Difference between revisions of "Confessor"

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! width="70%"| {{classlorebox|Confessors are the priests of the Cleansing Flame, charged with winnowing the righteous from the wicked, and exposing evil and sin wherever they may lie. Motivated by the Twelve Articles of Faith, they have continued the High King's crusade against the Elves, and have added many other races to the ranks of the sinful. They pray to the All-Father daily, and their powers arise from lengthy invocations of the Archons and the Blessed Saints. Saint Malorn the Just, Kindler and Keeper of the Flame, is their greatest patron, and through him Confessors can work mighty miracles of fire, smiting the unrighteous and unholy, or keeping shadow at bay. Miracles of healing and protection are also theirs to command, but such blessings are reserved for the pure and faithful. The agents of the All-Father's final justice, Confessors can also lay mighty curses and maledictions upon the wicked in punishment for their sins. Confessors put the spiritual well-being of their flocks far above their physical well-being, testing and rewarding the faithful rather than feeding or clothing the poor.|{{PAGENAME}} Lore}}
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! width="70%"| {{classlorebox|Confessors are the priests of the Cleansing Flame, charged with winnowing the righteous from the wicked, and exposing evil and sin wherever they may lie. Motivated by the Twelve Articles of Faith, they have continued the High King's crusade against the Elves, and have added many other races to the ranks of the sinful. They pray to the All-Father daily, and their powers arise from lengthy invocations of the Archons and the Blessed Saints. Saint Malorn the Just, Kindler and Keeper of the Flame, is their greatest patron, and through him Confessors can work mighty miracles of fire, smiting the unrighteous and unholy, or keeping shadow at bay. Miracles of healing and protection are also theirs to command, but such blessings are reserved for the pure and faithful. The agents of the All-Father's final justice, Confessors can also lay mighty curses and maledictions upon the wicked in punishment for their sins.|{{PAGENAME}} Lore}}
 
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|img=[[File:Confessorfi.png]]
 
|img=[[File:Confessorfi.png]]
 
|tag=Judge of the Unworthy
 
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| {{Cheader|Overview|(to bottom, rgba(246,30,34,1) 1%,rgba(255,191,88,1) 73%,rgba(255,191,88,1) 100%)}}The '''Confessor''' conjures the wrath of nature to decimate his enemies. The salvos of ice, fire, and lightning hewn by him are so powerful that they can hinder of halt advancing enemies from their sheer, destructive force. Although he can beckon the earth for some geomantic protection, the Confessor's best defense is his offense.
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|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(246,30,34,1) 1%,rgba(255,191,88,1) 73%,rgba(255,191,88,1) 100%)}}
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<blockquote>The '''Confessor''' purges the sins of the wicked masses through his affinity with the Cleansing Flame. He is capable of rendering the most intimidating of foes frail and contrite through his zeal to Saint Malorn. His spells are capable of making a sword arm heavy with guilt, stop one in their tracks, or sentence the condemned to all manner of essence-draining and sin-smoldering tribulations. The Confessor's spells can also shield his allies from the weapons of heretics and reignight their will to fight.</blockquote>
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{{Cheader|Powers and Skills|(to bottom, rgba(246,30,34,1) 1%,rgba(255,191,88,1) 73%,rgba(255,191,88,1) 100%)}}
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<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
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{{Cheader|Playstyle Tips|(to bottom, rgba(246,30,34,1) 1%,rgba(255,191,88,1) 73%,rgba(255,191,88,1) 100%)}}The Confessor has a very unique playstyle. The combination of support and sustain can be a potent tool, when wielded properly. He is capable of wearing many hats throughout a fight with his versatile arsenal: healing or transferring health or mana in a pinch, mitigating damage with ''Steadfast Congregation'', supplying sustained damage to the target, and even assisting with crowd control. The casting time on his key spells are very short so his kiting rhythm is easily learned.
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*You will be very train tight on this class so be very picky about what spells need to be grandmaster rank and which ones are a luxury. Key spells no Confessor should be without are: ''Purge Wickedness'', ''Purgation'', ''Contrition'', ''Brand the Wicked'', ''Kiss of the Martyr'', ''Steadfast Soul'', ''Steadfast Congregation'', ''Sanction of the Temple'', ''Blessed Mending'', ''Blessed Healing'', ''Contagion'', and ''[[Summon]]''.
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*''Shield Block'' is very good on caster classes because it has absolutely no downsides. Use this power at the first sign of trouble.
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*You will be very vulnerable to [[crowd control]] effects. It is recommended to train ''Unwavering Faith'' from the [[Sanctifier]] discipline; however, ''Defy the Witch'' is very good for stripping off crowd control effects that have a very low stack rank, such as roots and snares.
 
