Difference between revisions of "Channeler"

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*'''Damage Types''': Fire, Lightning, Cold
 
*'''Damage Types''': Fire, Lightning, Cold
 
=== Class Weapons ===
 
=== Class Weapons ===
*'''[[Flame Blade]]''', a [[Sword Weapons|sword weapon]] that uses [[Channeling]] instead of [[Sword Mastery|sword mastery]] to determine [[Hit Roll|hit chance]]. This weapon requires 100% [[Sword|sword skill]] to equip.
+
*'''[[Flame Blade]]''', a [[Sword Weapons|sword weapon]] that uses [[Channeling]] instead of [[Sword Mastery|sword mastery]] to determine [[Hit Roll|hit chance]]. This weapon requires 100% [[Sword|sword skill]]* to equip.
 
*'''[[Stone Mace]]''', a [[Hammer Weapons|hammer weapon]] that uses [[Channeling]] instead of [[Hammer Mastery|hammer mastery]] to determine [[Hit Roll|hit chance]]. This weapon requires 100% [[Hammer|hammer skill]] to equip.
 
*'''[[Stone Mace]]''', a [[Hammer Weapons|hammer weapon]] that uses [[Channeling]] instead of [[Hammer Mastery|hammer mastery]] to determine [[Hit Roll|hit chance]]. This weapon requires 100% [[Hammer|hammer skill]] to equip.
 
*'''[[Crystal Staff]]''', a [[Staff Weapons|staff weapon]] that uses [[Channeling]] instead of [[Staff Mastery|staff mastery]] to determine [[Hit Roll|hit chance]]. This weapon has a [[baked-in]] bonus of  +15 [[sorcery]], +15 [[warding]], and +10 [[Chaneling]] and requires 100% [[Staff|staff skill]] to equip.
 
*'''[[Crystal Staff]]''', a [[Staff Weapons|staff weapon]] that uses [[Channeling]] instead of [[Staff Mastery|staff mastery]] to determine [[Hit Roll|hit chance]]. This weapon has a [[baked-in]] bonus of  +15 [[sorcery]], +15 [[warding]], and +10 [[Chaneling]] and requires 100% [[Staff|staff skill]] to equip.
  
:''Note: Non-[[Elf]] Channelers are not automatically granted the sword skill, but it can be obtained by selecting the [[Starting_Traits#Proficient_with_Swords|Proficient with Swords]] character creation rune.''
+
:''* Note: Non-[[Elf]] Channelers are not automatically granted the sword skill, but it can be obtained by selecting the [[Starting_Traits#Proficient_with_Swords|Proficient with Swords]] character creation rune.''
  
 
=== Class Armor ===
 
=== Class Armor ===

Revision as of 15:28, 20 September 2017

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Sassassin.pngSbarb.pngSbard.pngSchanny.pngSfessor.pngSsader.pngSdoomie.pngSdruid.pngSfury.pngShuntress.pngSnecro.pngSns.pngSprelate.pngSpriest.png Sranger.pngSscout.pngSsent.pngStemp.pngSthief.pngSlock.pngSwarr.pngSwiz.png
A Nephilim Channeler

Weaver of the Tapestry

Healer Runestone
Mage Runestone
Base Classes Available

Healer
Mage

Races Available

Aelfborn
Elf
Human
Irekei
Nephilim
Shade

Disciplines Available

Archmage
Battle Magus
Blade Weaver
Blood Prophet
Commander
Conjurer
Darksworn
Enchanter
Rat Catcher
Sanctifier
Shroudborne
Sun Dancer
Traveler

Mastery Runes Available

Master of Staves

Factions Available

Church of the All-Father
Cult of the Scourge
High Court
Noble House
Ranger's Brotherhood
Temple of the Cleansing Flame
Unholy Legion
Virakt
Wizard's Conclave

Skills

Level 10: granted Channeling

Primary Attributes

Health Bonus: 45
Mana Bonus: 18
Stamina Bonus: 0

For Ages there have been those who have studied the Tapestry of Life. Granted the gift of Magesight, they can see beyond the veil of illusion and study the Threads of Creation, called Leylines by the Wise. In time, they discovered the true nature of the Threads, and found that all matter and energy is in constant motion. The five elemental forces, Earth, Air, Fire, Water, and Spirit, continually bind and twist to form every object and creature in our World, and the Leylines serve as the conduits for their motions. The ancient masters discovered that they could speed, slow, or redirect the elemental flows, intoning chants that are but the echoes of the All-Father's great Song. Thus was a new kind of Magic born, and with it were born the Channelers, some of the most powerful magicians the World has ever known. The Art of Channeling is still practiced to this day, and its masters are able to call fire, walk upon water, cause earthquakes, or ride the winds like eagles.

