Journeyman)<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 55 to 95 (from power rank 0 to 40)<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 5 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':<br>
 
*'''Drain Immunity'''
 
**Immunity to Drains below effect's power rank
 
**Duration: 60 to 180 seconds(from power rank 0 to 40)
 
**Stack Category: DrainImmunity
 
**Dispel Tags: Buff, Effect
 
|}
 
 
 
 
 
 
 
{|
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Debuffs</font></div> ==
 
{{HRGE}}
 
|valign=top|
 
=== Litany of Discretion ===
 
[[Image:Debuffdmg cam.png|Right|Litany of Discretion's Power Cameo]]
 
''"Single Target Melee and Power Damage Debuff"''<br>
 
''Requires Exorcism Skill (39)''<br>
 
 
 
'''Granted''': Level 16<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 31 to 71 (from power rank 1 to 40)<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 8 seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Monsters or Players (100 units)<br>
 
'''Effect(s)''':<br>
 
*'''Damage and Power Damage Debuff'''
 
**Damage Dealt: -10% to -40% (from power rank 1 to 40)
 
**Power Damage: -5% to -30.2% (from power rank 1 to 40)
 
**Duration: Duration: 30 to 60 seconds (from power rank 1 to 40)
 
!
 
!
 
!
 
!
 
**Dispel Tags: Debuff, Effect
 
|valign=top|
 
 
 
=== Litany of Caution ===
 
[[Image:Debuffdefaoe cam.png|Right|Litany of Caution's Power Cameo]]
 
''"Area of Effect Melee and Power Damage Debuff"''<br>
 
''Requires Exorcism Skill (66)<br>
 
''Requires Litany of Discretion Power (14)''<br>
 
 
'''Granted''': Level 28<br>  
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 62 to 102 (from power rank 1 to 40)<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 30 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Monsters and Players (100 units) - Spherical<br>
 
'''Area of Effect''': 32 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Max player targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Damage and Power Damage Debuff'''
 
**Damage Dealt: -5% to -35% (from power rank 1 to 40)
 
**Power Damage: -3% to -25% (from power rank 1 to 40)
 
**Duration: Duration: 30 to 60 seconds (from power rank 1 to 40)
 
**Dispel Tags: Debuff, Effect
 
|}
 
 
 
 
 
{|
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><font color="#FFFFFF">Utility</font></div> ==
 
{{HRGU}}
 
|valign=top|
 
=== Banish Death's Shadow ===
 
[[Image:Dispellunholy cam.png|Right|Banish Death's Shadow's Power Cameo]]
 
''"Single Target Dispel Unholy"''<br>
 
''Requires Exorcism Skill (43)''<br>
 
 
 
'''Granted''': Level 18<br>
 
'''Power Rank''': 40 (Grand Master)<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 60<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Mosnters or Players (100 units)<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Unholy'''
 
**Removes effect with ''Unholy'' dispel tag
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Stalk the Night ===
 
[[Image:Trackundead cam.png|Right|Stalk the Night's Power Cameo]]
 
''"Track Player Vampire"''<br>
 
''Requires Exorcism Skill (61)''<br>
 
 
 
'''Granted''': Level 26<br>
 
'''Power Rank''': 20 (Journeyman)<br>
 
'''Power Type''': Skill<br>
 
'''Stamina Cost''': 25<br>
 
'''Casting Time''': 12 seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Players Only (1280 units)<br>
 
'''Effect(s)''':
 
*'''Track Player Vampire'''
 
**Up to 21 targets in a player's track list at a time
 
**Duration: 10:00 minutes<br>
 
**Stack Category: Track<br>
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Stake to the Heart ===
 
[[Image:Dispellbuff cam.png|Right|Stake to the Heart's Power Cameo]]
 
''"Single Target Dispel Fortitude and Damage Shield"''<br>
 
''Requires Exorcism Skill (75)''<br>
 
 
 
'''Granted''': Level 32<br>
 
'''Power Rank''': 1 (Untrained)<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 50<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 60.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Players Only (100 units)<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Fortitude'''
 
**Removes effect with ''Fortitude'' dispel tag
 
*'''Dispel Damage Shield'''
 
**Removes effect with ''DamageShield'' dispel tag
 
!
 
!
 
!
 