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{{Infobox
 
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|Box title = {{PAGENAME}} Information
 
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|image = Sfessor.png
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|image = RadarStatsConfessor.png
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|imglink = Roles
|caption = Judge of the Unworthy
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{{Infobox
 
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|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
 
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<div style="margin: -.2cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div>
 
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| {{Cheader|Playstyle Tips|(to bottom, rgba(246,30,34,1) 1%,rgba(255,191,88,1) 73%,rgba(255,191,88,1) 100%)}}A Confessor is capable of ludicrous amounts of damage, if played properly. Your casting times tend to skew higher so knowing where and when to anchor yourself for another spell is delicate craft to hone. The two base classes factor heavily into your moment-to-moment decision making.
 
<h3>Mage</h3>
 
*Although it's best to build this toon entirely offensive, that doesn't mean you should ignore your defensive options. A correctly timed dance into defensive stance or activation of Flesh of Granite can save you from deadly encounter.
 
*It's tempting with Mage classes that have class invisibility powers to eschew pre-stunning. Although there are situations where this is sometimes the correct decision, on the whole it is better to stay stun immune given your innate survivability.
 
*Although you deal multiple damage types, elemental resistance debuffs do not stack with each other so keep in mind the last Bolt spell you just cast to know what damage type to which your enemy is vulnerable.
 
<h3>Healer</h3>
 
*Blessed Restoration and Blessed Mending can be a godsend in lots of situations but they do not substitute for good positioning. You are there to rain hell on your opponents and constantly healing yourself from poor positioning cuts into your damage output.
 
*Due to Healer Confessor's high defensive stance, a very popular way to play them is as a high defense caster. This does, however, cut heavily into your damage output so a high defense Confessor is not alwaya the right character to bring to a fight.
 
*Your shield can have an enchantment that increases your chance to block an attack or an enchantment that increases your resistances to a certain damage type. Learning about what types of characters your enemies favor can give you the edge by sculpting your gear to counter them.
 
 
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Latest revision as of 16:14, 6 February 2018

Confessors are the priests of the Cleansing Flame, charged with winnowing the righteous from the wicked, and exposing evil and sin wherever they may lie. Motivated by the Twelve Articles of Faith, they have continued the High King's crusade against the Elves, and have added many other races to the ranks of the sinful. They pray to the All-Father daily, and their powers arise from lengthy invocations of the Archons and the Blessed Saints. Saint Malorn the Just, Kindler and Keeper of the Flame, is their greatest patron, and through him Confessors can work mighty miracles of fire, smiting the unrighteous and unholy, or keeping shadow at bay. Miracles of healing and protection are also theirs to command, but such blessings are reserved for the pure and faithful. The agents of the All-Father's final justice, Confessors can also lay mighty curses and maledictions upon the wicked in punishment for their sins.

