Barbarian

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A  Half-Giant Barbarian

Savages of the Northlands

Fighter Runestone
Rogue Runestone
Base Classes

Fighter
Rogue

Races

Aelfborn
Aracoix
Centaur
Half-Giant
Human
Minotaur
Nephilim

Disciplines

Berserker
Blood Horn
Bounty Hunter
Commander
Gladiator
Huntsman
Prospector
Rune Caster
Saboteur
Sapper
Skydancer
Storm Lord
Summoner
Thrall
Undead Hunter
Valkyr
Werebear
Wyrmslayer

Mastery Runes

Master of Daggers
Master of Hammers
Master of Polearms
Master of Swords

Factions

Aracoix Kh'ree
Barbarian Clan
Centaur Cohort
Thieves' Den

Skills

Level 1: granted Hammer
Level 1: granted Axe
Level 20: granted Throwing
Level 20: granted Great Axe Mastery (Axe Skill 80)
Level 20: granted Great Hammer Mastery (Hammer Skill 80)
Level 20: granted Great Sword Mastery (Sword Skill 80)
Level 20: granted Axe Mastery (Axe Skill 80)
Level 20: granted Unarmed Combat Mastery (Unarmed Combat Skill 80)

Level 10: granted Toughness
Level 15: granted Athletics
Level 15: granted Wear Armor, Medium

Attributes

Health Bonus: 65
Mana Bonus: 0
Stamina Bonus: 0

"You there! Have you come to fight? Ah ... you are cleverer than you look, I think. There is strength in your arms, but will it be enough? If you would be mighty, you must needs learn the ways of the Invorri, for there are none mightier. Can you claim the blood of Torvald? We shall see ..."

Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.

Read more Barbarian Lore.

Class Information

  • Class Symbol: Hammer
  • Available Roles: Damage
  • Damage Types: Melee

Class Armor

Powers and Abilities

Battle Rage

"Personal Frenzy"
Note: Powers used while frenzied have an increased cost

Granted: Level 10
Focus Skill: None
Stamina Cost: 10
Casting Time: 1.9 Seconds
Recycle Time: 600.0 Seconds
Requirements: Player must not be moving.
Requires Roll to hit: No
Target and Range: Self/No target
Duration: 120 seconds (at power ranks 1-40)
Effects:

  • Health Replenishment: 20% to 40% (from power rank 0 to 40) points of Health
  • Stamina Replenishment: 20% to 40% (from power rank 0 to 40) points of Stamina
  • Strength Adjustment: + 70 to 110 (from power rank 0 to 40)
  • Constitution Adjustment: + 35 to 75 (from power rank 0 to 40)
  • Defense Penalty: -75%
  • Costs of powers (i.e. mana, stamina or health) cast by this individual are modified by: + 30%
  • Cannot be stunned

Battle Cry

"Area of Effect Non-Player Fear and Snare"

Granted: Level 15
Focus Skill: None
Stamina Cost: 50
Casting Time: 3.7 Seconds
Recycle Time: 10.0 Seconds
Requirements: Player must not be moving when he activates this power.
Requires Roll to hit: None
Target and Range: Monsters Only-- Spherical Effect Centered on Player
Area of Effect: 30 units
Duration: N/A
Effects:

  • Monster is Scared: Duration: 10 to 30 seconds (at power ranks 0 to 40)
  • Movement Rate: -11% to -60% (atpower rank 0 to 40)
  • Duration: 20 to 60 seconds (at power ranks 0 to 40)

Unstoppable Force

"Personal Root and Snare Break"

Granted: Level 15
Power Rank: 0 (Untrained)
Focus Skill: None
Stamina Cost: 10
Casting Time: 0 Seconds
Recycle Time: 30 Seconds (at power ranks 1-40)
Requirements: None.
Requires Roll to hit: None
Target and Range: Self/No-target
Duration: N/A
Effects:

  • Removes effect with "Root" dispel tag.
  • Removes effect with "Snare" dispel tag.
  • Cannot be snared: Duration 10 seconds.

Shout

"Area of Effect Stun (0 range)"
Excludes Group

Granted: Level 30
Focus Skill: None
Stamina Cost: 20
Casting Time: 0 Seconds
Recycle Time: 15 to 1 Seconds (at power ranks 1-40)
Requirements: None.
Requires Roll to hit: None
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
Area of Effect: 32 Units
Duration: N/A
Effects:

  • Removes effect with "Flight" dispel tag.
  • Target is stunned: Duration: 1 to 5 seconds (at power ranks 0 to 40)
  • Cannot be stunned: Duration: :03 to :15 seconds (at power ranks 0 to 40)

Vengeance

"Personal Damage Shield"

Granted: Level 20
Focus Skill: None
Stamina Cost: 25
Casting Time: 3 Seconds
Recycle Time: 120 Seconds (at power ranks 1-40)
Requirements: Player must not be moving when he activates this power.
Requires Roll to hit: None
Target and Range: Self/No target
Duration: 30 to 90 Seconds (at power ranks 0 to 40)
Effects:

  • Damage Shield (Slashing damage): + 10 to 50 (from power rank 0 to 40)
  • Defense Penalty: -10% to -50% (from power rank 0 to 40)

Challenge

"Single-target Taunt"
Player-versus-Environment Only

Granted: Level 10
Focus Skill: None
Stamina Cost: 5
Casting Time: 0.0 Seconds
Recycle Time: 15.0 Seconds
Requirements: None.
Requires Roll to hit: No
Target and Range: 120 Unit(s)
Duration: N/A

Stances

All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 30 seconds

Defensive Stance

Offensive Stance

  • Granted Rank: Fighter 40 (Grand Master), Rogue 40 (Grand Master)

Precise Stance

Barbarian Stance Details

Weapon Powers

Fighter Runestone

Fighter Barbarian

Rogue Runestone

Rogue Barbarian

Patch History

1/7/2009

  • Unstoppable Force is now flagged as a skill (usable in stealth and wereforms).

3/25/2008

6/19/2007

7/25/2006

  • Rogue-based Barbarians now have access to higher level Axe and Hammer weapon powers

4/19/2005

8/25/2004

  • Battle Rage is now Skill-Based and can therefore be used while in Stealth without breaking the effect
  • Rogue-Barbarians are granted the Medium Armor skill

7/21/2004

4/30/2004

  • Reduced the range on the Barbarian "Shout" Power

4/29/2003

  • Barbarians no longer have any skill prerequisites to acquire the Throwing skill - they all gain it at level 20.
  • The Barbarian power 'Shout' no longer checks "to-hit" and will now always land. However, the stamina cost and recycle time for this power have been slightly increased.

3/12/2003

  • Barbarians now get Axe Mastery.
  • Barbarians can no longer gain the Archer discipline.

See Also