!
 
|valign=top|
 
 
 
=== Blessing of Dawn ===
 
[[Image:Dispell cam.png|Right|Blessing of Dawn's Power Cameo]]
 
''"Personal Dispel Debuff"''<br>
 
''Requires Exorcism Skill (84)''<br>
 
 
 
'''Granted''': level 36<br>
 
'''Power Rank''': 1 (Untrained)<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 60 to 100 (from power rank 1 to 40)<br>
 
'''Casting Time''': 2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Debuff'''
 
**Removes effect with ''Debuff'' dispel tag
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Exorcise ===
 
[[Image:Fearaoe cam.png|Right|Exorcise's Power Cameo]]
 
''"Area of Affect Non-Player Fear"''<br>
 
''Requires Exorcism Skill (102)''<br>
 
 
 
'''Granted''': Level 44<br>
 
'''Power Rank''': 40 (Grand Master)<br>
 
'''Focus Skill''': Exorcism<br>
 
'''Power Type''': Spell<br>
 
'''Mana Cost''': 100<br>
 
'''Casting Time''': 5 Seconds<br>
 
'''Recycle Time''': 300.0 Seconds<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Monsters Only (100 units) - Spherical<br>
 
'''Area of Effect:''' 32 Units<br>
 
'''Max mob targets''': 7<br>
 
'''Effect(s)''':<br>
 
*'''Fear'''
 
**Monster is Scared<br>
 
**Level Cap: 61
 
**Duration: 30 seconds
 
**Breakpoint: 1
 
**Stack Category: Fear
 
|}
 
 
 
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Stances & Weapon Powers</div> ==
 
[[Image:Nightstalker.jpg|right|Chronicle Nightstalker Illustration]]
 
{|
 
|valign=top|
 
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
'''Power Type''': Skill<br>
 
''Casting Time'': 0<br>
 
''Recycle Time'': 30 seconds<br>
 
 
 
[[Image:Defensive cam.png|Right|Defensive Stance's Power Cameo]]
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': 20 (Journeyman)<br>
 
[[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]]
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': 30 (Skilled)<br>
 
[[Image:Precise cam.png|Right|Precise Stance's Power Cameo]]
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': 35 (Expert)<br>
 
'''[[Stances#Nightstalker|Nightstalker Stance Details]]'''<br><br>
 
 
 
|valign=top|
 
[[Image:RS_C_Rogue.png|left|Rogue Runestone]]
 
|valign=top|
 
=== Rogue Nightstalker ===
 
<div class="left" style="width: auto; margin-left: auto; margin-right: auto;">
 
*'''[[Bow]]''': 5<br>
 
**'''[[Archery]]''': 5<br>
 
*'''[[Crossbow]]''': 40<br>
 
**'''[[Archery]]''': 40<br>
 
*'''[[Dagger]]''': 30<br>
 
**'''[[Dagger Mastery]]''': 30<br>
 
*'''[[Staff]]''': 5<br>
 
**'''[[Staff Mastery]]''': 5<br>
 
*'''[[Sword]]''': 20<br>
 
**'''[[Sword Mastery]]''': 20<br>
 
**'''[[Blade Mastery]]''': 10<br>
 
*'''[[Unarmed Combat]]''': 40<br>
 
**'''[[Unarmed Combat Mastery]]''': 40
 
**'''[[Sun Dancing]]''': 20<br></div>
 
 
|}
 
|}
 
+
{{Concredit|Colest and Rewen|2018}}{{Classnav}}
== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[:Category:Patch History | Patch History ]]</div> ==
+
__NOTOC__
[[Patch_24.3#Nightstalker|01/07/2009]]
 
*Dagger and Dagger Mastery weapon powers increased to 30.
 
[[Patch_16#Nightstalker|6/19/2007]]
 
*[[#Blessing of Dawn|Blessing of Dawn]] and [[#Stake to the Heart|Stake to the Heart]] are now granted at Power Rank 1
 
*[[#Fortified Soul|Fortified Soul]] is now granted at Power Rank 20, the casting time has been decreased to 2 seconds, and the recast timer is at 5 seconds
 
*[[#Unholy Ward|Unholy Ward]] and [[#Ward the Dark|Ward the Dark]] are no longer flagged as debuffs.
 
*Stake to the Heart has been updated to only affect other players, not creatures.
 
[[Patch_13#Nightstalker|7/25/2006]]
 
*The Nightstalker power Stake to the Heart is now considered aggressive
 
[[Patch_9#Nightstalker|11/1/2005]]
 
*Nightstalkers are now granted the [[Crossbow]] skill at promotion.
 
*Nightstalkers are granted 20 free trains in the "[[#Annoint Blade|Annoint Blade]]" Power.
 
*Reduced the mana cost on the Nightstalkers Power "Blessing of Dawn".
 
*Added an initial tick to the Nightstalkers Power "[[#Stalker's Resiliance|Stalker's Resiliance]]".
 
