Great Hammer Mastery

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It takes far more than brute strength to wield a maul or great mace in battle. Two-handed weapons can overbalance an unskilled user, leaving them open to attack. Masters overcome this problem, shattering granite when they swing.
- Great Hammer Mastery skill description

Great Hammer Mastery is a mastery skill that affects great hammer hit chance and grants additional great hammer powers as listed below.

Contents

Races, Classes, and Runes

Skill granted by:

Great Hammer Powers

Fist of the Giants

"Weapon Power and Stamina Damage"
Requires: Great Hammer Mastery Skill (30)

    • Granted: Level 1
    • Casting Time 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Stamina Damage: ??-?? (from power rank 0 to 40)

Knockback

This power will stack with:

Find The Weakness
Find The Weakness

"Weapon Power and Exposes to Slashing"
Requires: Great Hammer Mastery Skill (40)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8 to 15.6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'SlashResistanceDebuff' (0).
        • Slashing Resistance: – 1% to 41% (from power rank 0 to 40)

Joten's Spite

This power will stack with:

Find The Weakness
Find The Weakness

"Weapon Power and Exposes to Piercing"
Requires: Great Hammer Mastery Skill (50)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0).
        • Piercing Resistance: – 1% to 41% (from power rank 0 to 40)

Hammer Time

"Weapon Power and Power Block"
Requires: Great Hammer Mastery Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
        • Is unaffected by Power Block spells and effects.
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
        • Target cannot cast spells or use powers.

Thurin's Rebuke

"Weapon Power and Stun"
Requires: Great Hammer Mastery Skill (70)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s):
        • Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
        • Cannot be stunned.
      • Applies Effect(s):
        • Duration: 3 to 4.2 seconds (from power rank 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.

See Also

Hammer

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