Read more Channeler Lore.

Class Information

  • Class Symbol: Schanny.png
  • Available Roles: Damage
  • Damage Types: Fire, Lightning, Cold

Class Weapons

* Note: Non-Elf Channelers are not automatically granted the sword skill, but it can be obtained by selecting the Proficient with Swords character creation rune.

Class Armor

Damage

ND.png

Hoarfrost

Hoarfrost's Power Cameo "Single Target Cold Damage and Snare"

Granted: Level 10
Power Rank: 1 (Untrained)
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 25.85 to 59 (at power ranks 1 to 40)
Casting Time: 3 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Effect(s):

  • Cold Damage
    • Health Damage: 5 — 26 to 12 — 59 points (from power rank 0 to 40)
  • Snare
    • Movement Rate: -11% to -60% (from power rank 0 to 40)
    • Duration: 7 to 15 seconds (at power ranks 0 to 40)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Snare
    • Dispel Tags: DeBuff, Effect, Snare, Cold

Ignite

Ignite's Power Cameo Single Target Fire Damage Over Time

Granted: Level 12
Power Rank: 1 (Untrained)
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 40 to 75 (at power ranks 1 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Effect(s):

  • Fire Damage
    • Health Damage: 8 — 29 to 15 — 53 points (from power rank 0 to 40)
  • Fire Damage over Time (Interval: 5 seconds)
    • Health Damage: 4 — 14 to 8 — 26 points (from power rank 0 to 40)
    • Duration: 30 seconds
    • Dispel Tags: Fire

Electrocute

Electrocute's Power Cameo Single Target Lightning Damage and Stun

Granted: Level 20
Power Rank: 1 (Untrained)
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 30 to 46 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Effect(s):

  • Lightning Damage
    • Health Damage: 8 — 41 to 12 — 62 points (from power rank 0 to 40)
  • Stun
    • Duration: 1 to 3 seconds (at power ranks 0 to 40)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Stun
    • Stack Rank: 0
    • Dispel Tags: Debuff, Effect
  • Stun Immunity
    • Duration: 3 to 9 seconds (at power ranks 0 to 40)
    • Stack Category: NoStun
    • Stack Rank: 1
    • Stack Rule: Standard

Blizzard

Blizzard's Power Cameo "Area of Effect Cold Damage and Snare"
Requires Channeling Skill ( 33 )
Excludes Group

Granted: Level 14
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 60 to 90 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) - Spherical
Area of Effect: 32 Units
Max mob targets: 7
Max player targets: 7
Effect(s):

  • Cold Damage
    • Health Damage: 18 — 25 to 32 — 45 points (from power rank 0 to 40)
  • Snare
    • Movement Rate: -11% to -60% (from power rank 0 to 40)
    • Duration: 7 to 15 seconds (at power ranks 0 to 40)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Snare
    • Dispel Tags: Debuff, Effect, Snare, Cold

Incendiary Blast

Incendiary Blast's Power Cameo Area of Effect Fire Damage Over Time
Requires Channeling Skill ( 43 )
Excludes Caster

Granted: Level 18
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 58 to 90 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) - Spherical
Area of Effect: 32 Units
Max mob targets: 7
Max player targets: 7
Effect(s):

  • Fire Damage
    • Health Damage: 7 — 18 to 11 — 28 points (from power rank 0 to 40)
  • Fire Damage over Time (Interval: 5 seconds)
    • Health Damage: 7 — 18 to 11 — 28 points (from power rank 0 to 40)
    • Duration: 30 seconds
    • Dispel Tags: Fire

Call Lightning

Call Lightning's Power Cameo Area of Effect Lightning Damage and Stun
Requires Channeling Skill ( 93 )
Excludes Caster

