Difference between revisions of "Gorgoi"

From Morloch Wiki
Jump to: navigation, search
m
m
Line 46: Line 46:
 
== Discipline Powers ==
 
== Discipline Powers ==
 
===Uncanny Fortitude ===
 
===Uncanny Fortitude ===
''"Personal Elemental Fortitude"''<br>
+
''"Personal Elemental Fortitude"''<br />
 
''Requires [[Bloodcraft]] Skill (0)''
 
''Requires [[Bloodcraft]] Skill (0)''
  
'''Teachers''': Master Gorgoi (20) <br>
+
'''Teachers''': Master Gorgoi (20) <br />
'''Power Rank''': 0 <br>
+
'''Power Rank''': 0 <br />
'''Focus Skill''': [[Bloodcraft]]<br>
+
'''Focus Skill''': [[Bloodcraft]]<br />
'''Health Cost''': ?? <br>
+
'''Health Cost''': ?? <br />
'''Casting Time''': <br>
+
'''Casting Time''':<br />
'''Recycle Time''':<br>
+
'''Recycle Time''':<br />
'''Generates Hate''': <br>
+
'''Generates Hate''':<br />
'''Power User Requirements''': Player must not be moving when he activates this power<br>
+
'''Power User Requirements''': Player must not be moving when he activates this power.<br />
'''Mode Required''': Either Combat or Non-Combat Mode<br>
+
'''Mode Required''': Either Combat or Non-Combat Mode.<br />
'''Requires Hit Roll''': No<br>
+
'''Requires Hit Roll''': No<br />
'''Target and Range''': Self Only / No Target<br>
+
'''Target and Range''': Self Only / No Target<br />
'''Effects''':<br>
+
'''Effects''':<br />
* Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20)<br>
+
* Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20).<br />
* Stackability:<br>
+
* Stackability:<br />
** Stack Category: DamageAbsorber<br>
+
** Stack Category: DamageAbsorber<br />
** Stack Rank: 0<br>
+
** Stack Rank: 0<br />
** Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br>
+
** Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br />
* Damage Cap: Percent of player's health which triggers damage cap behavior: + 30% to 10% (from power rank 0 to 20)<br>
+
* Damage Cap: Percent of player's health which triggers damage cap behavior: + 30% to 10% (from power rank 0 to 20)<br />
* Blows above damage cap are reduced to -50 percent of the damage cap value.<br>
+
* Blows above damage cap are reduced to -50 percent of the damage cap value.<br />
* Damage flagged as 'Crushing' damage bypasses the DamageCap.<br>
+
* Damage flagged as 'Crushing' damage bypasses the DamageCap.<br />
* Damage flagged as 'Fire' damage bypasses the DamageCap.<br>
+
* Damage flagged as 'Fire' damage bypasses the DamageCap.<br />
* Damage flagged as 'Holy' damage bypasses the DamageCap.<br>
+
* Damage flagged as 'Holy' damage bypasses the DamageCap.<br />
* Damage flagged as 'Piercing' damage bypasses the DamageCap.<br>
+
* Damage flagged as 'Piercing' damage bypasses the DamageCap.<br />
 
* Damage flagged as 'Slashing' damage bypasses the DamageCap.
 
* Damage flagged as 'Slashing' damage bypasses the DamageCap.
 
* Dispel Tags: Fortitude<br>
 
* Dispel Tags: Fortitude<br>
'''Clarification:''' ''Uncanny Fortitude will protect against '''all''' damage except fire, holy, crushing, piercing, and slashing''
+
'''Clarification:''' ''Uncanny Fortitude will protect against '''all''' damage except fire, holy, crushing, piercing, and slashing.''
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
  

Revision as of 21:58, 13 July 2008

Chronicle Gorgoi

Firstborn of Vampires

Base Classes Available

Mage

Races Available

Vampire

Classes Available

Assassin
Necromancer
Warlock
Wizard

Disciplines Prohibited

Belgosch

Ghorgor was an Elvish magus, one of the thirteen who devised Necromancy. His arts consumed him, and he was reborn as the first Vampire. A mighty clan of Vampires still practices the secrets of Bloodcraft the first Vampire Fiend devised.

