Passive defenses are skills that increase survivability. Passive defenses mechanics always on unless a creature is sitting down or stunned.
- Block skill description
The block skill provides a chance to negate incoming melee attacks and can be increased by magical shields with bonuses of +1, +2, and +3, which equate to an increased chance to Block of 5%, 10%, and 15%, respectfully.
Block is available to the healer or fighter base class, and can be trained at any class trainer that offers its class to healers or fighters.
- Dodge skill description
Dodge gives character a chance to avoid attacks from weapons or spells.
Dodge is granted to all rogues and may be trained at any rogue trainer or class trainer that offers its class to the rogue base class.
- Parry skill description
Parry creates the chance for a player to cancel out melee attacks with their own weapon. Chance to parry receives a 5% bonus for dual-wield and a 10% bonus for wielding a two-handed weapon.