Granted: Level 40
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 63 to 140 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 24.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) - Spherical
Area of Effect: 32 Units
Max mob targets: 7
Max player targets: 7
Effect(s):

  • Lightning Damage
    • Health Damage: 20 — 70 to 66 — 92 points (from power rank 0 to 40)
  • Stun
    • Duration: 1 to 3 seconds (at power ranks 0 to 40)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Stun
    • Stack Rank: 0
    • Dispel Tags: Debuff, Effect
  • Stun Immunity
    • Duration: 3 to 9 seconds (at power ranks 0 to 40)
    • Stack Category: NoStun
    • Stack Rank: 1
    • Stack Rule: Standard

Ice Bolt

Ice Bolt's Power Cameo "Single Target Cold Damage and Cold Resistance Debuff"
Requires Channeling Skill ( 106 )
Hoarfrost Power ( 36 )

Granted: Level 46
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 56 to 74 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 6.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Effect(s):

  • Cold Damage
    • Health Damage: 16 — 74 to 21 — 98 points (from power rank 0 to 40)
  • Cold Resistance Debuff
    • Cold Resistance: -10 to -50 (from power rank 0 to 40)
    • Duration: 30 seconds
    • Stack Category: SingleElementalDebuff
    • Dispel Tags: Debuff, Effect, Cold

Fire Bolt

Fire Bolt's Power Cameo Single Target Fire Damage and Fire Resistance Debuff
Requires Channeling Skill ( 111 )
Ignite Power ( 36 )

Granted: Level 48
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 58 to 76.4 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 5.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Effect(s):

  • Fire Damage
    • Health Damage: 18 — 74 to 24 — 98 points (from power rank 0 to 40)
  • Fire Resistance Debuff
    • Fire Resistance: -10 to -50 (from power rank 0 to 40)
    • Duration: 30 seconds
    • Stack Category: SingleElementalDebuff
    • Dispel Tags: Debuff, Effect, Fire

Lightning Bolt

Lightning Bolt's Power Cameo Single Target Lightning Damage and Lightning Resistance Debuff
Requires Channeling Skill ( 115 )
Electrocute Power ( 36 )

Granted: Level 50
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 58 to 76.8 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Effect(s):

  • Lightning Damage
    • Health Damage: 16 — 77 to 21 — 102 points (from power rank 0 to 40)
  • Lightning Resistance Debuff
    • Lightning Resistance: -10 to -50 (from power rank 0 to 40)
    • Duration: 30 seconds
    • Stack Category: SingleElementalDebuff
    • Dispel Tags: Debuff, Effect, Lightning

Healing

NH.png

Aqueous Rejuvenation

Aqueous Rejuvenation's Power Cameo Personal Mana Heal
Requires Channeling Skill ( 61 )

Granted: Level 26
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 1
Casting Time: 5 seconds
Recycle Time: 420 to 120 seconds (from power rank 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Restore Mana
    • Mana Replenishment: 20% to 100% (from power rank 0 to 40)

Damage

NB.png

Mantle of Stone

Mantle of Stone's Power Cameo "Personal Defense Buff"
Requires Channeling Skill ( 15 )

Granted: Level 10
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 25 to 65 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Defense
    • Defense Bonus: + 27 to 150 (from power rank 0 to 40)
    • Duration: 600 to 1800 minutes (at power ranks 0 to 40)
    • Stack Category: StackableDefenseBuff
    • Stack Rank: 1
    • Stack Rule: Standard
    • Dispel Tags: Buff, Effect

Aura of Flame

Aura of Flame's Power Cameo "Single Target Fire Damage Shield"
Requires Channeling Skill ( 24 )

Granted: Level 12
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 25 to 65 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:

  • Fire Damage Shield
    • Damage Shield: + 5 to 25 (from power rank 0 to 40)
    • Duration: 120 to 300 seconds (at power ranks 0 to 40)
    • Stack Category: DamageShield
    • Dispel Tags: Buff, Effect

Flesh of Granite

Flesh of Granite's Power Cameo "Single Target Damage Absorber"
Requires Channeling Skill ( 39 )
Damage absorbers fade after taking damage!