[[Patch_5#Nightstalker|4/19/2005]]
 
*Fixed the duration on the Nightstalker's "[[#Nerve Strike|Nerve Strike]]" power
 
*The Nightstalker's drain immunity now blocks drains powers
 
*Nightstalkers now have access to the [[Blademaster]] Discipline
 
[[Patch_4#Nightstalker|12/7/2004]]
 
*Added the new Nightstalker Class to include class-specific armor and weapon
 
 
 
== See Also ==
 
*[[Nightstalker Templates]]
 

Latest revision as of 17:51, 17 February 2018

The War of Shadows raged across the Realm of Ardan more than 5,000 years ago. The fall of that blessed realm - and all the cataclysms that have wracked the face of Aerynth since - have destroyed nearly all traces of that conflict. Only a few fragmentary, moldering records, carefully preserved by the Holy Church, have offered any hint of that dark time, and the desperate battle the Ardani fought against the Unholy Legions... until now. Even as the Isle of Oblivion broods in the seas of every fragment and the agents of the Lich-Queen strike terror throughout all lands, a new hope has arisen, a firebrand raised to defy the Dark. The Nightstalkers have returned.

    

 Nightstalker

Nightstalkerfi.png
 Enemy of Darkness

    
Overview
Rogues that have seen the light of the All-Father often become Nightstalkers, using their skills of subtlety to deliver attacks blessed with holy water on the aberrations that trickle from Oblivion and the Maelstrom. Vampires, especially, fear the blades of the Nightstalker, whom can nullify their unholy fortitudes and cannot be drained of blood.
Powers and Skills
Level Icon Ability Description
10 Fling Holy Water Fling Holy Water Single-target holy damage
Stalker's Fury Stalker's Fury Personal attack speed buff
12 Blessing of Daylight Blessing of Daylight Personal Defense and unholy damage resistance buff
15 Anoint Blade Anoint Blade Single-target inventory weapon enchantment: holy damage PROC
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Litany of Discretion Litany of Discretion Single-target melee and power damage debuff
18 Banish Death's Shadow Banish Death's Shadow Single-target dispel unholy effect
20 Put to the Torch Put to the Torch Single-target holy damage and delayed fire damage
22 Stalker's Resilience Stalker's Resilience Personal heal over time
26 Stalk the Night Stalk the Night Personal Tracking (player Vampire only)
28 Litany of Caution Litany of Caution Area melee and power damage debuff (excludes group members)
32 Stake to the Heart Stake to the Heart Single-target dispel Fortitude and Damage Shield
36 Blessing of Dawn Blessing of Dawn Personal dispel debuff
44 Exorcise Exorcise Area non-player Fear
50 Fortified Soul Fortified Soul Personal immunity to Drain

Playstyle Tips

The Nightstalker is the most robust of the Rogue prestige classes. He has very potent utility powers which, coupled with Stalker's Resilience, make him an extremely hardy character. In small-scale, he is capable of challenging most any of the commonly seen character types. There is a tool in his kit especially created to cripple many niche or hyper-focused builds which allows him to cripple the offensive or defensive capabilities of his enemies. His contributions to large-scale fights, however, are a bit limited and it is recommended to season a group composition lightly with Nightstalkers.

  • It is really recommended to go higher in Intelligence than you normally would for a Rogue class because of the added benefit of your powers scaling from it. Fling Holy Water, Put to Torch, Anoint Blade, and Stalker's Resilience all scale with your Intelligence. Because of the naturally higher Intelligence on the class as well as their access to Anoint Blade and high ranking Unarmed powers, many players have found the class very potent when leaning on procs. The builds with the highest reliance on them, often Unarmed builds with cloth equipment, are colloquially referred to as "Procstalkers."
  • Although their list of powers is not as extensive as many other classes, every one of Nightstalker's powers is useful and because of that the class is often tight on trains. Because it is tight on trains, it is topic of debate whether it's better to invest heavily in dodge and get resistance enchantments on your armor, invest heavily in armor for higher defense, or ignore armor altogether and just get resistance enchantments on cloth. Experiment to find what works best with you and remember that Humans get extra trains if your build needs them.
  • Crossbow and Unarmed are generally the two main ways to build Nightstalker, though they do get a class-specific sword and dagger. The utility from Crossbow and Unarmed coupled with their grandmaster powers has a powerful allure when building them although Dagger shouldn't be ignored. The lower rank for Sword powers and the general lack of utility in smallscale they grant has lead to them being a rather unpopular choice.
    
Nightstalker Information
RadarStatsNightstalker.png

Base Classes

Rogue

Races

Aelfborn, Human, Irekei

Disciplines

Archer, Artillerist, Black Mask, Blade Master, Bounty Hunter, Huntsman, Prospector, Rat Catcher, Saboteur, Sun Dancer, Traveler

Mastery Runes

none

Skills Granted

Crossbow, Exorcism (level 10)
Sword Mastery, Unarmed Combat Mastery, Dagger Mastery (level 20)

Nightstalker Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Rogue
Defensive Stance
20
Offensive Stance
30
Precise Stance
35
stance details

Weapon Powers

Rogue
Bow Powers 5
Crossbow Powers 40
Dagger Powers 30
Unarmed Powers 40
Staff Powers 5
Sword Powers 20
Blade Master Powers 10
Sun Dancing Powers 20

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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