    

 Confessor

Confessorfi.png
 Judge of the Unworthy

    
Overview
The Confessor purges the sins of the wicked masses through his affinity with the Cleansing Flame. He is capable of rendering the most intimidating of foes frail and contrite through his zeal to Saint Malorn. His spells are capable of making a sword arm heavy with guilt, stop one in their tracks, or sentence the condemned to all manner of essence-draining and sin-smoldering tribulations. The Confessor's spells can also shield his allies from the weapons of heretics and reignight their will to fight.
Powers and Skills
Level Icon Ability Description
10 Purge Wickedness Purge Wickedness Single-target health Drain
Flames of Retribution Flames of Retribution Single-target fire-based Damage Shield
12 Purgation Purgation Single-target poison damage over time and Snare
Visage of Purity Visage of Purity Single-target non-player Fear
14 Kiss of the Martyr Kiss of the Martyr Single-target health transfer
15 Curse the Darkness Curse the Darkness Single-target non-player (undead) magic damage
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Contrition Contrition Single-target health Drain over time
Uvoriel's Judgment Uvoriel's Judgment Single-target fire damage over time
Render Guilt Render Guilt Area Strength debuff (excludes group)
Defy the Witch Defy the Witch Single-target Dispel Effect
18 Brand the Wicked Brand the Wicked Single-target fire and stamina damage
Steadfast Soul Steadfast Soul Personal melee Damage Absorber
Fire Ward Fire Ward Single-target fire damage resistance buff
20 Saint Malorn's Wrath Saint Malorn's Wrath Area fire and stamina damage (excludes group)
Inspiration of the Zealots Inspiration of the Zealots Personal health-to-mana conversion
Invoke the Sacred Flame Invoke the Sacred Flame Single-target fire damage resistance buff
Fortitude Fortitude Single-target poison damage resistance buff
Convert the Shadow Convert the Shadow Single-target non-player (undead) Charm
24 Inspire the Chosen Inspire the Chosen Single-target mana transfer
28 Sanction of the Temple Sanction of the Temple Single-target Root
33 Steadfast Congregation Steadfast Congregation Group melee Damage Absorber
36 Blood of the Righteous Blood of the Righteous Single-target block Vampire Drain
38 The Redeemer's Blessing The Redeemer's Blessing Single-target health transfer over time
40 Sermon of Retribution Sermon of Retribution Group fire-based Damage Shield
42 Visage of the Archons Visage of the Archons Area non-player Fear
48 Fortress of Faith Fortress of Faith Personal invulnurability
50 Sermon of the Sacred Flame Sermon of the Sacred Flame Group fire damage resistance buff
Sermon of Fortitude Sermon of Fortitude Group poison damage resistance buff

Playstyle Tips

The Confessor has a very unique playstyle. The combination of support and sustain can be a potent tool, when wielded properly. He is capable of wearing many hats throughout a fight with his versatile arsenal: healing or transferring health or mana in a pinch, mitigating damage with Steadfast Congregation, supplying sustained damage to the target, and even assisting with crowd control. The casting time on his key spells are very short so his kiting rhythm is easily learned.

  • You will be very train tight on this class so be very picky about what spells need to be grandmaster rank and which ones are a luxury. Key spells no Confessor should be without are: Purge Wickedness, Purgation, Contrition, Brand the Wicked, Kiss of the Martyr, Steadfast Soul, Steadfast Congregation, Sanction of the Temple, Blessed Mending, Blessed Healing, Contagion, and Summon.
  • Shield Block is very good on caster classes because it has absolutely no downsides. Use this power at the first sign of trouble.
  • You will be very vulnerable to crowd control effects. It is recommended to train Unwavering Faith from the Sanctifier discipline; however, Defy the Witch is very good for stripping off crowd control effects that have a very low stack rank, such as roots and snares.
    
Confessor Information
RadarStatsConfessor.png

Base Classes

Healer

Races

Human

Disciplines

Animator, Commander, Darksworn, Enchanter, Sanctifier, Traveler, Undead Hunter

Mastery Runes

Master of Great Hammers, Master of Hammers, Master of Staves

Skills Granted

Thaumaturgy, Sword (level 10)
Wear Armor, Medium (level 15)

Confessor Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Healer
Defensive Stance
25
Offensive Stance
40
Precise Stance
15
stance details

Weapon Powers

Healer
Hammer Powers 5
Staff Powers 5
Sword Powers 15

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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