Granted: Level 16
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 75
Casting Time: 1.5 seconds
Recycle Time: 120 seconds
Requires Hit Roll: No
Target and Range: Player (100 Units)
Effect(s):

  • Physical Damage Absorber
    • Crushing Resistance: + 15 to 75 (power rank 0 to 40)
    • Piercing Resistance: + 15 to 75 (power rank 0 to 40)
    • Slashing Resistance: + 15 to 75 (power rank 0 to 40)
    • Breakpoint: 150 to 1000 points (power rank 0 to 40)
    • Duration: 600 seconds
    • Stack Category: DamageAbsorber

Flesh of Lead

Flesh of Lead's Power Cameo "Personal Magic Damage Absorber"
Requires Channeling Skill ( 106 )
Flesh of Granite Power ( 30 )
Damage absorbers fade after taking damage!

Granted: Level 46
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 75
Casting Time: 1.5 seconds
Recycle Time: 120 seconds
Requires Hit Roll: No
Target and Range: Player (100 Units)
Effect(s):

  • Elemental Damage Absorber
    • Cold Resistance: + 15 to 75 (power rank 0 to 40)
    • Fire Resistance: + 15 to 75 (power rank 0 to 40)
    • Lightning Resistance: + 15 to 75 (power rank 0 to 40)
    • Breakpoint: 150 to 1000 points (power rank 0 to 40)
    • Duration: 600 seconds
    • Stack Category: ElementalDamageAbsorber

Endure Water's Chill

Endure Water's Chill Power Cameo Single Target Cold Resistance Buff
Requires Channeling Skill ( 70 )

Granted: Level 30
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Effect(s):

  • Cold Resistance Buff
    • Cold Resistance: + 10 to 50 (from power rank 0 to 40)
    • Duration: 60 seconds (at power ranks 0 to 40)
    • Stack Category: ResistanceBuff
    • Dispel Tags: Buff, Effect, Cold

Endure Fire's Fury

Endure Fire's Fury's Power Cameo Single Target Fire Resistance Buff
Requires Channeling Skill ( 70 )

Granted: Level 30
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Effect(s):

  • Fire Resistance Buff
    • Fire Resistance: + 10 to 50 (from power rank 0 to 40)
    • Duration: 60 seconds (at power ranks 0 to 40)
    • Stack Category: ResistanceBuff
    • Dispel Tags: Buff, Effect, Fire

Endure the Sky's Vengeance

Endure the Sky's Vengeance's Power Cameo Single Target Lightning Resistance Buff
Requires Channeling Skill ( 70 )

Granted: Level 30
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Effect(s):

  • Lightning Resistance Buff
    • Lightning Resistance: + 10 to 50 (from power rank 0 to 40)
    • Duration: 60 seconds (at power ranks 0 to 40)
    • Stack Category: ResistanceBuff
    • Dispel Tags: Buff, Effect, Lightning

Defeat Water's Chill

Defeat Water's Chill's Power Cameo Group Cold Resistance Buff
Requires Channeling Skill ( 115 )
Endure Water's Chill Power ( 30 )

Granted: Level 50
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 71
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members - Point Blank
Area of Effect: 50 Radius
Effect(s):

  • Cold Resistance Buff
    • Cold Resistance: + 25
    • Duration: 300 seconds
    • Stack Category: GroupResistanceBuff
    • Dispel Tags: Buff, Effect, Cold

Defeat Fire's Fury

Defeat Fire's Fury's Power Cameo Group Target Fire Resistance Buff
Requires Channeling Skill ( 115 )
Endure Fire's Fury Power ( 30 )

Granted: Level 50
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 71
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members - Point Blank
Area of Effect: 50 Radius
Effect(s):

  • Fire Resistance Buff
    • Fire Resistance: + 25
    • Duration: 300 second
    • Stack Category: GroupResistanceBuff
    • Dispel Tags: Buff, Effect, Fire

Defeat the Sky's Vengeance

Defeat the Sky's Vengeance's Power Cameo Group Lightning Resistance Buff
Requires Channeling Skill ( 115 )
Endure the Sky's Vengeance Power ( 30 )

Granted: Level 50
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 71
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members - Point Blank
Area of Effect: 50 Radius
Effect(s):

  • Lightning Resistance Buff
    • Lightning Resistance: + 25
    • Duration: 300 seconds
    • Stack Category: GroupResistanceBuff
    • Dispel Tags: Buff, Effect, Lightning