More Gorgoi Lore

Discipline Effects

Grants: + 15 to Bloodcraft
Grants: Powers

Discipline Locations

Discipline Droppers

Disciplines Trainers

Discipline Powers

Uncanny Fortitude

"Personal Elemental Fortitude"
Requires Bloodcraft Skill (0)

Teachers: Master Gorgoi (20)
Power Rank: 0
Focus Skill: Bloodcraft
Health Cost: ??
Casting Time:
Recycle Time:
Generates Hate:
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode.
Requires Hit Roll: No
Target and Range: Self Only / No Target
Effects:

  • Duration: 10:00 to 20:00 minutes (at power ranks 0 to 20).
  • Stackability:
    • Stack Category: DamageAbsorber
    • Stack Rank: 0
    • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
  • Damage Cap: Percent of player's health which triggers damage cap behavior: + 30% to 10% (from power rank 0 to 20)
  • Blows above damage cap are reduced to -50 percent of the damage cap value.
  • Damage flagged as 'Crushing' damage bypasses the DamageCap.
  • Damage flagged as 'Fire' damage bypasses the DamageCap.
  • Damage flagged as 'Holy' damage bypasses the DamageCap.
  • Damage flagged as 'Piercing' damage bypasses the DamageCap.
  • Damage flagged as 'Slashing' damage bypasses the DamageCap.
  • Dispel Tags: Fortitude

Clarification: Uncanny Fortitude will protect against all damage except fire, holy, crushing, piercing, and slashing.


The Blood is the Life

"Area of Effect Health Drain"
Requires Bloodcraft Skill (40)

Teachers: Master Gorgoi (20)
Power Rank: 0
Focus Skill: Bloodcraft
Health Cost: 30 to 50 (From levels 0 to 20)
Casting Time: 4 sec
Recycle Time: 60 sec
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: Yes
Target and Range: Monsters or Players (100 Units) -- Spherical Area of Effect

  • Max mob targets:7
  • Max player targets: 7
  • Area of Effect: 32 Units
  • Will not affect group members.

Effects:

  • From Health to Health
  • From Target to Caster
  • Amount: ?? to 25 (From levels 0 to 20)
  • Conversion Efficiency: 40% to 100%(From levels 0 to 20)
  • No damage type(not resistable)
  • Is considered aggressive.

Nightwings

"Personal Flight"
Requires Bloodcraft Skill (60)

Teachers: No teachers exist for this power
Power Rank: 5 (Novice)
Focus Skill: Bloodcraft
Health Cost: 50
Casting Time: 5 sec
Recycle Time:
Generates Hate:
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self Only / No Target
Effects:

  • Grants Flight Effect
  • May not train this power

Crimson Pact

"Single Target Ghoul Transformation"
Required Bloodcraft Skill (80) Teachers: Master Gorgoi (20)
Power Rank: 0
Focus Skill: Bloodcraft
Health Cost: ??
Casting Time:
Recycle Time:
Generates Hate:
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only
Effects:

  • Applies Effect(s):
    • Constitution Adjustment: + 35 to 55 (from power rank 0 to 20)
    • Damage Cap: Percent of player's health which triggers damage cap behavior: + 50% to 30% (from power rank 0 to 20)
    • Blows above damage cap are reduced to 100 percent of the damage cap value.
    • DamageCap only affects damage flagged as 'Crushing' damage.
    • DamageCap only affects damage flagged as 'Piercing' damage.
    • DamageCap only affects damage flagged as 'Slashing' damage.
    • Strength Adjustment: + 35 to 55 (from power rank 0 to 20)
    • Dispel Tags: Effect, Transform
    • Changes the player's body shape.
    • Duration: 4:30 to 5:15 minutes (at power ranks 0 to 20)
    • Stackability:
  • Stack Category: Transform
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
  • Applies Effect(s): (From Power Ranks 0 to 20)
    • Duration: 4:30 to 5:15 minutes (at power ranks 0 to 20)
    • Stackability:
  • Stack Category: Snare
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
    • Movement Rate: -70% to -30% (from power rank 0 to 20)
    • Dispel Tags: DeBuff, Effect, Snare

Restrictions:

  • Cannot be cast on Vampire, Dwarf, or Centaur