Utility

NU.png

Divert the Aqueous Flow

Divert the Aqueous's Power Cameo Single Target Dispel Cold
Requires Channeling Skill ( 29 )

Granted: Level 13
Power Rank: 40 (Grand Master)
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 60
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Effect(s):

  • Dispel Cold
    • Removes effect with Cold dispel tag

Divert the Pyretic Flow

Divert the Pyretic Flow's Power Cameo Single Target Dispel Fire
Requires Channeling Skill ( 36 )

Granted: Level 15
Power Rank: 40 (Grand Master)
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 60
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Effect(s):

  • Dispel Fire
    • Removes effect with Fire dispel tag

Divert the Elements

Divert the Aerial Flow's Power Cameo Single Target Dispel Elemental
Requires Channeling Skill ( 41 )

Granted: Level 17
Power Rank: 40 (Grand Master)
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 120
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Effect(s):

  • Dispel Elements
    • Removes effect with Lightning, Cold, Fire dispel tag

Ride the Winds

Ride the Winds Power Cameo Personal Flight
Requires Channeling Skill ( 52 )
Powers used in flight cost more

Granted: Level 22
Power Rank: 5 (Beginner)
Power Type: Spell
Focus Skill: Channeling
Mana Cost: 55
Casting Time: 6 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Flight
    • Grants the ability to Fly
    • Duration: 300 second
    • Powers used in flight have an increased cost
    • Stack Category: Flight

Cloak of Transparency

Fade's Power Cameo "Personal Invisibility"
(Clears mobile aggro)

Granted: Level 42
Power Type: Spell
Mana Cost: 80 to 100 (at power ranks 0 to 20)
Casting Time: 16 to 3 seconds (at power ranks 0 to 20)
Recycle Time: 10.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Invisibility
    • Hidden from view
    • Movement Rate: -25% to -5% (from power rank 0 to 20)
    • Duration: 120 to 300 seconds
    • Stack Category: Invisible

Weave of the Gnome

Weave of the Gnome's Power Cameo Summon Pet (Earth)
Requires Channeling Skill ( 106 )

Granted: Level 46
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Summon Gnome Pet

Weave of the Undine

Weave of the Undine's Power Cameo Summon Pet (Water)
Requires Channeling Skill ( 106 )

Granted: Level 46
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Summon Undine Pet

Weave of the Salamander

Weave of the Salamander's Power Cameo Summon Pet (Fire)
Requires Channeling Skill ( 106 )

Granted: Level 46
Focus Skill: Channeling
Power Type: Spell
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Summon Salamander Pet

Weave of the Sylph

Weave of the Sylph's Power Cameo Summon Pet (Air)
Requires Channeling Skill ( 106 )
Granted: Level 46
Power Type: Spell
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Summon Sylph Pet

Stances & Weapon Powers

Chronicle Channeler Illustration

All Stances
Granted: Level 15
Power Type: Skill
Casting Time: 0
Recycle Time: 30 seconds

Defensive Stance's Power Cameo Defensive Stance

  • Granted Rank: Healer 35 (Expert), Mage 25 (Skilled)

Offensive Stance's Power Cameo Offensive Stance

  • Granted Rank: Healer 25 (Skilled), Mage 40 (Grand Master)

Precise Stance's Power Cameo Precise Stance

  • Granted Rank: Healer 15 (Apprentice), Mage 15 (Adept)

Channeler Stance Details

Healer Runestone

Healer Channeler

Mage Runestone

Mage Channeler

01/07/2009

  • "Ice Bolt" resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
  • "Fire Bolt" resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff
  • "Lightning Bolt" resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff

6/19/2007

  • Reduced the stun component on Aqueous Rejuvenation to 1 second and now has a NoStun component that lasts 3 seconds
  • Flesh of Granite and Flesh of Lead have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.

9/27/2006

  • Flesh of Granite has been modified with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Crushing, Piercing, and Slashing damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
  • Flesh of Lead has been modified with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Cold, Fire, and Lightning damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
  • Cloak of Transparency now has the same de-aggro effect as Hide and Sneak

7/25/2006

  • Changed the casting time for the Channeler powers Ice Bolt
  • Changed the Channeler powers Flesh of Granite and Flesh of Lead to self-only and increased the damage absorbed by them

4/30/2004

See Also